z Baldur's Gate 3

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Yosharian
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Re: z Baldur's Gate 3

Post by Yosharian »

weird032 wrote:
Fri Aug 04, 2023 8:36 am
Yosharian wrote:
Fri Aug 04, 2023 7:59 am
OK cool. Another question, I found the Add 100 XP button. But, I need, like, an Add 1000 XP button. The later levels are taking ages to click to lol.
Um you can modify the script. Like if you click the word script find the XP "100" - color blue Like I made mine 900000 so insta level 12
Ohh thanks dude

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

SR51
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Re: z Baldur's Gate 3

Post by SR51 »

The option to add 50 roll affects enemies in combat. if you turn it on and goes into a combat, most of your attacks will have a 1 - 5 % chance to hit and the enemy hits hard.

Scareon
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Re: z Baldur's Gate 3

Post by Scareon »

anyone found the a list of dye's yet? especially a black one?

Yosharian
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Re: z Baldur's Gate 3

Post by Yosharian »

RE: legendary items, if I was to obtain the savegame of someone who had one in their inventory, might that help us locate them?

Psycrow
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Re: z Baldur's Gate 3

Post by Psycrow »

Anyone know what to do about the map options? Trying to enable or disable the fog of war makes all maps all black all the time (whether you've been to areas or not). Even restarting the game without Cheat Engine open at all, all maps stay 100% black

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dancon
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Re: z Baldur's Gate 3

Post by dancon »

Scareon wrote:
Fri Aug 04, 2023 8:58 am
anyone found the a list of dye's yet? especially a black one?
I didn't test any of these, I just pulled them from the game files.

Code: Select all

OBJ_Dye_Remover
19c7bbb1-29f5-4ec9-a72c-74a73318f8da
OBJ_Dye_Azure
eedbd9cc-5072-47fd-90a6-36a24c435620
OBJ_Dye_Golden
09e48b43-f567-4acc-b98d-0c86c1396084
OBJ_Dye_Maroon
10e79bfb-c448-4af4-a153-bf3d19f83c62
OBJ_Dye_Ocean
54cd5913-5226-4143-9186-6c1a8499de1c

OBJ_Dye_BlackBlue
02bb51c0-00e5-408c-8e11-8de7b9580c04
OBJ_Dye_BlackGreen
81512e6c-dbe4-451c-b5cc-7268656444c1
OBJ_Dye_BlackPink
db4761b2-cce8-4d6d-86ec-5cf0924a5f4c
OBJ_Dye_BlackRed
bb108620-186f-4a00-b7de-af9329d5497b
OBJ_Dye_BlackTeal
94ef7170-1c1d-489a-9c18-55209d864e3a

OBJ_Dye_WhiteBlack
ffdb4490-cbaf-4eac-97f8-893564d7ead9
OBJ_Dye_WhiteBrown
3336e3a5-0be1-407d-9c37-01536bb2e6c5
OBJ_Dye_WhiteRed
1d0d3883-6196-4ccd-8a49-8e4fb84f6c6b

OBJ_Dye_Red
809f228e-8d2b-46b8-8a33-51181505bc61
OBJ_Dye_RedBrown
6904ea3d-89b6-4db7-a0bc-d890423e9312
OBJ_Dye_RedWhite
f42e3c96-e622-4d3a-97da-ce5a939feb3c
OBJ_Dye_RichRed
51cd678b-6a27-490d-b4d1-17cc89a32e40
OBJ_Dye_RoyalBlue
17f6e66e-1c23-41d2-9370-3bd9a5a90b4a
OBJ_Dye_Teal
6d90deb8-8df3-4a6f-b31f-f13cf2eb68f9

OBJ_Dye_Blue
a94ac1cd-96c9-4775-8dcd-c2b581bfeb50
OBJ_Dye_BlueGreen
b702ddc5-f4fc-4976-adc4-18a8ddaab8d5
OBJ_Dye_BluePurple
83cde47b-9e15-4ea5-98f4-4efd9ce93861
OBJ_Dye_BlueYellow
a4c2594e-33a6-49b2-ab6f-e992a3e0257e
OBJ_Dye_BlueYellow_02
1dec170b-101f-457b-b22d-8d38c45168c7

OBJ_Dye_Green
e6f417bd-9d84-416f-8c96-5a6917977b77
OBJ_Dye_Green_02
ea46200e-001b-45a1-b1d9-20920e747ba2
OBJ_Dye_GreenSage
ad60be55-7a95-4dcb-ae55-908a97f9955a
OBJ_Dye_GreenSwamp
a13f6fad-bca8-40c0-b5b1-592832c73050
OBJ_Dye_GreenPink
78f41a7b-4742-419d-a0ac-b9a90a9e198e

OBJ_Dye_IceCream
23899dcd-8f27-4144-b29d-ae61eaacd8c3
OBJ_Dye_IceCream_02
0e339e21-df58-4e46-a263-e91d4ed19dc9
OBJ_Dye_IceCream_03
2cd56a6a-35bb-417c-9eb6-d78bbe73d3cc
OBJ_Dye_IceCream_04
43da55c8-55b7-41c6-9a44-3dd6843875f8

OBJ_Dye_Orange
1bb2ba7b-1ac3-4c2e-bcd3-85886d294204
OBJ_Dye_OrangeBlue
84f7b0a1-8840-47a1-a27a-1ac79e383520

OBJ_Dye_Pink
48a27277-7c18-49fe-9124-899919e162bc

OBJ_Dye_Purple
808cd643-ac73-415c-8ed8-0a81b8b71dd8
OBJ_Dye_Purple_02
fecebc29-385d-4bef-a18a-79705fb0ecf3
OBJ_Dye_Purple_03
5adba582-b552-4850-9be9-c6e28f656675
OBJ_Dye_Purple_04
7ac1bb07-e494-42d2-bb8d-6bf9e553a52a
OBJ_Dye_PurpleRed
2292d37f-7cb2-4458-83c6-1f2e48ffa23e

Scareon
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Re: z Baldur's Gate 3

Post by Scareon »

dancon wrote:
Fri Aug 04, 2023 9:50 am
Scareon wrote:
Fri Aug 04, 2023 8:58 am
anyone found the a list of dye's yet? especially a black one?
I didn't test any of these, I just pulled them from the game files.

Code: Select all

OBJ_Dye_Remover
19c7bbb1-29f5-4ec9-a72c-74a73318f8da
OBJ_Dye_Azure
eedbd9cc-5072-47fd-90a6-36a24c435620
OBJ_Dye_Golden
09e48b43-f567-4acc-b98d-0c86c1396084
OBJ_Dye_Maroon
10e79bfb-c448-4af4-a153-bf3d19f83c62
OBJ_Dye_Ocean
54cd5913-5226-4143-9186-6c1a8499de1c

OBJ_Dye_BlackBlue
02bb51c0-00e5-408c-8e11-8de7b9580c04
OBJ_Dye_BlackGreen
81512e6c-dbe4-451c-b5cc-7268656444c1
OBJ_Dye_BlackPink
db4761b2-cce8-4d6d-86ec-5cf0924a5f4c
OBJ_Dye_BlackRed
bb108620-186f-4a00-b7de-af9329d5497b
OBJ_Dye_BlackTeal
94ef7170-1c1d-489a-9c18-55209d864e3a

OBJ_Dye_WhiteBlack
ffdb4490-cbaf-4eac-97f8-893564d7ead9
OBJ_Dye_WhiteBrown
3336e3a5-0be1-407d-9c37-01536bb2e6c5
OBJ_Dye_WhiteRed
1d0d3883-6196-4ccd-8a49-8e4fb84f6c6b

OBJ_Dye_Red
809f228e-8d2b-46b8-8a33-51181505bc61
OBJ_Dye_RedBrown
6904ea3d-89b6-4db7-a0bc-d890423e9312
OBJ_Dye_RedWhite
f42e3c96-e622-4d3a-97da-ce5a939feb3c
OBJ_Dye_RichRed
51cd678b-6a27-490d-b4d1-17cc89a32e40
OBJ_Dye_RoyalBlue
17f6e66e-1c23-41d2-9370-3bd9a5a90b4a
OBJ_Dye_Teal
6d90deb8-8df3-4a6f-b31f-f13cf2eb68f9

OBJ_Dye_Blue
a94ac1cd-96c9-4775-8dcd-c2b581bfeb50
OBJ_Dye_BlueGreen
b702ddc5-f4fc-4976-adc4-18a8ddaab8d5
OBJ_Dye_BluePurple
83cde47b-9e15-4ea5-98f4-4efd9ce93861
OBJ_Dye_BlueYellow
a4c2594e-33a6-49b2-ab6f-e992a3e0257e
OBJ_Dye_BlueYellow_02
1dec170b-101f-457b-b22d-8d38c45168c7

OBJ_Dye_Green
e6f417bd-9d84-416f-8c96-5a6917977b77
OBJ_Dye_Green_02
ea46200e-001b-45a1-b1d9-20920e747ba2
OBJ_Dye_GreenSage
ad60be55-7a95-4dcb-ae55-908a97f9955a
OBJ_Dye_GreenSwamp
a13f6fad-bca8-40c0-b5b1-592832c73050
OBJ_Dye_GreenPink
78f41a7b-4742-419d-a0ac-b9a90a9e198e

OBJ_Dye_IceCream
23899dcd-8f27-4144-b29d-ae61eaacd8c3
OBJ_Dye_IceCream_02
0e339e21-df58-4e46-a263-e91d4ed19dc9
OBJ_Dye_IceCream_03
2cd56a6a-35bb-417c-9eb6-d78bbe73d3cc
OBJ_Dye_IceCream_04
43da55c8-55b7-41c6-9a44-3dd6843875f8

OBJ_Dye_Orange
1bb2ba7b-1ac3-4c2e-bcd3-85886d294204
OBJ_Dye_OrangeBlue
84f7b0a1-8840-47a1-a27a-1ac79e383520

OBJ_Dye_Pink
48a27277-7c18-49fe-9124-899919e162bc

OBJ_Dye_Purple
808cd643-ac73-415c-8ed8-0a81b8b71dd8
OBJ_Dye_Purple_02
fecebc29-385d-4bef-a18a-79705fb0ecf3
OBJ_Dye_Purple_03
5adba582-b552-4850-9be9-c6e28f656675
OBJ_Dye_Purple_04
7ac1bb07-e494-42d2-bb8d-6bf9e553a52a
OBJ_Dye_PurpleRed
2292d37f-7cb2-4458-83c6-1f2e48ffa23e
Thanks for this, I tested a few but sadly there is no straight black dye and the colours are pretty random regardless, all in all its gunna be a mostly useless dye system until someone mods it for decent colours, unless you want to look like a clown or a vibrant bard ofcourse

oidvoda
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Re: z Baldur's Gate 3

Post by oidvoda »

Moomoofarmchairman wrote:
Fri Aug 04, 2023 7:24 am
So I can use some help if anyone's willing. I'm just trying to get higher stats before playing the game to get an advantage without god-mode, that's all. I downloaded the most recent table v4.1.1.3622274, moved it to the main cheat engine folder(the one with CE exe). I opened the table(by double clicking the table, not starting CE and choosing the table), opened the game, choose the game by clicking the top left button that looks like a monitor with a magnifying glass then clicking the exe for BG3, I click 'keep' to keep the table open while playing the game, load my save(I've tried loading save then choosing game exe in the menu) yet clicking ability stat points to bring down the attributes shows all stats with ?? not the value in game. clicking the ?? doesn't work, and all I can do is double click the name to change it. example double click the name 'strength' gives a prompt to change the name but clicking ?? doesn't give any prompt what-so-ever.

Sorry for the paragraph. Any way to help, even if I'm just trying an old table and I should wait, would be appreciated. :)

EDIT-I should have added that saving to populate as the table says does NOTHING to the tables values, neither does loading the save created to try to get values to show.
Having the same problem!
Anyone can help please?

ShadoweCZ
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Re: z Baldur's Gate 3

Post by ShadoweCZ »

Saberiken wrote:
Fri Aug 04, 2023 4:43 am
ShadoweCZ wrote:
Fri Aug 04, 2023 4:41 am
is it possible to downlevel yourself or level up past lvl 12 ?

i want to max all classes on 1 character but i know the character pointers are broken so im wondering how to do that
No. Someone else on another page said that trying results in a crash.
so the only way would be maxing one class, taking note of all the feats, abilities and class specific stuff it has that i want and then respec and add the desired stuff manualy ?

Vice93
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Re: z Baldur's Gate 3

Post by Vice93 »

Anyone know if there is a way to change base damage without relying on strength/dexterity? For instance UnarmedDamage?

Tried AddBoosts with CharacterUarmedDamage(<roll>) and it works, but it doesnt persist through loading...

Divinity666
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Re: z Baldur's Gate 3

Post by Divinity666 »

A lot of stuff isn't working, like respec, companion cheats - it says "wrong syntax. ASSERT"...

MordredSJT
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Re: z Baldur's Gate 3

Post by MordredSJT »

Acleacius wrote:
Fri Aug 04, 2023 2:19 am
It looks like the devs locked the Attributes to 30.
So anything over 30, which includes bonuses will crash the game.
Well, unless someone finds a way around it and I hope someone does.
I can't believe that I'm the only one that remembers this from first playing around with files from early access...

You're going to need the newest version of LsLib (version 1.8.0). Click on the Pak/Lsv tools tab. You're going to want to extract your Baldur's Gate 3\Data\Shared.pak file to a temp folder somewhere (obviously the path is different depending on where your game is, mine is in my GOG folder). Once you have extracted everything, you can dive into the files. You are looking for Public\Shared\Stats\Generated\Data\Data.txt. There are a lot of things that you can play with in that file, most of which you shouldn't really touch...but one of them is AbilitySoftCap. The default value is 40. You can set this higher, but I usually go for around 120. Then you are looking for AbilityMaxValue (which is much farther down in the text file). I set this to 110. Now you need to save the modified Data.txt file, go back into LsLib and create a package with the temp folder you created as a source and the path you originally extracted from as the package path (you should probably back up the original Shared.pak file at this point just in case). Make sure you have Baldur's Gate 3 release selected under version in the create package section, as well as LZ4 HC for compression. That last bit is important, because it defaults to LZ4, which I believe used to work in early access...but not quite with the launch version. I used it initially and it did function, but some things were not working properly (characters like Astarion in their old outfits, certain item names coming up as null strings, etc.). Once I switched to LZ4 HC, everything has been working smoothly, and I can easily edit my character with the table to have 100 in all stats. This makes rolling trivial as you get a +49 or +50 bonus in everything through your stats. You can still fail if you roll a 1 though. Oh, I forgot to say, hit create package in LsLib :-P. If you didn't backup already, then tough, because it overwrites the file with the new version of Shared.pak it just created.

kikishell
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Re: z Baldur's Gate 3

Post by kikishell »

Zanzer wrote:
Fri Aug 04, 2023 5:49 am
Added some Dice Roll Cheats to the Console Commands

They don't appear to be permanent :(
those don't seem to work, getting a syntiax error

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jonaaa
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Re: z Baldur's Gate 3

Post by jonaaa »

MordredSJT wrote:
Fri Aug 04, 2023 11:22 am
Acleacius wrote:
Fri Aug 04, 2023 2:19 am
It looks like the devs locked the Attributes to 30.
So anything over 30, which includes bonuses will crash the game.
Well, unless someone finds a way around it and I hope someone does.
I can't believe that I'm the only one that remembers this from first playing around with files from early access...

You're going to need the newest version of LsLib (version 1.8.0). Click on the Pak/Lsv tools tab. You're going to want to extract your Baldur's Gate 3\Data\Shared.pak file to a temp folder somewhere (obviously the path is different depending on where your game is, mine is in my GOG folder). Once you have extracted everything, you can dive into the files. You are looking for Public\Shared\Stats\Generated\Data\Data.txt. There are a lot of things that you can play with in that file, most of which you shouldn't really touch...but one of them is AbilitySoftCap. The default value is 40. You can set this higher, but I usually go for around 120. Then you are looking for AbilityMaxValue (which is much farther down in the text file). I set this to 110. Now you need to save the modified Data.txt file, go back into LsLib and create a package with the temp folder you created as a source and the path you originally extracted from as the package path (you should probably back up the original Shared.pak file at this point just in case). Make sure you have Baldur's Gate 3 release selected under version in the create package section, as well as LZ4 HC for compression. That last bit is important, because it defaults to LZ4, which I believe used to work in early access...but not quite with the launch version. I used it initially and it did function, but some things were not working properly (characters like Astarion in their old outfits, certain item names coming up as null strings, etc.). Once I switched to LZ4 HC, everything has been working smoothly, and I can easily edit my character with the table to have 100 in all stats. This makes rolling trivial as you get a +49 or +50 bonus in everything through your stats. You can still fail if you roll a 1 though. Oh, I forgot to say, hit create package in LsLib :-P. If you didn't backup already, then tough, because it overwrites the file with the new version of Shared.pak it just created.
Can you also edit weapon/armor stats with this same method?

Extricated
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Re: z Baldur's Gate 3

Post by Extricated »

Any way to edit in the Twitch items using this?

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