I was trying to give myself a little bit of extra money using the SQL statement, and I got the "'aob_in_UObject_CallFunctionByNameWithArguments' not found." error message (steam, deluxe edition).
I had a little amateur look, and I wonder if the place to hit is this:
I was trying to give myself a little bit of extra money using the SQL statement, and I got the "'aob_in_UObject_CallFunctionByNameWithArguments' not found." error message (steam, deluxe edition).
I had a little amateur look, and I wonder if the place to hit is this:
Getting the 'aob_in_UObject_CallFunctionByNameWithArguments' not found error when clicking enable. Using steam, CE 7.4, have ticked the MEM_MAPPED option as well as every other solution I could find on this thread with no luck. Any help would be appreciated.
Not sure if CE or Hex editors will be able to help me out, but Currently working on a mod to change the music in the Room of Requirement. Would anyone here be able to tell me if there's a straightforward way of identifying the location of that particular audio file? Currently drowning in thousands of ambiguously named .bnk and wem files that may or may not just be sfx and dialogue snips.
And if this isn't really the right community for that kind of mod help then my B and no worries.
Getting the 'aob_in_UObject_CallFunctionByNameWithArguments' not found error when clicking enable. Using steam, CE 7.4, have ticked the MEM_MAPPED option as well as every other solution I could find on this thread with no luck. Any help would be appreciated.
Getting the exact same thing. Have read all the posts including the original and have done the above. Also using 7.4 with Steam.
I was also getting that error 'aob_in_UObject_CallFunctionByNameWithArguments', but i copied that dxgi.dll in the folder and it solved it.
Have you tried that?
Yeah, I looked at his screen. He didn't have the DLL, for one. Two, the table should've activated even without the DLL, so I fucked up somewhere. Three, WITHOUT THE DLL YOU CANNOT RUN CONSOLE COMMANDS. I was sure some of you will get just the table and stop reading the rest T_T...
I was also getting that error 'aob_in_UObject_CallFunctionByNameWithArguments', but i copied that dxgi.dll in the folder and it solved it.
Have you tried that?
Yeah, I looked at his screen. He didn't have the DLL, for one. Two, the table should've activated even without the DLL, so I fucked up somewhere. Three, WITHOUT THE DLL YOU CANNOT RUN CONSOLE COMMANDS. I was sure some of you will get just the table and stop reading the rest T_T...
Thanks for the link. Indeed, I tried that as soon as I saw it being mentioned, have that setting ticked but unfortunately I still seem to get this message.
Please check main post and get dxgi.dll extracted to your game folder, as per the instructions listed in the post. Additionally, see my response below.
Getting the 'aob_in_UObject_CallFunctionByNameWithArguments' not found error when clicking enable. Using steam, CE 7.4, have ticked the MEM_MAPPED option as well as every other solution I could find on this thread with no luck. Any help would be appreciated.
For now, till I post the new table update:
- right-click [ Enable ] > Change script
- go to line 279
- replace it with this:
local aob_in_UObject_CallFunctionByNameWithArguments = "0F84??????????????????000002000075??389D" -- when already hooked
- click OK
- save table, so you don't have to do it all the time
Don't forget the fact that, if you want to use the console, you will need dxgi.dll. The table alone isn't sufficient.