Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

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IO5557
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by IO5557 » Tue May 07, 2019 4:19 pm

kimastar wrote:
Tue May 07, 2019 4:18 pm
IO5557 wrote:
Tue May 07, 2019 4:15 pm
kimastar wrote:
Mon May 06, 2019 6:05 pm


Explain better your problem
I have a time 46291 days 10 hours in the tunig kit instead of 15 minutes, so therefore I can not use it, someone who can help me change the time value with a booster time cleaner
why the hell ppl add so many time on booster lol....also its very risk because GL can see that.....use booster 30 minutes each...
LOL, but I did not add anything, I was just using the free Booster I had, and from nowhere, I changed from minutes to days

kimastar
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Posts: 141
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by kimastar » Tue May 07, 2019 4:32 pm

IO5557 wrote:
Tue May 07, 2019 4:19 pm
kimastar wrote:
Tue May 07, 2019 4:18 pm
IO5557 wrote:
Tue May 07, 2019 4:15 pm


I have a time 46291 days 10 hours in the tunig kit instead of 15 minutes, so therefore I can not use it, someone who can help me change the time value with a booster time cleaner
why the hell ppl add so many time on booster lol....also its very risk because GL can see that.....use booster 30 minutes each...
LOL, but I did not add anything, I was just using the free Booster I had, and from nowhere, I changed from minutes to days
well that sucks...eye and try to remove them ASAP!

HarenguN
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Posts: 60
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by HarenguN » Tue May 07, 2019 5:58 pm

IO5557 wrote:
Tue May 07, 2019 4:19 pm
kimastar wrote:
Tue May 07, 2019 4:18 pm
IO5557 wrote:
Tue May 07, 2019 4:15 pm


I have a time 46291 days 10 hours in the tunig kit instead of 15 minutes, so therefore I can not use it, someone who can help me change the time value with a booster time cleaner
why the hell ppl add so many time on booster lol....also its very risk because GL can see that.....use booster 30 minutes each...
LOL, but I did not add anything, I was just using the free Booster I had, and from nowhere, I changed from minutes to days
If you have any free boosters finish all of them. use all until there are no more free boosters. That should (NOT SURE) bring everything back to normal. (Next nitro booster will add 10mins. Not 486843days.) . Use the cheat below to clear out the already activated time.
Attachments
Clear Time.CT
(721 Bytes) Downloaded 43 times

IO5557
What is cheating?
What is cheating?
Posts: 4
Joined: Mon May 06, 2019 5:17 pm
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by IO5557 » Tue May 07, 2019 8:28 pm

HarenguN wrote:
Tue May 07, 2019 5:58 pm
IO5557 wrote:
Tue May 07, 2019 4:19 pm
kimastar wrote:
Tue May 07, 2019 4:18 pm


why the hell ppl add so many time on booster lol....also its very risk because GL can see that.....use booster 30 minutes each...
LOL, but I did not add anything, I was just using the free Booster I had, and from nowhere, I changed from minutes to days
If you have any free boosters finish all of them. use all until there are no more free boosters. That should (NOT SURE) bring everything back to normal. (Next nitro booster will add 10mins. Not 486843days.) . Use the cheat below to clear out the already activated time.
Thank you very much, in truth, I worked well, was using the Booster Grantis that I had, until the time was right, then erase the time that had already been added with the table you published!

HarenguN
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Posts: 60
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by HarenguN » Wed May 08, 2019 8:16 am

Guys
If you have any cheats of your own or if you have found new bytes or addresses of old cheat please inform. I can add it to the new CT. I added Vijovoz's speedhack.(one gives ANY CAR 500kmph top speed. Another one gives ANY CAR 600kmph top speed) this is VERY useful for championships and R&D events. I still have trouble with blueprints to tokens and mastery. I will post the fully updated CT only after I finish these 2 cheats.

kimastar
Expert Cheater
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Posts: 141
Joined: Sun Mar 31, 2019 8:54 pm
Reputation: 4

Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by kimastar » Wed May 08, 2019 11:06 am

HarenguN wrote:
Wed May 08, 2019 8:16 am
Guys
If you have any cheats of your own or if you have found new bytes or addresses of old cheat please inform. I can add it to the new CT. I added Vijovoz's speedhack.(one gives ANY CAR 500kmph top speed. Another one gives ANY CAR 600kmph top speed) this is VERY useful for championships and R&D events. I still have trouble with blueprints to tokens and mastery. I will post the fully updated CT only after I finish these 2 cheats.
Heyla bro u are doing great job!!!
i need pls a speedhack that i can reach about to 450 km/h
also when i use it on R&S and champion i need to put the game offline or what???

vjvoxz
Noobzor
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Posts: 12
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by vjvoxz » Wed May 08, 2019 4:49 pm

kimastar wrote:
Wed May 08, 2019 11:06 am
HarenguN wrote:
Wed May 08, 2019 8:16 am
Guys
If you have any cheats of your own or if you have found new bytes or addresses of old cheat please inform. I can add it to the new CT. I added Vijovoz's speedhack.(one gives ANY CAR 500kmph top speed. Another one gives ANY CAR 600kmph top speed) this is VERY useful for championships and R&D events. I still have trouble with blueprints to tokens and mastery. I will post the fully updated CT only after I finish these 2 cheats.
Heyla bro u are doing great job!!!
i need pls a speedhack that i can reach about to 450 km/h
also when i use it on R&S and champion i need to put the game offline or what???
Hello guys, i have tested some values and the results are good but i couldn't find what this values actually means

I tested the speedhack with the Dodge Dart and this is what i found (I was in Quick Solo Race, Tokyo Reverse for testing because you wreck less than other maps, On-Line, Class D)
Value |Top Speed
350 |500km/h
355 |507km/h
360 |514km/h
365 |521km/h
370 |529km/h
375 |536km/h
380 |544km/h
385 |550km/h
390 |557km/h
385 |564km/h
390 |572km/h

Later i tested another car, this are the results for the Ferrari FXX Evoluzione (QSR, TR, On-line, Class S)
Value |Top Speed
350 |546km/h
355 |555km/h
360 |562km/h
365 |570km/h
370 |577km/h
375 |585km/h
380 |593km/h
385 |601km/h
390 |609km/h
395 |617km/h
400 |625km/h

after seen this variations i tested more cars, the same value gives the same speed
Dodge Dart (Class D, Rank 802) = McLaren M14A (Class C, Rank 1348)
Dodge Dart (Class D, Rank 802) = Donkervoort D8 GTO (Class D, Rank 1271)
Dodge Dart (Class D, Rank 802) = BMW M2 Special Edition (Class B, Rank 1649)
Dodge Dart (Class D, Rank 802) = Cadillac CTS-V Coupe Race Car (Class A, Rank 1479)
Dodge Dart (Class D, Rank 802) = Lamborghini Sesto Elemento (Class A, Rank 1485)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Mosler GT3 (Class A, Rank 1599)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Bugatti 16.4 Grand Sport Vitesse (Class S, Rank 1532)
Ferrari FXX Evoluzione (Class S, Rank 1610) = TRION NEMESIS (Class S, Rank 1658)

*Koenigsegg Agera R (Class S, Rank 1630) at value=380 Top Speed = 623km/h

It looks like the value in the speedhack changes across all vehicules, classes and also ranks making the prediction of a specific value dificult to find.

This metod for testing speeds is so far are safe On-line, i have used this in R&D, Championships, Mastery, Career, and Moto Blitz. I wouldn't try using this on any LTE (this actually works fine but it's too risky for me) or MP, i only have one account to try and i don't want to get ban again (The first time was because of the R&D one key)

if you want to try and test a new value for a new speed for a R&D car or Championship car (you can even try hidden cars like the new unreleased cars), you need to go OFF-LINE, use TRY ALL VEHICULES, go to Quick Solo Race, try the car, change the value and post your results.

I gonna make some testing of this hack later when Lab 3 in the Mazda RX8 Special Edition it's open, i know from the past that this hack works, just i a little worry that after using this i can't go to MP

For R&D's and Championships i recomend this, load the old 44 CT, open the R&D (you have to be connected to internet), the next screen you can see the tunning, coloring and run test tabs, activate TRY ALL VEHICULES, go back to the game and start the test, in the loading screen before the race start DE-ACTIVE TRY ALL VEHICULES, this allows you to use the car in Max5555 Pro1111, when you finish the race and return to the R&D Rank and updates are the same if you don't apply any upgrade

kimastar
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Expert Cheater
Posts: 141
Joined: Sun Mar 31, 2019 8:54 pm
Reputation: 4

Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by kimastar » Wed May 08, 2019 5:25 pm

vjvoxz wrote:
Wed May 08, 2019 4:49 pm
kimastar wrote:
Wed May 08, 2019 11:06 am
HarenguN wrote:
Wed May 08, 2019 8:16 am
Guys
If you have any cheats of your own or if you have found new bytes or addresses of old cheat please inform. I can add it to the new CT. I added Vijovoz's speedhack.(one gives ANY CAR 500kmph top speed. Another one gives ANY CAR 600kmph top speed) this is VERY useful for championships and R&D events. I still have trouble with blueprints to tokens and mastery. I will post the fully updated CT only after I finish these 2 cheats.
Heyla bro u are doing great job!!!
i need pls a speedhack that i can reach about to 450 km/h
also when i use it on R&S and champion i need to put the game offline or what???
Hello guys, i have tested some values and the results are good but i couldn't find what this values actually means

I tested the speedhack with the Dodge Dart and this is what i found (I was in Quick Solo Race, Tokyo Reverse for testing because you wreck less than other maps, On-Line, Class D)
Value |Top Speed
350 |500km/h
355 |507km/h
360 |514km/h
365 |521km/h
370 |529km/h
375 |536km/h
380 |544km/h
385 |550km/h
390 |557km/h
385 |564km/h
390 |572km/h

Later i tested another car, this are the results for the Ferrari FXX Evoluzione (QSR, TR, On-line, Class S)
Value |Top Speed
350 |546km/h
355 |555km/h
360 |562km/h
365 |570km/h
370 |577km/h
375 |585km/h
380 |593km/h
385 |601km/h
390 |609km/h
395 |617km/h
400 |625km/h

after seen this variations i tested more cars, the same value gives the same speed
Dodge Dart (Class D, Rank 802) = McLaren M14A (Class C, Rank 1348)
Dodge Dart (Class D, Rank 802) = Donkervoort D8 GTO (Class D, Rank 1271)
Dodge Dart (Class D, Rank 802) = BMW M2 Special Edition (Class B, Rank 1649)
Dodge Dart (Class D, Rank 802) = Cadillac CTS-V Coupe Race Car (Class A, Rank 1479)
Dodge Dart (Class D, Rank 802) = Lamborghini Sesto Elemento (Class A, Rank 1485)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Mosler GT3 (Class A, Rank 1599)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Bugatti 16.4 Grand Sport Vitesse (Class S, Rank 1532)
Ferrari FXX Evoluzione (Class S, Rank 1610) = TRION NEMESIS (Class S, Rank 1658)

*Koenigsegg Agera R (Class S, Rank 1630) at value=380 Top Speed = 623km/h

It looks like the value in the speedhack changes across all vehicules, classes and also ranks making the prediction of a specific value dificult to find.

This metod for testing speeds is so far are safe On-line, i have used this in R&D, Championships, Mastery, Career, and Moto Blitz. I wouldn't try using this on any LTE (this actually works fine but it's too risky for me) or MP, i only have one account to try and i don't want to get ban again (The first time was because of the R&D one key)

if you want to try and test a new value for a new speed for a R&D car or Championship car (you can even try hidden cars like the new unreleased cars), you need to go OFF-LINE, use TRY ALL VEHICULES, go to Quick Solo Race, try the car, change the value and post your results.

I gonna make some testing of this hack later when Lab 3 in the Mazda RX8 Special Edition it's open, i know from the past that this hack works, just i a little worry that after using this i can't go to MP

For R&D's and Championships i recomend this, load the old 44 CT, open the R&D (you have to be connected to internet), the next screen you can see the tunning, coloring and run test tabs, activate TRY ALL VEHICULES, go back to the game and start the test, in the loading screen before the race start DE-ACTIVE TRY ALL VEHICULES, this allows you to use the car in Max5555 Pro1111, when you finish the race and return to the R&D Rank and updates are the same if you don't apply any upgrade
Nice work bro!!!
But i have just a few question!!!
First is the final speed of speedhack is changed on different rank of the car???

example: put 350 on dodge dart MAX-PRO give u the same final speed as default dodge dart???

Also another question:
when u use speedhack on R&S u need to go offline or u can play online??? (enter in a race online then when race start go offline and when race is done go online again)???
answer my question pls!!!

vjvoxz
Noobzor
Noobzor
Posts: 12
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Reputation: 3

Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by vjvoxz » Wed May 08, 2019 6:28 pm

kimastar wrote:
Wed May 08, 2019 5:25 pm
vjvoxz wrote:
Wed May 08, 2019 4:49 pm
kimastar wrote:
Wed May 08, 2019 11:06 am


Heyla bro u are doing great job!!!
i need pls a speedhack that i can reach about to 450 km/h
also when i use it on R&S and champion i need to put the game offline or what???
Hello guys, i have tested some values and the results are good but i couldn't find what this values actually means

I tested the speedhack with the Dodge Dart and this is what i found (I was in Quick Solo Race, Tokyo Reverse for testing because you wreck less than other maps, On-Line, Class D)
Value |Top Speed
350 |500km/h
355 |507km/h
360 |514km/h
365 |521km/h
370 |529km/h
375 |536km/h
380 |544km/h
385 |550km/h
390 |557km/h
385 |564km/h
390 |572km/h

Later i tested another car, this are the results for the Ferrari FXX Evoluzione (QSR, TR, On-line, Class S)
Value |Top Speed
350 |546km/h
355 |555km/h
360 |562km/h
365 |570km/h
370 |577km/h
375 |585km/h
380 |593km/h
385 |601km/h
390 |609km/h
395 |617km/h
400 |625km/h

after seen this variations i tested more cars, the same value gives the same speed
Dodge Dart (Class D, Rank 802) = McLaren M14A (Class C, Rank 1348)
Dodge Dart (Class D, Rank 802) = Donkervoort D8 GTO (Class D, Rank 1271)
Dodge Dart (Class D, Rank 802) = BMW M2 Special Edition (Class B, Rank 1649)
Dodge Dart (Class D, Rank 802) = Cadillac CTS-V Coupe Race Car (Class A, Rank 1479)
Dodge Dart (Class D, Rank 802) = Lamborghini Sesto Elemento (Class A, Rank 1485)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Mosler GT3 (Class A, Rank 1599)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Bugatti 16.4 Grand Sport Vitesse (Class S, Rank 1532)
Ferrari FXX Evoluzione (Class S, Rank 1610) = TRION NEMESIS (Class S, Rank 1658)

*Koenigsegg Agera R (Class S, Rank 1630) at value=380 Top Speed = 623km/h

It looks like the value in the speedhack changes across all vehicules, classes and also ranks making the prediction of a specific value dificult to find.

This metod for testing speeds is so far are safe On-line, i have used this in R&D, Championships, Mastery, Career, and Moto Blitz. I wouldn't try using this on any LTE (this actually works fine but it's too risky for me) or MP, i only have one account to try and i don't want to get ban again (The first time was because of the R&D one key)

if you want to try and test a new value for a new speed for a R&D car or Championship car (you can even try hidden cars like the new unreleased cars), you need to go OFF-LINE, use TRY ALL VEHICULES, go to Quick Solo Race, try the car, change the value and post your results.

I gonna make some testing of this hack later when Lab 3 in the Mazda RX8 Special Edition it's open, i know from the past that this hack works, just i a little worry that after using this i can't go to MP

For R&D's and Championships i recomend this, load the old 44 CT, open the R&D (you have to be connected to internet), the next screen you can see the tunning, coloring and run test tabs, activate TRY ALL VEHICULES, go back to the game and start the test, in the loading screen before the race start DE-ACTIVE TRY ALL VEHICULES, this allows you to use the car in Max5555 Pro1111, when you finish the race and return to the R&D Rank and updates are the same if you don't apply any upgrade
Nice work bro!!!
But i have just a few question!!!
First is the final speed of speedhack is changed on different rank of the car???

example: put 350 on dodge dart MAX-PRO give u the same final speed as default dodge dart???

Also another question:
when u use speedhack on R&S u need to go offline or u can play online??? (enter in a race online then when race start go offline and when race is done go online again)???
answer my question pls!!!
To the first, it doesn't matter the rank of the car, the final speed with speedhack is the same for the same vehicule, but an acceleration upgrade it going to be able to get the speedhack speed much faster.

To the Second, i always play the R&D On-line so the game can sync of the results, i usually activate the hack when the vehicule has reach it's top speed in the race and by the end of the race i disable the hack, but i gonna test this just to be sure.

kimastar
Expert Cheater
Expert Cheater
Posts: 141
Joined: Sun Mar 31, 2019 8:54 pm
Reputation: 4

Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by kimastar » Wed May 08, 2019 6:48 pm

vjvoxz wrote:
Wed May 08, 2019 6:28 pm
kimastar wrote:
Wed May 08, 2019 5:25 pm
vjvoxz wrote:
Wed May 08, 2019 4:49 pm


Hello guys, i have tested some values and the results are good but i couldn't find what this values actually means

I tested the speedhack with the Dodge Dart and this is what i found (I was in Quick Solo Race, Tokyo Reverse for testing because you wreck less than other maps, On-Line, Class D)
Value |Top Speed
350 |500km/h
355 |507km/h
360 |514km/h
365 |521km/h
370 |529km/h
375 |536km/h
380 |544km/h
385 |550km/h
390 |557km/h
385 |564km/h
390 |572km/h

Later i tested another car, this are the results for the Ferrari FXX Evoluzione (QSR, TR, On-line, Class S)
Value |Top Speed
350 |546km/h
355 |555km/h
360 |562km/h
365 |570km/h
370 |577km/h
375 |585km/h
380 |593km/h
385 |601km/h
390 |609km/h
395 |617km/h
400 |625km/h

after seen this variations i tested more cars, the same value gives the same speed
Dodge Dart (Class D, Rank 802) = McLaren M14A (Class C, Rank 1348)
Dodge Dart (Class D, Rank 802) = Donkervoort D8 GTO (Class D, Rank 1271)
Dodge Dart (Class D, Rank 802) = BMW M2 Special Edition (Class B, Rank 1649)
Dodge Dart (Class D, Rank 802) = Cadillac CTS-V Coupe Race Car (Class A, Rank 1479)
Dodge Dart (Class D, Rank 802) = Lamborghini Sesto Elemento (Class A, Rank 1485)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Mosler GT3 (Class A, Rank 1599)
Ferrari FXX Evoluzione (Class S, Rank 1610) = Bugatti 16.4 Grand Sport Vitesse (Class S, Rank 1532)
Ferrari FXX Evoluzione (Class S, Rank 1610) = TRION NEMESIS (Class S, Rank 1658)

*Koenigsegg Agera R (Class S, Rank 1630) at value=380 Top Speed = 623km/h

It looks like the value in the speedhack changes across all vehicules, classes and also ranks making the prediction of a specific value dificult to find.

This metod for testing speeds is so far are safe On-line, i have used this in R&D, Championships, Mastery, Career, and Moto Blitz. I wouldn't try using this on any LTE (this actually works fine but it's too risky for me) or MP, i only have one account to try and i don't want to get ban again (The first time was because of the R&D one key)

if you want to try and test a new value for a new speed for a R&D car or Championship car (you can even try hidden cars like the new unreleased cars), you need to go OFF-LINE, use TRY ALL VEHICULES, go to Quick Solo Race, try the car, change the value and post your results.

I gonna make some testing of this hack later when Lab 3 in the Mazda RX8 Special Edition it's open, i know from the past that this hack works, just i a little worry that after using this i can't go to MP

For R&D's and Championships i recomend this, load the old 44 CT, open the R&D (you have to be connected to internet), the next screen you can see the tunning, coloring and run test tabs, activate TRY ALL VEHICULES, go back to the game and start the test, in the loading screen before the race start DE-ACTIVE TRY ALL VEHICULES, this allows you to use the car in Max5555 Pro1111, when you finish the race and return to the R&D Rank and updates are the same if you don't apply any upgrade
Nice work bro!!!
But i have just a few question!!!
First is the final speed of speedhack is changed on different rank of the car???

example: put 350 on dodge dart MAX-PRO give u the same final speed as default dodge dart???

Also another question:
when u use speedhack on R&S u need to go offline or u can play online??? (enter in a race online then when race start go offline and when race is done go online again)???
answer my question pls!!!
To the first, it doesn't matter the rank of the car, the final speed with speedhack is the same for the same vehicule, but an acceleration upgrade it going to be able to get the speedhack speed much faster.

To the Second, i always play the R&D On-line so the game can sync of the results, i usually activate the hack when the vehicule has reach it's top speed in the race and by the end of the race i disable the hack, but i gonna test this just to be sure.
what i mean is u can go offline during the race and when u need to synk u can go online to syncronize the race because if your rank is low is not dangerous go to 500 km/h??? GL can spot ppl that win a race that is impossible without speedhack??

begron875677
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Posts: 51
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by begron875677 » Thu May 09, 2019 9:41 pm

HarenguN wrote:
Wed May 08, 2019 8:16 am
Guys
If you have any cheats of your own or if you have found new bytes or addresses of old cheat please inform. I can add it to the new CT. I added Vijovoz's speedhack.(one gives ANY CAR 500kmph top speed. Another one gives ANY CAR 600kmph top speed) this is VERY useful for championships and R&D events. I still have trouble with blueprints to tokens and mastery. I will post the fully updated CT only after I finish these 2 cheats.
whats status on BP to TOKENS

kimastar
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Posts: 141
Joined: Sun Mar 31, 2019 8:54 pm
Reputation: 4

Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by kimastar » Thu May 09, 2019 10:56 pm

begron875677 wrote:
Thu May 09, 2019 9:41 pm
HarenguN wrote:
Wed May 08, 2019 8:16 am
Guys
If you have any cheats of your own or if you have found new bytes or addresses of old cheat please inform. I can add it to the new CT. I added Vijovoz's speedhack.(one gives ANY CAR 500kmph top speed. Another one gives ANY CAR 600kmph top speed) this is VERY useful for championships and R&D events. I still have trouble with blueprints to tokens and mastery. I will post the fully updated CT only after I finish these 2 cheats.
whats status on BP to TOKENS
the most important cheat atm are:
nitro ratio - done
safe crash - done
try all veicles - done
unlimited speed - done (CHANGE mov [ebp-14](float),inf TO mov [ebp-14](float),(float)350 u can set the max speed but little bit unsafe)
set time - done (but unsafe)
Blueprint to token - out of date
no traffic - out of date (especially for R&S)
all veicles nerby stop - out of date

This cheat are the safest and really important so if someone can update the out of date one and put all togheter im apprecitate!!! :wub: :wub: :wub:

begron875677
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Posts: 51
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by begron875677 » Thu May 09, 2019 11:12 pm

will i get banned if i use tokens to credits hack on EXTRA TANK and DOUBLE CREDITS

kimastar
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Posts: 141
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Reputation: 4

Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by kimastar » Thu May 09, 2019 11:36 pm

begron875677 wrote:
Thu May 09, 2019 11:12 pm
will i get banned if i use tokens to credits hack on EXTRA TANK and DOUBLE CREDITS
at 1000% yes of course dont do it!!!

begron875677
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Posts: 51
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Re: Asphalt 8: Airborne v4.1.0m - 44 Hacks (20.02.2019)

Post by begron875677 » Fri May 10, 2019 12:03 am

how do i get BP cars manually with CHEAT ENGINE

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