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Tuuuup!
Table Makers
Posts: 352 Joined: Sat Sep 26, 2020 9:54 am
Reputation: 2268
Post
by Tuuuup! » Sat Jul 20, 2024 5:01 pm
Here is my table for this game. Maybe it works for Gamepass...
v2: Added 2 stagger/priming scripts
v3: Added inf HP + OHK and Jump height
If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.
Have fun.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Saltpeter-Win64-Shipping-v3.CT
(179.19 KiB) Downloaded 829 times
Last edited by
Tuuuup! on Sun Jul 21, 2024 4:08 pm, edited 2 times in total.
Rhark
Expert Cheater
Posts: 3887 Joined: Tue Apr 16, 2019 1:27 am
Reputation: 1538
Post
by Rhark » Sat Jul 20, 2024 5:50 pm
Ignore Powder Charge
Code: Select all
[ENABLE]
aobscanmodule(powderCharge_AOB,$process,443Bxx410Fxxxx2BxxC1xxxx4080) // should be unique
registersymbol(powderCharge_AOB)
alloc(re_powderCharge,3)
registersymbol(re_powderCharge)
re_powderCharge:
readmem(powderCharge_AOB,3)
powderCharge_AOB:
nop 3
[DISABLE]
powderCharge_AOB:
readmem(re_powderCharge,3) // db 44 3B C8
unregistersymbol(powderCharge_AOB)
unregistersymbol(re_powderCharge)
dealloc(re_powderCharge)
This does not require any charges to fire the gun. Feel free to add it to your table.
Tuuuup!
Table Makers
Posts: 352 Joined: Sat Sep 26, 2020 9:54 am
Reputation: 2268
Post
by Tuuuup! » Sun Jul 21, 2024 7:33 am
Rhark wrote: ↑ Sat Jul 20, 2024 5:50 pm
....
Thanks, my script does the same. I just forgot to change the description
darkmode23
Noobzor
Posts: 8 Joined: Thu Jul 15, 2021 5:10 pm
Reputation: 4
Post
by darkmode23 » Sun Jul 21, 2024 12:38 pm
please, add infinite jump or super jump.
Tuuuup!
Table Makers
Posts: 352 Joined: Sat Sep 26, 2020 9:54 am
Reputation: 2268
Post
by Tuuuup! » Sun Jul 21, 2024 4:10 pm
darkmode23 wrote: ↑ Sun Jul 21, 2024 12:38 pm
please, add infinite jump or super jump.
Check v3 update
acecel
Expert Cheater
Posts: 1031 Joined: Sun Apr 09, 2017 1:32 am
Reputation: 172
Post
by acecel » Mon Jul 22, 2024 2:18 am
@Tuuuup! : Thanks a lot for the table
@Rhark : Thanks for the script too
cob
Novice Cheater
Posts: 15 Joined: Sat Feb 29, 2020 1:36 am
Reputation: 6
Post
by cob » Thu Jun 19, 2025 9:58 pm
Inspired by your marvelous table, and the freedom of the jump multiplier, I dabbled a little.
-- Infinite jumps: gives precision without overshooting targets.
4 Bytes Exact.
Rising in second jump: Value 2.
Rising in first jump: Value 1.
Stand on ground at various heights: Value 0.
Steam: correct hex address should end with an 8.
Freeze standing on ground with value 0.
Now you can jump infinite times.
-- Materials: 4 Bytes.
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