XCOM: Chimera Squad

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Csimbi
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XCOM: Chimera Squad

Post by Csimbi »

Pretty stupid game if you ask me, great example of how XCOM is gradually washed down to... not XCOM.
So, I guess it means no more updates from me, I had quite enough of it in 10 minutes.

That 10 minutes was enough to dust off my XCOM2 soldier patcher and adopt it to this title (apparently the code is very similar to WOTC).
Some stuffs are disabled in it (dunno if they are used, but you can re-enable these easily by adding the right offsets and removing the comment marks).
The status check before 'Will' is also commented out, dunno if that's needed anymore.

In addition, you might want to look at the cheat mods here, courtesy of BoehserOnkel.

Here's a player check from kantoboy69. I did not test it, but it's there in case you'd like to try your luck. If it works, you can leave my script on, even in combat.

Enjoy! (if you can)

PS.
The script is meant to be used only in the barracks.
Enable, click thru the units you want patched, disable - same deal as it was in XCOM2 and XCOM2 WFTC.
Leave it on and things will start breaking.

Update #1
Refactored a bit and added a few more stats that appear to be working.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
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1FRxcom.CT
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Last edited by Csimbi on Sun May 03, 2020 6:30 pm, edited 6 times in total.

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BoehserOnkel
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Re: XCOM: Chimera Squad

Post by BoehserOnkel »

Csimbi wrote:
Fri Apr 24, 2020 1:42 pm
Pretty stupid game if you ask me, great example of how XCOM is gradually washed down to... not XCOM.
strongly agree - nothing better than xcom2 WotC ;)

danielyee
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Re: XCOM: Chimera Squad

Post by danielyee »

Hi sifu and grandmaster..table..xcom2 ..i really dont know how to say..so dismay..not what i m expected..playing as team with alien...sad
Last edited by danielyee on Fri Apr 24, 2020 3:21 pm, edited 1 time in total.

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BoehserOnkel
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Re: XCOM: Chimera Squad

Post by BoehserOnkel »

danielyee wrote:
Fri Apr 24, 2020 2:06 pm
..i really dong know how to say..so dismay..not what i m expected..playing as team with alien...sad

yeah its like : lets make some quick cash for other projects lol
lets wait some months and look for the big mod´s (i hope) :lol:

Ashar
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Re: XCOM: Chimera Squad

Post by Ashar »

ffs, people whine about the game being the same, which gets boring, so the devs try something different, then people whine thats its not same as the previous games.

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Darkedone02
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Re: XCOM: Chimera Squad

Post by Darkedone02 »

Ashar wrote:
Fri Apr 24, 2020 2:24 pm
ffs, people whine about the game being the same, which gets boring, so the devs try something different, then people whine thats its not same as the previous games.
Actually like I said before, this game is suppose to be the equivalent of an older spin-off of the xcom series in the past, this one suppose to be xcom apalcalypse. This was before xcom terror of the deep comes out, which will basically be our X-com 3 modernized.

So X: com 3 might come in the next year or two.

Ashar
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Re: XCOM: Chimera Squad

Post by Ashar »

btw, teh table effects the enemy too, as soon as i activated it, the enemy hp shot up too.

danielyee
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Re: XCOM: Chimera Squad

Post by danielyee »

hi sifu..this table infact helps enemies too ..god mode..too

The_Sarge_23
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Re: XCOM: Chimera Squad

Post by The_Sarge_23 »

Is there a special trick to finding/changing the resources (Elerium, Credits, Intel) via cheat engine? Even when using "all", CE never finds a changed entry.

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Sonica
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Re: XCOM: Chimera Squad

Post by Sonica »

Ashar wrote:
Fri Apr 24, 2020 2:54 pm
btw, teh table effects the enemy too, as soon as i activated it, the enemy hp shot up too.
After the tutorial and when you can select a new agent to join among the three options and you pick one, then enable the table with table options, then press the top-right to cycle through the 5 agents. That will change the core stats. Only enable table there. No need to have the table running so exit.

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darkdex52
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Re: XCOM: Chimera Squad

Post by darkdex52 »

The_Sarge_23 wrote:
Fri Apr 24, 2020 3:23 pm
Is there a special trick to finding/changing the resources (Elerium, Credits, Intel) via cheat engine? Even when using "all", CE never finds a changed entry.
I found the trick is to change the stats that you want in the Armory, save and quit CE and Xcom. Then launch and play. That way Enemy AI don't get the bonus stats.

Just exiting CE and launching missions still made enemies have same boosted stats from the table otherwise.

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Empress_Ravenna
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Re: XCOM: Chimera Squad

Post by Empress_Ravenna »

Sonica wrote:
Fri Apr 24, 2020 3:55 pm
Ashar wrote:
Fri Apr 24, 2020 2:54 pm
btw, teh table effects the enemy too, as soon as i activated it, the enemy hp shot up too.
After the tutorial and when you can select a new agent to join among the three options and you pick one, then enable the table with table options, then press the top-right to cycle through the 5 agents. That will change the core stats. Only enable table there. No need to have the table running so exit.
oh right.. dont enable in Tutorial Mission.. Even the Dead Bodies on Breach are not Dead (just Appear dead on ground with no ability to move)

thought it was me using God mode or PowerUp in Console.. oops :) it wasnt that.

lemaun
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Re: XCOM: Chimera Squad

Post by lemaun »

it is best to activate it in the "barracks"

Belnick
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Re: XCOM: Chimera Squad

Post by Belnick »

Ashar wrote:
Fri Apr 24, 2020 2:24 pm
ffs, people whine about the game being the same, which gets boring, so the devs try something different, then people whine thats its not same as the previous games.
this game can fit on my phone lol
it is like 15gb and look like a mobile phone game
It is 2020 now, a quality game should be at least 60gb ffs

edit:: after playing it...lol
pure trash game, cant wait for xenonauts 2 and UFO extraterrestial 2 to come out as this mobile game was pure crap

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e21399145
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Re: XCOM: Chimera Squad

Post by e21399145 »

Had bugs.... Always full health if used it.

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