It is a question???
I've searched for a script that will allow me to craft the items that I have in my character crafting menu and that need resources to be crafted and it is what this script is doing, crafting w/o resource requirement.
It is a question???
Edit: Okay the script for the crafting is not working after when i launch the game after close down. Its injected in but still missing mats pop up...
While I haven't tested this particular script yet, the way it works on another cheat I've used is you have the ability to craft even if it says it is missing items. Just try and craft it, and it should craft it, even if it says it's missing something.iicecube wrote: ↑Sat Mar 30, 2019 8:48 pmEdit: Okay the script for the crafting is not working after when i launch the game after close down. Its injected in but still missing mats pop up...
how do I use that with CE? sorry new to CE.fantomas wrote: ↑Sat Mar 30, 2019 8:08 amNoCraftRequirement (Character Crafting Menu)Code: Select all
[ENABLE] CraftingMenu:TryCraft+237+1: db 85 //0F 85 AF 00 00 00 //jne CraftingMenu:TryCraft+2ec [DISABLE] CraftingMenu:TryCraft+237+1: db 84 //0F 84 AF 00 00 00 //je CraftingMenu:TryCraft+2ec
Search for "maxhealth" in Assembly-CSharp.dll in dnSpy. At line 1005 there is maxhealth and at 1017 there is ativemaxhealth. Right click these lines and choose "Edit Method (C#)" and add " + any integer(I added 125)" , then compile. The numbers must be same on both lines. Save all and play. Now your character has 100 + the integer you entered max health. For stamina, search for "stamina/maxstamina" and follow above instructions in line 1160 and 1170. My character has 225 max health and 250 max stamina now . I am trying to find pocket weight but couldn't find yet.muffin wrote: ↑Sat Mar 30, 2019 4:28 pmHi would you know what I would need to put into those three stats to give me double health, mana and stamina?fireundubh wrote: ↑Fri Mar 29, 2019 7:54 pmIt's a Unity game, so you can check out Assembly-CSharp.dll in dnSpy. BaseMaxHealth, BaseMaxMana, and BaseMaxStamina are in CharacterStats.
You can also create mods by monkeypatching in your C# changes with Patchwork or other monkeypatching frameworks.
I have it opened, and i'm looking at these values, but i'm out of my depth here lol.
can you explain for someone new to this like me? i tried right clicking but i cant find "edit method (#C)" I can only see "edit class (#C)" and if I click that it takes me to a new tab with more stuff I don't understand x.xWizard wrote: ↑Sun Mar 31, 2019 10:33 amSearch for "maxhealth" in Assembly-CSharp.dll in dnSpy. At line 1005 there is maxhealth and at 1017 there is ativemaxhealth. Right click these lines and choose "Edit Method (C#)" and add " + any integer(I added 125)" , then compile. The numbers must be same on both lines. Save all and play. Now your character has 100 + the integer you entered max health. For stamina, search for "stamina/maxstamina" and follow above instructions in line 1160 and 1170. My character has 225 max health and 250 max stamina now . I am trying to find pocket weight but couldn't find yet.muffin wrote: ↑Sat Mar 30, 2019 4:28 pmHi would you know what I would need to put into those three stats to give me double health, mana and stamina?fireundubh wrote: ↑Fri Mar 29, 2019 7:54 pm
It's a Unity game, so you can check out Assembly-CSharp.dll in dnSpy. BaseMaxHealth, BaseMaxMana, and BaseMaxStamina are in CharacterStats.
You can also create mods by monkeypatching in your C# changes with Patchwork or other monkeypatching frameworks.
I have it opened, and i'm looking at these values, but i'm out of my depth here lol.
Just noticed it also increases hp of enemies, the first wolves at the start have missing hp bars after I altered the dll.jombokits wrote: ↑Sun Mar 31, 2019 11:03 amcan you explain for someone new to this like me? i tried right clicking but i cant find "edit method (#C)" I can only see "edit class (#C)" and if I click that it takes me to a new tab with more stuff I don't understand x.xWizard wrote: ↑Sun Mar 31, 2019 10:33 amSearch for "maxhealth" in Assembly-CSharp.dll in dnSpy. At line 1005 there is maxhealth and at 1017 there is ativemaxhealth. Right click these lines and choose "Edit Method (C#)" and add " + any integer(I added 125)" , then compile. The numbers must be same on both lines. Save all and play. Now your character has 100 + the integer you entered max health. For stamina, search for "stamina/maxstamina" and follow above instructions in line 1160 and 1170. My character has 225 max health and 250 max stamina now . I am trying to find pocket weight but couldn't find yet.
So if I alter this at the minute, it will increase the enemies health as well?Wizard wrote: ↑Sun Mar 31, 2019 11:18 amJust noticed it also increases hp of enemies, the first wolves at the start have missing hp bars after I altered the dll.jombokits wrote: ↑Sun Mar 31, 2019 11:03 amcan you explain for someone new to this like me? i tried right clicking but i cant find "edit method (#C)" I can only see "edit class (#C)" and if I click that it takes me to a new tab with more stuff I don't understand x.xWizard wrote: ↑Sun Mar 31, 2019 10:33 am
Search for "maxhealth" in Assembly-CSharp.dll in dnSpy. At line 1005 there is maxhealth and at 1017 there is ativemaxhealth. Right click these lines and choose "Edit Method (C#)" and add " + any integer(I added 125)" , then compile. The numbers must be same on both lines. Save all and play. Now your character has 100 + the integer you entered max health. For stamina, search for "stamina/maxstamina" and follow above instructions in line 1160 and 1170. My character has 225 max health and 250 max stamina now . I am trying to find pocket weight but couldn't find yet.
In line 1005 on "return this.m_maxHealthStat.CurrentValue" right click and you must see edit method.
sorry does this still work? i tried but i still couldn't craft.fantomas wrote: ↑Sat Mar 30, 2019 8:08 amNoCraftRequirement (Character Crafting Menu)Code: Select all
[ENABLE] CraftingMenu:TryCraft+237+1: db 85 //0F 85 AF 00 00 00 //jne CraftingMenu:TryCraft+2ec [DISABLE] CraftingMenu:TryCraft+237+1: db 84 //0F 84 AF 00 00 00 //je CraftingMenu:TryCraft+2ec
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