Saga Frontier 2 Remastered [Steam][+18]

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IKEAike
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by IKEAike »

manakaiser wrote:
Mon Mar 31, 2025 9:55 am
chaosblade02 wrote:
Sat Mar 29, 2025 7:08 am
There's a way to make equipment permanently indestructible outside of battle too. Equip a weapon in your top slot, let's say it's 40 durability. Search 40 (byte). Equip a weapon with a different durability amount in the same slot, search for that value. Eventually you'll find the address, change the value to 255. Lock it to 255, then swap other weapons into that slot to give them infinite durability. This works the same for armor or accessories with finite durability.
Wow good find if true, would be great if this could be added to the OP table.
Dec Hex JP
0 0 未使用
1 1 樹木の小枝
2 2 キノコ
3 3 名もなき草花
4 4 洞窟の岩壁
5 5 石床
6 6 荒野の砂
7 7 岩肌
8 8 水たまり
9 9 雪と氷
10 0A 潮風
11 0B 立ちこめる霧
12 0C 樹木の根
13 0D 火の粉
14 0E 未使用
15 0F 未使用
16 10 木刀
17 11 ストーンナイフ
18 12 牙の短剣
19 13 炎のロッド
20 14 風伯
21 15 雷伯
22 16 獣骨の短剣
23 17 スクリーマー
24 18 大木刀
25 19 獣骨の長剣
26 1A カールテン
27 1B ベオウル
28 1C 炎の剣
29 1D ヴァレリアハート
30 1E クリス・アカラベス
31 1F ファイアブランド
32 20 石斧
33 21 フリントアクス
34 22 ハンマーヘッド
35 23 水樹の斧
36 24 バーサーカーの斧
37 25 黒曜石の斧
38 26 ホークウィンド
39 27 ゴールデンアクス
40 28 若木の杖
41 29 かしの杖
42 2A ひいらぎの杖
43 2B 双蛇の杖
44 2C 水晶の杖
45 2D 銀環の杖
46 2E 砂龍の杖
47 2F ハードロック
48 30 リムストックス
49 31 ブリムスラーヴス
50 32 木槍
51 33 灯の槍
52 34 さんごの槍
53 35 古木の槍
54 36 アンテニースピア
55 37 海獣の角
56 38 バブラュカ
57 39 金剛石の槍
58 3A 邪龍ウロボロス
59 3B 氷の槍
60 3C 狩人の弓
61 3D レンジャーボウ
62 3E ピットスパイダー
63 3F 静弦の弓
64 40 エルダーボウ
65 41 藤娘
66 42 のばらの弓
67 43 舞姫
68 44 雪花の斧
69 45 妖精王のリラ
70 46 手製の短剣
71 47 ギュスターヴの剣(攻29)
72 48 ギュスターヴの剣(攻53)
73 49 丙子概林剣
74 4A 鋼の長剣
75 4B 鋼の槍
76 4C 剛弓
77 4D 鋼の短剣
78 4E ゴッドハンド
79 4F カイザーナックル
80 50 聖騎士の剣
81 51 聖騎士の槍
82 52 聖騎士の弓
83 53 グスタフの剣
84 54 ギュスターヴの剣
85 55 ビーストランス
86 56 未使用
87 57 未使用
88 58 バックラー
89 59 ハウスの盾
90 5A 石片の盾
91 5B 騎士の盾
92 5C 溶岩の盾
93 5D 氷河の盾
94 5E 武帝の盾
95 5F 水鏡
96 60 スーツアーマー
97 61 フルアーマー
98 62 レザースーツ
99 63 フィールドスーツ
100 64 フォートスーツ
101 65 ヒドラスーツ
102 66 装甲スーツ
103 67 未使用
104 68 術士服
105 69 革鎧
106 6A パッデドメイル
107 6B 未使用
108 6C リジッドレザー
109 6D 術戦士の鎧
110 6E ワニ革の鎧
111 6F 獣骨の鎧
112 70 強化装甲
113 71 石甲の胸当て
114 72 赤の石鎧
115 73 ロブスターメイル
116 74 セラミックメイル
117 75 黒の鎧
118 76 ジャガーシード
119 77 シンダーストーン
120 78 ピュアチューナー
121 79 希少な鉱石
122 7A ウィザードトゥイグ
123 7B くすんだ指輪
124 7C シルクトーガ
125 7D 施術士のローブ
126 7E 湖水のローブ
127 7F 星くずのローブ
128 80 毛皮
129 81 ワニ革
130 82 柔装甲
131 83 超柔装甲
132 84 炎獣の革
133 85 プロテクター
134 86 スケルトンメイル
135 87 ボーンブレスト
136 88 未使用
137 89 未使用
138 8A 未使用
139 8B 未使用
140 8C 霊甲殻
141 8D 未使用
142 8E 未使用
143 8F 未使用
144 90 鉄の胸当て
145 91 ブリガンディ
146 92 鋼鉄の鎧
147 93 武帝の鎧
148 94 超銅金の鎧
149 95 シルバーチェイル
150 96 未使用
151 97 未使用
152 98 ヘッドバンド
153 99 帽子
154 9A レッドフード
155 9B スケールバイザー
156 9C 風きり羽根の帽子
157 9D ミスティヴェイル
158 9E ジュエルバンド
159 9F ファニーキャップ
160 A0 ワーカーグラブ
161 A1 さんごの腕輪
162 A2 ガンレット
163 A3 獣骨の小手
164 A4 黒曜石の腕輪
165 A5 白銀の腕輪
166 A6 ドミナントグラブ
167 A7 樹氷の腕輪
168 A8 木ぐつ
169 A9 毛皮のブーツ
170 AA ラバーソウル
171 AB ワニ革のくつ
172 AC スチールグリーブ
173 AD ポップシューズ
174 AE 水晶のつばさ
175 AF タイタスグリーブ
176 B0 貴石のかけら
177 B1 クロスブランチ
178 B2 ロックハート
179 B3 火威岩の腕飾り
180 B4 ブルーウォーター
181 B5 ウインドシェル
182 B6 獣角の護印
183 B7 赤い鉱石
184 B8 青い鉱石
185 B9 緑の鉱石
186 BA 赤いマフラー
187 BB カナリアハート
188 BC 悪魔草の牙
189 BD 火威岩
190 BE 霊甲片
191 BF キノコのなみだ
192 C0 悪魔のなみだ
193 C1 デッドストーン
194 C2 ペッグハート
195 C3 超水結晶
196 C4 ファイアフレーク
197 C5 グリーングラス
198 C6 シルマールリオン
199 C7 鋼のお守り
200 C8 何かの骨
201 C9 虫アメの指輪
202 CA 星の砂
203 CB ブルーチップ
204 CC 護呪刀
205 CD ラストリーフ
206 CE イターナルロック
207 CF ノヴァ・ハート
208 D0 ディープブルー
209 D1 ハルモニウム
210 D2 トウテツパターン
211 D3 キャッツアイ
212 D4 パンフルート
213 D5 ビーストルーン
214 D6 石獣のタグ
215 D7 尖った骨
216 D8 フリンのナイフ
217 D9 ウィザードトゥイグ
218 DA 形見の石斧
219 DB 大地のマレット
220 DC ブラックアイス
221 DD 死者の石
222 DE スライムストーン
223 DF ラヴォスリング
224 E0 ルートウォーター
225 E1 対必殺防具
226 E2 サソリの毒針
227 E3 アスケラ
228 E4 ボレアリス
229 E5 メリディオナリス
230 E6 アルナスル
231 E7 ヌンキ
232 E8 ルクバト
233 E9 ホットストーン
234 EA ブラッドスター
235 EB 木霊のグラール
236 EC 湧水の宝珠
237 ED ソウルクリスタル
238 EE アニマ結晶体
239 EF 戦場の風
240 F0 ポケットドラゴン
241 F1 アンバーマリーチ
242 F2 アンスリウム
243 F3 夢魔のメダリオン
244 F4 生命の木の種
245 F5 結界石
246 F6 樹海の地図
247 F7 七星剣
248 F8 ガラティーン
249 F9 未使用
250 FA EGG
251 FB 海賊のバンダナ
252 FC 未使用
253 FD 未使用
254 FE 未使用
255 FF 未使用

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

wef1
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by wef1 »

chaosblade02 wrote:
Sat Mar 29, 2025 7:08 am
There's a way to make equipment permanently indestructible outside of battle too. Equip a weapon in your top slot, let's say it's 40 durability. Search 40 (byte). Equip a weapon with a different durability amount in the same slot, search for that value. Eventually you'll find the address, change the value to 255. Lock it to 255, then swap other weapons into that slot to give them infinite durability. This works the same for armor or accessories with finite durability.
Can confirm, this DOES work! Durability changes to the infinity symbol that other indestructible items, such as Gustav's sword, has.

Edit: Does NOT work with normally single-use items, such as the Ark Stone, as it still disappears after being used. Will try with other items, just to make sure it doesn't just change the displayed durability value without actually changing the durability.

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Rienfleche
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by Rienfleche »

anyone have script for Saga Frontier 1?

yggdrizelda
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by yggdrizelda »

wef1 wrote:
Mon Mar 31, 2025 11:51 pm
chaosblade02 wrote:
Sat Mar 29, 2025 7:08 am
There's a way to make equipment permanently indestructible outside of battle too. Equip a weapon in your top slot, let's say it's 40 durability. Search 40 (byte). Equip a weapon with a different durability amount in the same slot, search for that value. Eventually you'll find the address, change the value to 255. Lock it to 255, then swap other weapons into that slot to give them infinite durability. This works the same for armor or accessories with finite durability.
Can confirm, this DOES work! Durability changes to the infinity symbol that other indestructible items, such as Gustav's sword, has.

Edit: Does NOT work with normally single-use items, such as the Ark Stone, as it still disappears after being used. Will try with other items, just to make sure it doesn't just change the displayed durability value without actually changing the durability.
It works with single use items that are used in battle only like the "stardust" that lets you use the "megabolt" skill
and if an item was intended to be locked on a character it will not come off of whoever you put it on.

Madness85
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by Madness85 »

Thank you Drummer as usual for the amazing codes. I never figured out how to make these amazing scripts so I just manually look for values. In doing so, I've managed to do some of the things people have been asking about here so if you're starting to give up on any new script coming through, bear with me and do it the stone-age way:

1- Increasing HP/WP/SP permanently: The normal HP value is somewhat hidden or is the result of a formula (Base HP + Bonus HP). If you keep searching for the total HP displayed on the character's view from the main menu, you will never find it. Instead, go to Parameter Inheritance. Search for the HP value (2 Bytes), get some HP growth then search for it again. You should be able to find it in 2-3 updates. HP can go up in the thousands so feel free to go nuts here but don't go beyond 65,000~. WP is 2 digits ahead and SP is 1 digit ahead of WP (1 byte address). Please don't exceed 250 on those two.

2- Increasing Skills & Elements: Much like HP/WP/SP, from the Parameter Inheritance, find your desired Skill or Element; all the Skills are within 5 bytes of each other and the elements are within 5 bytes of each other. If you find either the Skill or Element then you can simply copy-paste the address and "Adjust Address By" 31. If you have the Weapon skills then reduce the address by 31. If you have the element, then increase the address by 31. Let me know if you need further elaboration on this. Stick to 1 byte address. Maybe you can do 255 here but it's an overkill. To avoid breaking the game, stick around 20~30 (Maybe to unlock the special crafting recipes only?)

3- True infinite items & gears: Like some people shared here; you can have infinite Durability by setting the Durability to 255. However, using this knowledge can help you do a lot of things. What I do is find the address for the item in the 1st slot then copy-paste that address by minus 20 (-20) which will give you slot 2. Another minus 20 would give you the item in slot 3 and so on. Find the addresses for all the items from Slot 1 to Slot 30, lock them to Value 255 then copy paste the full list of addresses by minus 1. This will give you the Item Modifier codes for Slot 1 through Slot 30. Lock the Durability and Modifier codes. Now, you can simply put the addresses listed below (Item List) in this post and you will permanently have a list of OP items that never runs out even after you gear your characters. With this, even if you use Ark Stone or any item that gets consumed after you use it, it will just come back.

4- Irremovable items: Some characters have irremovable items; some of them are very bad or you want to use something different. How can you get around this? Simple! Find the Durability for any of their items then either +20 or -20 the address to move a slot up or down. Once you are on the desired item, minus the address by 1 to switch from Item Durability to Item Modifier. You can now change the item to something that can be removed and you can equip something decent (i.e. Gustave or Flynn with better weapons!).

5- Timers for Dig! Dig! Diggers!! This is an easy one. Set your Diggers to start then search for an Unknown value. Once you have the millions of addresses, switch the Scan Type to "Decreased value". Every time a second passes, hit Next Scan. Do this over a period of 6-7 seconds and you will have all three addresses. You will notice the value in the address constantly moving as the timer moves. Pause the game and you will see the value freeze. That means you found the address! Now simply change the address to 1 and freeze it. Now, every time you send your Diggers on a search, it will immediately finish.


Sorry for the mountain of text but again, I have no clue how to build scripts or code like these pros >_<

Items List (Credit to CodeTwink)

00 - Nothing
01 - Tree Twig
02 - Mushroom
03 - Pasture
04 - Rocky Wall
05 - Stonetile
06 - Wastelands
07 - Rock Surface
08 - Puddle
09 - Snow & Ice
0A - Sea Breeze
0B - Deep Mist
0C - Wood Roots
0D - Fire Sparks
0E - ITEM
0F - ITEM
10 - Wood Dagger
11 - Stone Knife
12 - Fong Dagger
13 - Flame Rod
14 - Blast Sword
15 - Lightning Sword
16 - Fossil Dagger
17 - Screamer
18 - Wood Sword
19 - Fossil Sword
1A - Carithel
1B - Beowulf
1C - Flame Sword
1D - Valleria Heart
1E - Kris Knife
1F - Firebrand
20 - Stone Axe
21 - Flint Axe
22 - Rock Axe
23 - Dew Axe
24 - Berserker Axe
25 - Obsidian Axe
26 - Hawk Wind
27 - Golden Axe
28 - Sapling Staff
29 - Oak Staff
2A - Holly Staff
2B - Snake Staff
2C - Ice Staff
2D - Silver Staff
2E - Sandwurm Staff
2F - Granite Staff
30 - Limstokes
31 - Eternity Staff
32 - Wood Spear
33 - Light Spear
34 - Coral Spear
35 - Sacred Spear
36 - Antler Spear
37 - Seo-Beast Horn
38 - Babrashka
39 - Diamond Spear
3A - Uroborus
3B - Ice Lance
3C - Hunter Bow
3D - Ranger Bow
3E - Pit Spider
3F - Silence Bow
40 - Elder Bow
41 - Wysteria Bow
42 - Wild Rose
43 - Beast Dancer
44 - ITEM
45 - Elven Lyre
46 - Trial Dagger
47 - Gustave's Sword (Abl 29)
48 - Gustave's Sword (Abl 53)
49 - CinderforgeSword
4A - Steel Sword
4B - Steel Spear
4C - Steel Bow
4D - Steel Dagger
4E - ITEM
4F - ITEM
50 - Paladin Sword
51 - Paladin Spear
52 - Paladin Bow
53 - Gustaf's Sword
54 - Gustave's Sword (Abl 53, forged by Gustave)
55 - Beast Lance
56 - ITEM
57 - ITEM
58 - Buckler
59 - House Guard
5A - Stone Shield
5B - Knight Shield
5C - Lava Shield
5D - Glacier Shield
5E - Warlord Shield
5F - Water Mirror
60 - Plate Armor
61 - Full Armor
62 - Leather Suit
63 - Field Suit
64 - Reinforced Suit
65 - Hydra Suit
66 - Armor Suit
67 - ITEM
68 - Caster Cloth
69 - Leather Armor
6A - Padded Mail
6B - ITEM
6C - Hard Leather
6D - Caster Armor
6E - Alligator Armor
6F - Bone Armor
70 - Enhanced Armor
71 - Stone Plate
72 - Redstone Armor
73 - Lobster Mail
74 - Ceramic Mail
75 - Blackstone Armor
76 - ITEM
77 - ITEM
78 - ITEM
79 - ITEM
7A - ITEM
7B - ITEM
7C - Silk Toga
7D - Caster Robe
7E - Lake Robe
7F - Stardust Robe
80 - Fur
81 - Alligator Skin
82 - SLIME MAIL
83 - MEGA SLIME MAIL
84 - Fire-Beast Skin
85 - Protector
86 - SKELTON MAIL
87 - Bone Breastplate
88 - ITEM
89 - ITEM
8A - ITEM
8B - ITEM
8C - ITEM
8D - ITEM
8E - ITEM
8F - ITEM
90 - Iron Breastplate
91 - Brigandine
92 - Steal Armor
93 - Warlord Armor
94 - Heavy Armor
95 - Silver chain
96 - ITEM
97 - ITEM
98 - Head Band
99 - Hat
9A - Red Hood
9B - Scale Visor
9C - Feather Cap
9D - Mystic Veil
9E - Gem Band
9F - Funny Cap
A0 - Work Gloves
A1 - Coral Ring
A2 - Gauntlet
A3 - Bone Gloves
A4 - Obsidian Gloves
A5 - Silver Gloves
A6 - Dominant Gloves
A7 - Birch Ring
A8 - Wood Shoes
A9 - Fur Boots
AA - Rubber Soles
AB - Alligator Shoes
AC - Steel Greaves
AD - Pop Shoes
AE - Crystal Wings
AF - Titus Greaves
B0 - Gem Particle
B1 - Cross Branch
B2 - Rock Heart
B3 - Fire Charm
B4 - Blue Water
B5 - Wind Shell
B6 - Beast Amulet
B7 - Red Ore
B8 - Blue Ore
B9 - Green Ore
BA - Red Scarf
BB - Canary Heart
BC - Demongrass Fang
BD - ITEM
BE - ITEM
BF - Mushroom Tear
C0 - Devil's Tear
C1 - Dead Stone
C2 - Peg Heart
C3 - Hyper Water
C4 - Fire Flake
C5 - Green Glass
C6 - Cielmerlion
C7 - Steel Amulet
C8 - Bone Gloves
C9 - Amber King
CA - Stardust
CB - Blue Chip
CC - Hyper Steel
CD - Last Leaf
CE - Eternal Rock
CF - Nova Heart
D0 - Deep Blue
D1 - Harmonium
D2 - Tao Motif
D3 - Cat's Eye
D4 - Pan Flute
D5 - Beast Rune
D6 - Rock-Beast Tag
D7 - ITEM
D8 - ITEM
D9 - ITEM
DA - ITEM
DB - ITEM
DC - ITEM
DD - ITEM
DE - ITEM
DF - ITEM
E0 - ITEM
E1 - ITEM
E2 - Scorpion Tail
E3 - ITEM
E4 - ITEM
E5 - ITEM
E6 - ITEM
E7 - ITEM
E8 - ITEM
E9 - Hot Stone
EA - Blood Star
EB - Dryad Grail
EC - Spring Orb
ED - Soul Crystal
EE - Anima Crytal
EF - ITEM
F0 - Pocket Dragon
F1 - Amber Maleate
F2 - Anthurium
F3 - Night Medallion
F4 - Life Seed
F5 - Ark Stone
F6 - Forest Map
F7 - Seven-Star Blade
F8 - Galatyn
F9 - ITEM
FA - Egg
FB - Pirate Bandana
FC - ITEM
FD - ITEM
FE - ITEM
FF - No Description


Additional note:

Some of the items marked as "ITEM" are actually decent items and you should definitely consider getting them! You can use any hex to decimal to convert the above values to the value you need to input in Cheat Engine. i.e. If you want to get a Pocket Dragon (F0) then you need to input 240 in Cheat Engine Value field.

stromata
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by stromata »

Thank for the research, Madness85! It really helps a lot. Hopefully someone can make scripts out of these. Would really love a skill/element level editor for the Parameter Inheritance menu.

golfings
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by golfings »

I have no idea how to play this normally without the right cheats on it at all

please someone help me out here

thanks

maguro23
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by maguro23 »

I cannot find HP address by the method below. Please explain more about how to search HP address. thanks

1- Increasing HP/WP/SP permanently: The normal HP value is somewhat hidden or is the result of a formula (Base HP + Bonus HP). If you keep searching for the total HP displayed on the character's view from the main menu, you will never find it. Instead, go to Parameter Inheritance. Search for the HP value (2 Bytes), get some HP growth then search for it again. You should be able to find it in 2-3 updates. HP can go up in the thousands so feel free to go nuts here but don't go beyond 65,000~. WP is 2 digits ahead and SP is 1 digit ahead of WP (1 byte address). Please don't exceed 250 on those two.

golfings
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by golfings »

I would like to request for a have all arts, imune to status effects, and all characters max status please, and have all items

maguro23
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by maguro23 »

I can find the HP address.
I need some battles to get the HP status up.
After that, I searched by the HP value.
Then 7 or 8 address were found.
I change all values of the address.
but it was spent too much time.
all skill level and status up codes are needed...
thanks.

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rkuzunoha
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by rkuzunoha »

viewtopic.php?f=2&t=15843&start=105 here's the link to the first remastered game tables, maybe you could take inspiration from the way the saga series system works with the glimmers and stat-ups after battle. Also they added weapon and element levels in this game which affects learnability and damage strength which is closer to the latest game in the series Saga Emerald Beyond so here's the link to that thread viewtopic.php?t=28893. Btw if you are trying to search for element increase do not go by Gustave XIII since he is without mana, better go with Wil's story.

patbz
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by patbz »

Item and Item Durability Editor:
Here is my attempt to table-ify Madness85's post above, specifically point 3 for item editing and item infinite durability.
The pointers in the table worked for my game, not sure if it will work for other people's copies of the game, but I thought I might as well post it here since I already made the table.
Attachments
Saga Frontier 2 Remastered Item Modifier.CT
updated pointers
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Last edited by patbz on Fri Apr 04, 2025 2:37 am, edited 1 time in total.

golfings
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by golfings »

patbz wrote:
Thu Apr 03, 2025 3:43 am
Item and Item Durability Editor:
Here is my attempt to table-ify Madness85's post above, specifically point 3 for item editing and item infinite durability.
The pointers in the table worked for my game, not sure if it will work for other people's copies of the game, but I thought I might as well post it here since I already made the table.
Is there anyway you could try hacking some have all arts cheats for this game please

thanks

Madness85
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by Madness85 »

patbz wrote:
Thu Apr 03, 2025 3:43 am
Item and Item Durability Editor:
Here is my attempt to table-ify Madness85's post above, specifically point 3 for item editing and item infinite durability.
The pointers in the table worked for my game, not sure if it will work for other people's copies of the game, but I thought I might as well post it here since I already made the table.
Thanks for your efforts! Unfortunately, I tried the table but I only see your local addresses and it is not showing the items I have in my inventory. For example:

My slot 1 item is: Valeria Heart (Value: 29) with a Infinite Durability (Value: 255) in the address 24284E40CB0
Your table points to Slot 1 being in the address 24284D2C430 with a Flint Axe (Value 21). I think if I change your Items (Modifier and Durability) Address to mine then it will automatically adjust everything. This effectively cuts the effort anyone has to do by more than 99% since they only need to find the address of the 1st slot.

Do you think you can modify your script slightly so that users should input their Slot 1 address and then it will automatically populate everything?

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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by Madness85 »

Since a lot of people are asking about Arts and Magic, Mr. Stone-age Oompa-Loompa is here for the rescue... If you wait long enough >_<

For this to work, you need to have at least two skills on any character in ANY tree (Fist, Sword, Fire...etc). Then, you need to go to that character, remove all their skills and set the first skill. For the purpose of understanding this post, let's pretend your two skills are Double Slash (Double Vertical in SF2 Remastered - Hex 120, Decimal 288) and Cross Slash (Cross Cut in SF2 Remastered - Hex 121, Decimal 289). If you have other skills, you can go to the below Skill modifiers list at the bottom of this post.

In-game , set Double Vertical in Slot 1 then search for a 2 Byte value 288. Once you have all the addresses, go back in-game and change the Double Vertical to Cross Cut. In Cheat Engine, search for 289 and you should immediately find the Address. To make sure you are on the right address, if you move Cross Cut to another slot or you delete it, the Value in that address should change to 0.

Now that you have the address, let's attempt to learn Aftervision (Hex: 134, Deci: 308) by changing the Crosscut value (289) to Aftervision (Called Mirage Blade in SF2) value (308). Seal it and you will see that all your other characters now have access to Aftervision (Mirage Blade).

Using the same address, keep going through all the skills you wish to learn and seal them so you can learn them. With this, you don't have to manually spark all the skills / magic.

Let me know if you need further explanation. Goodluck!


All skills modifiers - Credit to CodeTwink (You are free to try any skill but I recommend you stick to the ones highlighted in Green. A lot of the skills in Red are monster exclusive, unit exclusive or Weapon/Item exclusive and can be a bit buggy. Some will definitely work but again, it's your choice to try!):

001 - Ready 0
002 - Charge 0
003 - Focus 0
004 - Feint 0
005 - Lunge 0
006 - Retreat 0
007 - Dummy 0
008 - Punch
009 - Kick
00A - Grab
00B - Hit 0
00C - Bite 0
00D - Hit 0
00E - Kick 0
00F - Dummy 0
010 - Slash
011 - Backslash
012 - Cleave
013 - Slash 0
014 - Backslash 0
015 - Claw 0
016 - Dummy 0
017 - Dummy 0
018 - Slash
019 - Backslash
01A - Throw
01B - HardBlow
01C - BackSlash 0
01D - Fang 0
01E - Brawl Hit
01F - Fang
020 - Beat
021 - Swing
022 - Whirl Beat
023 - Body Double 3
024 - Big Spin
025 - Hornets Nest
026 - Twig Glaive 0
027 - Dummy 0
028 - Thrust
029 - BackSlash
02A - Thrust 0
02B - Stab 0
02C - Thrust 0
02D - Stab 0
02E - Dummy 0
02F - Dummy 0
030 - Shoot
031 - QuickShot 0
032 - Sonic Blaster
033 - Air Pressure
034 - Earth Beat
035 - Psycho Whisper
036 - Dummy 0
037 - Dummy 0
038 - Trap 0
039 - Air Axe 0
03A - Beetle Rush 0
03B - Dummy 0
03C - Dummy 0
03D - Close In 0
03E - Yell 0
03F - Defend 0
040 - Tree 2
041 - Tree 2
042 - Pollen Gas 2
043 - Leaf Dance 2
044 - Song Of Earth 8
045 - Deadly Moss 3
046 - The World For World Is ???
047 - Invisible Wave 4
048 - Stone 2
049 - Stone 2
04A - Delta Petra 6
04B - Dummy 4
04C - Dummy 3
04D - Dummy 2
04E - Dummy 0
04F - Dummy 0
050 - Flame 2
051 - Flame 2
052 - Heat Wave 0
053 - Burning Rush 4
054 - Meteor Swarm 2
055 - Fireball 2
056 - Egg 0
057 - Magmaxplosion 5
058 - Water 2
059 - Water 2
05A - Aqua Viper 4
05B - Ice Bullet 4
05C - Call Thunder 4
05D - Box Thunder 0
05E - Bloody Gas 0
05F - Big Hammer 0
060 - Tone 2
061 - Tone 2
062 - Tone 2
063 - Tone 2
064 - Tone 2
065 - Dummy 2
066 - Dummy 2
067 - Dummy 2
068 - Beast 1
069 - Beast 1
06A - Rotten Breath 1
06B - Strongest Hit 2
06C - Draconian Slicer 5
06D - Dummy 2
06E - Dummy 2
06F - Shooting Star 0
070 - Shooting Star 0
071 - Star Quake 0
072 - Reincarnate 0
073 - Ancient Curse 0
074 - Xenocide 0
075 - Dummy 0
076 - Dummy 0
077 - Dummy 0
078 - Ghoul Scratch 1
079 - Griffith Scratch 1
07A - Claw Hammer 1
07B - Stone Lance 1
07C - Sap 1
07D - Death Looper 1
07E - Kings Tounge 1
07F - Screw Vine 1
080 - Fang 0
081 - Fang Crush 0
082 - Beak 0
083 - Pierce 0
084 - Melty Kiss 6
085 - Thantos Kiss 4
086 - Bite Off 3
087 - Queens Kiss 4
088 - Spider Surf 8
089 - Thrust 0
08A - Swallow 0
08B - Blood Suck 0
08C - Tongue 0
08D - Break Down 4
08E - Poisonous Bite 0
08F - Double Thrust 2
090 - Check 2
091 - Horn 0
092 - Headbutt 0
093 - Missle Head 3
094 - Pierce 0
095 - Scissor Break 4
096 - Horn Swing 0
097 - Deadly Loop 3
098 - Air Slider 3
099 - Tackle 0
09A - Run Through 3
09B - Plunge 5
09C - Nail Driver 3
09D - Fire Dance 4
09E - Step In 4
09F - Glider Spike 5
0A0 - Rush 2
0A1 - Hypnotism 0
0A2 - Crippling Gaze 0
0A3 - Charm Gaze 0
0A4 - Petra Gaze 0
0A5 - Petra Pray 0
0A6 - Deaths Gaze 0
0A7 - Knights Kiss 0
0A8 - Slash 0
0A9 - Fire Breath 10
0AA - Fire Breath 10
0AB - Ice Breath 10
0AC - Thunder Breath 10
0AD - Thunder Breath 10
0AE - Acidic Spray 10
0AF - Poison Gas 8
0B0 - Nature's Anger 4
0B1 - Zeal 0
0B2 - Dissolve 0
0B3 - Acid 0
0B4 - Water 0
0B5 - Eruption 0
0B6 - Seed Shot 0
0B7 - Spit Fire 0
0B8 - Pollen Gas 2
0B9 - Shout 0
0BA - Hyper Sonic 0
0BB - Scream 0
0BC - Poison Gun 0
0BD - Spore 1
0BE - Hypnotic Gas 1
0BF - Dust 1
0C0 - Poison Dust 1
0C1 - Heavy Hit 1
0C2 - Touch 1
0C3 - Stab 1
0C4 - Heavy Blow 3
0C5 - Crush 3
0C6 - Rapid Hit 5
0C7 - Bombard 4
0C8 - Stab 0
0C9 - Gentle Touch 3
0CA - Dig 0
0CB - Wing Clap 2
0CC - Wing Slash 4
0CD - Kick 0
0CE - Push 0
0CF - Hish - Rise 3
0D0 - Somersault 2
0D1 - Heavy Kick 2
0D2 - Scratch 4
0D3 - Dance Dance 10
0D4 - Smile 0
0D5 - Earthquake 0
0D6 - Mega Eruption 0
0D7 - Charge 0
0D8 - Skewer 0
0D9 - Reverse Drop 0
0DA - Rock Down 0
0DB - Stun Swing 0
0DC - Hard Slash 0
0DD - Reverse Cross 0
0DE - Multi - Way 0
0DF - Thunderbolt 0
0E0 - Oil 0
0E1 - Oscillation 1
0E2 - Press 4
0E3 - Energy Wire 2
0E4 - Alien 4
0E5 - Blizzard 2
0E6 - Volcano Crush 3
0E7 - Soul Crunch 4
0E8 - Hard Form 8
0E9 - Hidden Hit 0
0EA - Torpedo 3
0EB - Body Doub0le 3
0EC - Ice Smash 6
0ED - Steam Cyclone 6
0EE - Nightmare 2
0EF - Chiefs Temper 2
0F0 - Meditation 0
0F1 - Wide Shot 4
0F2 - Assimilation 8
0F3 - Dummy 0
0F4 - Dummy 0
0F5 - Dummy 0
0F6 - Hyper Rush 5
0F7 - Heavy Gale 3
0F8 - Dummy 10
0F9 - Fossil Cry 0
0FA - Lava Shower 8
0FB - Dummy 0
0FC - Dummy 0
0FD - Dummy 0
0FE - Dummy 0
0FF - Dummy 0
100 - Dummy 0
101 - Counter 0
102 - Deflect 0
103 - Dummy 0
104 - Block 0
105 - Windmill 0
106 - Reaction Shot 0
107 - Dummy 0

108 - Karate Punch 2
109 - Backhand 3
10A - Rotation Kick 3
10B - Bear Paw 4
10C - Brawl 4
10D - Ogre Run 4
10E - Crush Beat 4
10F - Heart Breaker 5
110 - Arm Hammer 5
111 - Kick Rush 5
112 - Corkscrew 6
113 - Somersault 5
114 - Triangle Kick 6
115 - Sumo Throw 8
116 - Kitchen Sink 7
117 - Dummy 8
118 - Rolling Thunder 9
119 - Tumbler 9
11A - Cascade Rising 10
11B - Dragon Revolution 10
11C - Kamikaze 10
11D - Eradication 10

11E - Dummy 10
11F - Dummy 10
120 - Double Slash 2
121 - Cross Slash 3
122 - Strike Slash 3
123 - Running Slash 3
124 - Smash 4
125 - Dummy 3
126 - Mist Double 3
127 - Final Letter 6
128 - Dead End 7
129 - Double Stroke 4
12A - Cross Break 5
12B - Slice And Dice 5
12C - Dragon Tail 5
12D - Head Cracker 6
12E - Heaven And Hell 6
12F - Head Wind 7
130 - Bull Crush 8

131 - Dummy 8
132 - Dummy 8
133 - Dummy 8
134 - Aftervision 7
135 - No Moment 8
136 - Blade Spray 9
137 - Bear Crush 10
138 - Multi Way 13
139 - Thunder Blade 7

13A - Dummy 5
13B - Dummy 5
13C - Dummy 5
13D - Dummy 5
13E - Dummy 5
13F - Dummy 5
140 - Tomahawk 2
141 - Heel Crush 2
142 - Hyper Hammer 3
143 - Wood Cutter 4
144 - Fake Out 3
145 - Skull Crush 4
146 - Axel Turn 5
147 - Ogre Crossing 4
148 - Sky Drive 5
149 - MegaHit 6
14A - YOYO 7
14B - Wheel Grind 5
14C - Flash Trinity 8
14D - Sky Rendezvous 9
14E - Tornado Divide 12

14F - Dummy 10
150 - Roll Beat 2
151 - Heart Beat 3
152 - Dummy 2
153 - Dummy 2
154 - Lobster Slayer 4
155 - Bone Crush 4
156 - Head Splitter 4
157 - Gong Beat 6
158 - Painful Beat 5
159 - Dummy 5
15A - Rock Crush 7
15B - Turtle Killer 10
15C - Grand Slam 8
15D - Time And Tide 14

15E - Dummy 10
15F - Dummy 10
160 - Swing And Stab 2
161 - Double Thrust 2
162 - Lawn Mower 4
163 - Rush 3
164 - Skewer 4
165 - Wave Thrust 5
166 - Wind Swing 5
167 - Brain Shaker 4
168 - Aiming 5
169 - Squash 6
16A - Shining Arm 8
16B - Heavenly Strike 10
16C - Beast Lightning 9
16D - Thousand Cross 12
16E - Fearless Triple 14

16F - Dummy
170 - Aim Shot 3
171 - Random Shot 2
172 - Shadow Bird 3
173 - Arrow Rain 3
174 - Mind Break 5
175 - Sidewinder 4
176 - Shadowslayer 6
177 - Thousand Needle 6
178 - Rapid Fire 7
179 - Hi Speed Arrow 7
17A - Crystal Prism 9

17B - Dummy 10
17C - Dummy 10
17D - Dummy 10
17E - Dummy 10
17F - Dummy 10
180 - Needle Shot 4
181 - Bushfire 6
182 - Life Water 5
183 - Woodstock 5
184 - Sleep 5
185 - Song Of Earth 5

186 - Dummy 2
187 - Needle Burst 10
188 - Deltra Petra 6
189 - Magmaxplosion
18A - Water Hammer 5
18B - Guard Beast 9
18C - Stone Armor 4

18D - Dummy
18E - Dummy
18F - Dummy
190 - Recovery Breath 4
191 - Flame Naga 5
192 - Firestorm 8
193 - Incineration 10
194 - Soul Hymn 16

195 - Dummy
196 - Dummy
197 - Dummy
198 - Sonic Poison 5
199 - Aqua Viper 4
19A - Call Thunder 7
19B - Permenance 8
19C - Heavens Thunder
19D - Deadly Snake 4

19E - Dummy
19F - Dummy
1A0 - Sonic Burner 6
1A1 - Spoil Wave 3
1A2 - Sonic Sanctuary 4
1A3 - Stone Memory 7
1A4 - Hymnal 11

1A5 - Dummy
1A6 - Dummy
1A7 - Dummy
1A8 - Mindscape 3
1A9 - Howling Heaven 5
1AA - Reviva 9
1AB - Berserk 3
1AC - Regenerate 3

1AD - Dummy 3
1AE - Dummy 3
1AF - Dummy 3
1B0 - Commet Fall 8
1B1 - Megabolt 12
1B2 - Astral Stair 5
1B3 - Shrub Storm 8
1B4 - Slime Net 3
1B5 - Berry Dance
1B6 - Mystic Dance
1B7 - Rasberry Dance
1B8 - Bloodberry Dance
1B9 - Divine Forest 2
1BA - Dummy
1BB - Dummy
1BC - Dummy
1BD - Dummy
1BE - Dummy
1BF - Dummy
1C0 - Dummy
1C1 - Dummy
1C2 - Dummy
1C3 - Dummy

1C4 - Tornado Blade 7
1C5 - Gale Blade 10
1C6 - Thunder Blade 6

1C7 - Dummy
1C8 - Dummy
1C9 - Fire Wheel 5
1CA - Dummy
1CB - Gale Strike 7
1CC - Dummy
1CD - Snake Blaster 6
1CE - Twin Dragon 9
1CF - Jewel Strike 15

1D0 - Dummy
1D1 - Bird Hunter 2
1D2 - Poison Arrow 4
1D3 - Death Shot 4
1D4 - Spark Shot 7
1D5 - Windbreaker 8
1D6 - Spectrual Shot 9
1D7 - Fire Bird 9

1D8 - Dummy
1D9 - Dummy
1DA - Dummy
1DB - Dummy
1DC - Wood Punch
1DD - Stone Punch
1DE - Flame Punch
1DF - Tone Punch
1E0 - Wood Sword 2
1E1 - Stone Sword 2
1E2 - Flame Sword 2
1E3 - Tone Sword 2
1E4 - Wood Axe 2
1E5 - Stone Axe 2
1E6 - Flame Axe 2
1E7 - Tone Axe 2
1E8 - Stone Staff 2
1EA - Flame Staff 2
1EB - Tone Staff 2
1EC - Wood Spear 2
1ED - Stone Spear 2
1EE - Flame Spear 2
1EF - Tone Spear 2
1F0 - Wood Arrow 2
1F1 - Stone Arrow 2
1F2 - Flame Arrow 2
1F3 - Tone Arrow 2
1F4 - Arrow Rain 0
1F5-1FE Dummy
1FF - ???

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