Fired up the latest table and can't seem to get it to do anything. Loaded BG3 exe, when I activate the attributes, no bueno. Is there a post that calls out any issues? I am using the Vulkan API.
I'm surprised we don't have a more comprehensive set of UUIDs for Addboost, I found multiple that nobody has listed just digging into the strings, here's a couple I found that weren't mentioned:
"DamageBonus(1d4+2)"
Applies 1d4+2 additional damage to ALL attacks, matching their damage type, includes spell attacks, not save DC spells.
It looks like the devs locked the Attributes to 30.
So anything over 30, which includes bonuses will crash the game.
Well, unless someone finds a way around it and I hope someone does.
I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but it is everything you'll need to play around with cheat engine and spawn any item in the game. Minus the CT of course. It's compressed as a .7z file so you may need 7Zip to unpack it. It's free and open-source if you don't have it.
Item UUIDs can be found here...
Public-Gustav\Stats\Generated\Data\Armor.txt
Public-Gustav\Stats\Generated\Data\Object.txt
Public-Gustav\Stats\Generated\Data\Weapon.txt
Public-Shared\Stats\Generated\Data\Armor.txt
Public-Shared\Stats\Generated\Data\Object.txt
Public-Shared\Stats\Generated\Data\Weapon.txt
- The effects of spells and scripted effects can be found here...
Public-Gustav\MultiEffectInfos\
Public-Shared\MultiEffectInfos\
The two folders above contain hundreds of .lsx files with UUIDs as file names. The included readme has a list of instructions to make searching through them way easier. You'll hate yourself if you realize too late that you could just index your .lsx files and use windows search to find everything instantly. I tried to make the readme so that you can see why to do things as well as how so I hope that's appreciated.
I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but it is everything you'll need to play around with cheat engine and spawn any item in the game. Minus the CT of course. It's compressed as a .7z file so you may need 7Zip to unpack it. It's free and open-source if you don't have it.
Item UUIDs can be found here...
Public-Gustav\Stats\Generated\Data\Armor.txt
Public-Gustav\Stats\Generated\Data\Object.txt
Public-Gustav\Stats\Generated\Data\Weapon.txt
Public-Shared\Stats\Generated\Data\Armor.txt
Public-Shared\Stats\Generated\Data\Object.txt
Public-Shared\Stats\Generated\Data\Weapon.txt
- The effects of spells and scripted effects can be found here...
Public-Gustav\MultiEffectInfos\
Public-Shared\MultiEffectInfos\
The two folders above contain hundreds of .lsx files with UUIDs as file names. The included readme has a list of instructions to make searching through them way easier. You'll hate yourself if you realize too late that you could just index your .lsx files and use windows search to find everything instantly. I tried to make the readme so that you can see why to do things as well as how so I hope that's appreciated.