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Tales of Vesperia Definitive Edition (Steam)

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timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 » Fri Jan 11, 2019 9:07 am

thanks! Lp works like a charm!


edit: thatll make learning glory a charm...when i get the sword lol maybe someone can come up wth the status effect no flinching that it grants you whether you have skill equipped or not..if i remember right that skill took what 700 points or something lol

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios » Fri Jan 11, 2019 9:17 am

timechaos69 wrote:
Fri Jan 11, 2019 9:07 am
thanks! Lp works like a charm!


edit: thatll make learning glory a charm...when i get the sword lol maybe someone can come up wth the status effect no flinching that it grants you whether you have skill equipped or not..if i remember right that skill took what 700 points or something lol
No problem. I've looked into skill modding, and figured out how to do it through hex editing but not through cheat engine yet. Will let you know if I find anything.

kadashsouba
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by kadashsouba » Fri Jan 11, 2019 9:38 am

Hi. Please try to make table with some option to add Flynn to party from begin!

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Fri Jan 11, 2019 9:55 am

@zachillios thanks for the updated cheat table :D

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios » Fri Jan 11, 2019 9:57 am

kadashsouba wrote:
Fri Jan 11, 2019 9:38 am
Hi. Please try to make table with some option to add Flynn to party from begin!
Here you go fellow Flynn lover:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>70</ID>
      <Description>"Party Modifier"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>66</ID>
          <Description>"Slot 1"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="2" RealAddress="140CD8E08"/>
          <VariableType>Byte</VariableType>
          <Address>TOV_DE.exe+1178E08</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>67</ID>
          <Description>"Slot 2"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="7" RealAddress="140CD8E0C"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E0C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>68</ID>
          <Description>"Slot 3"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="1" RealAddress="140CD8E10"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E10</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>69</ID>
          <Description>"Slot 4"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="4" RealAddress="140CD8E14"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E14</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>71</ID>
          <Description>"Slot 5"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="3" RealAddress="140CD8E18"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E18</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>72</ID>
          <Description>"Slot 6"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="0" RealAddress="140CD8E1C"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E1C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>73</ID>
          <Description>"Slot 7"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="0" RealAddress="140CD8E20"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E20</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>74</ID>
          <Description>"Slot 8"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Empty
1:Yuri
2:Estelle
3:Karol
4:Rita
5:Raven
6:Judith
7:Repede
8:Flynn
9:Patty
10:Estelle(Unknown)
</DropDownList>
          <LastState Value="0" RealAddress="140CD8E24"/>
          <VariableType>Byte</VariableType>
          <Address>140CD8E24</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
timechaos69 wrote:
Fri Jan 11, 2019 9:07 am
thanks! Lp works like a charm!


edit: thatll make learning glory a charm...when i get the sword lol maybe someone can come up wth the status effect no flinching that it grants you whether you have skill equipped or not..if i remember right that skill took what 700 points or something lol
Definitely doable:

Image

It was a real pain in the ass to do though and extremely glitchy. I'd stick with the LP code for now.
tizzio wrote:
Fri Jan 11, 2019 9:55 am
@zachillios thanks for the updated cheat table :D
You are very welcome.

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 » Fri Jan 11, 2019 10:13 am

Kind of what i meant. What about the actual status of glory itself. like IF you had it activated you wouldn't stagger. I'm assuming it gives your character a hidden buff that negates stagger. that way you could have it on all your battle toons.

Alexia
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Alexia » Fri Jan 11, 2019 10:20 am

Waiting for that sweet unlimited HP. Should be similar to the TP one that's already there, right?

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Fri Jan 11, 2019 10:21 am

i must inform you people about something : the game crash after manual save , i am not an hacker , but this clearly is the excuse they have to trow a patch at us , so maybe all the scripts may need to be updated too :\

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 » Fri Jan 11, 2019 10:24 am

tizzio wrote:
Fri Jan 11, 2019 10:21 am
i must inform you people about something : the game crash after manual save , i am not an hacker , but this clearly is the excuse they have to trow a patch at us , so maybe all the scripts may need to be updated too :\
i have yet had the game crash

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 » Fri Jan 11, 2019 10:25 am

Alexia wrote:
Fri Jan 11, 2019 10:20 am
Waiting for that sweet unlimited HP. Should be similar to the TP one that's already there, right?
there is something already for hp on first post by drummer..its either god mode or you can make the hero damage multipler like .01 and no damage gets done

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Fri Jan 11, 2019 10:28 am

@timechaos69 yes , the game is actually saved alright , but it crash every time -.- , also about the god mode , would you consider my proposal ? along with unlimited hp there is even the over the limit mode level 8 ( that require the key item called "over limit octal" or something similar) , that allow to have an unbreakable guard and be really invulnerable , also you don't get stunned at all

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 » Fri Jan 11, 2019 10:33 am

tizzio wrote:
Fri Jan 11, 2019 10:28 am
@timechaos69 yes , the game is actually saved alright , but it crash every time -.- , also about the god mode , would you consider my proposal ? along with unlimited hp there is even the over the limit mode level 8 ( that require the key item called "over limit octal" or something similar) , that allow to have an unbreakable guard and be really invulnerable , also you don't get stunned at all
My game hasnt crashed after manual saving or or ANYTHING at all so i dont know what you could be experiencing. Are you playing on the legit Steam version of the game and not cracked?

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Fri Jan 11, 2019 10:37 am

@timechaos69 let's just skip this part lol , in any case , my main suggestion in short are : over limit level 8 activable and limitles to have an in-game god mode , and also something to unlock all the skills , the equipment , and all the artes , including something that can allow us to select the mysti artes and use them without combine them with an ordinary arte ( usually they are hidden in the artes menu )

DrummerIX
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by DrummerIX » Fri Jan 11, 2019 10:58 am

I added Infinite TP and Infinite Item Usage/Set Item Amount to my table.

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Fri Jan 11, 2019 10:59 am

you mean the v2 table ? thanks , also what about my suggestion , it may be a little hard , but you think that in some days you could manage to apply them to your table ?

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