Heroine of the Sniper (2019-06-07)

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Heroine of the Sniper (2019-06-07)

Post by Shinkansen » Fri Jun 07, 2019 9:37 am

Simple table for Heroine of the Sniper, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

V1000 - 2019-06-07
1. Tested game version V1.0. May work on other versions.

2. StageManager.
"Invincible Set to Invincible?" sets Invincible to Invincible.
"HP Set to Massive?" sets HP to massive.
"Noise Set to 0?" sets Targeting noise to 0.
"Breath Set to Massive?" sets Breath to massive.
"Kick Set to 0?" sets Gun Kick to 0.
"Stage Time Set to 0?" sets Stage Time to 0.
"Misses Set to 0?" sets Misses to 0.
"Retries Set to 0?" sets Retries to 0.

3. Bullets.
"Ammo Set to Max?" sets Ammo to max.
Shinkansen Heroine of the Sniper V1000.CT
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