Legends of Idleon

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bearbear_36
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Re: Legends of Idleon

Post by bearbear_36 »

youngthugfan183 wrote:
Fri Jun 20, 2025 10:02 am
bearbear_36 wrote:
Fri Jun 20, 2025 8:47 am
hey guys,anyone know how to edit max waves completed in specific worship tds?i couldnt find any way from list gga..

ty
Its under TotemInfo:

Code: Select all

chng bEngine.getGameAttribute("TotemInfo")[0][x]=y
x = The totem (The first totem is 0)
y = Max wave

Small note that if you set the max wave to 200 and haven't unlocked the prayer associated with that TD it won't unlock, you have to do this manually. I believe these are stored somewhere in "PrayersUnlocked", but I'm not sure. The command above just changes the max waves as seen in the MSA.
great,thanks! :)

and yea unlocking prayers does work how you described it,i just also wanted to change max waves for msa boost

Snipox
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Re: Legends of Idleon

Post by Snipox »

I have given myself too many coins. What is the command to either reset my coins, reduce my coins or change to the value to something else?

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whoisthisguy
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Re: Legends of Idleon

Post by whoisthisguy »

I would be careful downloading this. VirusTotal flags the injector as containing a Trojan and it's honestly simply not worth the risk for a game in which cheating is so simple already. If you've run the .exe on your PC, I would also recommend changing any important passwords.

[Link]

notaseagull
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Re: Legends of Idleon

Post by notaseagull »

Hello, appreciate any help!

I spent some time digging through chrome debug but wasn't able to find which achievement id corresponds to "perfect trade deal". When going through the array i noticed that the order doesn't quite correspond to the order of achievements in-game. Can anyone confirm the correct entry in the array?

Secondly, I dug around in the array for hole data and couldn't track down where your highest waves for bravery/justice/wisdom are stored. Maybe this info is stored elsewhere? Primarily interested in justice as I may have gone a bit overboard and my highscore is unrealistic.

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Re: Legends of Idleon

Post by Masver »

Hi. Does anyone know how to disable shadow ban now?

Deadlyicecream1
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Re: Legends of Idleon

Post by Deadlyicecream1 »

What's the command for changing Exalt stamp value ?

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

Snipox wrote:
Fri Jun 20, 2025 2:52 pm
I have given myself too many coins. What is the command to either reset my coins, reduce my coins or change to the value to something else?
gga UpgVault for vault related then use this chng bEngine.gameAttributes.h["UpgVault"][XX]=YY where XX is the upgrade number e.g. #3 is Class XP and YY is the level you want for #3 max is 500.

Check idleon wiki for the max level for each upgrade.

Here are someone else levels:

Code: Select all

0: 500
1: 200
2: 500
3: 300
4: 200
5: 100
6: 200
7: 1
8: 1
9: 1
10: 5
11: 40
12: 50
13: 80
14: 10
15: 5
16: 100
17: 100
18: 50
19: 100
20: 100
21: 100
22: 25
23: 20
24: 100
25: 50
26: 100
27: 50
28: 100
29: 100
30: 100
31: 25
32: 50
whoisthisguy wrote:
Fri Jun 20, 2025 8:48 pm
I would be careful downloading this. VirusTotal flags the injector as containing a Trojan and it's honestly simply not worth the risk for a game in which cheating is so simple already. If you've run the .exe on your PC, I would also recommend changing any important passwords.
No one is forcing you to download it. And before you post something stupid like this, all injector/cracks/activators are flagged by anti virus. Take a look at cracked games or any other cheat tools. They read memory values and change them, a virus scanner should flag any program that does this.
notaseagull wrote:
Fri Jun 20, 2025 9:15 pm
Hello, appreciate any help!

I spent some time digging through chrome debug but wasn't able to find which achievement id corresponds to "perfect trade deal". When going through the array i noticed that the order doesn't quite correspond to the order of achievements in-game. Can anyone confirm the correct entry in the array?

Secondly, I dug around in the array for hole data and couldn't track down where your highest waves for bravery/justice/wisdom are stored. Maybe this info is stored elsewhere? Primarily interested in justice as I may have gone a bit overboard and my highscore is unrealistic.
The perfect trade deal is a steamachievement and should be under SteamAchieve somewhere.

bEngine.getGameAttribute("Holes")[11][75] WISDOM
bEngine.getGameAttribute("Holes")[11][74] JUSTICE
bEngine.getGameAttribute("Holes")[11][73] BRAVERY
Masver wrote:
Fri Jun 20, 2025 9:41 pm
Hi. Does anyone know how to disable shadow ban now?
bEngine.getGameAttribute("OptionsListAccount")[26]
This shoul return/be 0 if you are NOT shadowbanned.
Deadlyicecream1 wrote:
Fri Jun 20, 2025 10:02 pm
What's the command for changing Exalt stamp value ?
I do this in chromedebug:

Code: Select all

bEngine.getGameAttribute("Compass")[4].push("XY")
Where you need to replace X with the stamp page, where:
Combat: _
Skills: a
Misc: b
And Y with the index of the stamp. So the first stamp is 0 and it goes from left to right.

So if you want to Exalt the tomahawk stamp you do:

Code: Select all

bEngine.getGameAttribute("Compass")[4].push("_3")

mikemyers
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Re: Legends of Idleon

Post by mikemyers »

Is there a way for me to change my shiny pet levels? Or temporarily adjust the shiny multiplier?

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

mikemyers wrote:
Sat Jun 21, 2025 8:15 pm
Is there a way for me to change my shiny pet levels? Or temporarily adjust the shiny multiplier?
This will set all shinys to level 10 (4110 days). For chromedebug

Code: Select all

bEngine.gameAttributes.h.Breeding[22][0]=4110,
bEngine.gameAttributes.h.Breeding[22][1]=4110,
bEngine.gameAttributes.h.Breeding[22][2]=4110,
bEngine.gameAttributes.h.Breeding[22][3]=4110,
bEngine.gameAttributes.h.Breeding[22][4]=4110,
bEngine.gameAttributes.h.Breeding[22][5]=4110,
bEngine.gameAttributes.h.Breeding[22][6]=4110,
bEngine.gameAttributes.h.Breeding[22][7]=4110,
bEngine.gameAttributes.h.Breeding[22][8]=4110,
bEngine.gameAttributes.h.Breeding[22][9]=4110,
bEngine.gameAttributes.h.Breeding[22][10]=4110,
bEngine.gameAttributes.h.Breeding[22][11]=4110,
bEngine.gameAttributes.h.Breeding[22][12]=4110,
bEngine.gameAttributes.h.Breeding[22][13]=4110,
bEngine.gameAttributes.h.Breeding[22][14]=4110,
bEngine.gameAttributes.h.Breeding[22][15]=4110,
bEngine.gameAttributes.h.Breeding[22][16]=4110,
bEngine.gameAttributes.h.Breeding[23][0]=4110,
bEngine.gameAttributes.h.Breeding[23][1]=4110,
bEngine.gameAttributes.h.Breeding[23][2]=4110,
bEngine.gameAttributes.h.Breeding[23][3]=4110,
bEngine.gameAttributes.h.Breeding[23][4]=4110,
bEngine.gameAttributes.h.Breeding[23][5]=4110,
bEngine.gameAttributes.h.Breeding[23][6]=4110,
bEngine.gameAttributes.h.Breeding[23][7]=4110,
bEngine.gameAttributes.h.Breeding[23][8]=4110,
bEngine.gameAttributes.h.Breeding[23][9]=4110,
bEngine.gameAttributes.h.Breeding[23][10]=4110,
bEngine.gameAttributes.h.Breeding[23][11]=4110,
bEngine.gameAttributes.h.Breeding[23][12]=4110,
bEngine.gameAttributes.h.Breeding[23][13]=4110,
bEngine.gameAttributes.h.Breeding[23][14]=4110,
bEngine.gameAttributes.h.Breeding[23][15]=4110,
bEngine.gameAttributes.h.Breeding[23][16]=4110,
bEngine.gameAttributes.h.Breeding[24][0]=4110,
bEngine.gameAttributes.h.Breeding[24][1]=4110,
bEngine.gameAttributes.h.Breeding[24][2]=4110,
bEngine.gameAttributes.h.Breeding[24][3]=4110,
bEngine.gameAttributes.h.Breeding[24][4]=4110,
bEngine.gameAttributes.h.Breeding[24][5]=4110,
bEngine.gameAttributes.h.Breeding[24][6]=4110,
bEngine.gameAttributes.h.Breeding[24][7]=4110,
bEngine.gameAttributes.h.Breeding[24][8]=4110,
bEngine.gameAttributes.h.Breeding[24][9]=4110,
bEngine.gameAttributes.h.Breeding[24][10]=4110,
bEngine.gameAttributes.h.Breeding[24][11]=4110,
bEngine.gameAttributes.h.Breeding[24][12]=4110,
bEngine.gameAttributes.h.Breeding[24][13]=4110,
bEngine.gameAttributes.h.Breeding[24][14]=4110,
bEngine.gameAttributes.h.Breeding[24][15]=4110,
bEngine.gameAttributes.h.Breeding[24][16]=4110,
bEngine.gameAttributes.h.Breeding[25][0]=4110,
bEngine.gameAttributes.h.Breeding[25][1]=4110,
bEngine.gameAttributes.h.Breeding[25][2]=4110,
bEngine.gameAttributes.h.Breeding[25][3]=4110,
bEngine.gameAttributes.h.Breeding[25][4]=4110,
bEngine.gameAttributes.h.Breeding[25][5]=4110,
bEngine.gameAttributes.h.Breeding[25][6]=4110,
bEngine.gameAttributes.h.Breeding[25][7]=4110,
bEngine.gameAttributes.h.Breeding[25][8]=4110,
bEngine.gameAttributes.h.Breeding[25][9]=4110,
bEngine.gameAttributes.h.Breeding[25][10]=4110,
bEngine.gameAttributes.h.Breeding[25][11]=4110,
bEngine.gameAttributes.h.Breeding[25][12]=4110,
bEngine.gameAttributes.h.Breeding[25][13]=4110,
bEngine.gameAttributes.h.Breeding[25][14]=4110,
bEngine.gameAttributes.h.Breeding[25][15]=4110,
bEngine.gameAttributes.h.Breeding[25][16]=4110

9alawat
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Re: Legends of Idleon

Post by 9alawat »

Boys, here's a fun one, last week I got a fever and started flexing heavily on discord, Lava del Rey caught me, kicked my alt on discord, and said : I run some checks on his account, yeah he's cheating, i'm banning him right now, 5 mins later : done

He didn't ban shit, acc is still on and running, OLA 26 still : 0

Is he incapacitated or just unable to ban an account ?

lxzj
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Re: Legends of Idleon

Post by lxzj »

How do I change the value of the cave, can someone answer me thanks

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

9alawat wrote:
Sat Jun 21, 2025 9:14 pm
Boys, here's a fun one, last week I got a fever and started flexing heavily on discord, Lava del Rey caught me, kicked my alt on discord, and said : I run some checks on his account, yeah he's cheating, i'm banning him right now, 5 mins later : done

He didn't ban shit, acc is still on and running, OLA 26 still : 0

Is he incapacitated or just unable to ban an account ?
There have been reports of lava just destroying your save file to a point that the game won't even launch anymore. I think that considers a 'perm ban'.
lxzj wrote:
Sun Jun 22, 2025 3:48 am
How do I change the value of the cave, can someone answer me thanks
You couldn't have been more clear "change the value of the cave".

Anyways all the stuff you can change of the hole:

Code: Select all

0: (array size 12) Last cavern level visited by indexed character (-1 is for Camp)
1: (array size 8) Villager levels
2: (array size 12) Villager experience points
3: (array size 12) Villager Opals given
4: (array size 9) Villager Conjuror "Hole Majik" upgrades
5: (array size 12) Villager Conjuror "Village Majik" upgrades
6: (array size 12) Villager Conjuror "IdleOn Majik" upgrades
7: (array size 30) Opals found per cavern
8: (array size 10) The Well - bars filled
9: (array size 30) Current Resources --
- [0-9] The Well ore amount
- [10-19] The Bell notes amount
- [20-29] The Jars rupies amount (White and Black rupies are tracked in Array 11)
10: (array size 60) The Well - buckets farming ore
11: see next section 
12: (array size 8) Amplifiers for the Dawg Den (semi-useless since you can easily adjust in game)
13: (array size 150) Engineer Schematics unlocked (sorting is according to the following table ["scripts.CustomLists2"].HolesBuildings) - (I will list only those specifically which we know about but are currently disabled for your use)
- [10] 9th bucket - can be enabled
- [11] 10th bucket - can be enabled
- [22] 'Fast and Deadly' amplifier for Dawg Den - can be enabled
- [31] B Note - CAN NOT be enabled
- [36] Sumptuous Harp (extra string) - CAN NOT be enabled
14: (array size 12) Monuments
- [0] Bravery AFK hours
- [1] Bravery Story Telling bonuses "unlocked"
- [2] Justice AFK hours
- [3] Justice bonuses "unlocked"
- [4] Wisdom AFK hours
- [5] Wisdom bonuses "unlocked"
15: (array size 60) Monuments - Bonuses levels
- [0]-[9] Bravery Bonuses
- [10]-[19] Justice Bonuses
- [20]-[29] Wisdom Bonuses
16: (array size 12) Bell improvement methods values
17: (array size 12) Bell - random bonus levels
18: Bells power amount / Bells sucessfully used
- [0] Ring Bell amount
- [1] Ring Bell used
- [2] Ping Bell amount
- [3] Ping Bell used
- [4] Clean Bell amount
- [5] Clean Bell used
- [6] Renew Bell amount
- [7] Renew Bell used
19: (array size 20) Harp - Note Level / Note exp
20: (array size 20) Harp - Note assigned to String
21: (array size 15) The lamp - wishes used
22: (array size 40) Villager Measure upgrade levels
23: (array size 8) Unknown (my suspicion is villagers "found" but cannot test until new villagers are introduced)
24: (array size 40) The Jars - collectibles found / enhancement level
- [0-15] Set 1 collectibles - 1 if found, 2+ if enhanced
- [16-39] Set 2 collectibles - 1 if found, 2+ if enhanced
25: (array size 15) The Jars
- [0-2] Production index for jar type
- [3-5] Current progress for completing current selected jar
26: (array size 30) Studies villager - levels
- [0-4] Shallow Caverns
- [5-9] Glowshroom Tunnels
- [10-14] Underground Overgrowth
27: (array size 30) Studies villager - current progress toward next level
- [0-4] Shallow Caverns
- [5-9] Glowshroom Tunnels
- [10-14] Underground Overgrowth
28: (array size 30) The Gambit - summoning upgrade doublers - use index of appropriate summoning upgrade index from CustomLists.h["SummonUPG"]
Array 11:

Code: Select all

- [0] Current Motherlode Ore mined
- [1] Motherlode layers completed
- [2] Current Fractal Fly bugs caught
- [3] Hive harvests completed
- [4] Current Everlog chopped
- [5] Evertree trunks whittled
- [6] (placeholder) Current Trench Fish caught
- [7] (placeholder) Fish layers completed
- [8] Dawg Den Highscore
- [9] The Well requirement for next opal (can be de-synced from number of opals purchased, not recommended)
- [10] The Well toggle for bucket expansion
- [11] Bravery time since last run (72000 for 20 hours, more time more multi i.e. 720k ~3.3x, 7.2M ~5.4x)
- [12] Justice time since last run
- [13] Wisdom time since last run
- [14] (placeholder) 4th Monument time since last run
- [20] Index for number of currency notes unlocked (max 9)
- [21] Index for current note harp is currently tuned for
- [22] Harp Power
- [24] Lamp bonuses currently unlocked (max 11)
- [25] Total current wishes
- [26] Colonies cleared
- [27] Current number of Gloomies killed towards total
- [28] Total number of Gloomies killed so far (referenced by Measurement 10 - MK/T)
- [29] Pocket Divinity first link (standard god index)
- [30] Pocket Divinity second link (standard god index)
- [32] Motherlode ore mined (as referenced by Loadin' some 'Lode)
- [33] Hiring the Hounds, Beginner Best
- [34] Hiring the Hounds, Warrior Best
- [35] Hiring the Hounds, Archer Best
- [36] Hiring the Hounds, Mage Best
- [38] The Jars - Total White Rupies
- [39] The Jars - Total Black Rupies
- [40] The Jars - Simple Jars destroyed
- [41] The Jars - Tall Jars destroyed
- [42] The Jars - Ornate Jars destroyed
- [43] The Jars - Great Jars destroyed
- [44] The Jars - Enchanted Jars destroyed
- [45] The Jars - Artisan Jars destroyed
- [46] The Jars - Epic Jars destroyed
- [47] The Jars - Gilded Jars destroyed
- [48] The Jars - Ceremony Jars destroyed
- [49] The Jars - Heirloom Jars destroyed
- [55] The Temple - Centurions killed
- [56] The Temple - Current Torches
- [57] The Temple - Illuminate upgrades purchased
- [58] The Temple - (?) Search upgrade level
- [59] The Temple - Amplify upgrades purchased
- [60] The Jars - Gilded Jar (doubler) multi stack up
- [62] The Jars - Collectible Index selected for enchanting
- [63] The Temple - Total Golems killed (referenced by Measurement 16 - DR)
- [65] The Gambit - King's Gambit time
- [66] The Gambit - Horsey's Gambit time
- [67] The Gambit - Bishop's Gambit time
- [68] The Gambit - Queen's Gambit time
- [69] The Gambit - Castle's Gambit time
- [70] The Gambit - Noob's Gambit time

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Re: Legends of Idleon

Post by Disputate »

whoisthisguy wrote:
Fri Jun 20, 2025 8:48 pm
I would be careful downloading this. VirusTotal flags the injector as containing a Trojan and it's honestly simply not worth the risk for a game in which cheating is so simple already. If you've run the .exe on your PC, I would also recommend changing any important passwords.

[Link]
There is no need to use the injector exe, you can simple compile it yourself. There are even instructions on how to compile it.
The full Injector and any cheats in it are public source, always was and I guess it will be.

Also showing 2 results out of 72 results is really misleading. There are even 3 false positives in VT.
[Link]


Also thanks to youngthugfan183 for answering all those questions.
Is there anything I could add or improve in the injector to help reduce the issues people are experiencing?

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Re: Legends of Idleon

Post by koolache »

Hey guys, I'm not well versed in idleon cheating (all i know how to do is use cheatengine to get more of any stackable item), and while it's gotten me far I really want to know if/how I can get more green gems and/or gem shop items. He locks so much good stuff behind a paywall and I don't want to support that. Does anyone know how? I don't want to have to go through 530 pages of discussions, especially since I don't know how much of it is outdated by now.

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

koolache wrote:
Sun Jun 22, 2025 4:59 pm
Hey guys, I'm not well versed in idleon cheating (all i know how to do is use cheatengine to get more of any stackable item), and while it's gotten me far I really want to know if/how I can get more green gems and/or gem shop items. He locks so much good stuff behind a paywall and I don't want to support that. Does anyone know how? I don't want to have to go through 530 pages of discussions, especially since I don't know how much of it is outdated by now.
Green gems are server sided, you can use the injector and wide mtx command to nullify all the gempurchases in the gemshop.
viewtopic.php?f=2&t=14407&p=401860#p401860

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