Update 08/07/2023
Added unlock islands
Added minigame poing
Fixed an autoloot edge case that would crash when you had no free inventory slots
viewtopic.php?p=268697#p268697
Legends of Idleon
Re: Legends of Idleon
Is it right?valleymon wrote: ↑Tue Aug 15, 2023 7:35 amUpdate 08/07/2023
Added unlock islands
Added minigame poing
Fixed an autoloot edge case that would crash when you had no free inventory slots
viewtopic.php?p=268697#p268697
Re: Legends of Idleon
Good catch, it's there now, The github workflow that builds the new version and uploads it to that server when I push new code didn't run properlyTindal wrote: ↑Tue Aug 15, 2023 8:02 amIs it right?valleymon wrote: ↑Tue Aug 15, 2023 7:35 amUpdate 08/07/2023
Added unlock islands
Added minigame poing
Fixed an autoloot edge case that would crash when you had no free inventory slots
viewtopic.php?p=268697#p268697
Re: Legends of Idleon
Thanks again for your work valley, you're a god amongst men.
Candy is mighty safe, afk gains not much so, be a little careful with that.
-
- Noobzor
- Posts: 8
- Joined: Sun Jul 09, 2023 6:44 pm
- Reputation: 0
Re: Legends of Idleon
Does anyone know how to revert the levels of boats?
Re: Legends of Idleon
I need help, every time i run the injector, the game always crashed, I turned on the console log to see what happened. It showed me this. At the end, after the last "waiting", it said "undefined" in grey, after that, the console crashed. Any suggestions?
sometimes it just stopped at 0, then crash
Code: Select all
------------------------------------------------------------------------------------------
Updated version of InjectCheats by valleymon: originally by iBelg, continued by Creater0822
InjectCheatF5 v1.2
------------------------------------------------------------------------------------------
Options:
Regex: \w+\.ApplicationMain\s*?=
Show idleon window console logs: true
Chrome location: C:\Program Files\Google\Chrome\Application\chrome.exe
Injecting cheats...
Loaded cheats...
0
Updated game code...
Sent to game...
Cheat injected!
Inititalizing cheats ingame...
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Re-signing In
Waiting
Top bar change
1
GUILD_START
Waiting
auth/invalid-credential Unable to verify the ID Token signature.
Waiting
Waiting
GUILD_EVENT GUILD_EVENT_NOT_IN_GUILD
GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
SNAP:
Waiting
Code: Select all
------------------------------------------------------------------------------------------
Updated version of InjectCheats by valleymon: originally by iBelg, continued by Creater0822
InjectCheatF5 v1.2
------------------------------------------------------------------------------------------
Options:
Regex: \w+\.ApplicationMain\s*?=
Show idleon window console logs: true
Chrome location: C:\Program Files\Google\Chrome\Application\chrome.exe
Injecting cheats...
Loaded cheats...
0
Re: Legends of Idleon
I had the same issue. What worked for me was to re-run node.js in administrator mode to repair any files.
Then run the injector in administrator mode.
I hope that helps
Then run the injector in administrator mode.
I hope that helps
Re: Legends of Idleon
I'm not quiet understand about the "repair any file" thing, but I've run node.js and the injector with administrator access, the game still crashes. Thanks anyway.
-
- What is cheating?
- Posts: 1
- Joined: Sat Aug 12, 2023 1:59 am
- Reputation: 0
Re: Legends of Idleon
Hi! Just want to clarify something, will I get ban if I like, buy a bunch of card packs from the gem shop using Wide MTX? Does anyone have a link to the page or post that indicates the things that can get you shadowban? I have seen it previously but forgot to bookmark it thank you in advance
Last edited by lester0508 on Fri Aug 18, 2023 1:08 pm, edited 1 time in total.
-
- Noobzor
- Posts: 8
- Joined: Sun Jul 09, 2023 6:44 pm
- Reputation: 0
Re: Legends of Idleon
I have over-leveled my ships. Does anyone know a line to modify ship levels with the tool?
-
- Noobzor
- Posts: 5
- Joined: Tue Aug 08, 2023 5:57 pm
- Reputation: 0
Re: Legends of Idleon
I tried searching, but does anybody have the values of cooking dishes? like the meals you make in the kitchen like turkey, egg, salad etc.
Re: Legends of Idleon
gga Mealsterryducheat wrote: ↑Fri Aug 18, 2023 4:31 pmI tried searching, but does anybody have the values of cooking dishes? like the meals you make in the kitchen like turkey, egg, salad etc.
gga BoatsRootGinseng wrote: ↑Fri Aug 18, 2023 1:07 pmI have over-leveled my ships. Does anyone know a line to modify ship levels with the tool?
to find what you wanna change
-
- Noobzor
- Posts: 7
- Joined: Mon Aug 07, 2023 7:21 pm
- Reputation: 0
Re: Legends of Idleon
do we have any code or injector for the achievements?
Re: Legends of Idleon
One of my characters suddenly reset to level 1 while swapping servers due to lag. The injector was running. Is there anything I can do?
-
- Noobzor
- Posts: 8
- Joined: Sat Jul 01, 2023 8:06 am
- Reputation: 0
Re: Legends of Idleon
If anyone is interested on the list of "legal" achievements:dededefrfrf wrote: ↑Sun Jun 25, 2023 3:34 pmif anyone want i have create a big command to get all achievement in one copy paste
to do that u need to use chromedebug go to console and paste
bEngine.gameAttributes.h.AchieveReg[1]=-1,
bEngine.gameAttributes.h.AchieveReg[2]=-1,
bEngine.gameAttributes.h.AchieveReg[3]=-1,
bEngine.gameAttributes.h.AchieveReg[4]=-1,
bEngine.gameAttributes.h.AchieveReg[5]=-1,
bEngine.gameAttributes.h.AchieveReg[6]=-1,
bEngine.gameAttributes.h.AchieveReg[7]=-1,
bEngine.gameAttributes.h.AchieveReg[8]=-1,
bEngine.gameAttributes.h.AchieveReg[9]=-1,
bEngine.gameAttributes.h.AchieveReg[10]=-1,
bEngine.gameAttributes.h.AchieveReg[11]=-1,
bEngine.gameAttributes.h.AchieveReg[12]=-1,
bEngine.gameAttributes.h.AchieveReg[13]=-1,
bEngine.gameAttributes.h.AchieveReg[14]=-1,
bEngine.gameAttributes.h.AchieveReg[15]=-1,
bEngine.gameAttributes.h.AchieveReg[16]=-1,
bEngine.gameAttributes.h.AchieveReg[17]=-1,
bEngine.gameAttributes.h.AchieveReg[18]=-1,
bEngine.gameAttributes.h.AchieveReg[19]=-1,
bEngine.gameAttributes.h.AchieveReg[20]=-1,
bEngine.gameAttributes.h.AchieveReg[21]=-1,
bEngine.gameAttributes.h.AchieveReg[22]=-1,
bEngine.gameAttributes.h.AchieveReg[23]=-1,
bEngine.gameAttributes.h.AchieveReg[24]=-1,
bEngine.gameAttributes.h.AchieveReg[25]=-1,
bEngine.gameAttributes.h.AchieveReg[26]=-1,
bEngine.gameAttributes.h.AchieveReg[27]=-1,
bEngine.gameAttributes.h.AchieveReg[28]=-1,
bEngine.gameAttributes.h.AchieveReg[29]=-1,
bEngine.gameAttributes.h.AchieveReg[30]=-1,
bEngine.gameAttributes.h.AchieveReg[31]=-1,
bEngine.gameAttributes.h.AchieveReg[32]=-1,
bEngine.gameAttributes.h.AchieveReg[33]=-1,
bEngine.gameAttributes.h.AchieveReg[34]=-1,
bEngine.gameAttributes.h.AchieveReg[35]=-1,
bEngine.gameAttributes.h.AchieveReg[36]=-1,
bEngine.gameAttributes.h.AchieveReg[37]=-1,
bEngine.gameAttributes.h.AchieveReg[38]=-1,
bEngine.gameAttributes.h.AchieveReg[39]=-1,
bEngine.gameAttributes.h.AchieveReg[40]=-1,
bEngine.gameAttributes.h.AchieveReg[41]=-1,
bEngine.gameAttributes.h.AchieveReg[42]=-1,
bEngine.gameAttributes.h.AchieveReg[43]=-1,
bEngine.gameAttributes.h.AchieveReg[44]=-1,
bEngine.gameAttributes.h.AchieveReg[45]=-1,
bEngine.gameAttributes.h.AchieveReg[46]=-1,
bEngine.gameAttributes.h.AchieveReg[47]=-1,
bEngine.gameAttributes.h.AchieveReg[48]=-1,
bEngine.gameAttributes.h.AchieveReg[49]=-1,
bEngine.gameAttributes.h.AchieveReg[50]=-1,
bEngine.gameAttributes.h.AchieveReg[51]=-1,
bEngine.gameAttributes.h.AchieveReg[52]=-1,
bEngine.gameAttributes.h.AchieveReg[53]=-1,
bEngine.gameAttributes.h.AchieveReg[54]=-1,
bEngine.gameAttributes.h.AchieveReg[55]=-1,
bEngine.gameAttributes.h.AchieveReg[56]=-1,
bEngine.gameAttributes.h.AchieveReg[57]=-1,
bEngine.gameAttributes.h.AchieveReg[58]=-1,
bEngine.gameAttributes.h.AchieveReg[59]=-1,
bEngine.gameAttributes.h.AchieveReg[60]=-1,
bEngine.gameAttributes.h.AchieveReg[61]=-1,
bEngine.gameAttributes.h.AchieveReg[62]=-1,
bEngine.gameAttributes.h.AchieveReg[63]=0,
bEngine.gameAttributes.h.AchieveReg[64]=0,
bEngine.gameAttributes.h.AchieveReg[65]=0,
bEngine.gameAttributes.h.AchieveReg[66]=0,
bEngine.gameAttributes.h.AchieveReg[67]=0,
bEngine.gameAttributes.h.AchieveReg[68]=0,
bEngine.gameAttributes.h.AchieveReg[69]=0,
bEngine.gameAttributes.h.AchieveReg[70]=-1,
bEngine.gameAttributes.h.AchieveReg[71]=-1,
bEngine.gameAttributes.h.AchieveReg[72]=-1,
bEngine.gameAttributes.h.AchieveReg[73]=-1,
bEngine.gameAttributes.h.AchieveReg[74]=-1,
bEngine.gameAttributes.h.AchieveReg[75]=-1,
bEngine.gameAttributes.h.AchieveReg[76]=-1,
bEngine.gameAttributes.h.AchieveReg[77]=-1,
bEngine.gameAttributes.h.AchieveReg[78]=-1,
bEngine.gameAttributes.h.AchieveReg[79]=-1,
bEngine.gameAttributes.h.AchieveReg[80]=-1,
bEngine.gameAttributes.h.AchieveReg[81]=-1,
bEngine.gameAttributes.h.AchieveReg[82]=-1,
bEngine.gameAttributes.h.AchieveReg[83]=-1,
bEngine.gameAttributes.h.AchieveReg[84]=-1,
bEngine.gameAttributes.h.AchieveReg[85]=-1,
bEngine.gameAttributes.h.AchieveReg[86]=-1,
bEngine.gameAttributes.h.AchieveReg[87]=-1,
bEngine.gameAttributes.h.AchieveReg[88]=-1,
bEngine.gameAttributes.h.AchieveReg[89]=-1,
bEngine.gameAttributes.h.AchieveReg[90]=-1,
bEngine.gameAttributes.h.AchieveReg[91]=-1,
bEngine.gameAttributes.h.AchieveReg[92]=-1,
bEngine.gameAttributes.h.AchieveReg[93]=-1,
bEngine.gameAttributes.h.AchieveReg[94]=-1,
bEngine.gameAttributes.h.AchieveReg[95]=-1,
bEngine.gameAttributes.h.AchieveReg[96]=-1,
bEngine.gameAttributes.h.AchieveReg[97]=-1,
bEngine.gameAttributes.h.AchieveReg[98]=-1,
bEngine.gameAttributes.h.AchieveReg[99]=-1,
bEngine.gameAttributes.h.AchieveReg[100]=-1,
bEngine.gameAttributes.h.AchieveReg[101]=-1,
bEngine.gameAttributes.h.AchieveReg[102]=-1,
bEngine.gameAttributes.h.AchieveReg[103]=-1,
bEngine.gameAttributes.h.AchieveReg[104]=-1,
bEngine.gameAttributes.h.AchieveReg[105]=-1,
bEngine.gameAttributes.h.AchieveReg[106]=-1,
bEngine.gameAttributes.h.AchieveReg[107]=-1,
bEngine.gameAttributes.h.AchieveReg[108]=-1,
bEngine.gameAttributes.h.AchieveReg[109]=-1,
bEngine.gameAttributes.h.AchieveReg[110]=-1,
bEngine.gameAttributes.h.AchieveReg[111]=-1,
bEngine.gameAttributes.h.AchieveReg[112]=-1,
bEngine.gameAttributes.h.AchieveReg[113]=-1,
bEngine.gameAttributes.h.AchieveReg[114]=-1,
bEngine.gameAttributes.h.AchieveReg[115]=-1,
bEngine.gameAttributes.h.AchieveReg[116]=-1,
bEngine.gameAttributes.h.AchieveReg[117]=-1,
bEngine.gameAttributes.h.AchieveReg[118]=-1,
bEngine.gameAttributes.h.AchieveReg[119]=-1,
bEngine.gameAttributes.h.AchieveReg[120]=-1,
bEngine.gameAttributes.h.AchieveReg[121]=-1,
bEngine.gameAttributes.h.AchieveReg[122]=-1,
bEngine.gameAttributes.h.AchieveReg[123]=-1,
bEngine.gameAttributes.h.AchieveReg[124]=-1,
bEngine.gameAttributes.h.AchieveReg[125]=-1,
bEngine.gameAttributes.h.AchieveReg[126]=0,
bEngine.gameAttributes.h.AchieveReg[127]=0,
bEngine.gameAttributes.h.AchieveReg[128]=0,
bEngine.gameAttributes.h.AchieveReg[129]=0,
bEngine.gameAttributes.h.AchieveReg[130]=0,
bEngine.gameAttributes.h.AchieveReg[131]=0,
bEngine.gameAttributes.h.AchieveReg[132]=0,
bEngine.gameAttributes.h.AchieveReg[133]=0,
bEngine.gameAttributes.h.AchieveReg[134]=0,
bEngine.gameAttributes.h.AchieveReg[135]=0,
bEngine.gameAttributes.h.AchieveReg[136]=0,
bEngine.gameAttributes.h.AchieveReg[137]=0,
bEngine.gameAttributes.h.AchieveReg[138]=0,
bEngine.gameAttributes.h.AchieveReg[139]=0,
bEngine.gameAttributes.h.AchieveReg[140]=-1,
bEngine.gameAttributes.h.AchieveReg[141]=-1,
bEngine.gameAttributes.h.AchieveReg[142]=-1,
bEngine.gameAttributes.h.AchieveReg[143]=-1,
bEngine.gameAttributes.h.AchieveReg[144]=-1,
bEngine.gameAttributes.h.AchieveReg[145]=-1,
bEngine.gameAttributes.h.AchieveReg[146]=-1,
bEngine.gameAttributes.h.AchieveReg[147]=-1,
bEngine.gameAttributes.h.AchieveReg[148]=-1,
bEngine.gameAttributes.h.AchieveReg[149]=-1,
bEngine.gameAttributes.h.AchieveReg[150]=-1,
bEngine.gameAttributes.h.AchieveReg[151]=-1,
bEngine.gameAttributes.h.AchieveReg[152]=-1,
bEngine.gameAttributes.h.AchieveReg[153]=-1,
bEngine.gameAttributes.h.AchieveReg[154]=-1,
bEngine.gameAttributes.h.AchieveReg[155]=-1,
bEngine.gameAttributes.h.AchieveReg[156]=-1,
bEngine.gameAttributes.h.AchieveReg[157]=-1,
bEngine.gameAttributes.h.AchieveReg[158]=-1,
bEngine.gameAttributes.h.AchieveReg[159]=-1,
bEngine.gameAttributes.h.AchieveReg[160]=-1,
bEngine.gameAttributes.h.AchieveReg[161]=-1,
bEngine.gameAttributes.h.AchieveReg[162]=-1,
bEngine.gameAttributes.h.AchieveReg[163]=-1,
bEngine.gameAttributes.h.AchieveReg[164]=-1,
bEngine.gameAttributes.h.AchieveReg[165]=-1,
bEngine.gameAttributes.h.AchieveReg[166]=-1,
bEngine.gameAttributes.h.AchieveReg[167]=-1,
bEngine.gameAttributes.h.AchieveReg[168]=-1,
bEngine.gameAttributes.h.AchieveReg[169]=-1,
bEngine.gameAttributes.h.AchieveReg[170]=-1,
bEngine.gameAttributes.h.AchieveReg[171]=-1,
bEngine.gameAttributes.h.AchieveReg[172]=-1,
bEngine.gameAttributes.h.AchieveReg[173]=-1,
bEngine.gameAttributes.h.AchieveReg[174]=-1,
bEngine.gameAttributes.h.AchieveReg[175]=-1,
bEngine.gameAttributes.h.AchieveReg[176]=-1,
bEngine.gameAttributes.h.AchieveReg[177]=-1,
bEngine.gameAttributes.h.AchieveReg[178]=-1,
bEngine.gameAttributes.h.AchieveReg[179]=-1,
bEngine.gameAttributes.h.AchieveReg[180]=-1,
bEngine.gameAttributes.h.AchieveReg[181]=-1,
bEngine.gameAttributes.h.AchieveReg[182]=-1,
bEngine.gameAttributes.h.AchieveReg[183]=-1,
bEngine.gameAttributes.h.AchieveReg[184]=-1,
bEngine.gameAttributes.h.AchieveReg[185]=-1,
bEngine.gameAttributes.h.AchieveReg[186]=-1,
bEngine.gameAttributes.h.AchieveReg[187]=-1,
bEngine.gameAttributes.h.AchieveReg[188]=-1,
bEngine.gameAttributes.h.AchieveReg[189]=0,
bEngine.gameAttributes.h.AchieveReg[190]=0,
bEngine.gameAttributes.h.AchieveReg[191]=0,
bEngine.gameAttributes.h.AchieveReg[192]=0,
bEngine.gameAttributes.h.AchieveReg[193]=0,
bEngine.gameAttributes.h.AchieveReg[194]=0,
bEngine.gameAttributes.h.AchieveReg[195]=0,
bEngine.gameAttributes.h.AchieveReg[196]=0,
bEngine.gameAttributes.h.AchieveReg[197]=0,
bEngine.gameAttributes.h.AchieveReg[198]=0,
bEngine.gameAttributes.h.AchieveReg[199]=0,
bEngine.gameAttributes.h.AchieveReg[200]=0,
bEngine.gameAttributes.h.AchieveReg[201]=0,
bEngine.gameAttributes.h.AchieveReg[202]=0,
bEngine.gameAttributes.h.AchieveReg[203]=0,
bEngine.gameAttributes.h.AchieveReg[204]=0,
bEngine.gameAttributes.h.AchieveReg[205]=0,
bEngine.gameAttributes.h.AchieveReg[206]=0,
bEngine.gameAttributes.h.AchieveReg[207]=0,
bEngine.gameAttributes.h.AchieveReg[208]=0,
bEngine.gameAttributes.h.AchieveReg[209]=0,
bEngine.gameAttributes.h.AchieveReg[210]=-1,
bEngine.gameAttributes.h.AchieveReg[211]=-1,
bEngine.gameAttributes.h.AchieveReg[212]=-1,
bEngine.gameAttributes.h.AchieveReg[213]=-1,
bEngine.gameAttributes.h.AchieveReg[214]=-1,
bEngine.gameAttributes.h.AchieveReg[215]=-1,
bEngine.gameAttributes.h.AchieveReg[216]=-1,
bEngine.gameAttributes.h.AchieveReg[217]=-1,
bEngine.gameAttributes.h.AchieveReg[218]=-1,
bEngine.gameAttributes.h.AchieveReg[219]=0,
bEngine.gameAttributes.h.AchieveReg[220]=-1,
bEngine.gameAttributes.h.AchieveReg[221]=-1,
bEngine.gameAttributes.h.AchieveReg[222]=-1,
bEngine.gameAttributes.h.AchieveReg[223]=-1,
bEngine.gameAttributes.h.AchieveReg[224]=-1,
bEngine.gameAttributes.h.AchieveReg[225]=-1,
bEngine.gameAttributes.h.AchieveReg[226]=-1,
bEngine.gameAttributes.h.AchieveReg[227]=-1,
bEngine.gameAttributes.h.AchieveReg[228]=-1,
bEngine.gameAttributes.h.AchieveReg[229]=-1,
bEngine.gameAttributes.h.AchieveReg[230]=-1,
bEngine.gameAttributes.h.AchieveReg[231]=-1,
bEngine.gameAttributes.h.AchieveReg[232]=-1,
bEngine.gameAttributes.h.AchieveReg[233]=-1,
bEngine.gameAttributes.h.AchieveReg[234]=-1,
bEngine.gameAttributes.h.AchieveReg[235]=-1,
bEngine.gameAttributes.h.AchieveReg[236]=-1,
bEngine.gameAttributes.h.AchieveReg[237]=-1,
bEngine.gameAttributes.h.AchieveReg[238]=-1,
bEngine.gameAttributes.h.AchieveReg[239]=-1,
bEngine.gameAttributes.h.AchieveReg[240]=0,
bEngine.gameAttributes.h.AchieveReg[241]=-1,
bEngine.gameAttributes.h.AchieveReg[242]=-1,
bEngine.gameAttributes.h.AchieveReg[243]=0,
bEngine.gameAttributes.h.AchieveReg[244]=0,
bEngine.gameAttributes.h.AchieveReg[245]=0,
bEngine.gameAttributes.h.AchieveReg[246]=0,
bEngine.gameAttributes.h.AchieveReg[247]=0,
bEngine.gameAttributes.h.AchieveReg[248]=0,
bEngine.gameAttributes.h.AchieveReg[249]=0,
bEngine.gameAttributes.h.AchieveReg[250]=0,
bEngine.gameAttributes.h.AchieveReg[251]=0,
bEngine.gameAttributes.h.AchieveReg[252]=0,
bEngine.gameAttributes.h.AchieveReg[253]=0,
bEngine.gameAttributes.h.AchieveReg[254]=0,
bEngine.gameAttributes.h.AchieveReg[255]=0,
bEngine.gameAttributes.h.AchieveReg[256]=0,
bEngine.gameAttributes.h.AchieveReg[257]=0,
bEngine.gameAttributes.h.AchieveReg[258]=0,
bEngine.gameAttributes.h.AchieveReg[259]=0,
bEngine.gameAttributes.h.AchieveReg[260]=0,
bEngine.gameAttributes.h.AchieveReg[261]=0,
bEngine.gameAttributes.h.AchieveReg[262]=0,
bEngine.gameAttributes.h.AchieveReg[263]=0,
bEngine.gameAttributes.h.AchieveReg[264]=0,
bEngine.gameAttributes.h.AchieveReg[265]=0,
bEngine.gameAttributes.h.AchieveReg[266]=0,
bEngine.gameAttributes.h.AchieveReg[267]=0,
bEngine.gameAttributes.h.AchieveReg[268]=0,
bEngine.gameAttributes.h.AchieveReg[269]=0,
bEngine.gameAttributes.h.AchieveReg[270]=0,
bEngine.gameAttributes.h.AchieveReg[271]=0,
bEngine.gameAttributes.h.AchieveReg[272]=0,
bEngine.gameAttributes.h.AchieveReg[273]=0,
bEngine.gameAttributes.h.AchieveReg[274]=0,
bEngine.gameAttributes.h.AchieveReg[275]=0,
bEngine.gameAttributes.h.AchieveReg[276]=0,
bEngine.gameAttributes.h.AchieveReg[277]=0,
bEngine.gameAttributes.h.AchieveReg[278]=0,
bEngine.gameAttributes.h.AchieveReg[279]=0,
bEngine.gameAttributes.h.AchieveReg[280]=-1,
bEngine.gameAttributes.h.AchieveReg[281]=-1,
bEngine.gameAttributes.h.AchieveReg[282]=-1,
bEngine.gameAttributes.h.AchieveReg[283]=-1,
bEngine.gameAttributes.h.AchieveReg[284]=-1,
bEngine.gameAttributes.h.AchieveReg[285]=-1,
bEngine.gameAttributes.h.AchieveReg[286]=-1,
bEngine.gameAttributes.h.AchieveReg[287]=-1,
bEngine.gameAttributes.h.AchieveReg[288]=-1,
bEngine.gameAttributes.h.AchieveReg[289]=-1,
bEngine.gameAttributes.h.AchieveReg[290]=-1,
bEngine.gameAttributes.h.AchieveReg[291]=-1,
bEngine.gameAttributes.h.AchieveReg[292]=-1,
bEngine.gameAttributes.h.AchieveReg[293]=-1,
bEngine.gameAttributes.h.AchieveReg[294]=-1,
bEngine.gameAttributes.h.AchieveReg[295]=-1,
bEngine.gameAttributes.h.AchieveReg[296]=-1,
bEngine.gameAttributes.h.AchieveReg[297]=-1,
bEngine.gameAttributes.h.AchieveReg[298]=-1,
bEngine.gameAttributes.h.AchieveReg[299]=-1,
bEngine.gameAttributes.h.AchieveReg[300]=-1,
bEngine.gameAttributes.h.AchieveReg[301]=-1,
bEngine.gameAttributes.h.AchieveReg[302]=-1,
bEngine.gameAttributes.h.AchieveReg[303]=-1,
bEngine.gameAttributes.h.AchieveReg[304]=-1,
bEngine.gameAttributes.h.AchieveReg[305]=-1,
bEngine.gameAttributes.h.AchieveReg[306]=-1,
bEngine.gameAttributes.h.AchieveReg[307]=-1,
bEngine.gameAttributes.h.AchieveReg[308]=-1,
bEngine.gameAttributes.h.AchieveReg[309]=-1,
bEngine.gameAttributes.h.AchieveReg[310]=-1,
bEngine.gameAttributes.h.AchieveReg[311]=0,
bEngine.gameAttributes.h.AchieveReg[312]=0,
bEngine.gameAttributes.h.AchieveReg[313]=0,
bEngine.gameAttributes.h.AchieveReg[314]=0,
bEngine.gameAttributes.h.AchieveReg[315]=0,
bEngine.gameAttributes.h.AchieveReg[316]=0,
bEngine.gameAttributes.h.AchieveReg[317]=0,
bEngine.gameAttributes.h.AchieveReg[318]=0,
bEngine.gameAttributes.h.AchieveReg[319]=0,
bEngine.gameAttributes.h.AchieveReg[320]=0,
bEngine.gameAttributes.h.AchieveReg[321]=0,
bEngine.gameAttributes.h.AchieveReg[322]=0,
bEngine.gameAttributes.h.AchieveReg[323]=0,
bEngine.gameAttributes.h.AchieveReg[324]=0,
bEngine.gameAttributes.h.AchieveReg[325]=0,
bEngine.gameAttributes.h.AchieveReg[326]=0,
bEngine.gameAttributes.h.AchieveReg[327]=0,
bEngine.gameAttributes.h.AchieveReg[328]=0,
bEngine.gameAttributes.h.AchieveReg[329]=0,
bEngine.gameAttributes.h.AchieveReg[330]=0,
bEngine.gameAttributes.h.AchieveReg[331]=0,
bEngine.gameAttributes.h.AchieveReg[332]=0,
bEngine.gameAttributes.h.AchieveReg[333]=0,
bEngine.gameAttributes.h.AchieveReg[334]=0,
bEngine.gameAttributes.h.AchieveReg[335]=0,
bEngine.gameAttributes.h.AchieveReg[336]=0,
bEngine.gameAttributes.h.AchieveReg[337]=0,
bEngine.gameAttributes.h.AchieveReg[338]=0,
bEngine.gameAttributes.h.AchieveReg[339]=0,
bEngine.gameAttributes.h.AchieveReg[340]=0,
bEngine.gameAttributes.h.AchieveReg[341]=0,
bEngine.gameAttributes.h.AchieveReg[342]=0,
bEngine.gameAttributes.h.AchieveReg[343]=0,
bEngine.gameAttributes.h.AchieveReg[344]=0,
bEngine.gameAttributes.h.AchieveReg[345]=0,
bEngine.gameAttributes.h.AchieveReg[346]=0,
bEngine.gameAttributes.h.AchieveReg[347]=0,
bEngine.gameAttributes.h.AchieveReg[348]=0,
bEngine.gameAttributes.h.AchieveReg[349]=0
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