Xenoblade Chronicles X Definitive Edition (Ryujinx)

Upload your cheat tables here (No requests)
selo
Cheater
Cheater
Posts: 46
Joined: Tue Mar 28, 2017 1:53 am
Reputation: 5

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by selo »

SilverRain wrote:
Thu Apr 10, 2025 4:48 pm
I can't get the ispecialskell to populate. The iselect and iequip I can get to work after a couple tries (sometimes I have to warp in and out of the city), but ispecialskell doesn't do it. Is there a trick I'm missing? I'm using the method as the other two: open the menu at least once -- in this case, the gear of a special Skell -- then back out and run the script.

Edit: I am using Ryujinx
using ryujinx and doing the same thing as with iselect and iequip but only the skell frame it detects all skell frame though not just the special skells (Ares and Hraesvelg)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Alfon
Expert Cheater
Expert Cheater
Posts: 86
Joined: Thu May 27, 2021 11:27 am
Reputation: 76

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

SilverRain wrote:
Thu Apr 10, 2025 4:48 pm
I can't get the ispecialskell to populate. The iselect and iequip I can get to work after a couple tries (sometimes I have to warp in and out of the city), but ispecialskell doesn't do it. Is there a trick I'm missing? I'm using the method as the other two: open the menu at least once -- in this case, the gear of a special Skell -- then back out and run the script.

Edit: I am using Ryujinx
you just need to access it 1st for iselect acces inventory 1st, iequip access groundgear 1st, as for specialskell access skell gear 1st, find 1 address or 2 in scan result? if it 1 address you need to edit the script since it set to activate on 2nd address, on my end it found 2 using ryu.

SilverRain
What is cheating?
What is cheating?
Posts: 3
Joined: Tue Mar 24, 2020 10:33 pm
Reputation: 0

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by SilverRain »

Alfon wrote:
Thu Apr 10, 2025 5:40 pm
SilverRain wrote:
Thu Apr 10, 2025 4:48 pm
I can't get the ispecialskell to populate. The iselect and iequip I can get to work after a couple tries (sometimes I have to warp in and out of the city), but ispecialskell doesn't do it. Is there a trick I'm missing? I'm using the method as the other two: open the menu at least once -- in this case, the gear of a special Skell -- then back out and run the script.

Edit: I am using Ryujinx
you just need to access it 1st for iselect acces inventory 1st, iequip access groundgear 1st, as for specialskell access skell gear 1st, find 1 address or 2 in scan result? if it 1 address you need to edit the script since it set to activate on 2nd address, on my end it found 2 using ryu.
I've gotten it to find 2 results on scan, but all of the options still show up as ??
Image
Image

Edit: fixed image links

Alfon
Expert Cheater
Expert Cheater
Posts: 86
Joined: Thu May 27, 2021 11:27 am
Reputation: 76

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

SilverRain wrote:
Thu Apr 10, 2025 10:33 pm
Alfon wrote:
Thu Apr 10, 2025 5:40 pm
SilverRain wrote:
Thu Apr 10, 2025 4:48 pm
I can't get the ispecialskell to populate. The iselect and iequip I can get to work after a couple tries (sometimes I have to warp in and out of the city), but ispecialskell doesn't do it. Is there a trick I'm missing? I'm using the method as the other two: open the menu at least once -- in this case, the gear of a special Skell -- then back out and run the script.

Edit: I am using Ryujinx
you just need to access it 1st for iselect acces inventory 1st, iequip access groundgear 1st, as for specialskell access skell gear 1st, find 1 address or 2 in scan result? if it 1 address you need to edit the script since it set to activate on 2nd address, on my end it found 2 using ryu.
I've gotten it to find 2 results on scan, but all of the options still show up as ??
Image
Image

Edit: fixed image links
If you haven't change the scripts, change it may be the 1st address is the correct address, edit script "local addr = result(1) to result(0)"

selo
Cheater
Cheater
Posts: 46
Joined: Tue Mar 28, 2017 1:53 am
Reputation: 5

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by selo »

Alfon wrote:
Fri Apr 11, 2025 2:39 am
SilverRain wrote:
Thu Apr 10, 2025 10:33 pm
Alfon wrote:
Thu Apr 10, 2025 5:40 pm


you just need to access it 1st for iselect acces inventory 1st, iequip access groundgear 1st, as for specialskell access skell gear 1st, find 1 address or 2 in scan result? if it 1 address you need to edit the script since it set to activate on 2nd address, on my end it found 2 using ryu.
I've gotten it to find 2 results on scan, but all of the options still show up as ??
Image
Image

Edit: fixed image links
If you haven't change the scripts, change it may be the 1st address is the correct address, edit script "local addr = result(1) to result(0)"
ahh got it working now for skell armor/weapons was supposed to edit script didn't know about that since i used v4(ryujinx) then go straight to v6 of table

Toku-Nobunaga
Novice Cheater
Novice Cheater
Posts: 18
Joined: Wed Jan 19, 2022 10:07 am
Reputation: 3

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Toku-Nobunaga »

I wish I could alter or write CE/LUA scripts myself.
Good job to everyone contributing!

Alfon
Expert Cheater
Expert Cheater
Posts: 86
Joined: Thu May 27, 2021 11:27 am
Reputation: 76

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

Toku-Nobunaga wrote:
Fri Apr 11, 2025 3:45 pm
I wish I could alter or write CE/LUA scripts myself.
Good job to everyone contributing!
Is there something that not working at your end using this table?

Verun
Novice Cheater
Novice Cheater
Posts: 18
Joined: Tue Oct 17, 2023 1:24 pm
Reputation: 0

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Verun »

Would be nice if the Tension Points for characters 1-4 (Under Battle -> player+party) were available as script rather than hard manual values, because freezing them crashes the game when transitioning between areas.
It can be worked around by disabling all four every time before transitioning. Works, but very inconvenient.

Edit: actually the crash seems to have been related to something else. When transitioning areas, pointers were updated and the emulator itself also wrote to the same area.

User avatar
limoonfeat
Cheater
Cheater
Posts: 32
Joined: Sun Jan 20, 2019 12:59 pm
Reputation: 3

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by limoonfeat »

so nice work! but my funds can't effective by citron,it can't scan to effective,but other option is ok

Alfon
Expert Cheater
Expert Cheater
Posts: 86
Joined: Thu May 27, 2021 11:27 am
Reputation: 76

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

limoonfeat wrote:
Sun Apr 13, 2025 3:20 am
so nice work! but my funds can't effective by citron,it can't scan to effective,but other option is ok
what language version of your game? this for English version, so you may need to edit scan data for Japanese or Chinese version, atm did it found any address on scan data result?

Alfon
Expert Cheater
Expert Cheater
Posts: 86
Joined: Thu May 27, 2021 11:27 am
Reputation: 76

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

Verun wrote:
Sat Apr 12, 2025 9:44 pm
Would be nice if the Tension Points for characters 1-4 (Under Battle -> player+party) were available as script rather than hard manual values, because freezing them crashes the game when transitioning between areas.
It can be worked around by disabling all four every time before transitioning. Works, but very inconvenient.

Edit: actually the crash seems to have been related to something else. When transitioning areas, pointers were updated and the emulator itself also wrote to the same area.
well after this post viewtopic.php?f=4&t=34341&start=30
I disable the script with "//", so for now edit the script look for the tp related n remove "//" in the front the hit ok n save the table. I will put up new table soon with added mimeawesome (super jump) i may set tp to full on player+party.

User avatar
limoonfeat
Cheater
Cheater
Posts: 32
Joined: Sun Jan 20, 2019 12:59 pm
Reputation: 3

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by limoonfeat »

Alfon wrote:
Sun Apr 13, 2025 4:11 am
limoonfeat wrote:
Sun Apr 13, 2025 3:20 am
so nice work! but my funds can't effective by citron,it can't scan to effective,but other option is ok
what language version of your game? this for English version, so you may need to edit scan data for Japanese or Chinese version, atm did it found any address on scan data result?
i playing chinese version with citron 【0100453019AA8000】

i click scan data only shows
funds (_player+1b4d4) 4 ??

Alfon
Expert Cheater
Expert Cheater
Posts: 86
Joined: Thu May 27, 2021 11:27 am
Reputation: 76

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

limoonfeat wrote:
Sun Apr 13, 2025 4:24 am
Alfon wrote:
Sun Apr 13, 2025 4:11 am
limoonfeat wrote:
Sun Apr 13, 2025 3:20 am
so nice work! but my funds can't effective by citron,it can't scan to effective,but other option is ok
what language version of your game? this for English version, so you may need to edit scan data for Japanese or Chinese version, atm did it found any address on scan data result?
i playing chinese version with citron 【0100453019AA8000】

i click scan data only shows
funds (_player+1b4d4) 4 ??
try this post viewtopic.php?f=4&t=34341&start=120
or wait a bit I may put scan data for Japanese n simplified Chinese in the table lol

User avatar
limoonfeat
Cheater
Cheater
Posts: 32
Joined: Sun Jan 20, 2019 12:59 pm
Reputation: 3

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by limoonfeat »

there is also a code generator that can find the item code in gbatemp.net
[Link]

Verun
Novice Cheater
Novice Cheater
Posts: 18
Joined: Tue Oct 17, 2023 1:24 pm
Reputation: 0

Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Verun »

Alfon wrote:
Sun Apr 13, 2025 4:21 am
Verun wrote:
Sat Apr 12, 2025 9:44 pm
Would be nice if the Tension Points for characters 1-4 (Under Battle -> player+party) were available as script rather than hard manual values, because freezing them crashes the game when transitioning between areas.
It can be worked around by disabling all four every time before transitioning. Works, but very inconvenient.

Edit: actually the crash seems to have been related to something else. When transitioning areas, pointers were updated and the emulator itself also wrote to the same area.
well after this post viewtopic.php?f=4&t=34341&start=30
I disable the script with "//", so for now edit the script look for the tp related n remove "//" in the front the hit ok n save the table. I will put up new table soon with added mimeawesome (super jump) i may set tp to full on player+party.
Found! Thanks!

Edit: Alas, even the scripted TP causes the game to crash on area transitions. Not on every transition but after 10 or so, the crash is almost guaranteed. Also happens on cutscene start/end.
I have no other values frozen but the TP ones (no matter if script or manual freeze). So it could also be related to CE itself somehow. Editing works however and the other scrips so far all work.
Still using it, eventhough it crashes. As Inf TP is just so much fun!

Post Reply

Who is online

Users browsing this forum: abohelil, admantx, Alkam, AmazonBot, Bing [Bot], BLEXBot, blouy, Cnutface, felonius, Google [Bot], hazimanzi, kixco, lemon660099, Majestic-12 [Bot], Niedzielan, oranjevrijstaat, SemrushBot