Ghost of a Tale
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- Expert Cheater
- Posts: 52
- Joined: Fri Mar 24, 2017 8:21 am
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Ghost of a Tale
Hi guys, can anyone make table for this game?
[Link]
[Link]
Re: Ghost of a Tale
try that pal. my nephew is playing it so just a very simple trainer,
health / stamina / enemy detection
health / stamina / enemy detection
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- GoaT.CT
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- Expert Cheater
- Posts: 52
- Joined: Fri Mar 24, 2017 8:21 am
- Reputation: 18
Re: Ghost of a Tale
candle added as u requested, only tested at very start
enable candle option once candle is eqipped and in use
enable candle option once candle is eqipped and in use
- Attachments
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- GoaT v2.CT
- (8.57 KiB) Downloaded 241 times
Re: Ghost of a Tale
The health bar drops down when you leveled up. And how do I change the florins?
Re: Ghost of a Tale
Go into the script and change the part that says;
Code: Select all
code:
mov [eax+30],(float)30
fld dword ptr [eax+30]
fldz
jmp return
Code: Select all
code:
mov [eax+30],(float)80
fld dword ptr [eax+30]
fldz
jmp return
Re: Ghost of a Tale
yep as i said nephew is yound and was playin he never leveled up, just set to 999 etc, just max it out.
[ENABLE]
aobscan(level,8B 48 10 8B 95 48 FF FF FF) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
mov [eax+10],9999
mov ecx,[eax+10]
mov edx,[ebp-000000B8]
jmp return
level:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(level)
[DISABLE]
level:
db 8B 48 10 8B 95 48 FF FF FF
unregistersymbol(level)
dealloc(newmem)
will give u a massive level boost on xp collection too, dont know where to collect skills as he has not got that far so not gonna try and unlock them yet
[ENABLE]
aobscan(level,8B 48 10 8B 95 48 FF FF FF) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
mov [eax+10],9999
mov ecx,[eax+10]
mov edx,[ebp-000000B8]
jmp return
level:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(level)
[DISABLE]
level:
db 8B 48 10 8B 95 48 FF FF FF
unregistersymbol(level)
dealloc(newmem)
will give u a massive level boost on xp collection too, dont know where to collect skills as he has not got that far so not gonna try and unlock them yet
Re: Ghost of a Tale
Health + Stamina works fine but I cannot activate Invisible.
Re: Ghost of a Tale
I took the script at the beginning of this thread and reworked for the 64 bit version shipped with Game Pass (and presumably Microsoft Store). I changed the stamina/health so that they take the current maximum and added something to find the number of gold pieces.
The primary difference with this version seems to be the use of xmm register set instead of old float engine and that its fully 64 bit.
The invisibility is really only to rats but it solves the main problems esp combined with the Stamina/Health.
I should note that this is my first ever post of a CE script, hopefully it is correct.
Enjoy
The primary difference with this version seems to be the use of xmm register set instead of old float engine and that its fully 64 bit.
The invisibility is really only to rats but it solves the main problems esp combined with the Stamina/Health.
I should note that this is my first ever post of a CE script, hopefully it is correct.
Enjoy
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