Legends of Idleon

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Okay1414
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Re: Legends of Idleon

Post by Okay1414 »

Gaiseric wrote:
Fri Mar 14, 2025 5:23 pm
hi is there any way to edit tome points?
niallipa wrote:
Fri Mar 14, 2025 4:56 pm
[...]
I'm trying to solve the problem, but nothing works.

How did you fix it?
The values can be edited, but the h.TomeQTY array is only used for display purposes and changes to it will not persist. You'd need to find where it's pulling the value from, and if it's not OptionsListAccount your best bet might be searching N.js as kikiGo did.

I've not bothered with searching N.js for values but I have done some correlation between the tomeQTY and OptionsListAccount.
I'm only W5 so I didn't have access to all stats when inspecting the list, and as far as I found nobody has mapped tomeQTY indexes to their respective score names, so for scores I could not confirm the name of I listed their index number.

Edit: added a couple values and corrected 205

Code: Select all

140: value matches "unique obols found" in tome
198: most money held
199: jackpots hit
200: highesr drop rarity multi
201: best spiketrap round
202: crystal spawn odds, value of x (displayed in the form of 1/x as shown on viewtopic.php?p=365028#p365028)
203: unknown, possibly tome idx 20
204: highest killroy score on warrior
205: highest killroy score on archer
206: highest killroy score on mage
207: unknown (current value 0)
208: most spore caps
209: best non-duplicate goblin gorefest wave
210: highest snail lvl
211: Oak logs 3D sample
212: Copper Ore 3D
213: Spore cap 3D
214: Goldfish 3D
215: Fly 3D sample
216: possibly tomeQTY index 67
217: most giants killed in a week
218-221: unknown, w6-related stuff?
222: Most balls in ballpitOFAF
223: unknown, possibly trophies found
224: highest amnt of greenstacks
225: unknown, found no matching value in tomeQTY, numbers are likely not Tome-related from this point on.
Last edited by Okay1414 on Sun Apr 20, 2025 6:38 pm, edited 2 times in total.

mmMaiamm
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Re: Legends of Idleon

Post by mmMaiamm »

amad2493 wrote:
Sat Mar 15, 2025 3:12 am
mmMaiamm wrote:
Sat Mar 15, 2025 2:09 am
bEngine.gameAttributes.h.GamingSprout
(40) [Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), null, Array(6), Array(6), Array(6), Array(6), Array(6), Array(6), Array(6)]
0: (6) [1, 9, 0, 5, 347, 84]
1: (6) [1, 2, 0, 3, 616, 146]
2: (6) [1, 6, 0, 4, 171, 111]
3: (6) [1, 4, 0, 4, 181, 280]
4: (6) [1, 4, 0, 3, 472, 132]
5: (6) [1, 7, 0, 3, 386, 303]
6: (6) [1, 4, 0, 4, 86, 121]
7: (6) [1, 2, 0, 3, 351, 224]
8: (6) [1, 1, 0, 3, 537, 110]
9: (6) [1, 3, 0, 3, 150, 384]
10: (6) [1, 2, 0, 3, 399, 165]
11: (6) [1, 4, 0, 4, 294, 300]
12: (6) [1, 2, 0, 3, 419, 74]
13: (6) [1, 3, 0, 3, 94, 201]
14: (6) [1, 1, 0, 4, 246, 203]
15: (6) [1, 9, 0, 5, 75, 367]
16: (6) [1, 4, 0, 3, 633, 293]
17: (6) [1, 5, 0, 3, 463, 277]
18: (6) [1, 1, 0, 3, 168, 191]
19: (6) [1, 3, 0, 3, 278, 97]
20: (6) [1, 4, 0, 3, 222, 342]
21: (6) [1, 8, 0, 3, 339, 161]
22: (6) [1, 2, 0, 3, 88, 296]
23: (6) [1, 1, 0, 3, 302, 390]
24: (6) [1, 7, 0, 3, 376, 109]
25: (6) [343, 7599034.742720524, 0, 0, 377, 383]
26: (6) [296, 900856.8970000744, 0, 0, 467, 383]
27: (6) [372, 266696, 80, 39, 634.3851203499321, 66.45704686389008]
28: (6) [361, 65530, 21, 0, 70, 70]
29: (6) [334, 1, 0, 0, 522, 209]
30: (6) [52, 702846.8970000744, 0, 0, 589, 383]
31: (6) [113, 16930556.641695272, 0, 0, 655, 171]
32: null
33: (6) [24, 0, 0, 0, 531, 328]
34: (6) [1, 16930556.641695272, 0, 0, 499, 262]
35: (6) [0, 0, 0, 0, 0, 0]
36: (6) [0, 0, 0, 0, 0, 0]
37: (6) [0, 0, 0, 0, 0, 0]
38: (6) [0, 0, 0, 0, 0, 0]
39: (6) [0, 0, 0, 0, 0, 0]
length: 40
__proto__: Array(0)


Does anyone know how to fix Line 32. i was trying to change some of the Values in the import section to a more realistic value and have somehow Nulled one - ADD-ON Update

So i somehow removed the Array i have re added the 32 back into Array(6) however it turned into an an Empty ArrayBox all with Nulls. If someone can please Copy their Line 32 here so i can add their Values into my own that would be appreciated as atm idk what the ID is - Example would be 34: (6) [1, 16930556.641695272, 0, 0, 499, 262] i just need that but for 32 instead
32 is for snail.

For id just refer to array 31 or 33. If 31 ID ends with 3, 32 ID should end with 4

For example: 31 ID : 323133 , 32 ID : 323134
Go to chrome debug and type this command:

Code: Select all

bEngine.gameAttributes.h.GamingSprout[32] = JSON.parse(JSON.stringify(bEngine.gameAttributes.h.GamingSprout[39]));
 
 //This will copy array 39 and its element. It's safe since 39 has no value but have the same structure.
Now for the value of each element for array 32 which is for snail

Code: Select all

bEngine.gameAttributes.h.GamingSprout[32][0]=Import Box Snail Level
bEngine.gameAttributes.h.GamingSprout[32][1]=Snail Level
bEngine.gameAttributes.h.GamingSprout[32][2]=0
bEngine.gameAttributes.h.GamingSprout[32][3]=0
bEngine.gameAttributes.h.GamingSprout[32][4]= This is the position for Snail's UI. can put any number. Like 0-1000
bEngine.gameAttributes.h.GamingSprout[32][5]=70 //other than 70 then snail is broken
For id just refer to array 31 or 33. If 31 ID ends with 3, 32 ID should end with 4
yes that worked thankyou very much

agilebee
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Re: Legends of Idleon

Post by agilebee »

Is there a crash log or any way for me to find out why my game keeps freezing in certain areas like the new caves? I can't even play it on my phone now. I think it's something like my level in something is too high and the game can't cope with the amount of resources I'm claiming, which is why it doesn't work on my phone but does on computer. How can I fix this?

cyrcy
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Re: Legends of Idleon

Post by cyrcy »

Hello, is there a way to permanently unlock companions?
I tried the methods on the previous pages, and when I launch the game without injectcheat, the companions disappear.

Gaiseric
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Re: Legends of Idleon

Post by Gaiseric »

cyrcy wrote:
Sat Mar 15, 2025 5:58 pm
Hello, is there a way to permanently unlock companions?
I tried the methods on the previous pages, and when I launch the game without injectcheat, the companions disappear.
companions and green gems are server sided so there is no way you can permanently get them with cheats but you can get the bonuses from the injector although its not permanent

JHroad
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Re: Legends of Idleon

Post by JHroad »

havent updated my injector for a while now. been working fine for a long time but with recent patch opening the game is quite buggy.

anyone else suffering from the game not opening properly and taking like 2-10 tries to get the injector to work?

imjeff420
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Re: Legends of Idleon

Post by imjeff420 »

any green gems cheats?

Diaboluc
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Re: Legends of Idleon

Post by Diaboluc »

JHroad wrote:
Sat Mar 15, 2025 8:40 pm
havent updated my injector for a while now. been working fine for a long time but with recent patch opening the game is quite buggy.

anyone else suffering from the game not opening properly and taking like 2-10 tries to get the injector to work?
Yes, i have
I just launch the injector, stay on the game window and pray for it to work :?

Diaboluc
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Re: Legends of Idleon

Post by Diaboluc »

imjeff420 wrote:
Sat Mar 15, 2025 10:01 pm
any green gems cheats?
Mate, please, at least read a little :dry:
You can't as green gems are server sided

aiasV
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Re: Legends of Idleon

Post by aiasV »

You can trick the game, if you use silver pocketwatches i think it can reset the weekly counter for free pets. its a bit of a hustle but try it.

mmMaiamm
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Re: Legends of Idleon

Post by mmMaiamm »

does anyone know why my max limit is on skill books is capped at 175? without the injector i have a max book level limit of 294 but when injector is active it gets capped what is limiting my books?

Disputate
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Re: Legends of Idleon

Post by Disputate »

aiasV wrote:
Sat Mar 15, 2025 11:01 pm
You can trick the game, if you use silver pocketwatches i think it can reset the weekly counter for free pets. its a bit of a hustle but try it.
Do you have more info on that? Sounds interesting. Might be able to find something to exploit it.

thefrozen
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Re: Legends of Idleon

Post by thefrozen »

aiasV wrote:
Sat Mar 15, 2025 11:01 pm
You can trick the game, if you use silver pocketwatches i think it can reset the weekly counter for free pets. its a bit of a hustle but try it.
Is it a trick with the watches, or was it lava resetting it multiples times during his streams?

amad2493
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Re: Legends of Idleon

Post by amad2493 »

mmMaiamm wrote:
Sat Mar 15, 2025 11:08 pm
does anyone know why my max limit is on skill books is capped at 175? without the injector i have a max book level limit of 294 but when injector is active it gets capped what is limiting my books?
Check config.custom.js

Ninja
PristineBon t => t

Sailing
ArtifactBonus t => t

So library will look normal now

magiman
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Re: Legends of Idleon

Post by magiman »

Lava has his own commands, he was resetting the free pet bonus a few times on the streams the past week. Apparently he was running a script that reset was running through accounts individually and resetting the draw for online players. Pets and Green Gems are server side only and are disconnected from things like the pocketwatches and other stuff that utilizes the shop reset timer.

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