Csimbi wrote: ↑Thu Feb 29, 2024 9:33 pm
Here's a table I built for the current version on Steam - whatever that version because it's not displayed anywhere. Idiot devs.
There are a lot of things here, so I organized script settings to groups.
Player settings
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Easy Unlocks; devs thought it's a good idea to repeat challenges over and over again 'til kingdom come. I disagree.
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Infinite Extra Lives; none will be taken on death
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Infinite Double Jumps; you can jump indefinitely
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Damage Dealt Mod; scales the damage you do
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Damage Taken Mod; scales the damage you take
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Move Speed Mod; scales your move speed
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Jump Height Mod; scales your jump height
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Dash Cooldown Mod; scales the rate at which the dash ability cools down
Weapon settings
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Infinite Ammo; as name suggests
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Infinite Sword Charge; as name suggests
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Weapon Recoil Mod; scales weapon recoil
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Weapon Spread Mod; scales weapon spread
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Weapon Charge Time Mod; scales the time required to charge weapon
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Weapon Discharge Time Mod; scales the time required to discharge weapon
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Weapon Fire Time Mod; scales the time required to fire weapon
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Launcher Recharge Time Mod; scales the time required to recharge launcher
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Weapon Heat Gain Mod; scales the rate at which your weapon heats up
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Weapon Heat Drain Mod; scales the rate at which your weapon cools down
There's a minimum point below which weapon times won't scale. It's just the way the game is, nothing I can do about that.
Done with the campaign.
I noticed some issues - like walk speed or dash distance becomes too low but I doubt it's an issue with the script.
I also had a crash with that weapon you get in exchange for the 6 keys - turns out, you shouldn't fire it too quickly in a busy fight.
Enjoy!