Features:
* Player Status (health, godmode, invisible, no reload, lock consumables, oxygen, ignore fall damage)
* Inventory Supplies (Edward/Connor, Jackdaw & DLCs)
* Teleport & Coordinates (waypoint teleport, free roam, cam distance, speed, icon teleport, save/restore coordinates)
* Ship Status (health, godmode, invisible, instant fire, ship battles)
* Miscellaneous:
- Time Of Day
- Freeze Mission Timer
- Switch Character
- Manage Map
- Abstergo Challenges
- Manage Animus Database
* Skip Bink Videos
* Skip End Credits
* Window Mode (incl "true" window featuring ~ see batchfile)
-UPDATE 1-
* added features from DLCs Aveline & Freedom Cry
* fixed godmode conflict...
* added Teleport function (see also Help & Readme)
* completed Inventory Supplies
-UPDATE 2-
* all routines now "pick up" values (almost) immediately (espec Inventory has been "cleaned up" nicely now)
* added 'Invisible' for player (see note below)
* Ship Status: health & invisible (see note below)
-UPDATE 3-
some minor updates, espec. in the Teleport part...
-UPDATE 4-
now supports also more recent exe v107
-UPDATE 5-
now supports also CN localised v107. Did test extensively, but never played longer then 1hr...
Note: some major changes have been introduced, so you'll need to pre-select your version first...
(and please consult the Readme file)
ps: #DeadCraft forwarded the steam exe, which appeared to be exactly the same as the CN exe. Iow when using Steam v107, select for 'CN loc support'. Note though that he reported frequent crashing between missions/saving/loading. Which I can not currently reproduce as I replayed 3 sequences (6~8) without a single crash, and all sub/cheats enabled.
pm me if you get the same problems and please try to reproduce the situation; and determine which 'main' cheat script is causing it...
-UPDATE 6-
* Abstergo Challenges: you can set the 5 online Challenges as 'completed'
(credits to #Jed513 (cs.rin) for his research)
-UPDATE7-
Besides some minor corrections, this version now implements the Exception routine introduced in CE v6.8+. Basically, the likely chance of getting the game crashing is considerably reduced! I've also improved the Teleport function; better testing AND introducing the lua exception fn here... Bottomline: to take advantage of these features, run CE v6.8 (or higher).
Ps: I'm keeping error counters for specific cheats; any non-zero counter would have crashed the game. Request to Win10 users: if you do have 2+ value counters, make a printscreen and pm. The routines work, but Win10 is kinda special case. thx in advance.
Ps2: not every cheat is wrapped with that error routine. If you still crash, kindly report back...
-UPDATE 8-
Added [Free Cam] option (see [Teleport & Coordinates...]), based on my research as explained here: [ viewtopic.php?f=4&t=11855 ]. Just wanted to see myself how easy it would be to implement; in particular for a x32 game... The implementation here is also a good exemple on how to integrate it in an existing table.
ps: not really 'touched' anything else, so that should work fine...
-UPDATE 9-
* Added [FreeCam - option 2]: you now control the camera, not the player (not the result I hoped for btw)
(also routine updated to be more "flexible")
- UPDATE 10 - (v3.4)
Major overhaul (no longer DRM selection for any option); and should support most (all/recent) versions... Did test with 5 different EXEs Uplay & Steam (incl cracked ~ latest CN support). Again: did not play game in full; just basic testing/Fasttravel stuff. (also tested both DLCs and working)
- UPDATE 11 - (v3.6)
Noticed during recent research that some scripts were not picked up in the pre/start_sequence; should now be solved...
Added: Build Icon Lists. Based on my ACU/ACS experience, added this feature here too (see Readme for more info).
Note: AC BF does not make use of a 'show on map' flag (it seems to be based on the presence of a "content" pointer)
PS: I've done thorough testing of the Teleport/FreeCam scripts; but hardly checked out the other scripts (as I haven't touched them anyway). Just to be save: currently keeping the prev version for the time being.
Also: tested will all game EXEs at my disposal; meaning if my prev vs worked out for you, this one should too...
- UPDATE 11 - (v3.8)
Added: Freeze Timers...
Based on my experience in ACU: for more info see here [ viewtopic.php?p=138872#p138872 ]
Note: there is no real logic in when/where which timer is used (even in combo)?! Also, I'm pretty sure these are not the only ones: did not check out the naval missions f.e.
REQ: if you are replaying the game, keep a list of Seq/Missions where which script is used. And let me know which timers are not yet tackled/covered...!
(ps: timers without visual counters are very difficult to find, so...)
- UPDATE 12 - (v3.9)
Added: * Ship Status ~ Ship Battles...: gets a list of ships in vicinity (both enemy & friendly)
Note: upon quiting, CE will ask you to save. you do not need to do that (is "caused" by this script)
* Time of Day: set/lock the actual hour...
* Full/Compact View Mode: allows you to hide most of CE's GUI (see menubar).
also note: the Window Mode option has been moved to the menubar as well; not really a cheat as such.
- UPDATE 13 - (v4.1)
Added: edit/complete any challenge (based on ACU experience)
Minor updates (related to CE pre-v7.x)
Major update GUI (special thx to CE members in helping/guiding me here ~ see scripts/readme for details)
- UPDATE 14 - (v4.4)
Important update related to GUI and 'auto-attach': have been working on this spanning 2-3 weeks (see also readme)
(now also includes 'Select & launch game' and 'Show Tablename')
- UPDATE 15 - (v5.0)
* some minor updates
* major update Icon Teleport
* appropriate scripts now all run in async mode !
* updated to latest GUI
- UPDATE 16 - v5.6
* GUI backend updated to latest release
* complete revamp of Free Roam feature (mouse-controlled now)
* added: save & restore coordinates
- UPDATE 17 - v5.7
* some minor updates
* added: challenge descriptives, speed (teleport section)
* any form of teleport auto-enables godmode
* save/restore enabled by default now
- UPDATE 18 - v5.8
* Icon Teleport: seriously improved (faster & more practical)
* some minor corrections
- UPDATE 19 - v5.9
* added support for ElAmigos & FitGirl repacks (= v1.05)
(will remove v5.8 in due time, as options are identical)
- UPDATE 20 - v6.0
* some minor bugs
* reshuffled some of the features (added 'Miscellaneous')
* added: No Reload & Lock Consumables
* added: Time Delay (time of day)
* added: Manage Animus Database
-EDIT-
* based on #Exiled1517 feedback, TimeOfDay & Delay routines updated
- UPDATE 21 - v6.1
* updated to latest gui
* added: Ignore Fall Damage (primarily used in teleporting)
* 2 important changes
> using 'ignore fall damage' vs 'godmode' now
> back-end aob_search routine updated
(if certain scripts no longer enable or give incorrect info, do report back!)
* changed all var_inits to hexvals
(CE randomly gives incorrect values, making features such as (icon) teleporting behave erroneously)
* reshuffled features (seems to make more sense)
- UPDATE 22 - v6.2
* updated to latest gui
* added: ship godmode & instant fire & lock wanted level
- UPDATE 23 - v6.3
* changed: using [Ctrl+T] now to teleport
* changed: removed check teleport (seems more "stable" now ?!)
* added: switch character (based on AC3 experience ~ also check Readme)
* added: manage map (show additional map info)
-EDIT-
* updated for #FG/#ElAmigos: ship status, fall damage, time of day
(do report back if broken !)
-EDIT 2-
* added: skip Bink videos
* added: skip endcredits
- UPDATE 24 - v6.4
* updated to latest gui/framework
* ship battle: ships identified by name now
* Bink routine updated
Readme updated accordingly !
Please, report back when having crashing issues. And make sure you can reproduce it; so that I have something to go on !
Now also using Winrar 5.x for better compression.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1