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Factorio+23 v.0.17.58

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Bloodybone
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Factorio+23 v.0.17.58

Post by Bloodybone » Tue May 14, 2019 5:45 pm

Table Version: 0.17.58

Cheats:

Inf Health/OneHitKill
-Infinite Health
-OneHitKill Enemies

Inf Vehicle Health

Achievements are allowed

Get Pointers
-Factorio.Player
--Player Base
--UserName
--UserName LowerCase
--Player Zoom
--Alt-Mode_Bool
-Factorio.Character
--Character Base
-Factorio.CharacterController
--CharacterController Base
-Factorio.GameView
--GameView Base
-Factorio.GameRenderer
--GameRenderer Base
-Factorio.DayTime
--Factorio.DayTime Base
--Current Time

Get Character
-Base Address
-EntitySelector
--EntitySelector Base Address
-Player
--Player Base Address
-X-Pos
-Y-Pos
-Entity Stuff
--Entity Name
-Movement Speed
-Mining Speed Modifier
-Inventory Bonus
-Crafting Speed
-Added Resource reach distance
-Added Reach distance
-Added Loot pickup distance
-Added Item pickup distance
-Added Item drop distance
-Added Build distance

Update Inventory Size/Set Own
-Update
-Change Inventory Size
--Added Inventory Size
--Set Inventory Size
---Inventory Size to set
---Set Inventory Size Flag

Get Cursor Stack
-Disable Cursor Stack Check - Disables the Mechanism that checks if your cursor Stack is what it should be. (Thank you HylianZ for making me aware of this "Anti-Cheat" mechanism!)
-Base Address
-Cursor Stack
-Max Stack
-Item ID

Inf Reach Distance

Noclip

Toogle Admin/CheatMode
-ToggleCheatMode
-CurrentCheatModeValue
-Toggle Admin
-CurrentAdminValue

Inf Zoom

Teleport to Cursor
-Teleport Flag

Teleport Activation
-Teleport Flag
-Saved X
-Saved Y

Reveal All Recipes

Change Surface Activate Me First
-Change Surface
-X-Pos
-Y-Pos
-Surface Name

Find Surface
-Search For Surface
-Surface Count
-Index to Search for
-Name to Search for
-Case-Sensitive Search
-Returned Index
-Returned Name
-Returned Address

Research Stuff
-Unlock All Technologies
-Reset All Technologies

Give Item
-Give Item
-Item ID
-Item Name
-Item Count
-Item Health
-Print Errors/Warnings
-Force Cursor Replacement - Force Replacement even if you have no space in your cursor Slot.

Class Pointers
-Factorio.GlobalContext
-Factorio.InputHandlerAllegro
-Factorio.ModManager
-Factorio.TimeStatisticsBuffer
-Factorio.AppManager
-Factorio.agui
-Factorio.InfoBoxManager
-Factorio.GarbageCollector

Pointers from Factorio.Global
-Factorio.Player
-Factorio.GameView
-Factorio.Character
-Factorio.EntitySelector
-Factorio.Surface (Current)
-Factorio.Inventory VTable
-Factorio.CharacterController
-Factorio.Renderer
-Factorio.Map
-Factorio.ForceManager
-Factorio.ForceData
--Factorio.ForceManager.Player
--Factorio.ForceManager.Player.AllReasearchStuff
--Factorio.ForceManager.Enemy
--Factorio.ForceManager.Neutral
-Factorio.AllSurfaces

Debugging
-Execute Function By Name
-Print/Convert Item IDs and Names
--What to Do
--Item ID
--Item Name
Updates:Show
Version 0.17.58
-Added Give Item
-Added Print/Convert Item IDs and Names

Version 0.17.56 Update 1:
Thank you HylianZ for making me aware of the Cursor Stack "Anti-Cheat" mechanism!

Added Disable Cursor Stack Anti-Cheat Check

Version 0.17.56:
-Updated Table to support the newest Game Version
-Added Execute Function By Name

Version 0.17.45:
-Updated Table to support the newest Game Version

Version 0.17.39
-Initial Release
Attachments
Factorio.CT
Version 0.17.58
(117.77 KiB) Downloaded 369 times
Factorio.CT
Version 0.17.56 Update 1
(98.87 KiB) Downloaded 115 times
Factorio.CT
Version 0.17.56
(94.76 KiB) Downloaded 106 times
Last edited by Bloodybone on Tue Jul 23, 2019 11:09 pm, edited 7 times in total.

dervasavred
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Re: Factorio+19 v.0.17.41

Post by dervasavred » Fri May 24, 2019 1:27 am

Thank you! I've had a difficult time finding the pointers in Factorio (doesn't help with the devs frenetic update schedule).

Bloodybone
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Re: Factorio+19 v.0.17.41

Post by Bloodybone » Fri May 24, 2019 4:03 pm

dervasavred wrote:
Fri May 24, 2019 1:27 am
Thank you! I've had a difficult time finding the pointers in Factorio (doesn't help with the devs frenetic update schedule).
No Problem ;)

royzenth
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Re: Factorio+19 v.0.17.41

Post by royzenth » Sun May 26, 2019 6:54 am

I tried it out, and when i go to activate the "bloodybone" part, it just goes to not responding. Do you know any fix for this? I'm using the version 17.41

Bloodybone
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Re: Factorio+19 v.0.17.41

Post by Bloodybone » Sun May 26, 2019 8:51 am

royzenth wrote:
Sun May 26, 2019 6:54 am
I tried it out, and when i go to activate the "bloodybone" part, it just goes to not responding. Do you know any fix for this? I'm using the version 17.41
What Cheat Engine Version do you have?

You could also right-click on the "Bloodybone" Script then hover with your mouse cursor over "Group config" and then left-click "Hide children when deactivated". Because the Script isn't required in the Current Cheat Table Version.

SoloGamer
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Re: Factorio+19 v.0.17.41

Post by SoloGamer » Tue Jun 04, 2019 5:28 am

Cursor Stack option is not working with latest update. Mainly I just want this to spawn infinite chests w/o disabling achmts.

Bloodybone
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Re: Factorio+19 v.0.17.41

Post by Bloodybone » Tue Jun 04, 2019 9:01 pm

SoloGamer wrote:
Tue Jun 04, 2019 5:28 am
Cursor Stack option is not working with latest update. Mainly I just want this to spawn infinite chests w/o disabling achmts.
I have now updated the table which should have fixed the Cursor Stack Script. :)

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Jasinn
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Re: Factorio+19 v.0.17.45

Post by Jasinn » Tue Jun 25, 2019 11:58 pm

Could you update this? I'm not able to find x.45 version unfortunately, thanks a lot in advance!

Bloodybone
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Re: Factorio+19 v.0.17.45

Post by Bloodybone » Wed Jun 26, 2019 11:53 am

Jasinn wrote:
Tue Jun 25, 2019 11:58 pm
Could you update this? I'm not able to find x.45 version unfortunately, thanks a lot in advance!
Of course :)

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HylianZ
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Re: Factorio+19 v.0.17.45

Post by HylianZ » Thu Jul 11, 2019 4:50 pm

I just picked this up and was hoping to mess around with it before I get serious. I grabbed the 17.45 version in betas and loaded the table but it doesn't seem like everything is working. Infinite health worked, but One hit kill, for instance, didn't do anything, and the info under "Get character" was wrong. Changing values didn't do anything. If you're still working on this one, could you take a look? If not, let me know and I'll start my own investigating. Thanks in advance.

Bloodybone
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Re: Factorio+19 v.0.17.45

Post by Bloodybone » Thu Jul 11, 2019 5:14 pm

HylianZ wrote:
Thu Jul 11, 2019 4:50 pm
I just picked this up and was hoping to mess around with it before I get serious. I grabbed the 17.45 version in betas and loaded the table but it doesn't seem like everything is working. Infinite health worked, but One hit kill, for instance, didn't do anything, and the info under "Get character" was wrong. Changing values didn't do anything. If you're still working on this one, could you take a look? If not, let me know and I'll start my own investigating. Thanks in advance.
I just totally forgot to update the table further. But I'm almost done.

Bloodybone
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Re: Factorio+20 v.0.17.56

Post by Bloodybone » Thu Jul 11, 2019 10:14 pm

I have now updated the Table to support Version 0.17.56 :D

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gamebob
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Re: Factorio+20 v.0.17.56

Post by gamebob » Sun Jul 14, 2019 9:38 am

"Achievements are allowed" seems not woking with mods on...

Bloodybone
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Re: Factorio+20 v.0.17.56

Post by Bloodybone » Sun Jul 14, 2019 10:59 am

gamebob wrote:
Sun Jul 14, 2019 9:38 am
"Achievements are allowed" seems not woking with mods on...
If you mean steam achievements then no, they don't seem to be affected by the function.

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HylianZ
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Re: Factorio+20 v.0.17.56

Post by HylianZ » Mon Jul 15, 2019 1:50 am

LUL Apparently the game will crash if you mess with the stack.

https://gyazo.com/5880a85e80ed4231326309f4f44abb99

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