Is it possible to make the car invulnerable to collision damage? (no front wings breaking etc.)
this is really interesting. we hope that our genius ACIDO will succeed in this too. so far he's doing a job he's never seen before. It's a big thank you again
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
i think a break temparature would be good you can probaly brake way later on consecutive corners you can practily just feel the car not haveing the power to bracke on a consecutive corner
yes but he meant in the sessions that the damages are active make us the machine indestructible
Right, but the only case where you cannot just turn the damage off if you want to would be in Multiplayer.
I do not condone the use of any of these cheats in multiplayer, all of these options in the table are added with offline play against the CPU in mind ONLY.
Right, but the only case where you cannot just turn the damage off if you want to would be in Multiplayer.
I do not condone the use of any of these cheats in multiplayer, all of these options in the table are added with offline play against the CPU in mind ONLY.
just like me, I think like you. online if you get caught ban. I use it locally against the computer: it's too bad to put it in difficulty hahahaaha
Last edited by kyosho on Sat Sep 08, 2018 5:12 pm, edited 1 time in total.
Bueno dias yo tengo actualizado mi juego a la version 1.05 pero al intentar usar la tabla para modificar el desgaste de las piezas del motor me sale en float y con este símbolo. ? En valor
Para que me ayuden si estoy haciendo algo mal porque solo eso no me funciona d la tabla
Bueno dias yo tengo actualizado mi juego a la version 1.05 pero al intentar usar la tabla para modificar el desgaste de las piezas del motor me sale en float y con este símbolo. ? En valor
Para que me ayuden si estoy haciendo algo mal porque solo eso no me funciona d la tabla
Sorry I don't read Spanish but according to google translate is something with the engine wear pointer showing a ? this will happen until you are on track, as soon as your car is on the track the pointers will validate.
Do the tyre wear cheats even work?
Yesterday, when I tried it, it all looked good, but only looked good. I mean, I selected 0% tyre wear for player and 200% for AI. Even though it stayed 0% for me all the time on the display, it felt like the tyres go off pretty quick. How I know it? I was running in clean air for about 6 laps on Hypers, The time difference was about 2.5 seconds (between 2nd lap on those tyres (fastest lap) and 6th lap (last full lap on those tyres), before I pit for new ones). I didn't make any major mistakes in those laps that would cost 2,5 seconds or even a second. Also the fuel and ERS stayed the same (because I activated cheats so I can run rich mix and hotlap all the time. And knowing that the car get's lighter with each lap as the fuel burns off, those hypers should've done fastest lap after fastest lap.
Also - I don't know how much 200% wear affects the AI, but they didn't seem to do more stops than usual.
Is there a possibility that it only shows on display that it's 0%, but the tyres actually go off? And shouldn't AI make at least 1 extra pitstop on 200% wear rate or get more punctures? I hope I explained so you'd understand what I mean.
Do the tyre wear cheats even work?
Yesterday, when I tried it, it all looked good, but only looked good. I mean, I selected 0% tyre wear for player and 200% for AI. Even though it stayed 0% for me all the time on the display, it felt like the tyres go off pretty quick. How I know it? I was running in clean air for about 6 laps on Hypers, The time difference was about 2.5 seconds (between 2nd lap on those tyres (fastest lap) and 6th lap (last full lap on those tyres), before I pit for new ones). I didn't make any major mistakes in those laps that would cost 2,5 seconds or even a second. Also the fuel and ERS stayed the same (because I activated cheats so I can run rich mix and hotlap all the time. And knowing that the car get's lighter with each lap as the fuel burns off, those hypers should've done fastest lap after fastest lap.
Also - I don't know how much 200% wear affects the AI, but they didn't seem to do more stops than usual.
Is there a possibility that it only shows on display that it's 0%, but the tyres actually go off? And shouldn't AI make at least 1 extra pitstop on 200% wear rate or get more punctures? I hope I explained so you'd understand what I mean.
With 200% AI tyre wear the AI will make at pit stop every 6 laps. I was doing the Ultimate Achievements in Spa 50% race distance. They stopped every 6 laps. I was using 0% tyre wear and I did 1 stop. However, the tyres do not maintain the same grip levels throughout the race even with 0 tyre wear enabled but it's certainly better than Normal tyre wear.
Now only if we get more grip option.