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DawkRacing
What is cheating?
Posts: 1 Joined: Thu Oct 18, 2018 11:33 pm
Reputation: 0
Post
by DawkRacing » Thu Oct 18, 2018 11:38 pm
I wonder how exactly we could make it so the money sticks like in the Forza Motorsport 7 Cheat table. id love to be able to have max money without the hack enabled.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
FozexD
What is cheating?
Posts: 4 Joined: Tue Oct 16, 2018 11:27 am
Reputation: 0
Post
by FozexD » Fri Oct 19, 2018 5:17 pm
Empress_Ravenna wrote: ↑ Thu Oct 18, 2018 9:38 pm
cant modify Cloudsave you just make sure nets offline before going online, Google will tell you where save location was, something bout WGS folder..
Hey Dude do you know how can i make my money more then 15 million ?
Empress_Ravenna
Expert Cheater
Posts: 380 Joined: Mon Oct 09, 2017 11:42 pm
Reputation: 51
Post
by Empress_Ravenna » Sun Oct 21, 2018 7:12 pm
dude??.... nope.. and to answer the 15mill, its already answered in previous pages.. and the table by default puts u at Max credits when enabled..
Empress_Ravenna
Expert Cheater
Posts: 380 Joined: Mon Oct 09, 2017 11:42 pm
Reputation: 51
Post
by Empress_Ravenna » Sun Oct 21, 2018 8:56 pm
yep.. i cant get wheelspins to work.. someone else can try or its just not possible in FH4 vs 3..
beamnger
What is cheating?
Posts: 2 Joined: Mon Oct 22, 2018 2:02 pm
Reputation: 0
Post
by beamnger » Mon Oct 22, 2018 2:06 pm
Hey I used this cheat and it works great! Thumbs up for the dev
But when I tried to change the 15 million value in the script I can't find it, can anyone help me out here? Thanks
beamnger
What is cheating?
Posts: 2 Joined: Mon Oct 22, 2018 2:02 pm
Reputation: 0
Post
by beamnger » Mon Oct 22, 2018 2:21 pm
Nvm I found it
demoncamber
Noobzor
Posts: 6 Joined: Sat May 13, 2017 4:25 pm
Reputation: 0
Post
by demoncamber » Mon Oct 22, 2018 3:29 pm
There's apparently some other hacks out in the wild. Was online last night and saw some guy in a lambo randomly jumping multiple times, also seemed to have super fast speed and handling.
SirWilliam
Noobzor
Posts: 13 Joined: Mon Oct 15, 2018 10:47 pm
Reputation: 1
Post
by SirWilliam » Wed Oct 24, 2018 12:19 am
Did they just update the game and block this cheat table ?
Rubber_Ducky123
What is cheating?
Posts: 1 Joined: Wed Oct 24, 2018 2:19 am
Reputation: 0
Post
by Rubber_Ducky123 » Wed Oct 24, 2018 2:32 am
Cheat doesn't work for me, the box that you need to check doesn't check no matter what i do. does anyone have any suggestions? or does this cheat just need to be updated?
SirWilliam
Noobzor
Posts: 13 Joined: Mon Oct 15, 2018 10:47 pm
Reputation: 1
Post
by SirWilliam » Wed Oct 24, 2018 2:48 pm
Rubber_Ducky123 wrote: ↑ Wed Oct 24, 2018 2:32 am
Cheat doesn't work for me, the box that you need to check doesn't check no matter what i do. does anyone have any suggestions? or does this cheat just need to be updated?
Pretty sure they patched it with the last update on 10-23-18
Evo
Expert Cheater
Posts: 54 Joined: Sun Nov 19, 2017 11:35 am
Reputation: 5
Post
by Evo » Wed Oct 24, 2018 6:48 pm
Thankfully I have more than enough money to buy whatever I want.
UnknownByte
What is cheating?
Posts: 3 Joined: Wed Oct 24, 2018 6:40 pm
Reputation: 0
Post
by UnknownByte » Wed Oct 24, 2018 6:55 pm
Doesn't work anymore
Last edited by
UnknownByte on Thu Nov 01, 2018 3:56 pm, edited 2 times in total.
TimFun13
Expert Cheater
Posts: 1354 Joined: Fri Mar 03, 2017 12:31 am
Reputation: 6
Post
by TimFun13 » Wed Oct 24, 2018 7:51 pm
UnknownByte wrote: ↑ Wed Oct 24, 2018 6:55 pm
Greetings guys, I just checked and found that
Injection point is changed but
bytes are
not changed . Something like that, if I explained correctly.
Well, I created an table with new Injection point but when I start injecting that table to game process,
game is crashing -_-
Could someone help me to fix this crashing trouble, if it possible of course. In advance Thank You so much for your help.
Here
(under spoiler) is screenshot where you can see Injection point before update and after update. I hope it will explain more than me.
FullScreen: [Link]
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="27">
<CheatEntries>
<CheatEntry>
<ID>13</ID>
<Description>"infCredits"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(INJECT,ForzaHorizon4.exe,48 8D 4C 24 50 38 07 75 31 48 8D 57 16 E8 xx xx xx xx 4C 8D 44 24 50)
alloc(newmem,$1000,INJECT) //// use the injection symbol here, as the allocate near address
label(code)
label(return)
newmem:
code:
lea rcx,[rsp+50]
mov [rdi], #17396679699 //// your moving 5 bytes here,
//// but the game compares it with a single byte, you should double check your value types.
//// And MOV will only take a 32 bit value as an immediate when writing to memory.
//// But it will take a 64 bit immediate when writing to a registry.
//// i.e:
// push rax
// mov rax,000000040CEC4413
// mov [rdi],rax
// pop rax
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8D 4C 24 50
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "ForzaHorizon4.exe"+5A2CAA
"ForzaHorizon4.exe"+5A2C83: E8 38 6D 23 02 - call ForzaHorizon4.exe+27D99C0
"ForzaHorizon4.exe"+5A2C88: 48 8B D8 - mov rbx,rax
"ForzaHorizon4.exe"+5A2C8B: 48 89 44 24 68 - mov [rsp+68],rax
"ForzaHorizon4.exe"+5A2C90: 48 83 38 00 - cmp qword ptr [rax],00
"ForzaHorizon4.exe"+5A2C94: 74 0A - je ForzaHorizon4.exe+5A2CA0
"ForzaHorizon4.exe"+5A2C96: 48 8B C8 - mov rcx,rax
"ForzaHorizon4.exe"+5A2C99: FF 15 A9 49 E9 06 - call qword ptr [ForzaHorizon4.exe+7437648]
"ForzaHorizon4.exe"+5A2C9F: 90 - nop
"ForzaHorizon4.exe"+5A2CA0: 0F B6 47 15 - movzx eax,byte ptr [rdi+15]
"ForzaHorizon4.exe"+5A2CA4: 41 B8 04 00 00 00 - mov r8d,00000004
// ---------- INJECTING HERE ----------
"ForzaHorizon4.exe"+5A2CAA: 48 8D 4C 24 50 - lea rcx,[rsp+50]
// ---------- DONE INJECTING ----------
"ForzaHorizon4.exe"+5A2CAF: 38 07 - cmp [rdi],al
"ForzaHorizon4.exe"+5A2CB1: 75 31 - jne ForzaHorizon4.exe+5A2CE4
"ForzaHorizon4.exe"+5A2CB3: 48 8D 57 16 - lea rdx,[rdi+16]
"ForzaHorizon4.exe"+5A2CB7: E8 95 45 53 07 - call ForzaHorizon4.exe+7AD7251
"ForzaHorizon4.exe"+5A2CBC: 4C 8D 44 24 50 - lea r8,[rsp+50]
"ForzaHorizon4.exe"+5A2CC1: 33 C0 - xor eax,eax
"ForzaHorizon4.exe"+5A2CC3: 8D 50 B4 - lea edx,[rax-4C]
"ForzaHorizon4.exe"+5A2CC6: 41 32 10 - xor dl,[r8]
"ForzaHorizon4.exe"+5A2CC9: 48 63 C8 - movsxd rcx,eax
"ForzaHorizon4.exe"+5A2CCC: 88 54 0C 58 - mov [rsp+rcx+58],dl
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
[Link]
UnknownByte
What is cheating?
Posts: 3 Joined: Wed Oct 24, 2018 6:40 pm
Reputation: 0
Post
by UnknownByte » Wed Oct 24, 2018 8:07 pm
ShyTwig16 wrote: ↑ Wed Oct 24, 2018 7:51 pm
UnknownByte wrote: ↑ Wed Oct 24, 2018 6:55 pm
Greetings guys, I just checked and found that
Injection point is changed but
bytes are
not changed . Something like that, if I explained correctly.
Well, I created an table with new Injection point but when I start injecting that table to game process,
game is crashing -_-
Could someone help me to fix this crashing trouble, if it possible of course. In advance Thank You so much for your help.
Here
(under spoiler) is screenshot where you can see Injection point before update and after update. I hope it will explain more than me.
FullScreen: [Link]
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="27">
<CheatEntries>
<CheatEntry>
<ID>13</ID>
<Description>"infCredits"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(INJECT,ForzaHorizon4.exe,48 8D 4C 24 50 38 07 75 31 48 8D 57 16 E8 xx xx xx xx 4C 8D 44 24 50)
alloc(newmem,$1000,INJECT) //// use the injection symbol here, as the allocate near address
label(code)
label(return)
newmem:
code:
lea rcx,[rsp+50]
mov [rdi], #17396679699 //// your moving 5 bytes here,
//// but the game compares it with a single byte, you should double check your value types.
//// And MOV will only take a 32 bit value as an immediate when writing to memory.
//// But it will take a 64 bit immediate when writing to a registry.
//// i.e:
// push rax
// mov rax,000000040CEC4413
// mov [rdi],rax
// pop rax
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8D 4C 24 50
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "ForzaHorizon4.exe"+5A2CAA
"ForzaHorizon4.exe"+5A2C83: E8 38 6D 23 02 - call ForzaHorizon4.exe+27D99C0
"ForzaHorizon4.exe"+5A2C88: 48 8B D8 - mov rbx,rax
"ForzaHorizon4.exe"+5A2C8B: 48 89 44 24 68 - mov [rsp+68],rax
"ForzaHorizon4.exe"+5A2C90: 48 83 38 00 - cmp qword ptr [rax],00
"ForzaHorizon4.exe"+5A2C94: 74 0A - je ForzaHorizon4.exe+5A2CA0
"ForzaHorizon4.exe"+5A2C96: 48 8B C8 - mov rcx,rax
"ForzaHorizon4.exe"+5A2C99: FF 15 A9 49 E9 06 - call qword ptr [ForzaHorizon4.exe+7437648]
"ForzaHorizon4.exe"+5A2C9F: 90 - nop
"ForzaHorizon4.exe"+5A2CA0: 0F B6 47 15 - movzx eax,byte ptr [rdi+15]
"ForzaHorizon4.exe"+5A2CA4: 41 B8 04 00 00 00 - mov r8d,00000004
// ---------- INJECTING HERE ----------
"ForzaHorizon4.exe"+5A2CAA: 48 8D 4C 24 50 - lea rcx,[rsp+50]
// ---------- DONE INJECTING ----------
"ForzaHorizon4.exe"+5A2CAF: 38 07 - cmp [rdi],al
"ForzaHorizon4.exe"+5A2CB1: 75 31 - jne ForzaHorizon4.exe+5A2CE4
"ForzaHorizon4.exe"+5A2CB3: 48 8D 57 16 - lea rdx,[rdi+16]
"ForzaHorizon4.exe"+5A2CB7: E8 95 45 53 07 - call ForzaHorizon4.exe+7AD7251
"ForzaHorizon4.exe"+5A2CBC: 4C 8D 44 24 50 - lea r8,[rsp+50]
"ForzaHorizon4.exe"+5A2CC1: 33 C0 - xor eax,eax
"ForzaHorizon4.exe"+5A2CC3: 8D 50 B4 - lea edx,[rax-4C]
"ForzaHorizon4.exe"+5A2CC6: 41 32 10 - xor dl,[r8]
"ForzaHorizon4.exe"+5A2CC9: 48 63 C8 - movsxd rcx,eax
"ForzaHorizon4.exe"+5A2CCC: 88 54 0C 58 - mov [rsp+rcx+58],dl
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
[Link]
Thank You for you answer, I tried it, but like before, game is crashing.
Alibaba
What is cheating?
Posts: 2 Joined: Wed Oct 24, 2018 8:14 pm
Reputation: 0
Post
by Alibaba » Wed Oct 24, 2018 8:30 pm
I think ShyTwig16 also pointed out something here, which I don't know what to do:
lea rcx,[rsp+50]
mov [rdi], #17396679699 //// your moving 5 bytes here,
//// but the game compares it with a single byte, you should double check your value types.
//// And MOV will only take a 32 bit value as an immediate when writing to memory.
//// But it will take a 64 bit immediate when writing to a registry.
//// i.e:
// push rax
// mov rax,000000040CEC4413
// mov [rdi],rax
// pop rax
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