[Request]Tales of Graces f Remastered

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Sora3100
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Re: [Request]Tales of Graces f Remastered

Post by Sora3100 »

Foomy wrote:
Mon Jan 27, 2025 9:36 am
Rienfleche wrote:
Sun Jan 26, 2025 8:42 am
combined and Added Shard Skill [Star] & Quality [Rigid] Weapon & Armor
NB: [Rigid] can be changed, just edit the script

added few more, Shard [Star], Infinite Consumables & Materials, this is better if you don't want bug key items maybe (press number 1 have that bug key items not decrease, but it have infinite shard)

for easy weapon tempering if you know why rigid and barbed is the best
i tried to make the gem one, but it bugged. so better to use that weapon & armor dualize to make it.
Is it possible to have an option to make the shard have barbed quality too? I tried using sora''s table with this but the pointer ends up with ??? values or something and couldn''t' be changed..
After enabling "Enable", try unpausing the game, then after enabling the editor, hover over the item, that should make it work.

kloze
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Re: [Request]Tales of Graces f Remastered

Post by kloze »

kimishima wrote:
Mon Jan 27, 2025 9:23 am
If you change the battle rank in the options, there are places where the numbers change.
I am in an environment where I have been released up to Evil, and
the easiest difficulty is 00
Evil difficulty is 04
and the other difficulties are in between.
I think that chaos is 05.
I tried to play with the values for the Chaos difficulty by looking at it in the memory viewer, but it seems that the Chaos difficulty and others cannot be selected unless they are unlocked.
When I try to examine the address that is accessing, it is forced to terminate when I operate the difficulty level.
I also tried to check the number of battles in the release condition difficulty, but there is no response to the number that seems to be the case. I wonder where it is managed.
I've played past games to complete the trophies, so it's a pain to spend time again, and I'd like to unlock them with mods.
I'll leave it here as a note.
-Unlock Evil
GameNative.dll+7DE73C (2 Bytes)
Set to 199. Then fight on Hard mode.

-Unlock Chaos
GameNative.dll+7DE740 (2 Bytes)
Set to 299. Then fight on Evil mode.

kimishima
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Re: [Request]Tales of Graces f Remastered

Post by kimishima »

kloze wrote:
Mon Jan 27, 2025 11:32 am
kimishima wrote:
Mon Jan 27, 2025 9:23 am
If you change the battle rank in the options, there are places where the numbers change.
I am in an environment where I have been released up to Evil, and
the easiest difficulty is 00
Evil difficulty is 04
and the other difficulties are in between.
I think that chaos is 05.
I tried to play with the values for the Chaos difficulty by looking at it in the memory viewer, but it seems that the Chaos difficulty and others cannot be selected unless they are unlocked.
When I try to examine the address that is accessing, it is forced to terminate when I operate the difficulty level.
I also tried to check the number of battles in the release condition difficulty, but there is no response to the number that seems to be the case. I wonder where it is managed.
I've played past games to complete the trophies, so it's a pain to spend time again, and I'd like to unlock them with mods.
I'll leave it here as a note.
-Unlock Evil
GameNative.dll+7DE73C (2 Bytes)
Set to 199. Then fight on Hard mode.

-Unlock Chaos
GameNative.dll+7DE740 (2 Bytes)
Set to 299. Then fight on Evil mode.
Thanks!
I tried it right away, but it didn't work...
I'm aware of the address numbers, and the number of times after the battle is increasing, but the difficulty level isn't unlocked.
I created a new game data with nothing inherited and changed the difficulty to 199 for the number of battles on hard difficulty along with the total number of encounters to try it out... -> it doesn't unlock after the battles.
Maybe I just can't do it due to limited environment over here.
Sorry for all the help you gave me....

osenbeichan
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Re: [Request]Tales of Graces f Remastered

Post by osenbeichan »

The difficulty level is not being released, probably because you were forced to unlock all titles, etc.
If you try it in the second week, you should get chaos easily.

kimishima
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Re: [Request]Tales of Graces f Remastered

Post by kimishima »

I leave this as a note.
After trying many things, I understand that the unlock condition for difficulty release seems to be related to Hubert's title.
If you have used the all title release cheat, it will not be flagged and cannot be unlocked.
The following address is related to the target title.
Please register it as a 2-byte hex.
Address:
Hard Title
GameNative.dll+7D55EA
Evil Title
GameNative.dll+7D55F2
Value:
0607 State of being mastered
0000 Unlearned State
Immediately after the game starts, even if the difficulty release condition is reached, it seems to be because it is an infant of another character that cannot be unlocked The difficulty release condition is not reached.
If I play normally, I can acquire it without any problem, but if I do the all title release cheat, I cannot release it even though the condition is achieved.
It seems that once the title is unlearned and after fighting, it can be released when the title is acquired.
Please note that we have not confirmed hard titles. We are not responsible for any other problems.

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BlackMonster
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Re: [Request]Tales of Graces f Remastered

Post by BlackMonster »

wouldnt a battle fought multiplier be best to unlock harder difficulties?

kimishima
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Re: [Request]Tales of Graces f Remastered

Post by kimishima »

BlackMonster wrote:
Tue Jan 28, 2025 6:41 am
wouldnt a battle fought multiplier be best to unlock harder difficulties?
This time I used the title all open cheat before releasing the difficulty Chaos, changed the number of battles to 299, and Chaos was not released even though I battled and reached 300.
There is a title for Hubert that can be obtained by fighting Evil 300 times, but it seems that obtaining that title is linked to the release of Chaos.
So once I made the title unobtainable and obtained it after the battle, chaos was released.
I left this as a note because there may be other players in the same situation as me.

Lordbelial
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Re: [Request]Tales of Graces f Remastered

Post by Lordbelial »

Damage multiplier? Freeeze enemy in worldmap, walkthrough wall/enemies/object

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Rienfleche
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Re: [Request]Tales of Graces f Remastered

Post by Rienfleche »

Lordbelial wrote:
Tue Jan 28, 2025 3:23 pm
Damage multiplier? Freeeze enemy in worldmap, walkthrough wall/enemies/object
why you need this???
grade shop and setting have it already

DiscoveryPoint
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Re: [Request]Tales of Graces f Remastered

Post by DiscoveryPoint »

Is there a way to change the skills on the specific armor pieces for each character, like scarfs or glasses?
Right now, you can only tamper with weapons, armors, gems and shards.

AlexS
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Re: [Request]Tales of Graces f Remastered

Post by AlexS »

(Google translation)

A simple script that unlocks the "Evil" and "Chaos" difficulty levels in the game menu. Activate the script, then open the difficulty selection menu.
Note: The script does not change game data or make changes to the game save. When you disable the script, the difficulty levels will be locked again.
Attachments
ToG_sc_3.CT
(646 Bytes) Downloaded 114 times

JamesNaruto12
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Re: [Request]Tales of Graces f Remastered

Post by JamesNaruto12 »

Can there be a cheat to give the turtle flute at the beginning?

osenbeichan
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Re: [Request]Tales of Graces f Remastered

Post by osenbeichan »

I'm afraid that if you get 100% discovery, you won't be able to discover discovery, so you won't be able to get the important things you need for some of the quests.

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NidasBot
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Re: [Request]Tales of Graces f Remastered

Post by NidasBot »

Tales of Graces F Table by NidasBot :: Table Version: v1.0.4 | Game Patch: v1.0.0
Raijinken wrote:
Sat Jan 18, 2025 2:48 pm
Sorry for the long list of requests, getting Chemo infusion as the game's coming out, so I wrote this all in advance, so some may have already been fulfilled.
Hey, hopefully you're still playing the game. I didn't have much time available to fully polish the table to my standard, but I tried to complete as many of the requests listed. I don't really enjoy the game much, but I tried to get through as much as I could to unlock most features, I won't be able to really play much, so hopefully there aren't things gates behind further progression. Hopefully you can still make use of the table. Best of luck with everything. Special thanks to Sora3100 for the game IDs.

Recent Update: 1.0.4 - FINAL RELEASE (09-Feb-2025)
Recent Updates
If you like my work, please rate my post positive or support me on [Link] :D

Unfortunately, I have uninstalled the game and won't be working on the table any further. The way the game locks you into certain zones makes working on scripts a struggle. Hopefully, someone else can look into those options. Take care.

ADDED: 100% Chance to Steal - Abilities with a chance to steal always steal items when available.
ADDED: Infinite Food Buff Duration - Buffs from dishes should last throughout the whole battle.
ADDED: Unlimited Cooking in Battle - Bypasses the Eleth Mixer cooking limit in battle.
Current Features
[Pointers]
  • [ Character ] - Pointers to most Character stats. Use selected character drop-down to switch characters.
  • [ Inventory ] - Pointers to most inventory & Editors for weapons, armour, gems and shards.
[Scripts]
  • Movement Speed Multipliers - Both World & Combat
  • Free Merchants - Everything including dualizing and charge refills are free.
  • Infinite CC - CC does not deplete
  • Auto Guard - Always block hits, you can still manually block.
  • Ailment Immunity - Prevents any party members from getting affected by negative status ailments (e.g. Poisoned)
  • Infinite Combat Buffs - Buffs like Insight or Fleetfoot last throughout the whole battle.
  • Always Critical Hit - Treats all hits as critical. (You won't stun the enemy every time, couldn't find the internal timer)
  • Immune to Critical Hits - You never take critical hits.
  • Infinite Accel Mode - Accel gauge stays filled
  • Accel Mode Always Available - You can enter Accel Mode even with the gauge at zero.
  • Damage Modifier - God Mode | OHK | Damage Multiplier | Damage Reduction.
  • Artes Cast Speed Modifier - Instant Cast or multiply the cast speed.
  • Eleth Burst Modifier - Instant Eleth Burst(EB) | Infinite EB | No Eleth Break | Instant Max Mystic Level | Infinite Mystic Artes Uses.
  • Title SP Modifier - Instant Title Rank up | Instant Master Title | Multiply SP.
  • Loot Modifier - Multiplies loot gained from battles.
  • 100% Shard Drop Rate - Always drop a shard each battle.
  • 100% Item Drop Rate - Monster drop all items.
  • Gald Multiplier - Multiply gald gained from battles.
  • Experience Modifier - Instantly Level up after each battle | Multiply exp gained.
  • Weapon Tempering - Instant Weapon Temper | Multiply Weapon Tempering
  • Armour Tempering - Instant Armour Temper | Multiply Armour Tempering
  • 100% Chance to Steal - Abilities with a chance to steal always steal items when available.
  • Infinite Food Buff Duration - Buffs from dishes should last throughout the whole battle.
  • Unlimited Cooking in Battle - Bypasses the Eleth Mixer cooking limit in battle.
  • Infinite Mixer Charge - Eleth Mixer Charges never deplete.
  • 100% Production Chance - Always produce an item regardless of production chance.
  • Production Speed Multiplier - Speed up the production rate.
[ Generators ] Note: They trigger and disable automatically, click the checkbox once and check the game for changes.
  • Unlock All Titles
  • Unlock & Master All Titles
  • Give All Consumables
  • Give All Dishes
  • Give All Materials
  • Give All Cashables
  • Give All Ingredients
  • Give All Gems
  • Give All Charms
[ Misc ]
  • Instant Mastered Artes - Sets Artes usage to max
  • Instant Max Enemy Hits - Sets Enemy Hits to max
  • Instant Max Enemy Kills - Sets Enemy Kills to max
How to use Editors
Note: Should the editor not point to the correct item, close and re-open the in-game menu.
To use the editors like the weapon editor, for example, you need to:
  1. Click the checkbox to expand the weapon editor.
  2. Open your inventory in game and hover over the weapon you want to edit. (You should be able to see cheat engine update as you hover over different weapons)
  3. Alt-tab back to cheat engine and change the stats to your liking.
The changes should take effect immediately, but to see the changes in game, hover over another weapon or close and re-open the menu.
Other Tables
Table Downloads
Attachments
Tales of Graces f Remastered (v1.0.4).CT
09-Feb-2025: (Table v1.0.4) (Game Version: 1.0.0)
(156.17 KiB) Downloaded 524 times
Last edited by NidasBot on Fri Apr 18, 2025 11:24 am, edited 11 times in total.

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nanaki
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Re: [Request]Tales of Graces f Remastered

Post by nanaki »

Is it difficult to fully unlock chat in Nekonin Village or achieve a 100% chat rate? Also, I'm tired of having to stare at the walkthrough page to get all the chats.

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