Last Epoch

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Rhyvex
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Re: Last Epoch

Post by Rhyvex »

NidasBot wrote:
Wed Feb 28, 2024 3:55 pm
Last Epoch Table by NidasBot :: Table Version: v1.5.5 | Game Patch: v1.1.7.5

ONLY INTENDED FOR OFFLINE USE

Recent Update: 1.5.5 (07-Oct-2024)
Recent Updates
This table will be updated where possible to resolve script issues. Please check back here for future updates should anything break as a result of game updates. To help out with this process, reply to this post so I'm notified and mention any broken scripts by name and simple description of how they are broken. E.g. "No Cooldowns script is not working: Error while scanning for AOB's..."
Release Information & Features
Release Information

Code: Select all

 
 Game Title     : Last Epoch
 Game Version   : 1.1.7.5 - Windows (Steam)
 Process Name   : Last Epoch.exe
 Table Version  : 1.5.5
 CE Version     : 7.5
 Release date   : 07-Oct-2024
 Author         : NidasBot
  
 Changelog:
  07-Oct-2024: (v1.5.5) Fixed broken scripts
  20-Sep-2024: (v1.5.4) Fixed broken scripts
  10-Sep-2024: (v1.5.3) Fixed broken scripts
  02-Sep-2024: (v1.5.2) Fixed broken scripts
  17-Jul-2024: (v1.5.1) Fixed broken scripts
  14-Jul-2024: (v1.5.0) Added and updated some scripts
  10-Jul-2024: (v1.4.6) Updated for patch 1.1.0
  10-Apr-2024: (v1.4.2) Fixed broken scripts
  22-Mar-2024: (v1.4.1) Fixed broken scripts
  18-Mar-2024: (v1.4.0) Table restructure & script additions
  16-Mar-2024: (v1.3.0) Added some scripts 
  15-Mar-2024: (v1.2.9) Added and updated some scripts
  14-Mar-2024: (v1.2.7) Added some scripts
  13-Mar-2024: (v1.2.4) Added some scripts
  12-Mar-2024: (v1.2.0) Added and updated some scripts
  11-Mar-2024: (v1.1.5) New scripts added
  08-Mar-2024: (v1.1.0) Script changes
  07-Mar-2024: (v1.0.9) Added FOV modifier
  07-Mar-2024: (v1.0.8) Updated EXP Modifier & Forge Item
  05-Mar-2024: (v1.0.6) Two new scripts added
  04-Mar-2024: (v1.0.4) Activation & Drop Rate scripts
  03-Mar-2024: (v1.0.2) Updated table and added script
  02-Mar-2024: (v0.8.0) Rewrote and added several scripts
  29-Feb-2024: (v0.3.0) Initial Release
Features
[ Player & Gear ]
  • Player Data
  • Item Dupe
  • Bypass Item Level Requirement
  • Bypass Set Bonus Requirement
  • Bypass Weapon Slot Limitations
[ Combat ]
  • Zero Mana Cost
  • Damage Modifier
  • Experience Modifier
  • No Cooldowns
  • No Cooldowns (Alternative)
  • Abilities Auto Target
  • Movespeed Modifier
  • Cast Speed Modifier
  • Infinite Buff Duration
  • Extra Projectile Multiplier
[ Crafting ]
  • Forge Item
  • Bypass Forge Level Requirement
  • Infinite Shards
  • Infinite Runes & Glyphs
  • 100% Glyph of Despair
[ Loot & Items ]
  • Item Pickup & Vacuum Crafting Material Range - Now includes gold vacuum (auto-pickup)
  • Item and Gold Drop Modifier
  • Always T7 Affixes
  • Perfectly Rolled Items
  • Modify All Item Rarity
[ Factions ]
  • Faction Data
  • Favor Gain Multiplier
  • Reputation Gain Multiplier
  • Free Favor Vendor Purchasing - Now includes prophecies and rerolls
  • Complete Combat Prophecies in Any Zone
  • Prophecy Uniques Drop with Max LP
  • Double Prophecy Rewards
[ Quality of Life ]
  • Random Encounters (NEW)
  • FOV Modifier
  • Reveal Zone Map
  • Waypoints Everywhere
  • No Dungeon Keys Required
  • Unlimited Eternity Cache Usage
Useful Information
Modify All Item Rarity
This sets the rarity of all items to any you choose. This is best used with the gambler.
Note: This also affects item drops, so every item will drop to the chosen rarity

Always T7 Affixes
Every non-unique affixes will be set to T7.
Note: This also affects forging, disable if you want to use glyphs of despair to seal affixes

Perfectly Rolled Items
All item affixes and implicit rolls are perfect. This also applies to uniques, set items and possibly blessings.

Forge Item
Place an item into the forge (opened with the [F] key) and craft at no forge cost, You can also modify forging potential, legendary potential and weavers will.
Note: Unique items only roll either legendary potential or weavers will, potential problems with adding both.
Note: Setting Weavers Will to 28 will allow you to get all T7 affixes.

Monolith Quest Echo Bypass
Opening the monolith lets you jump straight to the final echo quest. Useful for farming blessings and bosses.
Note: Hasn't been tested in empowered monoliths, let me know if it breaks anything.

Enter Dungeons Without Keys
Enter any dungeon without using a key, just click enter dungeon.

FOV Modifier
Allows you to modify camera zoom via a multiplier. Larger numbers will zoom the camera out further (script default 1.5x).
Note: I haven't tried out large numbers, but simply disabling the script restores the default camera.

Max Bonus Stability
Grants max bonus stability on slaying the first few enemies.
Note: This is an alternative version based on Impala's Table

Zero Mana Cost
This includes channelling and abilities triggered by other abilities (e.g. Ballistas triggered by Explosive Trap)

Player Pointers
Provides points for attack rate, increased leech rate, gold, soul embers and passive points earned.
Note: Modify passive points earned value to be greater than the number of passive points spent. So if you have allocated 99 passive points, set passive points earned to 109 to gain 10 extra passive points.

Infinite Buff Duration
Buffs such as shrines, haste, and buffs gained from passives have an infinite duration. This is experimental and doesn't display on the UI, but visual effects are present. I'm uncertain if it covers all buffs.
Note: This will cause buffs that stack to stack infinitely, so be careful? This also seems to affect minions (e.g. Dread Shade). Feedback on its functionality would be appreciated.

Monolith Data :: previously Monolith Quest Echo Bypass
This now provides the ability to enable or disable Monolith Echo Quest Bypass. Pointers for both Corruption and Gaze of Orobyss included.
Note: You need to open a monolith and choose a difficulty to populate the data. If you make changes, re-open the monolith to update in-game visuals

Bypass Set Bonus Requirement
This allows you to gain the full set bonus with only one set piece equipped.
Note: Doesn't display via UI, but your stats are updated.

Reveal Zone Map
This removes the fog of war from the minimap in new zones you enter.

Cast Speed Modifier
Allows you to modify your cast speed using a multiplier (script default 2x).

Movespeed Modifier (Updated)
Allows you to multiply player movement speed (script default 2x). Re-equip boots if you don't notice effects immediately.

Abilities Auto Target
This makes it so non-traversal abilities try and target the nearest enemy available.
Note: If no enemies are around, abilities will not cast as they require an enemy.

Waypoints Everywhere
This allows you to teleport to all locations (except certain dungeon zones) just open your map and click on any location to travel.
Note: Teleports you to nearest checkpoint for zones without natural waypoints.

No Cooldowns (Alternative)
This is an alternative version for the mad lads wanting to speed blitz.
Note: Casting certain abilities repeatedly interrupts the animation and doesn't complete the whole ability's cast animation.

Force Echo Spawn
This forces a chosen echo type to spawn after completing an echo. (Includes Shade of Orobyss)
Note: You have to reselect an echo type after you complete an echo. I've made it this way so it doesn't affect other echo spawns.

Monolith Monster Density Modifier
For those of you seeking a challenge. You can now modify the monster density in monoliths by adjusting the provided multiplier.
Note: I haven't tested it with large values, but I'm not going to stop you crazy individuals :D

Monster Rarity Weighting
A complementary script for monster density. This lets you spawn more of the chosen rarity. So choosing the Magic option will spawn more magic monsters. (Script Default: Rare)
Note: I believe this affects all monster spawns, so, do with that what you will.

Item and Gold Drop Modifier :: Previously High Item & Gold Drop Rates
I've updated the script to allow you to choose between [Fixed High Drop Rates] and [Custom Drop Rates], where you can modify item drop chance and item drop multiplier (multiplies the number of items dropped, 2 = 2x more items). You can also modify gold drop rates via a multiplier.
Note: Item Drop Chance value of 0.5 = 50%, 1 = 100%. Fixed High Drop Rates option is just the old script version.

Item Pickup & Vacuum Crafting Material Range
This is just a merged script that includes Pick Up Range and Vaccuum crafting materials scripts. Now includes gold vacuum (auto-pickup).
Important: You will need to manually collect one crafting material to vaccuum the other crafting materials within the zone.
Note: Collecting crafting materials may cause lag if you collect a large amount scattered across the zone.

Bypass Weapon Slot Limitations
This is for those of you that miss being able to equip a 2H and off-hand. I wonder if a bow and catalyst would work?
Note: This is experimental of course, not sure what the limitations are...

Extra Projectile Multiplier
This lets you multiply the number of EXTRA projectiles. For example, if you use Fireball and have the Fire Spray passive that grants 2 extra projectiles, you can make it 4 extra projectiles with the multiplier set to 2, So you get a total of 5 fireballs.
Important: Requires extra projectiles to work!

Item Dupe
Duplicates items drop from your inventory. A key multiplier is also available to multiply the number of keys duplicated.

Unlimited Eternity Cache Usage
Tired of running Temporal Sanctum and only making one legendary at a time? This script lets you keep using the Eternity Cache as much as you'd like.

Faction Data
This script obtains faction rank, favor and reputation pointers.

Free Favor Vendor Purchasing
This allows you to purchase and gamble for free at the Favor Vendor. Buying and rerolling prophecies doesn't cost favor.
Note: Re-open the lens after rerolling to retain functionality.

Complete Combat Prophecies in Any Zone
You can now complete any kill related prophecies anywhere. Best ran in monoliths.

Prophecy Uniques Drop with Max LP
Unique items dropped from prophecies that can roll legendary potential(LP) drop with max LP.
Note: Items with weaver's will are unaffected.

Double Prophecy Drops
Doubles the prophecy rewards.

Favor Gain Multiplier
Multiply the amount of favor gained

Reputation Gain Multiplier
Multiply the amount of reputation gained

Random Encounters
  • 100% Nemesis Spawn - Always spawn a Nemesis encounter when possible
  • Nemesis: Double Uniques - Nemesis encounters always have double uniques
  • Nemesis: Egg of Forgotten - Nemesis encounters always have an Egg of Forgotten
  • 100% Rune Prison Spawn - Always spawn a Rune Prison when possible
  • 100% Lost Cache Spawn - Always spawn a Lost Cache when possible
Credits
Hook point references: Messy6666 | gideon25 | PhCCRQQsd6Bi: Tables
Compact Mode Script: [Link]
Script collaboration: imjustmaxie: Table
Outdated Tables
Last Epoch (v1.5.4).CT
Last Epoch (v1.5.3).CT
Last Epoch (v1.5.2).CT


Table Downloads


Looks like update broke the table. All of the boxes now do not activate when clicked and when right clicking each entry show the same error.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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NidasBot
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Re: Last Epoch

Post by NidasBot »

Rhyvex wrote:
Wed Jan 08, 2025 5:05 pm
Looks like update broke the table.
I plan on rebuilding the table as a whole when they release new content, so there won't be any updates for now. Just downgrade to patch 1.1.7.5 if you wish to make use of the table.

Joshuan
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Re: Last Epoch

Post by Joshuan »

Thank you NidasBot.

Randomdsdsd44
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Re: Last Epoch

Post by Randomdsdsd44 »

This table does not work anymore after last update, can we get update at least for monolith stability edit ? It was the thing i used most.

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NidasBot
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Re: Last Epoch

Post by NidasBot »

Since I've gotten multiple requests, I'll begin working on the table update. Hopefully I can get it out around 19th January 2025 if I'm not too busy.

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NidasBot
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Re: Last Epoch

Post by NidasBot »

Table updated: 2.0.0 [18-Jan-2025] Available Here

After many painstaking hours, I've managed to finish rewriting the whole table and also introducing many additions and improvements. Most of the table is experimental, as I don't have the time to fully test out everything in every scenario. Should you run into any issues, try and pinpoint the script causing the crash and let me know so I can fix it as soon as possible.

If they update the game anytime soon and break things.....good luck :D because I'm burnt out.
Recent Updates
If you like my work, please rate my post positive, much easier than typing out a comment. :D

ADDED: Bypass Item Requirement - Now ignores faction requirements.
ADDED: Prophecy Reward Multiplier - Multiplies the number of rewards from a prophecy.
ADDED: Reveal Monolith Objective - Killing a single monster in a monolith causes the objective to appear on the minimap.
ADDED: Cycle or Force Echo Spawns - Arena and Normal Echoes work like Beacons. You can now cycle through and spawn all echo types or force a certain echo type to spawn.

UPDATED: Random Encounters - Now includes 100% Loot Lizards spawn and more.
UPDATED: Item Pickup & Vacuum Crafting Material Range - Collecting crafting materials now vacuums all keys.
UPDATED: Unlimited Eternity Cache Usage - Eternity Cache no longer has a unique level limit based on the dungeon tier.

REMOVED:No Cooldowns (Alternative) - No longer necessary.
REMOVED:Force Echo Spawn - Replaced with Cycle or Force Echo Spawns
REMOVED:Bypass Item Level Requirement - Replaced with Bypass Item Requirement
REMOVED:Double Prophecy Rewards - Replaced with Prophecy Reward Multiplier

Joshuan
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Re: Last Epoch

Post by Joshuan »

Thank you very much NidasBot !

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NidasBot
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Re: Last Epoch

Post by NidasBot »

Joshuan wrote:
Sun Jan 19, 2025 10:01 am
Thank you very much NidasBot !
You're welcome! :D

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Onidurum
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Re: Last Epoch

Post by Onidurum »

NidasBot wrote:
Sat Jan 18, 2025 10:58 am
Table updated: 2.0.0 [18-Jan-2025] Available Here

After many painstaking hours, I've managed to finish rewriting the whole table and also introducing many additions and improvements. Most of the table is experimental, as I don't have the time to fully test out everything in every scenario. Should you run into any issues, try and pinpoint the script causing the crash and let me know so I can fix it as soon as possible.

If they update the game anytime soon and break things.....good luck :D because I'm burnt out.
Recent Updates
If you like my work, please rate my post positive, much easier than typing out a comment. :D

ADDED: Bypass Item Requirement - Now ignores faction requirements.
ADDED: Prophecy Reward Multiplier - Multiplies the number of rewards from a prophecy.
ADDED: Reveal Monolith Objective - Killing a single monster in a monolith causes the objective to appear on the minimap.
ADDED: Cycle or Force Echo Spawns - Arena and Normal Echoes work like Beacons. You can now cycle through and spawn all echo types or force a certain echo type to spawn.

UPDATED: Random Encounters - Now includes 100% Loot Lizards spawn and more.
UPDATED: Item Pickup & Vacuum Crafting Material Range - Collecting crafting materials now vacuums all keys.
UPDATED: Unlimited Eternity Cache Usage - Eternity Cache no longer has a unique level limit based on the dungeon tier.

REMOVED:No Cooldowns (Alternative) - No longer necessary.
REMOVED:Force Echo Spawn - Replaced with Cycle or Force Echo Spawns
REMOVED:Bypass Item Level Requirement - Replaced with Bypass Item Requirement
REMOVED:Double Prophecy Rewards - Replaced with Prophecy Reward Multiplier
Bro, you and all the table creators who preceded you that put in countless hours amassing these awesome scripts for this game are friggin heroes. 95% of the people who frequent these forums are leachers who grow fat and complacent off the painstaking work people like you put in for FREE. Thank you for taking the time out of your schedule and life to update this table and add even more options to create such a fundamentally enjoyable gameplay experience. You don't owe any of us anything, you give us something to enjoy and people in turn often give you complaints when the table is out of date as if you owe their tired, lazy, and entitled asses anything. Again, I appreciate your work man! I'd give you 40 votes if I could.

cardouble07
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Re: Last Epoch

Post by cardouble07 »

hi, is there an updated table for maximum minion/companion? Thanks

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NidasBot
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Re: Last Epoch

Post by NidasBot »

cardouble07 wrote:
Tue Jan 21, 2025 3:42 pm
hi, is there an updated table for maximum minion/companion? Thanks
I believe it was part of Messy6666 table. You can try to contact them and see if they are willing to update that script. I'm currently working on other things and won't have time to do so.

Alex6472
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Re: Last Epoch

Post by Alex6472 »

Is there a feature that allows you to unlock all passives? Like maxing out all the trees of each class? Or we can only pick one sub class to max out & max out half of the other sub classes like in vanilla? (For example; unlock all passives on sentinel, paladin, forge guard, & void knight)

walleisme
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Re: Last Epoch

Post by walleisme »

Thank a lot for this table,
I have some problems with the game usually crash, do you have any tips to avoid crashing.

Thanks again this is amazing.

herreppe
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Re: Last Epoch

Post by herreppe »

walleisme wrote:
Sat Mar 29, 2025 4:28 am
Thank a lot for this table,
I have some problems with the game usually crash, do you have any tips to avoid crashing.

Thanks again this is amazing.
I have tried something that seems to work for me.
It seems to be with forge potential and I do not select the box for it to be changed, I just click "Forge" in CE, then place the item in which will show the potential and other info, just change the value to be whatever you want without ticking the box for forge potential. Once you put the new potential value in pick up your item and put it back in the forge window in game, your item should have the new forge potential without ticking the box. The game freaks out for me when i had those boxes ticked.

skules
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Re: Last Epoch

Post by skules »

NidasBot wrote:
Sun Jan 19, 2025 10:55 am
Joshuan wrote:
Sun Jan 19, 2025 10:01 am
Thank you very much NidasBot !
You're welcome! :D
Any plans to update this for the new season on 17th?

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