Sanguine007 wrote: ↑Wed Apr 06, 2022 12:25 pm
I'm pretty sure stuff like chances to get characters and other resources are client sided. The server only holds your data including your inventory. I've seen few hackers hacking the chances with gg on android. Since these chance values are really hard to find we need someone to dump the game assemblies so we can directly reach those values. Otherwise it's almost impossible because we don't even know how those chances are calculated.
This is very incorrect, the server is the one adding resources, when developing a private server I added a console that allows me to give myself items, they are stores AND generated on the server using RNG, there is absolutely no way to modify this permanently as the servers would update your inventory on a reconnect, even if you for example gave yourself 1000000000 primos, when trying to use them, the server would subtract lets say 160 primos for your wish from your total which maybe was like 400, it would do 400 minus 160, as this is the info the server is aware of, you CANT modify this in any way, shape or form. ANY and EVERY video that shows resource adding are 100% fake and guaranteed to be photohopped and edited!
Sidenote: I have the assemblies all dumped and explored, I extracted all data required to make a proxy and all. You will get nowhere with gg as this would only do local modification. Besides that, hoyoverse has sanity checks, theyre not dumb, they know someone would make a proxy eventually.