Attached a quick table I made that has the following options:
Has pointers for exp, skill points and age (Based on STN's table)
Open the detail page of any lord.
Has a pointer for money (Based on STN's table)
-Seasonal Deployment Pointer
Adds a pointer to your current seasonal deployments
-Faction Curreny Pointer
Adds a pointer to your faction's special currency.
Has pointers for population per settlement, reserves, public order
All player characters will max out their satisfaction levels. (Player only)
-AI Diplomacy yesmen
The AI will accept any of your diplomatic requests.
You can select an indefinite amount of reforms on the reform tree screen.
After every 3-4 reforms you should close and re-open the reform tree screen to prevent crashes.
Best used in conjunction with a one-turn reforms script.
Maxes out any reserves of player-owned commandery during end-turn phase. (player only)
(No mouse hover required)
-Maximum Public Order
Maxes out the public order of any commandery the player owns a county in during end-turn phase. (Player only)
(No mouse hover required)
-Set Faction Currency
Will set your faction's special currency to X when ending your turn.
-Units Instantly Level up
Your units will level up to rank 10 in a single fight.
-Refill Spy Cover
Your spies will fully recover their 'cover' whenever you select them. (Player only)
-Refill Spy Network
Your spies will fully recover their 'network' whenever you select them. (Player only)
Allows you to either freeze the year to prevent aging, or set year to a custom year
-- Please take note that certain events require your lords to be of a certain age to fire
-- It's recommended to wait till the events you want have been fired, then set the year to an older year
-- This option can be toggled between Player Only and AI + Player
-Limit character aging
Prevents your characters from aging beyond a customisable age.
-Character Attribute Editor
Allows you to change a character's attribute.
-- Hover over the attribute you want to edit
-- After editing the attribute, unequip and re-equip an item and/or unlock a skill
-- While using this script, unlocking a skill won't improve any attributes
-- Any modified attributes won't be saved when saving your game
Allows you to modify most of your trustworthiness modifiers.
-- Hover over your trustworthiness to populate the values
-- Requires atleast one trustworthiness modifier
-Diplomatic Relations Editor
Allows you to edit a faction's relationships' score towards you
Allows you to modify your current prestige. (Player only)
- Unlimited Time
- Score multiplier
- Character pointer for skill points
Changed Character Pointer script in order to fix a bug
Updated the table for v1.6.0 build 15165.2068647
Updated infinite reforms and trustworthiness editor.
Made some slight adjustments to character satisfaction to hopefully resolve issues.
Update to completely fix the character attribute editor will be released later this week.
Updated the table for v1.5.0 build 13493.1921376
Most of the options are working again with the exception of: Infinite reforms, trustworthiness editor and character attribute editor (This still works, just avoid updating any skills as it will reset the characters' attributes
Those will be updated either later today, or tomorrow.
Updated pointers for v1.4.0 build 12683.1849362
Fixed the following options for v1.4.0 build 12683.1849362: Refill Spy Cover, AI Diplomacy Yesmen, Infinite Reforms, Maximum Public Order / Reserves
Modified Character Loyalty option for improved reliability (Requires CE 6.8 or higher)
Changed Maximum Spy Cover/Network to -> Refill Spy Cover/Network
Added the option to enable Limit Character Aging for AI characters too.
Added pointers for selected territory
Fixed territory scripts to be player-only now
Added a Trustworthiness editor
Added a prestige editor
Updated the table for version 10722.1724361
Added a pointer for seasonal deployments
Added an editor for diplomatic relations
Added unlimited time, score multiplier and skill points pointer for dynasty mode