Legends of Idleon

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Lexington544
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Re: Legends of Idleon

Post by Lexington544 »

JHroad wrote:
Sat Mar 15, 2025 8:40 pm
havent updated my injector for a while now. been working fine for a long time but with recent patch opening the game is quite buggy.

anyone else suffering from the game not opening properly and taking like 2-10 tries to get the injector to work?
also got this issue, have you find out how to solve that?

Okay1414
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Re: Legends of Idleon

Post by Okay1414 »

eztub wrote:
Thu Mar 20, 2025 10:43 pm
Kingofthevalley wrote:
Thu Mar 20, 2025 10:05 pm
eztub wrote:
Thu Mar 20, 2025 9:55 pm
Image

Anyone know if the Tome is server or client sided? Cuz if it's server sided I accidentally bricked the entire account.
If it's not, does anyone know where to find the values so I can change them?
The search is really good have a look for TOME. E.g viewtopic.php?p=398120#p398120
I did but I cannot find the entry for "Total Digits of all Deathnote Kills" and "Highest Crop OG".
Also I never messed around with "N.js" and honestly have no clue what it even is or how I access it. I'll have to read up on that first.
Yeah I didn't have those scores unlocked in the tome yet, so not able to correlate their numbers with OptionsListAccount fields. You could do a comparison between the tome's list and your Op.Lst.Acc. values in chromedebug if you don't feel like trawling through N.js

If that doesn't get you what you need you'll still need to find the index of TomeQTY for what you're looking for, to make this easier for yourself: N.js is a massive one-liner file (think 20 million characters long, it has eg. all of the game's dialog lines in all localisations) and it seems like the Tome's score names are mapped via a different function (probably because localisation) and at least I wasn't able to find a direct reference between the text and the TomeQTY ids.. so you will need to use the search function to look for 'TomeQTY[<id here>]' to find how that indexes' value is calculated. I suppose you could try and check every index in a certain range if you're unsure, but knowing which index to look at will save you time.

As for how to find and open N.js: the game's files are in an app.asar directory under the 'resources' folder, and at least 7zip has an extention available that allows for unpacking and repacking asar files like you'd do for any regular zip file. When unpacked you'll find N.js under 'distBuild\static\game'. Once open, you can replace commas with line breaks if you want something more visually distributed, but I can't guarantee that the operation won't crash whatever editor you're using- I was able to do it in VSCode at least.

NilsTG
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Re: Legends of Idleon

Post by NilsTG »

is idlone_grimoire_holes_v3 of dispute the latest one?

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

furce wrote:
Tue Mar 18, 2025 4:45 pm
Anyone know if it is possible to change the sampling bonuses you get from sailing ?

I'm talking about the artifact where you have to wait for few months for it to give the best bonus, can I change it manually to be at max?
sciomachist wrote:
Tue Mar 18, 2025 11:45 pm
chng bEngine.getGameAttribute("OptionsListAccount")[125]=160
chng bEngine.getGameAttribute("OptionsListAccount")[323]=50

125 changes gold relic to cap of 160 days at sovereign
323 changes event bonus to cap of 50 days
323 is also tied to Biggole Mole pet 2.0 and should cap at 100 but lava made a coding oversight by tying these two values together. I would keep it at 50 so you don't bring suspicion on yourself.
It seems like lava addressed the issue b/w event printer bonus. based on patch notes, this should be OptionsListAccount 354 - i'll confirm in edit once i've verified.

edit: Confirmed 354 is correct value - i've edited my original response to reflect this.
Last edited by sciomachist on Fri Mar 21, 2025 7:17 pm, edited 1 time in total.

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

Wisdom info added to original post
viewtopic.php?p=382644#p382644

Code: Select all

chng bEngine.getGameAttribute("OptionsListAccount")[317] = 0
use the above to constantly set the daily limit of the opal from oddities shop back to 0 so you can purchase the extra 40 opals

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

New bundle is 'bon_a'

Code: Select all

chng bEngine.getGameAttribute("BundlesReceived").h["bon_a"]=1

Kingofthevalley
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Re: Legends of Idleon

Post by Kingofthevalley »

sciomachist wrote:
Fri Mar 21, 2025 4:24 pm
Wisdom info added to original post
viewtopic.php?p=382644#p382644

Code: Select all

chng bEngine.getGameAttribute("OptionsListAccount")[317] = 0
use the above to constantly set the daily limit of the opal from oddities shop back to 0 so you can purchase the extra 40 opals
Is there a way to get more wisdom chests like justice or getting to higer round. Kinda half blind so hard to even do one round.

YeetOrDie
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Re: Legends of Idleon

Post by YeetOrDie »

Saul wrote:
Sun Mar 02, 2025 10:33 pm
Do you still need help?
Realised that the kill count was linked to the character and not just the Death Note in general.

Decreasing the kill count on the appropriate character solved the issue.

Thanks for asking tho!

MemPolice
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Re: Legends of Idleon

Post by MemPolice »

sciomachist wrote:
Fri Mar 21, 2025 5:10 pm
New bundle is 'bon_a'

Code: Select all

chng bEngine.getGameAttribute("BundlesReceived").h["bon_a"]=1
How you figured it out? that new is a? can u please explain, wanna search stuff by myself
and maybe you know the id of chest upgrade for this bundle?
Last edited by MemPolice on Fri Mar 21, 2025 6:35 pm, edited 1 time in total.

Pirmut
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Re: Legends of Idleon

Post by Pirmut »

Am i silly? I am following every redirection but i cant seem to find the injector anwhere.
Could someone please help me figure out how to proceed?

NilsTG
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Re: Legends of Idleon

Post by NilsTG »

Pirmut wrote:
Fri Mar 21, 2025 6:16 pm
Am i silly? I am following every redirection but i cant seem to find the injector anwhere.
Could someone please help me figure out how to proceed?
[Link]

this should be the latest i think

if u dont trust that link go to the original post
viewtopic.php?p=268697#p268697

Magnatron
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Re: Legends of Idleon

Post by Magnatron »

Hey guys, could you guys be kind enough to link me to a resource or guide on how to use this cheat ? i just want to get some mini-game highscore for achievements as im bad at them ? is there a risk of ban ? from reading a few previous posts there are some offline values are server side which shouldn't be messed with and some are client side which can be changed ? any post that summarizes how to use this as safely as possible ?

I know there's always a chance that you can be banned but would like some guidance if possible.

thank you.

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

Kingofthevalley wrote:
Fri Mar 21, 2025 5:42 pm
sciomachist wrote:
Fri Mar 21, 2025 4:24 pm
Wisdom info added to original post
viewtopic.php?p=382644#p382644

Code: Select all

chng bEngine.getGameAttribute("OptionsListAccount")[317] = 0
use the above to constantly set the daily limit of the opal from oddities shop back to 0 so you can purchase the extra 40 opals
Is there a way to get more wisdom chests like justice or getting to higer round. Kinda half blind so hard to even do one round.
TBH there's no point in actually doing the minigame unless you actually enjoy it. You can simply set the value to the bonuses in Holes array 15.

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

MemPolice wrote:
Fri Mar 21, 2025 6:13 pm
sciomachist wrote:
Fri Mar 21, 2025 5:10 pm
New bundle is 'bon_a'

Code: Select all

chng bEngine.getGameAttribute("BundlesReceived").h["bon_a"]=1
How you figured it out? that new is a? can u please explain, wanna search stuff by myself
and maybe you know the id of chest upgrade for this bundle?
The JSON holds info regarding your current offered bundle. You simply check what the value is when its displayed. There is no "chest" item that you can drop for yourself - why you have to enable the bundle.

kalamara
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Re: Legends of Idleon

Post by kalamara »

any ideas on what i would need to fix if certain parts of the game wont open like the post office and alchemy?

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