Mortal Kombat 11 - table v: 1.0.8 CT

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NeckMeat
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by NeckMeat » Thu Aug 15, 2019 1:54 am

thethiny wrote:
Thu Aug 15, 2019 1:45 am
NeckMeat wrote:
Thu Aug 15, 2019 1:43 am
thethiny wrote:
Tue Aug 13, 2019 8:44 pm
@SunBeam
They changed how patching CheatEngine works. you can no longer breakpoint on CreateMessageBox. There's now a separate module called MK11Helper that is handling anti-cheat. Performance is great but it drops to 30FPS suddenly, and goes back up. I was able to patch CE on my end, but thought you might want to know about this.


Where are you seeing the MK11helper module in the debugger? Curious.
In the same area u find messagebox. When u trigger it, you'll see a thread stopping at the helper.
https://gyazo.com/dc6b75390c842c3dcf64197ee35781c5

Is it me, or am i blind? Is it lkiterally named Mk11helper?

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by SunBeam » Thu Aug 15, 2019 4:03 am

^ Well.. I believed him :) Turns out he might be wrong and he *thinks* he saw some "helper" in there..

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thethiny
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by thethiny » Thu Aug 15, 2019 6:23 am

NeckMeat wrote:
Thu Aug 15, 2019 1:54 am

https://gyazo.com/dc6b75390c842c3dcf64197ee35781c5

Is it me, or am i blind? Is it lkiterally named Mk11helper?
It's on the left side dude. You're gonna see it a lot when u breakpoint on message boxes or so. I need to check again. But it's there.

extrance
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by extrance » Thu Aug 15, 2019 7:03 am

Will there be a new update on the cheat table or do we have to do something to make it work?

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by thethiny » Thu Aug 15, 2019 12:10 pm

Okay so I opened again and checked, it's called apphelp.dll, and it is above MK11.exe, which made me read it as mk11helper.dll. How embarrassing. Nonetheless, on my end MessageBox is triggered inside apphelp.dll in the same thread.

Anyways:
Anti-CE exe link:
https://mega.nz/#!2iYgUIKS!AsEoiM0cdRFI ... J1woiyhZZk

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by NeckMeat » Thu Aug 15, 2019 2:49 pm

Lol bro its alright we all mistakes :3

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by NeckMeat » Thu Aug 15, 2019 2:57 pm

Good news is your patch I downlaoded works. However I get alot of this.

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

So I cant launch the main hooks, and if you maliciously click the box over and over, your game will close. Haven't tried the debugs and other stuff.
Cheat table will also freeze when you run the test on cheat table.

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by SunBeam » Thu Aug 15, 2019 6:06 pm

apphelp.dll is a generic Windows OS application helper. It's been there since day 1 :) Pretty much like any other very well known OS library :D I was baffled a bit by this, because I am usually right when I say developers rarely improve their anti-cheat (why bother?); but now I can sleep safe, knowing nothing's new. Same thread, same check. Booooo! Let me know when something really changes with this title, as I like challenges rather than repeating same patching routines.

extrance
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by extrance » Thu Aug 15, 2019 10:13 pm

I tried the cheat engine and Anti-CE.exe file but I have the same problem that NeckMeat has. What do I need to do to make this work. I had no problem before the update. Shall I close apphelp.dll?

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by SunBeam » Thu Aug 15, 2019 10:17 pm

^ See what the mild misinformation leads to? Now people are fucking around with OS shit they shouldn't and soon they'll blame you for the crashes or game not running anymore or some other shit :D Just wait for it...

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thethiny
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by thethiny » Thu Aug 15, 2019 10:18 pm

extrance wrote:
Thu Aug 15, 2019 10:13 pm
I tried the cheat engine and Anti-CE.exe file but I have the same problem that NeckMeat has. What do I need to do to make this work. I had no problem before the update. Shall I close apphelp.dll?
Wait for Tim to update his Table. They changed some stuff in code (it is now easier to mod, but harder to patch).
SunBeam wrote:
Thu Aug 15, 2019 6:06 pm
apphelp.dll is a generic Windows OS application helper. It's been there since day 1 :) Pretty much like any other very well known OS library :D I was baffled a bit by this, because I am usually right when I say developers rarely improve their anti-cheat (why bother?); but now I can sleep safe, knowing nothing's new. Same thread, same check. Booooo! Let me know when something really changes with this title, as I like challenges rather than repeating same patching routines.
Just wait for GOTY edition, they remove all DRM lol. Once there's a new challenge I'll let you know.
SunBeam wrote: ^ See what the mild misinformation leads to? Now people are fucking around with OS shit they shouldn't and soon they'll blame you for the crashes or game not running anymore or some other shit :D Just wait for it...
Well if you're inexperienced you shouldn't try things others haven't tried before :P

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by NeckMeat » Thu Aug 15, 2019 10:18 pm

extrance wrote:
Thu Aug 15, 2019 10:13 pm
I tried the cheat engine and Anti-CE.exe file but I have the same problem that NeckMeat has. What do I need to do to make this work. I had no problem before the update. Shall I close apphelp.dll?
Homie your just gonna have to wait for a new update on the cheats. :3

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by thethiny » Sun Aug 18, 2019 12:05 pm

Mortal Kombat 11 - Camera Mod - 13/8/2019
Original Author
Updated by Me
MK11_Cam_NIT.CT
(33.83 KiB) Downloaded 45 times
Last edited by thethiny on Tue Aug 20, 2019 9:12 pm, edited 1 time in total.

extrance
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by extrance » Sun Aug 18, 2019 10:30 pm

Will it be a new table with Instant Kill and all that stuff like the old tables?

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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by NeckMeat » Mon Aug 19, 2019 2:25 am

extrance wrote:
Sun Aug 18, 2019 10:30 pm
Will it be a new table with Instant Kill and all that stuff like the old tables?
All that im going to assume is that it will be the same old cheat table, with maybe more options. So pretty much an update. I really can't speak for them.

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