Normally you have to fight a battle to be able to cook again, there should be a way to remove that limit. Not sure what to look for though.
It'd help in obtaining the new recipes that you only get by cooking something multiple times. 'Mastering' a recipe in one cooking attempt using the cooking multiplier doesn't work for this. There must be a different counter for each recipe that determines how many times it's been cooked. So the two options are basically finding that counter, or simply remove the delay on the amount of times you can cook so you can spam it.
Thanks for the inventory table. Was able to get all the armors and accessories.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Decided to make two scripts for a friend. I might make more, who knows. They are:
Access All Skills: Have access to every skill in the game for every character.
Access All Artes: Have access to every arte in the game for every character.
Both scripts should be well designed and not break if an update comes out for the game. They also shouldn't affect your unlockables for your save file.
Thank for this script
Last edited by acecel on Mon Jan 14, 2019 6:37 pm, edited 2 times in total.
thats where it is located...wether you eaten or not...just found it by doin unknown initial value 4 bytes...battled...used food scan for 1 as next value...battle again dont cook scan 0 and etc..maybe someone can make a pointer or something? tested and you have to cook like 5 times following cooking walkthrough to unlock the other items...so it works!
i did find something with the holy bottles but it freezes when i put it to 0 (not in effect but works fine putting it to holy or dark so i dunno ill try to mess around with that as well its 4 bytes
Last edited by timechaos69 on Mon Jan 14, 2019 7:18 pm, edited 1 time in total.
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3530</ID>
<Description>"number of times cooked"</Description>
<LastState Value="604" RealAddress="7FF653BC1C40"/>
<VariableType>4 Bytes</VariableType>
<Address>TOV_DE.exe+11A1C40</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>
is the number of times cooked i believe..had to have 600 for patty side quest in nord and put it to 599 then cooked once then went and it triggered cutscene
A few things, make sure you're using the latest version of my table, ToV_Z3-2, to change them you'll double click the value by each slot and select whom you want, and lastly what version of the game are you using? That was made for the steam version.
Thanks, it was something obvious after all. Was using the embedded code there instead of the complete table you posted later on, everything's sorted now.
this is the OL level yuri is at when he activates ( when you press right arrow key its 2, up 3, left 1 or whatever battlebook says i cant remember...each OL has different effects maybe yall can make something where when activated it goes to 4 automatically no matter how much you consume? i tired making it 4 not in OL to make it like inf with no timer..didnt work but activated with level 1...changed it to 4 and it works
@DrummerIX @timechaos69 @Geordan9 @zachillios @Exeter And everyone else, thank you most kindly for those tables.
@Exeter How's the progress on the inventory part?. Hope you doing good.
thats where it is located...wether you eaten or not...just found it by doin unknown initial value 4 bytes...battled...used food scan for 1 as next value...battle again dont cook scan 0 and etc..maybe someone can make a pointer or something? tested and you have to cook like 5 times following cooking walkthrough to unlock the other items...so it works!
i did find something with the holy bottles but it freezes when i put it to 0 (not in effect but works fine putting it to holy or dark so i dunno ill try to mess around with that as well its 4 bytes
So I'm gonna be busy for the next two days so I won't be able to do much, however while that is the address that determines weather you eat or not, it also determines if you are buffed. I could make a script for it so people could cook permanently, but it would also mean you wouldn't receive any of the buffs. If people just wanted to use it to get the title, then they could probably just use that pointer if anything.
Actually it seems the chars do receive the buffs after simply freezing the value at 0. I tested it out and checked the ATK stat on the party after cooking something that boosts their ATK.
You can cook permanently this way and get all the new recipes easily.
Only one buff can be applied at a time though, so if you cook some different food, it'll ovewrite the old buff. And it wears off as usual after battle or sleeping at an inn.
@Rogus - I'm currently just playing the game for a bit. Been hanging around the first town for ages just to get most of the editor up and running lol.
this is the OL level yuri is at when he activates ( when you press right arrow key its 2, up 3, left 1 or whatever battlebook says i cant remember...each OL has different effects maybe yall can make something where when activated it goes to 4 automatically no matter how much you consume? i tired making it 4 not in OL to make it like inf with no timer..didnt work but activated with level 1...changed it to 4 and it works
susprisngly enough , i am also about to make a cheat for limitless cronometer for OL , but no , level 1 OL is literally useless , only the level 4 is useful , it grants : the complete animation and the better stats-proprieties for every single technique , you are faster , and completely invulnerable ,so the level 4 really is necessary