I would assume the game also tracks the stat modifier herbs you have consumed and puts it somewhere in the character data array I'm just not sure where it is (looking at 4 bytes decimal I do see a bunch of 0s)thelapisfox wrote: ↑Fri Sep 10, 2021 1:42 pmI've been editing it in the script
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xpmp: dd (float)2
As for the stats, I thought that but then shouldn't the raw base numbers also include the added stats from the herbs? After all, his weapon only accounts for 137 of the 1198 elemental attack at level 14.
As for battle script I have yet to lknow how to get the overdrive gauge to work all I know I have to perform just evade which is kinda annoying... since the first exp multiplier script turned everyone who joined the party to get 999999999 exp