So for the enemy can't damage you thing... does that make the enemy do 0 damage? Or are you fully invincible?
Because if you're cursed, any hit will kill you, technically even a 0 damage one.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Yeah, I'm basically just going through the game hoping to get all the missing blueprints.
I get the one guaranteed item for it every start, but other than that it's dumb luck. Which is annoying.
So for the enemy can't damage you thing... does that make the enemy do 0 damage? Or are you fully invincible?
Because if you're cursed, any hit will kill you, technically even a 0 damage one.
Just test it out. It does not set the enemy damage to 0 but it makes you immune to their attacks even hitting you.
But since that last script insists on choosing only one of the two features, you can still get damaged by environment (spikes and morning stars)
but i would really love if someone make a 100% item drop.
You have to be more specific by saying what you mean by that. 100% Blue Prints drop or Scrolls of Power ? Either way it's a very difficult feature to implement, possibly the chances are already set when the level and the enemies are being generated. Don't get me wrong, nothing is impossible but this would require some serious haxing.
You'd be way better off just holding the blue grenade item and checking the game's wiki page in order to see what you're missing. Once you encounter an enemy that has a missing Blueprint, transform it into an Elite and take it down
Heads up the Red/Purple labels are backwards. When I increase my red/crutality stat the purple labeled # in cheat engine increases. Green/Survival appears correct.
Hi there!
Found 2 issues.
- 1-hit kill options are not working on the last boss, The Hand of the King, in Throne room.
- 100x gold option cannot be unchecked.
Infinite iframe is practically impossible. You can't be hit by the same target twice within a short time. But you can get hit by multiple enemies without any delay. This very likely means that new memory is continuously made whenever a new enemy appears, so I haven't been able to find the function yet. And unknown scans with just a few frames of difference is pretty hard.
This comes down to maybe scanning for and enabling the tonic effect, but I haven't unlocked it yet, I'll keep you folks up to date.
Alternatively, I also had the idea that maybe I could try to find damage values (as opposed to health values) and edit those, so you wouldn't get instakilled anymore. ...but that also depends on how that works. I would reckon the curses you get from cursed chests and destroying doors simply has an instakill function and not a damage function, so who knows.