Disgaea 5 Complete | Cheat Engine Table v1.0

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NotimPortant
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by NotimPortant » Fri Nov 16, 2018 8:32 pm

I'm having an issue with @aanpsx table, in particular with the Charaworld [Inf Turn] script.
The Status bonus part appears to work fine, but the script leaves the CharaWorld variable at 0 so remaining turns and dice pointers do not work.
I am on version v20181108, and I have tried both activating the scrip when inside the chara world and before entering, without activating any other script of course.
Am I doing something wrong?

aureliano17
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aureliano17 » Sat Nov 17, 2018 5:28 am

wepon1984 wrote:
Thu Nov 15, 2018 11:01 pm
Table updated for latest version here.
Having trouble with your updated table. The previous one was mostly fine. This one doesn't work at all for me. Is there some new-new update of which I'm not aware?

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by wepon1984 » Sat Nov 17, 2018 8:35 am

aureliano17 wrote:
Sat Nov 17, 2018 5:28 am
Having trouble with your updated table. The previous one was mostly fine. This one doesn't work at all for me. Is there some new-new update of which I'm not aware?
Last update was on the 15th on steam

aureliano17
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aureliano17 » Sat Nov 17, 2018 8:02 pm

Yeah. That's what I have. Your latest table gives me 0 for all values, while the previous one still works for the most part. It may be an error on my part. I don't know what I'm missing.

aureliano17
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aureliano17 » Sun Nov 18, 2018 2:24 am

Two huge questions, guys:

1) Is there any way to edit my subclass mastery that actually works? By using the tables I can give myself six stars in every class, but when I try to reincarnate, I get ZERO stat boosts, making my characters worthless. I can only get stat boosts if I level all classes in-game.

2) Can I edit equipment aptitudes? Which options do I use? The legit way (chara world) is painfully slow!

SlyUser
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by SlyUser » Sun Nov 18, 2018 3:12 am

Unique Innocent edited into item using the item pointer doesn't seem to take any effect for some reason, any solutions?
Also @aureliano17, you still need to set your subclass to each one in using the Assembly and kill one enemy for the game to count it as mastered, I suggest you to just use the "Go to battle once" option since it's less confusing.

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by CVagts » Sun Nov 18, 2018 8:53 am

Is there a reliable way to add Unique Innocents into a certain item to where they can stick (and can be changed around if desired)?

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by xros » Sun Nov 18, 2018 3:34 pm

is there a way to have a playable baal?

aureliano17
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aureliano17 » Sun Nov 18, 2018 8:37 pm

SlyUser wrote:
Sun Nov 18, 2018 3:12 am
Unique Innocent edited into item using the item pointer doesn't seem to take any effect for some reason, any solutions?
Also @aureliano17, you still need to set your subclass to each one in using the Assembly and kill one enemy for the game to count it as mastered, I suggest you to just use the "Go to battle once" option since it's less confusing.
Thanks for the response. I don't know this "Go to battle once" option, though. Where do I find it?

Terydin
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Terydin » Mon Nov 19, 2018 9:34 am

Is anyone else having issues with a item pointers?

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Terydin » Mon Nov 19, 2018 9:44 am

Actually, I'm starting to notice that a lot of the options that worked before don't work, anymore.

bestfaith
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by bestfaith » Thu Nov 22, 2018 2:42 am

aanpsx wrote:
Fri Nov 09, 2018 10:10 pm
Just updated my table.
Here!!
hello good sir. I'm using your allversion table. Somehow, revives function under hospital (plok's table) doesn't work. The rest work like a charm ;) . I thank you guys for your great work.

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aanpsx
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aanpsx » Thu Nov 22, 2018 3:36 am

bestfaith wrote:
Thu Nov 22, 2018 2:42 am
aanpsx wrote:
Fri Nov 09, 2018 10:10 pm
Just updated my table.
Here!!
hello good sir. I'm using your allversion table. Somehow, revives function under hospital (plok's table) doesn't work. The rest work like a charm ;) . I thank you guys for your great work.
Replace old "revives" address with this:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>93075</ID>
      <Description>"Revives"</Description>
      <LastState Value="9999999" RealAddress="7FF61BF1BA68"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PSX_Static</Address>
      <Offsets>
        <Offset>5A7F68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

bestfaith
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by bestfaith » Thu Nov 22, 2018 2:11 pm

aanpsx wrote:
Thu Nov 22, 2018 3:36 am
bestfaith wrote:
Thu Nov 22, 2018 2:42 am
aanpsx wrote:
Fri Nov 09, 2018 10:10 pm
Just updated my table.
Here!!
hello good sir. I'm using your allversion table. Somehow, revives function under hospital (plok's table) doesn't work. The rest work like a charm ;) . I thank you guys for your great work.
Replace old "revives" address with this:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>93075</ID>
      <Description>"Revives"</Description>
      <LastState Value="9999999" RealAddress="7FF61BF1BA68"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PSX_Static</Address>
      <Offsets>
        <Offset>5A7F68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Thx man. It's all good now :D

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Xenoti » Thu Nov 22, 2018 8:13 pm

cant seem to get the item editing options to work now

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