Monster Hunter World (Steam)

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BastyTH
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Re: Monster Hunter World (Steam)

Post by BastyTH » Wed Jan 09, 2019 6:44 am

have all scripts missing gajalaka ticket that use for making cat equipment, also lacking bowgun no recoil for using with rapidfire

Pur
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Re: Monster Hunter World (Steam)

Post by Pur » Wed Jan 09, 2019 1:46 pm

brokenhopes wrote:
Wed Jan 09, 2019 12:41 am
Pur wrote:
Tue Jan 08, 2019 5:16 pm
Can you get banned by using those cheats? Isn't the game multiplayer?
you can create a private session, set the number of players on your hunts to just 1 and play by yourself without the possibility of anyone else joining your game.
I mean, is there a proper anti-cheat system in place or the game has no anti-cheat systems and bans only occur when other players report you?

BastyTH
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Re: Monster Hunter World (Steam)

Post by BastyTH » Wed Jan 09, 2019 2:37 pm

BastyTH wrote:
Wed Jan 09, 2019 6:44 am
have all scripts missing gajalaka ticket that use for making cat equipment, also lacking bowgun no recoil for using with rapidfire
also please made those gacha weapons sperate from normal have all material since it non-sell able . and its pain to clear them in reward while u want other things 999 or more...

cyborg5742
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Re: Monster Hunter World (Steam)

Post by cyborg5742 » Thu Jan 10, 2019 6:52 am

BastyTH wrote:
Wed Jan 09, 2019 2:37 pm
BastyTH wrote:
Wed Jan 09, 2019 6:44 am
have all scripts missing gajalaka ticket that use for making cat equipment, also lacking bowgun no recoil for using with rapidfire
also please made those gacha weapons sperate from normal have all material since it non-sell able . and its pain to clear them in reward while u want other things 999 or more...
wow such insolence. always take take take and never give

if its such a pain then dont use it. and be THANKFUL to these guys for their kindness sharing all their efforts with us for free
Last edited by cyborg5742 on Thu Jan 10, 2019 8:30 am, edited 1 time in total.

Blyscawica
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Re: Monster Hunter World (Steam)

Post by Blyscawica » Thu Jan 10, 2019 7:32 am

Lol... pp just keep getting more and more greedy but don't want to read or explore. We provided them the "no grinding" way, they asked for the "easier way", we gave them the "easier way" they demanded the "good for nothing" way... but eventually, they stopped using their "organ of thinking" and do stupid things such as a few thousands of sublimed weapons xD
I'm no C.E pro, but at least I think of the consequences of my action before I start messing up with memory address values.
No offense, but that's my honest opinion. :)

BastyTH
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Re: Monster Hunter World (Steam)

Post by BastyTH » Thu Jan 10, 2019 9:55 am

whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.

chroma12349
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Re: Monster Hunter World (Steam)

Post by chroma12349 » Thu Jan 10, 2019 10:37 am

BastyTH wrote:
Thu Jan 10, 2019 9:55 am
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.
It's not even a mistake dude....

There's a specific option that lets you edit the item in your item box; i.e. you can pretty much remove said gaccha item or set it to a lower number and get it appraised normally in 1 kulve run so the next KT runs you do function as normal.

It's nobody's fault but yours that you refuse acknowledging that there are ways to circumvent your own problem. Multiple people have noted the issue and it's been addressed numerous times as well.

Try to have a valid case before acting all high and mighty, especially when you're the one in the demanding post.

Blyscawica
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Re: Monster Hunter World (Steam)

Post by Blyscawica » Thu Jan 10, 2019 6:53 pm

BastyTH wrote:
Thu Jan 10, 2019 9:55 am
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.
The fastest way to fix something is to do it yourself, go ahead sunshine, we're waiting.

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jonaaa
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Re: Monster Hunter World (Steam)

Post by jonaaa » Thu Jan 10, 2019 8:11 pm

BastyTH wrote:
Thu Jan 10, 2019 9:55 am
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.
It's your mistake, learn how to use the table instead of being ungrateful and rude.

anhkha76
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Re: Monster Hunter World (Steam)

Post by anhkha76 » Fri Jan 11, 2019 1:04 pm

Berserk Knight wrote:
Fri Dec 28, 2018 4:58 pm
i think the new gala suit set already in the game, berserker knight can u update it id to your table

Lord_Artirion
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Re: Monster Hunter World (Steam)

Post by Lord_Artirion » Sat Jan 12, 2019 12:01 am

Anyone able to verify these work online in a session with other players without the game "Crashing".

proxxymus
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Re: Monster Hunter World (Steam)

Post by proxxymus » Sat Jan 12, 2019 6:40 pm

Anyway to change my Arena times in the guild card?

brokenhopes
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Re: Monster Hunter World (Steam)

Post by brokenhopes » Sun Jan 13, 2019 3:19 am

Not sure if I am missing something, I just installed the new cheat engine version 6.8.2 and it seems invul and inf item is not working. Anyone else facing the same issue? I am downgrading back to 6.8.1 and hopefully it works again.

edit: ok 6.8.1 works again. anyone managed to get the table to work on 6.8.2?

cyborg5742
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Re: Monster Hunter World (Steam)

Post by cyborg5742 » Mon Jan 14, 2019 1:51 am

brokenhopes wrote:
Sun Jan 13, 2019 3:19 am
Not sure if I am missing something, I just installed the new cheat engine version 6.8.2 and it seems invul and inf item is not working. Anyone else facing the same issue? I am downgrading back to 6.8.1 and hopefully it works again.

edit: ok 6.8.1 works again. anyone managed to get the table to work on 6.8.2?
am running CE 6.8.2 and inf item works fine

brokenhopes
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Re: Monster Hunter World (Steam)

Post by brokenhopes » Mon Jan 14, 2019 6:24 am

cyborg5742 wrote:
Mon Jan 14, 2019 1:51 am
brokenhopes wrote:
Sun Jan 13, 2019 3:19 am
Not sure if I am missing something, I just installed the new cheat engine version 6.8.2 and it seems invul and inf item is not working. Anyone else facing the same issue? I am downgrading back to 6.8.1 and hopefully it works again.

edit: ok 6.8.1 works again. anyone managed to get the table to work on 6.8.2?
am running CE 6.8.2 and inf item works fine
hmmm, not sure whats causing the issue with mine. thanks for the update that it works on CE 6.8.2 :)

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