Darkest Dungeon v24839 (latest)

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oskan038
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Re: Darkest Dungeon v24357 (latest)

Post by oskan038 » Thu Oct 11, 2018 11:44 pm

Hey, I'm having an issue with this cheat table. I do have the game version 24357, but for some reason, none of the scripts will activate.

I keep clicking the [ ] to turn it into [x] signifying the script is activated, but the x never appears, and nothing works. I don't get an error message or anything, it just simply doesn't work. I'm also using Cheat Engine 6.7 and I've tried the base, 32 AND 64 bit versions and ran into the same issue across the board.

truenamu
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Re: Darkest Dungeon v24357 (latest)

Post by truenamu » Tue Oct 16, 2018 6:30 pm

Yeah, I'm having almost the same problem as the guy above me, except my CE gives me a "this is not a valid cheat table" error. Opens otherwise through open and not double clicking the .ct but nothing works.

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aanpsx
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Re: Darkest Dungeon v24357 (latest)

Post by aanpsx » Thu Jan 03, 2019 11:46 pm

Here table for Darkest Dungeon v.24787 - The Color of Madness
========================================================
Features:
- Multiple Cheats:
  • 1. No Damage to Hero
    2. Infinite Dungeon Item Usage
    3. No Stress
    4. Max Scouting Chance
    5. Allow Changing Skills In Combat
    6. Max Virtue Chance
    7. Huge Item Stack

    8. One Hit Kill

- Multiple Pointer:
  • 1. Hero
    2. Enemy
    3. Weapon
    4. Armor
    5. Quirk
    6. Dungeon
    7. Wealth (Resource)
    8. Item
Table previewShow
Image
Attachments
Darkest.CT
v.24839
(31.33 KiB) Downloaded 925 times
Darkest.CT
v.24787 - The Color of Madness
(39.74 KiB) Downloaded 2028 times
Last edited by aanpsx on Sun May 19, 2019 10:56 pm, edited 1 time in total.

Tracido
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Re: Darkest Dungeon v24357 (latest)

Post by Tracido » Sat Mar 02, 2019 5:41 am

aanpsx wrote:
Thu Jan 03, 2019 11:46 pm
Here table for Darkest Dungeon v.24787 - The Color of Madness
========================================================
Features:
- Multiple Cheats:
  • 1. No Damage to Hero
    2. Infinite Dungeon Item Usage
    3. No Stress
    4. Max Scouting Chance
    5. Allow Changing Skills In Combat
    6. Max Virtue Chance
    7. Huge Item Stack

    8. One Hit Kill

- Multiple Pointer:
  • 1. Hero
    2. Enemy
    3. Weapon
    4. Armor
    5. Quirk
    6. Dungeon
    7. Wealth (Resource)
    8. Item
Table previewShow
Image


Damn, this was working, now it crashes my game, however, I went to beta and I use mods, ironically the original script here still somewhat works with select options, just not all..

Thanks for the effort, though, it was nice while it lasted..

Just needs an edit to work at all with coming in hot.

Only the original poster's code list works for beta which I need to run tons of awesome mods, sadly..

VikFrost
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Re: Darkest Dungeon v24357 (latest)

Post by VikFrost » Sun May 05, 2019 7:02 am

Hello.
Please update the table for the latest version if it possible.
Thank!

LunariRose
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Re: Darkest Dungeon v24357 (latest)

Post by LunariRose » Sun May 19, 2019 6:18 pm

Anyone having the issue that attempting to use the quirk removal just crashes the game as soon as you hit X? Also, nearly all the quirk addresses under custom quirk and question marks, is this intentional or does it need update?

Helghan Weeb
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Re: Darkest Dungeon v24357 (latest)

Post by Helghan Weeb » Sun Jun 23, 2019 5:20 pm

Does this cheat table still work with the current version of the game?

PeTTs0n
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Re: Darkest Dungeon v24357 (latest)

Post by PeTTs0n » Sat Jun 29, 2019 5:50 am

Well, aanpsx's table technically works - but I'm experiencing frequent crashes when using some of the options (like infinite dungeon item usage or large item stacks), so I wouldn't say it's completely stable. :/ (Running build 24839 on Steam.)

NotBrendan
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Re: Darkest Dungeon v24357 (latest)

Post by NotBrendan » Tue Jul 16, 2019 3:30 am

looking for an update

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koderkrazy
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Re: Darkest Dungeon v24357 (latest)

Post by koderkrazy » Tue Jul 23, 2019 5:02 am

NotBrendan wrote:
Tue Jul 16, 2019 3:30 am
looking for an update
The v11 table still works for me for game v24839. :x
To avoid confusion I renamed the table to V12 and re-uploaded it. Get it from the main post.

Try and let me know if any issues.

AlexS
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Re: Darkest Dungeon v24839 (latest)

Post by AlexS » Tue Jul 23, 2019 6:16 pm

(Google translation)

Try it.
A simple script allows you to change the speed of movement of the detachment in the dungeon. Activate the script and in the line "=" set the speed multiplier (from 1 to 10).
Attachments
Darkest_spd.CT
(1.3 KiB) Downloaded 58 times

NotBrendan
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Re: Darkest Dungeon v24357 (latest)

Post by NotBrendan » Wed Jul 24, 2019 5:45 pm

koderkrazy wrote:
Tue Jul 23, 2019 5:02 am
NotBrendan wrote:
Tue Jul 16, 2019 3:30 am
looking for an update
The v11 table still works for me for game v24839. :x
To avoid confusion I renamed the table to V12 and re-uploaded it. Get it from the main post.

Try and let me know if any issues.
A lot of the cheats don't turn on when selected.

NotBrendan
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Re: Darkest Dungeon v24839 (latest)

Post by NotBrendan » Wed Jul 24, 2019 10:51 pm

NVM, was booting the game after the i started the table and it worked better on the main screen.

TheByteSize
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Re: Darkest Dungeon v24839 (latest)

Post by TheByteSize » Fri Aug 16, 2019 8:00 pm

This is for Build 24839.
I copied some scripts and modified some of them and fixed Quirks script to works correctly on current game build.
  • Death Blow Resistance - you can use this to get certain achievement easier or play with low hp.
  • Damage Adjustment - it's a multiplier so you can increase your damage against mobs or use fraction to make them take less damage.
  • Dodge Chance - Change your dodge chance
  • Base Accuracy - Change Base Accuracy
  • Additional Base Speed
  • Additional Crit Chance
  • Resolve EXP Multiplier
  • Inf Resources
  • Light 100 - light will change to 100 on change.
  • Set Hero Quirks - updated Zanzer's script and attached Lock flag.
Attachments
Darkest Dungeon.CT
(165.84 KiB) Downloaded 451 times

duskerz
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Re: Darkest Dungeon v24839 (latest)

Post by duskerz » Sat Oct 05, 2019 8:42 am

hiya guys, longtime fan. i had a question about some limited ability uses in this game. While not usually an issue in a long run, i sometimes love to play around with some of these cheat even tho my knowledge of how to implement them is almost minimal.
Just in case this detail is needed, im playing on hardest difficulty with all dlc's installed, no mods. with some abilities they are limited to one or 2 uses per battle. Example "Emboldening Vapors" for the Plague Doctor, and I know Dismas' 4th ability is a single use per battle as well.
now I'm not posting this as a request or favor, but I would like to know if there was a way to find how to reset its count or able to use it more frequently if I can freeze its value. I feel since they are 1 or 2 use abilities it might be hard to figure its exact address if that would even work either. I'd just like to see if it can be pulled off somehow or if any pointers might be provided is all.

Again no pressure or anything, just if you have time or theory. Thanks a ton already for covering the bases with this table so effectively!

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