Saga Frontier 2 Remastered [Steam][+18]

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Rienfleche
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by Rienfleche »

Current CR (View Main Menu To Populate)

this sometimes bug with 1000 or is it (combined with gustave and wil value)

seriously in need with spark new skill, some skill is super hard to trigger

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by eflores984 »

manakaiser wrote:
Sun Apr 06, 2025 7:07 am
maguro23 wrote:
Sat Apr 05, 2025 10:43 am
How did you scan for the initial element? For example I have Gustaf tone level to 20, I scan 20 with 2byte, level up to 21, scan again and then level up, but then i lose the address on the third one. Should I be searching for exact value and value type 4bytes?
For the initial value, open the Inheritance screen, select yourself, and search for the value displayed in the red frame in the image.
After that, keep fighting until the status goes up, then check the value on the inheritance screen again and search for that value.
Image

thanks.
Would you mind sharing the table with us? Would be much apreciated by many im sure!

I am unfortunately finding that it is very hit or miss. It will work 1 time and then not work for a while.

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by dirtydeeds! »

eflores984 wrote:
Sun Apr 06, 2025 4:05 pm
manakaiser wrote:
Sun Apr 06, 2025 7:07 am
maguro23 wrote:
Sat Apr 05, 2025 10:43 am


For the initial value, open the Inheritance screen, select yourself, and search for the value displayed in the red frame in the image.
After that, keep fighting until the status goes up, then check the value on the inheritance screen again and search for that value.
Image

thanks.
Would you mind sharing the table with us? Would be much apreciated by many im sure!

I am unfortunately finding that it is very hit or miss. It will work 1 time and then not work for a while.

I made it work. Can edit basically all skills/element levels now. Use the one where he put a RED FRAME on his image (The stats below the inheritance page), not the one on top or the left. It usually takes 1 to 2 levels to scan

eflores984
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by eflores984 »

That's what I have been doing. For whatever reason, it does not take. It has worked a couple of times; but often times. It does not.

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by IKEAike »

The difference to the next character is stats + B0h and skills + 150h, so the offset values ​​are different.
The characters are ordered Will and Cordelia, but this may be the order in which they joined.
Additional characters such as Flynn do not fit this continuity and are in a different area.
Statuses have a fixed offset from GameAssembly.dll, but skills have variable addresses.
Unless you can find some kind of pointer, it's difficult to edit skills.

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by gold_magistrate »

The Infinite XYZ in combat doesn't seem to work on Flynn and minor characters like William.
Also - was anyone able to get that inventory item editor to work?

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by eflores984 »

dirtydeeds!, what settings are you using when you search for the inheritance values? Are you using 2 bytes? If so, are there any other special options that you selected?

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by dirtydeeds! »

eflores984 wrote:
Sun Apr 06, 2025 9:55 pm
dirtydeeds!, what settings are you using when you search for the inheritance values? Are you using 2 bytes? If so, are there any other special options that you selected?
Exact value and BYTE. I narrow it per battle. Like for example gustave has 20 on sword, search 20 exact value/Byte. Fight battle. Post battle, press "Next Scan" to eliminate other addresses. Repeat until you level up to 21. Once you find the exact address, save it, right click said address, click on browse memory region. left from that hex is martial, right are from other weapon skills.

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by IKEAike »

You don't need to fight, just load another save and search for different values ​​to narrow down your search.

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by manakaiser »

Hi,

I think I made a working party changer, needs testing but works at first galnce, at least for wills party in wills departure, so Im hoping you guys can check if its working as intended with other chapters on your end!

Values not yet inserted, just try values from 1-30 (order is the same as in the "retrieve equipment" menu). (25-30 are dummy chars but work on my end)

Thanks for feedback!
Attachments
SF2 Party Editor.CT
Change all 4 party slots
(1006 Bytes) Downloaded 223 times

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by Rienfleche »

manakaiser wrote:
Tue Apr 08, 2025 11:29 am
Hi,

I think I made a working party changer, needs testing but works at first galnce, at least for wills party in wills departure, so Im hoping you guys can check if its working as intended with other chapters on your end!

Values not yet inserted, just try values from 1-30 (order is the same as in the "retrieve equipment" menu). (25-30 are dummy chars but work on my end)

Thanks for feedback!
this can't work, need pointer to use

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by manakaiser »

Yeah I noticed when i restart the game I need to find the adresses again. I have however figured out a way to find them in 1 search every single time. Once I have found them, how would I find the pointers?

I mean for myself it doesnt matter Since I can just search for it quickly everytime i launch the game but I would like to make a table for everyone.

Alternatively if you know how to do it, The way to find out the adresses Is super simple with groupscan, add 4 Byte values and in the values in order from left to right in the battle party screen write the 4 values corresponding to the number the characters have in the "retrieve equipment" screen with the topmoste one being (tyler for example is 7, will is 9 etc)

Hope this is clear enough!

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by manakaiser »

Sorry for the double post but I cant edit my previous one and I worked with some tutorials and figured it out myslef and im super stoked about it (I know, silly :P)!

Attached the hopefully now working table with all the pointers. Now for me it works everytime even if I restart the game at least for the scenario Wills Departure.

Attach to the game only once you have loaded your savegame (not sure if it matters). Once again same instructions just change the values to anything between 0 and 30.

Hoping for feedback/testing on your end!

Cheers :)
Attachments
Char Editor 1.0.CT
(1.97 KiB) Downloaded 315 times

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by yggdrizelda »

Okay so I tried the above and it doesn't work for me but I took the Character ID's from codetwink website for the old playstation version and did a 2 byte search. Example, I had Gustave in slot 1 and Ventabre in slot 2. I ran a first scan (2 byte hex) for 0C05 (Ventabre Slot 2 "0C", Gustave Slot 1 "05") Then I swapped out Ventabre with my 3rd party member Johan (0B). and did a Second scan for 0B05. so this search lead me to it really quick.

As you can see by searching for two values at once I easily found how to change my party.

00 - Nebelstern
01 - Cielmer
02 - Narcisse
03 - Nina
04 - Labelle
05 - Gustave
06 - Kelvin
07 - Tyler
08 - Cordelia
09 - Wil Knights
0A - Diana
0B - Johan
0C - Ventarbre
0D - Julie
0E - Eleanor
0F - Raymond
10 - Sargon
11 - Rich
12 - Patrick
13 - Gustaf
14 - Meythia
15 - Roberto
16 - Primeria
17 - Ginny Knights
---- I found the below too
18 - Watts
19 - Gretta
1A - Looks like Fake Gustave in the menu but just looks like Watts/William in battle (on the PSX I recall using a sprite change code to make Fake
Gustave look right.
1B - Male soldier
1C - Female Soldier
1D - (This is the actual Fake Gustave but has no Menu Sprite. normal in battle though)
1E & 1F generic male soldiers
20 - Flynn
21 - Steel Soldier
22 - Steel Soldier (Goldish)
23 - David
24 - Flashback Gustaf
25 - Bolse
26 - Isis
27 - Buggy young Meythia (Menu)
28 - Nicolette (In menu, Generic female soldier in battle)
froze my game after that.

Its not a flawless way to do things but as long as you have at least two characters in your party you should be able to make a full team of 8.

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by manakaiser »

Thats exactly what I did (I just did grouped instead and searched for four single byte values, using the decimal numbers corresponding to the above mentioned hex ones, in order then did 1 swap and did the new values but thats essentially the same).

Point being getting there everytime quick is not an issue but Id love a reliable table, but for some reason manual pointerseach fails on the 3rd level every time and I have no idea why, and automated through maps only got me there once and most of the time doesnt work at all, and the one time it got me there, it seems to only work on this particular PC.

If anyone has any Idea what could be the issure itd be really helpful.

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