Clair Obscur: Expedition 33

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Micchan
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Re: Clair Obscur: Expedition 33

Post by Micchan »

Cnutface wrote:
Sat May 10, 2025 5:21 pm
heohanwuoc wrote:
Sat May 10, 2025 4:08 pm
alienrex wrote:
Sat May 10, 2025 9:11 am


what is the reason u want it? from what i see the game become more harder and harder but thats just one illusion with mobs HP scaled.
if u want the game to be harder use 100x HP mod like i do.

or is something different that i dont know
they get more levels with each NG i think, so more attack more speed more defense. Someone said that on NG+7 some boss can finally outspeed you
AFAIK there is no cheat table that can change the NG+ flags. However, there are mods that can weaken the enemies in NG+.
There isn't because nobody has bothered to do it. It would really help since it goes beyond +7, possibly up to +33.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

imdwip
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Re: Clair Obscur: Expedition 33

Post by imdwip »

jonaaa wrote:
Thu May 08, 2025 11:42 pm
InsomniaDisorder wrote:
Thu May 08, 2025 10:47 pm
I'm simply looking for a way to edit the pictos being unlocked for all party members, instead of having to equip one, do 4 fights, etc. Is this possible? I have SO many pictos I have to unlock and just don't want to spend 3 hours unlocking them all lol
I made a python script for that if you plan in doing save editing. Also made a video about it.

Heyo kinda new here, I tried following what you did in the video and I believe I am doing something wrong in regards to the CMD part. Can you explain this in a bit more detail for me?

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Cnutface
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Re: Clair Obscur: Expedition 33

Post by Cnutface »

Micchan wrote:
Sat May 10, 2025 9:57 pm
Cnutface wrote:
Sat May 10, 2025 5:21 pm
heohanwuoc wrote:
Sat May 10, 2025 4:08 pm

they get more levels with each NG i think, so more attack more speed more defense. Someone said that on NG+7 some boss can finally outspeed you
AFAIK there is no cheat table that can change the NG+ flags. However, there are mods that can weaken the enemies in NG+.
There isn't because nobody has bothered to do it. It would really help since it goes beyond +7, possibly up to +33.
I know there are people who have looked into it and been unable to change the flags. Your only option at this point is doing it yourself.

EDIT: I took a look into the JSON myself to see if I could find anything flag wise and can't find anything but I am not actively doing save editing for this so not to say there isn't any mention but nothing I could find.

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manakaiser
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Re: Clair Obscur: Expedition 33

Post by manakaiser »

I have a question; DOes the patreon only table which apparently can edit items/inventory allow you to also unlock all costumes?

Fatelord
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Re: Clair Obscur: Expedition 33

Post by Fatelord »

IF you wanna unlock the cosmetics google Sorrow446 Clair-Obscur-Cosmetic-Unlocker on github works like a charm.

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Cnutface
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Re: Clair Obscur: Expedition 33

Post by Cnutface »

manakaiser wrote:
Sun May 11, 2025 4:33 pm
I have a question; DOes the patreon only table which apparently can edit items/inventory allow you to also unlock all costumes?
It does, it allows you to unlock everything pretty much. But as the above comment stated there is now a free costume unlocker out there

samakid89
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Re: Clair Obscur: Expedition 33

Post by samakid89 »

Micchan wrote:
Sat May 10, 2025 5:26 am
Is it possible to edit the NG+ number/stars?
Actually yes, with save-editing though. Search for the line as below and change the Int to whatever NG that you want. But cmiiw I think its just cosmetic because I don't see any differences between NG+ with NG+7 in terms of enemy health or speed.

Code: Select all

"FinishedGameCount_0": {
        "tag": {
          "data": {
            "Other": "IntProperty"
          }
        },
        "Int": 7
      },

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manakaiser
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Re: Clair Obscur: Expedition 33

Post by manakaiser »

Fatelord wrote:
Sun May 11, 2025 6:48 pm
IF you wanna unlock the cosmetics google Sorrow446 Clair-Obscur-Cosmetic-Unlocker on github works like a charm.
Wow, genuinley thanks so much for the info, I really apreciate it! <3 ( I havent teste but as usually does with things like that, I'll cautiously Assume it still works with 1.2.3 saves :P)

Micchan
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Re: Clair Obscur: Expedition 33

Post by Micchan »

samakid89 wrote:
Sun May 11, 2025 8:46 pm
Micchan wrote:
Sat May 10, 2025 5:26 am
Is it possible to edit the NG+ number/stars?
Actually yes, with save-editing though. Search for the line as below and change the Int to whatever NG that you want. But cmiiw I think its just cosmetic because I don't see any differences between NG+ with NG+7 in terms of enemy health or speed.

Code: Select all

"FinishedGameCount_0": {
        "tag": {
          "data": {
            "Other": "IntProperty"
          }
        },
        "Int": 7
      },
It works but you have to start a new game + again.
I can confirm that it only goes up to NG+5. Simon for instance goes from around 90m health at +1, around 120m at +2, 140m at +3, 160m at +4, and 180m at +5. Battle loot is 47k/59k/68k/77k/86k.
Didn't really need it anymore since I was already on my 6th playthrough but I edited it to +33 and unfortunately there wasn't anything special and the values remain the same as a +5 or +6++ save.

Victor_Lanskoy
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Re: Clair Obscur: Expedition 33

Post by Victor_Lanskoy »

Micchan wrote:
Mon May 12, 2025 4:02 am
samakid89 wrote:
Sun May 11, 2025 8:46 pm
Micchan wrote:
Sat May 10, 2025 5:26 am
Is it possible to edit the NG+ number/stars?
Actually yes, with save-editing though. Search for the line as below and change the Int to whatever NG that you want. But cmiiw I think its just cosmetic because I don't see any differences between NG+ with NG+7 in terms of enemy health or speed.

Code: Select all

"FinishedGameCount_0": {
        "tag": {
          "data": {
            "Other": "IntProperty"
          }
        },
        "Int": 7
      },
It works but you have to start a new game + again.
I can confirm that it only goes up to NG+5. Simon for instance goes from around 90m health at +1, around 120m at +2, 140m at +3, 160m at +4, and 180m at +5. Battle loot is 47k/59k/68k/77k/86k.
Didn't really need it anymore since I was already on my 6th playthrough but I edited it to +33 and unfortunately there wasn't anything special and the values remain the same as a +5 or +6++ save.
What value is used for the very first game? 0? I have a save on NG+3, I want to switch from it to normal first NG later.

nscovil88
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Re: Clair Obscur: Expedition 33

Post by nscovil88 »

Needs a Volleyball cheat

L-Continue
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Re: Clair Obscur: Expedition 33

Post by L-Continue »

Does anyone know how to modify 'Gradient Charge'? Thank you very much!

RedTear09
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Re: Clair Obscur: Expedition 33

Post by RedTear09 »

Does editing the pictos' levels (via json editing) update the bonus stats in game?

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manakaiser
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Re: Clair Obscur: Expedition 33

Post by manakaiser »

Does the Patreon version still work on 1.2.3? (the edit lumina and skill points in particular)

and a further question regarding that: is there a way to increase color of lumina with the patreon table?

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Cissa90
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Re: Clair Obscur: Expedition 33

Post by Cissa90 »

manakaiser wrote:
Wed May 14, 2025 2:47 pm
Does the Patreon version still work on 1.2.3? (the edit lumina and skill points in particular)

and a further question regarding that: is there a way to increase color of lumina with the patreon table?
You could when I had it. You enable the item list and it will write out all items you currently possess. Both usable and key items. Then you find the one corresponding to Color of lumina and set it to a high number. It's stored in 4 byte, and can exceed thousands.

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