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J3r3k
Expert Cheater
Posts: 77 Joined: Wed Sep 11, 2019 1:27 pm
Reputation: 9
Post
by J3r3k » Fri Feb 07, 2025 6:02 am
Thank you! Does summon work btw? Didn’t seem to when I tried
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
delpirero
Cheater
Posts: 34 Joined: Sun Apr 22, 2018 1:53 am
Reputation: 35
Post
by delpirero » Fri Feb 07, 2025 6:13 am
J3r3k wrote: ↑ Fri Feb 07, 2025 6:02 am
Thank you! Does summon work btw? Didn’t seem to when I tried
maybe not work no try it
J3r3k
Expert Cheater
Posts: 77 Joined: Wed Sep 11, 2019 1:27 pm
Reputation: 9
Post
by J3r3k » Fri Feb 07, 2025 6:29 am
delpirero wrote: ↑ Fri Feb 07, 2025 6:13 am
J3r3k wrote: ↑ Fri Feb 07, 2025 6:02 am
Thank you! Does summon work btw? Didn’t seem to when I tried
maybe not work no try it
I’ll try thanks! By the way why do you change the weapon they have equipped? They already have their weapon equipped. Why do we have to change it?
mack_b_nibble
Cheater
Posts: 35 Joined: Wed May 24, 2023 8:01 am
Reputation: 0
Post
by mack_b_nibble » Fri Feb 07, 2025 6:45 am
any chance of a 100% crit option, only thing missing it think
delpirero
Cheater
Posts: 34 Joined: Sun Apr 22, 2018 1:53 am
Reputation: 35
Post
by delpirero » Fri Feb 07, 2025 6:59 am
J3r3k wrote: ↑ Fri Feb 07, 2025 6:29 am
delpirero wrote: ↑ Fri Feb 07, 2025 6:13 am
J3r3k wrote: ↑ Fri Feb 07, 2025 6:02 am
Thank you! Does summon work btw? Didn’t seem to when I tried
maybe not work no try it
I’ll try thanks! By the way why do you change the weapon they have equipped? They already have their weapon equipped. Why do we have to change it?
Re equip weapons to make changes weapon materia,otherwise it is invalid
J3r3k
Expert Cheater
Posts: 77 Joined: Wed Sep 11, 2019 1:27 pm
Reputation: 9
Post
by J3r3k » Fri Feb 07, 2025 7:01 am
delpirero wrote: ↑ Fri Feb 07, 2025 6:59 am
J3r3k wrote: ↑ Fri Feb 07, 2025 6:29 am
delpirero wrote: ↑ Fri Feb 07, 2025 6:13 am
maybe not work no try it
I’ll try thanks! By the way why do you change the weapon they have equipped? They already have their weapon equipped. Why do we have to change it?
Re equip weapons to make changes weapon materia,otherwise it is invalid
I use « restart before battle » and it seems to load materia correctly
delpirero
Cheater
Posts: 34 Joined: Sun Apr 22, 2018 1:53 am
Reputation: 35
Post
by delpirero » Sat Feb 08, 2025 1:39 am
100% Crit
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
<CheatEntries>
<CheatEntry>
<ID>1337104148</ID>
<Description>"100% Crit"</Description>
<Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ff7rebirth_.exe
Version:
Date : 2025-02-08
Author : gudu_
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,ff7rebirth_.exe,48 8B 95 B0 00 00 00 49 8B CD E8 84) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
cmp byte ptr [rsp+61],10
jne code
jmp return
code:
mov rdx,[rbp+000000B0]
mov byte ptr [rdi+41],01
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8B 95 B0 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029A9: 77 22 - ja ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029AB: B9 01 A0 00 00 - mov ecx,0000A001
ff7rebirth_.exe+C029B0: 44 0F A3 E1 - bt ecx,r12d
ff7rebirth_.exe+C029B4: 73 17 - jae ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029B6: 48 83 7D A0 00 - cmp qword ptr [rbp-60],00
ff7rebirth_.exe+C029BB: 75 10 - jne ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029BD: 41 80 F9 02 - cmp r9b,02
ff7rebirth_.exe+C029C1: 74 0A - je ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029C3: C4 C1 2B 59 C3 - vmulsd xmm0,xmm10,xmm11
ff7rebirth_.exe+C029C8: C4 41 7B 59 C9 - vmulsd xmm9,xmm0,xmm9
// ---------- INJECTING HERE ----------
ff7rebirth_.exe+C029CD: 48 8B 95 B0 00 00 00 - mov rdx,[rbp+000000B0]
// ---------- DONE INJECTING ----------
ff7rebirth_.exe+C029D4: 49 8B CD - mov rcx,r13
ff7rebirth_.exe+C029D7: E8 84 13 00 00 - call ff7rebirth_.exe+C03D60
ff7rebirth_.exe+C029DC: 80 7F 40 00 - cmp byte ptr [rdi+40],00
ff7rebirth_.exe+C029E0: C4 C1 7A 10 8D 04 02 00 00 - vmovss xmm1,[r13+00000204]
ff7rebirth_.exe+C029E9: C5 F2 5A C9 - vcvtss2sd xmm1,xmm1,xmm1
ff7rebirth_.exe+C029ED: C4 C1 7B 59 D1 - vmulsd xmm2,xmm0,xmm9
ff7rebirth_.exe+C029F2: C5 6B 59 C1 - vmulsd xmm8,xmm2,xmm1
ff7rebirth_.exe+C029F6: 0F 84 EF 02 00 00 - je ff7rebirth_.exe+C02CEB
ff7rebirth_.exe+C029FC: 80 BF 28 01 00 00 00 - cmp byte ptr [rdi+00000128],00
ff7rebirth_.exe+C02A03: 0F 85 E2 02 00 00 - jne ff7rebirth_.exe+C02CEB
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
Last edited by
delpirero on Mon Feb 10, 2025 1:57 am, edited 2 times in total.
svperstar
Novice Cheater
Posts: 17 Joined: Mon Apr 27, 2020 4:11 pm
Reputation: 1
Post
by svperstar » Sat Feb 08, 2025 3:19 am
Ugh be careful. Not sure if I was using this script or another. I mix and match. I got on tonight to play. All of my usable items were gone besides Cushions for the benches. Everything.
Thankfully I maxed crafting so between that and the store I got most things back within 15 minutes but still. Check your stuff before you save.
svperstar
Novice Cheater
Posts: 17 Joined: Mon Apr 27, 2020 4:11 pm
Reputation: 1
Post
by svperstar » Sat Feb 08, 2025 3:55 am
delpirero wrote: ↑ Sat Feb 08, 2025 1:39 am
100% Crit
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
<CheatEntries>
<CheatEntry>
<ID>1337104140</ID>
<Description>"100% Crit"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ff7rebirth_.exe
Version:
Date : 2025-02-07
Author : gudu_
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,ff7rebirth_.exe,48 8B 95 B0 00 00 00 49 8B CD E8 84) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov rdx,[rbp+000000B0]
mov byte ptr [rdi+41],01
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8B 95 B0 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029A9: 77 22 - ja ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029AB: B9 01 A0 00 00 - mov ecx,0000A001
ff7rebirth_.exe+C029B0: 44 0F A3 E1 - bt ecx,r12d
ff7rebirth_.exe+C029B4: 73 17 - jae ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029B6: 48 83 7D A0 00 - cmp qword ptr [rbp-60],00
ff7rebirth_.exe+C029BB: 75 10 - jne ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029BD: 41 80 F9 02 - cmp r9b,02
ff7rebirth_.exe+C029C1: 74 0A - je ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029C3: C4 C1 2B 59 C3 - vmulsd xmm0,xmm10,xmm11
ff7rebirth_.exe+C029C8: C4 41 7B 59 C9 - vmulsd xmm9,xmm0,xmm9
// ---------- INJECTING HERE ----------
ff7rebirth_.exe+C029CD: 48 8B 95 B0 00 00 00 - mov rdx,[rbp+000000B0]
// ---------- DONE INJECTING ----------
ff7rebirth_.exe+C029D4: 49 8B CD - mov rcx,r13
ff7rebirth_.exe+C029D7: E8 84 13 00 00 - call ff7rebirth_.exe+C03D60
ff7rebirth_.exe+C029DC: 80 7F 40 00 - cmp byte ptr [rdi+40],00
ff7rebirth_.exe+C029E0: C4 C1 7A 10 8D 04 02 00 00 - vmovss xmm1,[r13+00000204]
ff7rebirth_.exe+C029E9: C5 F2 5A C9 - vcvtss2sd xmm1,xmm1,xmm1
ff7rebirth_.exe+C029ED: C4 C1 7B 59 D1 - vmulsd xmm2,xmm0,xmm9
ff7rebirth_.exe+C029F2: C5 6B 59 C1 - vmulsd xmm8,xmm2,xmm1
ff7rebirth_.exe+C029F6: 0F 84 EF 02 00 00 - je ff7rebirth_.exe+C02CEB
ff7rebirth_.exe+C029FC: 80 BF 28 01 00 00 00 - cmp byte ptr [rdi+00000128],00
ff7rebirth_.exe+C02A03: 0F 85 E2 02 00 00 - jne ff7rebirth_.exe+C02CEB
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
This makes NPCs hit you for 100% crit as well, not sure if you meant that or not
Rienfleche
Expert Cheater
Posts: 221 Joined: Sun May 15, 2022 6:50 am
Reputation: 78
Post
by Rienfleche » Sat Feb 08, 2025 5:36 am
delpirero wrote: ↑ Sat Feb 08, 2025 1:39 am
100% Crit
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
<CheatEntries>
<CheatEntry>
<ID>1337104140</ID>
<Description>"100% Crit"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ff7rebirth_.exe
Version:
Date : 2025-02-07
Author : gudu_
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,ff7rebirth_.exe,48 8B 95 B0 00 00 00 49 8B CD E8 84) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov rdx,[rbp+000000B0]
mov byte ptr [rdi+41],01
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8B 95 B0 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029A9: 77 22 - ja ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029AB: B9 01 A0 00 00 - mov ecx,0000A001
ff7rebirth_.exe+C029B0: 44 0F A3 E1 - bt ecx,r12d
ff7rebirth_.exe+C029B4: 73 17 - jae ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029B6: 48 83 7D A0 00 - cmp qword ptr [rbp-60],00
ff7rebirth_.exe+C029BB: 75 10 - jne ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029BD: 41 80 F9 02 - cmp r9b,02
ff7rebirth_.exe+C029C1: 74 0A - je ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029C3: C4 C1 2B 59 C3 - vmulsd xmm0,xmm10,xmm11
ff7rebirth_.exe+C029C8: C4 41 7B 59 C9 - vmulsd xmm9,xmm0,xmm9
// ---------- INJECTING HERE ----------
ff7rebirth_.exe+C029CD: 48 8B 95 B0 00 00 00 - mov rdx,[rbp+000000B0]
// ---------- DONE INJECTING ----------
ff7rebirth_.exe+C029D4: 49 8B CD - mov rcx,r13
ff7rebirth_.exe+C029D7: E8 84 13 00 00 - call ff7rebirth_.exe+C03D60
ff7rebirth_.exe+C029DC: 80 7F 40 00 - cmp byte ptr [rdi+40],00
ff7rebirth_.exe+C029E0: C4 C1 7A 10 8D 04 02 00 00 - vmovss xmm1,[r13+00000204]
ff7rebirth_.exe+C029E9: C5 F2 5A C9 - vcvtss2sd xmm1,xmm1,xmm1
ff7rebirth_.exe+C029ED: C4 C1 7B 59 D1 - vmulsd xmm2,xmm0,xmm9
ff7rebirth_.exe+C029F2: C5 6B 59 C1 - vmulsd xmm8,xmm2,xmm1
ff7rebirth_.exe+C029F6: 0F 84 EF 02 00 00 - je ff7rebirth_.exe+C02CEB
ff7rebirth_.exe+C029FC: 80 BF 28 01 00 00 00 - cmp byte ptr [rdi+00000128],00
ff7rebirth_.exe+C02A03: 0F 85 E2 02 00 00 - jne ff7rebirth_.exe+C02CEB
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
good but i can't activate it in v1.0.0 (too lazy to redownload so big file)
tampy
Expert Cheater
Posts: 58 Joined: Sat Mar 25, 2017 7:43 am
Reputation: 4
Post
by tampy » Sat Feb 08, 2025 6:25 am
Is the materials auto-collection still working? Turning it on does nothing.
Update please?
delpirero
Cheater
Posts: 34 Joined: Sun Apr 22, 2018 1:53 am
Reputation: 35
Post
by delpirero » Sat Feb 08, 2025 8:42 am
svperstar wrote: ↑ Sat Feb 08, 2025 3:55 am
delpirero wrote: ↑ Sat Feb 08, 2025 1:39 am
100% Crit
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
<CheatEntries>
<CheatEntry>
<ID>1337104140</ID>
<Description>"100% Crit"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ff7rebirth_.exe
Version:
Date : 2025-02-07
Author : gudu_
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,ff7rebirth_.exe,48 8B 95 B0 00 00 00 49 8B CD E8 84) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov rdx,[rbp+000000B0]
mov byte ptr [rdi+41],01
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8B 95 B0 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029A9: 77 22 - ja ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029AB: B9 01 A0 00 00 - mov ecx,0000A001
ff7rebirth_.exe+C029B0: 44 0F A3 E1 - bt ecx,r12d
ff7rebirth_.exe+C029B4: 73 17 - jae ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029B6: 48 83 7D A0 00 - cmp qword ptr [rbp-60],00
ff7rebirth_.exe+C029BB: 75 10 - jne ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029BD: 41 80 F9 02 - cmp r9b,02
ff7rebirth_.exe+C029C1: 74 0A - je ff7rebirth_.exe+C029CD
ff7rebirth_.exe+C029C3: C4 C1 2B 59 C3 - vmulsd xmm0,xmm10,xmm11
ff7rebirth_.exe+C029C8: C4 41 7B 59 C9 - vmulsd xmm9,xmm0,xmm9
// ---------- INJECTING HERE ----------
ff7rebirth_.exe+C029CD: 48 8B 95 B0 00 00 00 - mov rdx,[rbp+000000B0]
// ---------- DONE INJECTING ----------
ff7rebirth_.exe+C029D4: 49 8B CD - mov rcx,r13
ff7rebirth_.exe+C029D7: E8 84 13 00 00 - call ff7rebirth_.exe+C03D60
ff7rebirth_.exe+C029DC: 80 7F 40 00 - cmp byte ptr [rdi+40],00
ff7rebirth_.exe+C029E0: C4 C1 7A 10 8D 04 02 00 00 - vmovss xmm1,[r13+00000204]
ff7rebirth_.exe+C029E9: C5 F2 5A C9 - vcvtss2sd xmm1,xmm1,xmm1
ff7rebirth_.exe+C029ED: C4 C1 7B 59 D1 - vmulsd xmm2,xmm0,xmm9
ff7rebirth_.exe+C029F2: C5 6B 59 C1 - vmulsd xmm8,xmm2,xmm1
ff7rebirth_.exe+C029F6: 0F 84 EF 02 00 00 - je ff7rebirth_.exe+C02CEB
ff7rebirth_.exe+C029FC: 80 BF 28 01 00 00 00 - cmp byte ptr [rdi+00000128],00
ff7rebirth_.exe+C02A03: 0F 85 E2 02 00 00 - jne ff7rebirth_.exe+C02CEB
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
This makes NPCs hit you for 100% crit as well, not sure if you meant that or not
Yes, anyone can fix it
Kaminoyouni
What is cheating?
Posts: 1 Joined: Sun Jan 26, 2025 5:39 pm
Reputation: 0
Post
by Kaminoyouni » Sat Feb 08, 2025 9:31 am
I hadn't read though the whole thread, but anything that can be done for Odin, like disabling his AI from using Zanzetsuken/Ghorn's Warning, cause infinite HP doesn't stop Zanzetsuken from OHKOing you, your HP remains full but your character still goes down as unconscious because it's hardcoded to make your HP zero.
Cielos
RCE Fanatics
Posts: 859 Joined: Fri Mar 03, 2017 4:35 am
Reputation: 2003
Post
by Cielos » Sun Feb 09, 2025 6:23 am
delpirero wrote: ↑ Sat Feb 08, 2025 8:42 am
svperstar wrote: ↑ Sat Feb 08, 2025 3:55 am
delpirero wrote: ↑ Sat Feb 08, 2025 1:39 am
100% Crit
[...]
This makes NPCs hit you for 100% crit as well, not sure if you meant that or not
Yes, anyone can fix it
yub, you can "fix" it too:
0x10 = enamines' attack. i.e., skip the assembly "
mov byte ptr [rdi+41],1
" if it's 0x10:
tampy
Expert Cheater
Posts: 58 Joined: Sat Mar 25, 2017 7:43 am
Reputation: 4
Post
by tampy » Sun Feb 09, 2025 10:28 am
How does enable hard mode work? I see the difficulty options and there's no hard showing up.
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