You know what'd be cool is if there was a cheat or custom skill that makes it so that your attacks damage your party members. I think that'd be fun to play around with, especially in multiplayer.
very dumb idea , we are thinking about have fun here , not new ways to complicate our life
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
when you use art [.....] the game see the art like this:
start move5 - move10 - move66- move143- move3 end
if the character don't have one of the move requested it will crush the game.
if the character did have the move some of them will be nothing () and the character will stop moving for some time or Intel the battle end.
else the character will do some stupid move because move10 is a jump in this character while it is a role in original art character.
so i give up.
and show only character art only in my tablet.
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splendid , so finally someone is finally starting to work on a mod that allow to port the enemies animation , and at this point , even the models so we will finally be able to use the bosses rather than those lame officially playable characters o.O
Haven't looked into that myself. All I know is that if you change the difficulty to values beyond the normal in-game capabilities, the stats become absurd for monsters.
My gripe with vesperia is that there is no "very hard" difficulty for ng+ basically, unknown requires you to carry things over and break the game, hard is too easy.
Checked the tables again as I'm getting back into the game, did anyone ever figure out how to add characters into the party (or the values where this is stored)?
After three months and Exeter still hasn't complete the Key Items and Attachment list, so i decided to do it myself.
The table is based on Exeter Table and all i did was added a complete Valuable Items list.
Maybe a little late, but.. i was looking for the table with the kill cound editor. I have found with the search option the general stats , the character stats ,inventory edition... but i cant find the kill count... someone have the updated table?
Maybe a little late, but.. i was looking for the table with the kill cound editor. I have found with the search option the general stats , the character stats ,inventory edition... but i cant find the kill count... someone have the updated table?
for instance with the timer at those values on the left in seconds, if you pause it on them and search for the value on the right, you'll find 2 matches to them in memory, if you freeze them it will stop the timer, but if you exit to do another race the address changes, though it does remain the same value during retries, maybe someone more capable could do something
in my case I was starting a race, pausing the game, doing a search for values between the numbers I had recorded and usually would take about 3 pauses to find the value for that particular race, I was considering trying to use that to find where the game stores them after the race, but I don't know if I'd be able to.
Using the above method would allow you to get all the costumes with a bit of searching each race
I don't understand how you were able to freeze this timer I've tried searching for the values on the right when the timer was at the point on the left and it had a ton of matches.
I really need some way to cheat this because I'm absolutely terrible at this minigame and the black bunny ears are the last item I have in the item book, unlocking the titles with a script didn't let me get the item. So I'm stuck on this stupid minigame. I can't even beat the first course in under a minute and I keep retrying over and over and over and over.
It's fucking cancer.