Legends of Idleon

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Berhanu
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Re: Legends of Idleon

Post by Berhanu »

cheatingash wrote:
Mon Jun 23, 2025 9:32 pm
sciomachist wrote:
Tue Apr 22, 2025 4:21 pm
Miscellaneous -
READ THE FOLLOWING VERY CAREFULLY. I will not assist you if you screw up an item by using this code correctly/incorrectly. You are warned to use it at your own risk.

WHILE YOU HAVE A TEMPEST BOW EQUIPPED, use the following code to made modifications to it.

Code: Select all

chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Speed"]=6
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["UQ1val"]=x
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Weapon_Power"]=y
Speed will make the bow 11 speed - do not go higher
UQ1val will increase the base misc bonus - I personally have seen this go up to ~30 (in W5 with appropriate bonuses)
Weapon_Power will increase the base weapon power - I personally have seen this go up to ~50 (in W5 with appropriate bonuses)
Happy to report, this works with the Arcanist's Weapons.
Added a line to it. below.
#1 is weapon speed.
#2 is Misc #1
#3 is Misc #2
#4 is Weapon Power

Code: Select all

chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Speed"]=6
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["UQ1val"]=x
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["UQ2val"]=x
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Weapon_Power"]=y
How to change the stats for the rings?

xapicool777
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Re: Legends of Idleon

Post by xapicool777 »

youngthugfan183 wrote:
Tue Jun 24, 2025 7:30 am
xapicool777 wrote:
Tue Jun 24, 2025 6:52 am

do i get 20 prisma bubble + bonuses (2x extra kill + 1.25x afk gain) if i use this?
You have to drop the cape yourself (EquipmentGown4) and for the prisma bubbles you can check if you get them and otherwise give them to yourself.
thx for the reply, i tried buy that bundle but its seems i didn't get the bubbles. for the bonuses i can't be sure i get it or not cz i cant check it

justanotherhand
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Re: Legends of Idleon

Post by justanotherhand »

my tome score is bug, the tome score in my mobile is 1k but in desktop its 27k. is anyone know how to fix it?

yanj465
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Re: Legends of Idleon

Post by yanj465 »

Something got messed up with my w2 skills (cauldron/post), the UI doesn't show up for both, on mobile and on PC. any idea? I haven't messed with those at all.

justanotherhand
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Re: Legends of Idleon

Post by justanotherhand »

kikiGo wrote:
Thu May 02, 2024 9:59 am
Saul wrote:
Tue Mar 19, 2024 9:07 am
barak302 wrote:
Tue Mar 19, 2024 7:31 am
the tome is server side?
no, tomes are client side ... but tomes are "stored" also on "server side" something like save (levels, items, gold, etc)

that guy doesn't know what server side means and the only thing server side is green gems
Hey! Don't you know is there is a point of editing tome values with cmd to update it or doesn't matter if it was stored on the server already?
(I went in w4 town with wide crystals accidentally xD)

Upd.
I thought that this would fix, but nope…
chng this["com.stencyl.Engine"].engine.getGameAttribute("DNSM").h.TomeQTY[16]=24

Upd.2

I've found this line in N.js
a.engine.getGameAttribute("DNSM").h.TomeQTY[16]=1/c.asNumber(a.engine.getGameAttribute("OptionsListAccount")[202])

And chromedebug confirms the exact amount in [202] line and The Tome in game. Also [200] is responsible for Drop Rate and you can easily edit the number up and down in Tome even after the cloud save, but chng bEngine.getGameAttribute("DNSM").h.TomeQTY[16]=24 isn't working for me.

I thought that this is stored on server at first, but seems like it just overrides my "best score" and I can't edit this right now. May be i'm dumb. Idk.
when I tried chng bEngine.getGameAttribute("OptionsListAccount")[202]=24 it changed my Tome average kills to 0.

Upd.3
SOLVED

by editing back to base value of crystal chance spawn

Hope this will help someone in the future.
how you revert it back to base value of crystal chance spawn? i messed up my tome score

interlope
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Re: Legends of Idleon

Post by interlope »

sciomachist wrote:
Mon Jun 23, 2025 4:51 pm

New gempack (assumed, not yet verified) -

Code: Select all

chng bEngine.getGameAttribute("BundlesReceived").h["bun_x"]=1
No purpose in enabling other than to remove it from being spammed as drop banner since there are no account-wide bonuses. Simply use drop command to get relevant items.

Does it still give you the green gems tho ?

Lavalame69
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Re: Legends of Idleon

Post by Lavalame69 »

interlope wrote:
Tue Jun 24, 2025 4:45 pm
sciomachist wrote:
Mon Jun 23, 2025 4:51 pm

New gempack (assumed, not yet verified) -

Code: Select all

chng bEngine.getGameAttribute("BundlesReceived").h["bun_x"]=1
No purpose in enabling other than to remove it from being spammed as drop banner since there are no account-wide bonuses. Simply use drop command to get relevant items.

Does it still give you the green gems tho ?
No you don't get anything from the bundle. The only thing you can get is the passive effects, if any

eztub
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Re: Legends of Idleon

Post by eztub »

kastatrofa wrote:
Mon Jun 23, 2025 5:02 pm
Command to unlock all Medallions

In chrome debug: bEngine.getGameAttribute("Compass")[3] = [
"mushG", "mushR", "frogG", "beanG", "slimeG", "snakeG", "carrotO", "goblinG", "plank",
"frogBIG", "branch", "acorn", "mushW", "poopSmall", "ratB", "poopD", "jarSand", "mimicA",
"crabcake", "coconut", "sandcastle", "pincermin", "potato", "steak", "moonman", "sandgiant",
"snailZ", "sheep", "flake", "stache", "ram", "bloque", "mamoth", "snowball", "penguin",
"thermostat", "glass", "snakeB", "speaker", "eye", "mushP", "demonP", "w4a2", "w4a3",
"w4b1", "w4b2", "w4b3", "w4b4", "w4b5", "w4c1", "w4c2", "w4c3", "w4c4", "w5a1", "w5a2",
"w5a3", "w5a4", "w5a5", "w5b1", "w5b2", "w5b3", "w5b4", "w5b5", "w5b6", "w5c1", "w5c2",
"w6a1", "w6a2", "w6a3", "w6a4", "w6a5", "w6b1", "w6b2", "w6b3", "w6b4", "w6c1", "w6c2",
"w6d1", "w6d2", "w6d3", "reindeer", "w7d1", "skele", "skele2", "wolfA", "wolfB", "wolfC",
"slimeB", "slimeBz", "cactus", "target", "steakR", "potatoB", "snakeZ", "snakeZ2", "snakeZ3",
"iceknight", "iceBossZ", "iceBossZ2", "iceBossZ3", "Crystal0", "Crystal1", "Crystal2",
"Crystal3", "Crystal4", "Crystal5", "frogP", "frogNest", "frogD", "frogY", "frogR", "frogW",
"frogGG", "frogGR", "frogGR2", "frogGR3", "frogGR4", "Meteor", "rocky", "sheepB", "snakeY",
"crabcakeB", "shovelY", "pghost", "babayaga", "babaHour", "babaMummy", "mini3a", "mini4a",
"mini5a", "mini6a"
];
Missing:
Skeleton Rune, Demon Hound, Gloomie Mushroom, Ancient Golem, Dig Doug, Dr Defecaus, Ghost, Valentslime, Bronze Chest(W1-6), Silver Chest(W1-6), Gold Chest(W1-6)

but I assume those cant be dropped. If that's the case I appreciate your work!

eztub
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Re: Legends of Idleon

Post by eztub »

Is there a way to copy/paste entire arrays from one chromedebug into another?
I got all starsigns unlocked on my main account but i cba doing all that shit again on my other account and just want to c/p the progress?

safff777
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Re: Legends of Idleon

Post by safff777 »

so how to get the new cape ? or new bundle? the injector isnt updated yet

umxta
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Re: Legends of Idleon

Post by umxta »

Is there a way to always gain the extra upgrade slot when crafting? And guarantee the archer passive +12 stat to go where I want?

mikemyers
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Re: Legends of Idleon

Post by mikemyers »

Anyone know how to reset the highest bean trade in Tome and also the total printed materials on the IdleonToolbox account dashboard? Thank you in advance.

TJM414
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Re: Legends of Idleon

Post by TJM414 »

alright in need some help peeps . I get all this when opening the injector

------------------------------------------------------------------------------------------
Credits:
iBelg
Creater0822
valleymon
Disputate
and everyone that contributed to this project
------------------------------------------------------------------------------------------
InjectCheatUI v1.1.1
------------------------------------------------------------------------------------------

****** No custom config found, using default config ******
****** To create a custom config, copy config.custom.example.js to config.custom.js and edit to your liking ******

Web UI enabled. Static files and root route configured.
Options:
Regex: \w+\.ApplicationMain\s*?=
Show idleon window console logs: false
Chrome location: C:\Program Files (x86)\Google\Chrome\Application\chrome.exe

Attached to game process.
Injecting cheats...
Loaded cheats...
Interception listener setup complete.
Interceptor setup finished.
Attaching Page.loadEventFired listener...
Page load event listener attached.
Intercepted: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js
getZJSManipulator() did not return a valid function string. Applying basic injection only.
Updated game code...
Sent to game...
Cheat injected!
>>> Page.loadEventFired callback started.
Page load event fired.
Inititalizing cheats ingame...
init.result.value undefined
Error getting autocomplete suggestions: Uncaught

All i did was download idleon from steam dowload the cheats from the link, extract the files and the move them into the idleon folder so idk what i did wrong.

menfis
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Re: Legends of Idleon

Post by menfis »

Netron wrote:
Tue Jun 24, 2025 11:36 am
can we somehow make a discount in tessaract like in the grimorie?

inside w6 registerCheats append

Code: Select all

    {
      name: "arcane",
      message: "arcane cultist cheats check config file",
      configurable: { isObject: true },
    },
inside setupw6Proxies() append

Code: Select all

  const ArcaneCultist = actorEvents579._customBlock_ArcaneType;
  actorEvents579._customBlock_ArcaneType = function (...argumentList) {
    return cheatState.w6.arcane && cheatConfig.w6.arcane.hasOwnProperty(argumentList[0])
      ? cheatConfig.w6.arcane[argumentList[0]](Reflect.apply(ArcaneCultist, this, argumentList))
      : Reflect.apply(ArcaneCultist, this, argumentList);
  };
finally in w6 config

Code: Select all

	arcane: {
	  ArcaneUpgCost: (t) => t / 2,
	  Arcane_HP: (t) => t * 2,
	  Arcane_DMG: (t) => t * 2,
	  Arcane_ACC: (t) => t * 2,
	  Arcane_DEF: (t) => t * 2,
	  Arcane_CRITPCT: (t) => t * 2,
	  Arcane_CRITDMG: (t) => t * 2,
	  TenteyeclePCT: (t) => Math.max(t, 100), //100% chance to proc Tenteyecle
	},
Berhanu wrote:
Tue Jun 24, 2025 12:58 pm
cheatingash wrote:
Mon Jun 23, 2025 9:32 pm
sciomachist wrote:
Tue Apr 22, 2025 4:21 pm
Miscellaneous -
READ THE FOLLOWING VERY CAREFULLY. I will not assist you if you screw up an item by using this code correctly/incorrectly. You are warned to use it at your own risk.

WHILE YOU HAVE A TEMPEST BOW EQUIPPED, use the following code to made modifications to it.

Code: Select all

chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Speed"]=6
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["UQ1val"]=x
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Weapon_Power"]=y
Speed will make the bow 11 speed - do not go higher
UQ1val will increase the base misc bonus - I personally have seen this go up to ~30 (in W5 with appropriate bonuses)
Weapon_Power will increase the base weapon power - I personally have seen this go up to ~50 (in W5 with appropriate bonuses)
Happy to report, this works with the Arcanist's Weapons.
Added a line to it. below.
#1 is weapon speed.
#2 is Misc #1
#3 is Misc #2
#4 is Weapon Power

Code: Select all

chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Speed"]=6
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["UQ1val"]=x
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["UQ2val"]=x
chng bEngine.getGameAttribute("EquipmentMap")[0][1].h["Weapon_Power"]=y
How to change the stats for the rings?
1st ring

Code: Select all

chng bEngine.getGameAttribute("EquipmentMap")[0][5].h["UQ1val"]
chng bEngine.getGameAttribute("EquipmentMap")[0][5].h["UQ2val"]
2nd ring

Code: Select all

chng bEngine.getGameAttribute("EquipmentMap")[0][7].h["UQ1val"]
chng bEngine.getGameAttribute("EquipmentMap")[0][7].h["UQ2val"]

Derok
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Re: Legends of Idleon

Post by Derok »

a
Last edited by Derok on Tue Jun 24, 2025 11:10 pm, edited 1 time in total.

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