Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)

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rooxon
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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by rooxon »

lion_the_ryan wrote:
Thu Apr 04, 2019 4:37 pm
The enable script doesn't appear to be working with the latest update :/
Yeah, exactly. But the damage modifier/armor modifier table still works. Sadly the main one's enable script fails to activate, it just hangs for a few secs and nothing happens.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Cielos
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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by Cielos »

@all
please download the attachment.
open the CT, hook the game to CE as usual.
let me know which script can't be activated.
thanks~
Attachments
ACOdyssey _aobscans test.CT
some aobscans test
(27.2 KiB) Downloaded 436 times

Desalater
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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by Desalater »

healthCalOnHitAOB

is the only one i couldnt put the red x in

lion_the_ryan
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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by lion_the_ryan »

Desalater wrote:
Thu Apr 04, 2019 5:30 pm
healthCalOnHitAOB

is the only one i couldnt put the red x in
Same here

rndmwitedude
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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by rndmwitedude »

Likewise with healthCalOnHit

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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by Cielos »

thanks for testing.
updating now.

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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Post by lion_the_ryan »

Cielos wrote:
Thu Apr 04, 2019 6:58 pm
thanks for testing.
updating now.
Nah man, thank YOU :D

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by Cielos »

Update17.2
- updated enable script. a slight change at one of the injection point, its aobscan and the script is updated accordingly.
all the scripts can be activated, I haven't actually test run all of them though.
so, report if you think something else is broken. in details~

have fun!

lion_the_ryan
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by lion_the_ryan »

Cielos wrote:
Thu Apr 04, 2019 7:06 pm
Update17.2
- updated enable script. a slight change at one of the injection point, its aobscan and the script is updated accordingly.
all the scripts can be activated, I haven't actually test run all of them though.
so, report if you think something else is broken. in details~

have fun!
I'll test it right now and let you know how it goes. Thank you so much for all your work

rooxon
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by rooxon »

But that damage modifier/armor modifier table is nicely resilient tho, it still works no matter how many updates the game gets. Cheers to the creator!

EDIT: Cielos, I tested the following:

Undead
Inf. Adrenaline
Inf. Arrow
Instant Abilities Cooldown
Poseidon
Inf. Ship stamina
Movement mod/Ignore Horse Speed Limit

Seems to work like a charm from what I noticed, so definitely no troubles with these.

voxxera
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by voxxera »

did Fling update his trainer?

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by kanggg »

Yes.

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by Jack Gray »

kanggg wrote:
Fri Apr 05, 2019 1:11 pm
Yes.
Where can I find it?

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by Wounded_Bride »

When I use Cielos' latest table for 1.2.0, the "infinite oxygen" option turns most attacks into one-hit kills for me - I can one-shot assassinate/knock out even officers, but enemy instantly kill me as well (on easy with medium scaling). If I turn the option off, damage scaling returns to normal.

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by Irascible Aes Sedai »

Hello. I'm new here and rather new to c. engine. I have a question regarding AC odyssey that may sound a bit odd. When I started the game I stupidly used a trainer to get past a difficult battle and I accidentally turned on infinite resources without knowing. I went ahead into the game and saved and by the time that I realized about the resources I couldn't revert back the save.

My question is: can I use cheat engine to erase the resources that the trainer gave me? They show 99999 now and I really don't like it, specially the "ancient tablets". I would like to revert it back to a decent number but I don't know how.

Anyone could help me with this? Thanks!

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