Divinity Original Sin 2

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Csimbi
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Re: Divinity Original Sin 2

Post by Csimbi » Sun Sep 02, 2018 4:22 pm

Got (re)started on the definitive edition yesterday.
Here's a script I put together for v3.6.28.9969 on Steam.
It's a first build, so there might be bugs.
Description same as the previous table here.

Still works on v3.6.29.390, v3.6.29.844, v3.6.29.1090, v3.6.29.1697.
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eTheBlack
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Re: Divinity Original Sin 2

Post by eTheBlack » Sun Sep 02, 2018 4:29 pm

Csimbi wrote:
Sun Sep 02, 2018 4:22 pm
Got (re)started on the definitive edition yesterday.
Here's a script I put together for v3.6.28.9969 on Steam.
It's a first build, so there might be bugs.
Description same as the previous table here.
Probably good idea to move/post it here viewtopic.php?f=4&t=7792

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Csimbi
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Re: Divinity Original Sin 2

Post by Csimbi » Sun Sep 02, 2018 5:56 pm

Done.

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dancon
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Re: Divinity Original Sin 2

Post by dancon » Thu Sep 06, 2018 6:23 pm

Would you be able to see if GM mode works again? or if it's still disabled. It'd be pretty cool if it did.

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eternien
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Re: Divinity Original Sin 2

Post by eternien » Thu Sep 13, 2018 2:21 pm

Works fine on Steam thanks ^_^

NinjaBlazin
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Re: Divinity Original Sin 2

Post by NinjaBlazin » Mon Oct 01, 2018 11:17 pm

Can we get an updated mouse teleporter?

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Neverbliss
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Re: Divinity Original Sin 2

Post by Neverbliss » Tue Oct 02, 2018 7:46 am

Working GM option would be fantastic. It adds a whole new level of experience when playing the game...

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TheSaviour
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Re: Divinity Original Sin 2

Post by TheSaviour » Mon Oct 08, 2018 2:13 pm

Yeah, the ActionPoint one don't seem to work?

Make that the InstantSkills too.

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Neverbliss
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Re: Divinity Original Sin 2

Post by Neverbliss » Sun Oct 14, 2018 2:10 pm

Any updates? Also anyone managed to get GM to work? Is the one thing I want most...

matthewkreuz
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Re: Divinity Original Sin 2

Post by matthewkreuz » Tue Oct 16, 2018 6:15 pm

Update to v3.6.31.1571 ?

constantinegt
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Re: Divinity Original Sin 2

Post by constantinegt » Sat Nov 24, 2018 9:43 am

Can you update table?

jneuf
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Re: Divinity Original Sin 2

Post by jneuf » Wed Dec 05, 2018 5:54 pm

New update today! 3.6.33.2684

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CoffeeKitty
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Re: Divinity Original Sin 2

Post by CoffeeKitty » Mon Dec 10, 2018 4:56 am

would kill for an update to zanzer's table, the mouseover or last item moved broke this patch and i'd really appreciate some sort of fix or some help trying to fix em, thanks

Aztharos
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Re: Divinity Original Sin 2

Post by Aztharos » Fri Dec 21, 2018 5:27 pm

BUMP ! Same here so can anyone get the table update for 3.6.335509 ?

It would be so much great !
Come on guys, you can do it !

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Sauce
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Re: Divinity Original Sin 2

Post by Sauce » Fri Dec 21, 2018 8:14 pm

I've been meaning to finally play the DE over the holiday too. I really need to work on my AOB game one of these days (I don't think this is the place to start).

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