Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

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haruuumonia
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam]

Post by haruuumonia »

minhnhatx wrote:
Wed Jun 18, 2025 6:34 am
haruuumonia wrote:
Wed Jun 18, 2025 3:12 am
Is there a way to just isolate the Exp Multiplier Code? I want only use that and sometimes other codes in the trainer are ticked out of nowhere. I tried learning how to make an exp multiplier but to no avail, probably because I am only familiar with the basics. Please send help.
I agree. Sometimes scripts are activated automatically when I did not activate them. I don't understand why, I did not enable hotkeys.
Try this Exp Multiplier. Don't use this with any other Exp Multiplier to avoid stacking effect.
thank you so much!! this will help a lot! 😁

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

haruuumonia
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam]

Post by haruuumonia »

minhnhatx wrote:
Wed Jun 18, 2025 6:34 am
haruuumonia wrote:
Wed Jun 18, 2025 3:12 am
Is there a way to just isolate the Exp Multiplier Code? I want only use that and sometimes other codes in the trainer are ticked out of nowhere. I tried learning how to make an exp multiplier but to no avail, probably because I am only familiar with the basics. Please send help.
I agree. Sometimes scripts are activated automatically when I did not activate them. I don't understand why, I did not enable hotkeys.
Try this Exp Multiplier. Don't use this with any other Exp Multiplier to avoid stacking effect.
one more question, can you show or explain to me how you did it?

minhnhatx
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam]

Post by minhnhatx »

haruuumonia wrote:
Wed Jun 18, 2025 2:15 pm
one more question, can you show or explain to me how you did it?
I don't know your current skill level, I will skip some basics.
First, find the current exp of the main character. Having no party members helps.
Then find the opcode that writes to that address.
Use debug to step out of the function and keep climbing up the opcode.
Each time I step out of functions, I check to see which registry holds the exp value. Resetting the exp to 0 and cutting down the same tree helps to know what hex value to look for.
Keep stepping out of functions until I find a good spot.
A good spot is when the debug stops only 1 time for each time it needs to writes to exp. A good spot is when AOB scan have at least 5 bytes for injection, and the bytes does not include any call function or codes to jump.
Open Auto Assembler, I assume you already know code injection. Use chatGPT to help write the code you want. In this case, I wanted to be able to multiply by a decimal, which requires a float value.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by miabi »

hope someone can figure out a way to add the unicorn even on newer versions... only found out after already updating and would love to have both

if anyone still has the unicorn, can you use the table here (the one on page 2) to see what the item id and info is?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Fox420 »

The infinite items code corrupts items with the new updates. It makes some vanish even when I have hundreds, after crafting.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by gn00367627 »

Can I modify the quality of my Turboglider mount?
Image

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Niedzielan
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

miabi wrote:
Thu Jun 19, 2025 4:32 pm
hope someone can figure out a way to add the unicorn even on newer versions... only found out after already updating and would love to have both

if anyone still has the unicorn, can you use the table here (the one on page 2) to see what the item id and info is?
The pegasus is ive000205, unicorn is ive000204.

You should be able to get both by:
  • claiming the pegasus
  • in data manager -> inventory status -> invMount change ive000205 to ive000204
  • in data manager -> flag status -> global bit flags change aoc_recieve_05 to 0
  • claim the pegasus again
Last edited by Niedzielan on Fri Jun 20, 2025 1:03 pm, edited 1 time in total.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by PoutouYou »

Niedzielan wrote:
Fri Jun 20, 2025 9:09 am
miabi wrote:
Thu Jun 19, 2025 4:32 pm
hope someone can figure out a way to add the unicorn even on newer versions... only found out after already updating and would love to have both

if anyone still has the unicorn, can you use the table here (the one on page 2) to see what the item id and info is?
The pegasus is ive000205, unicorn is ive000204.

You should be able to get both by:
  • claiming the pegasus
  • in data manager -> inventory status -> invVehicle change ive000205 to ive000204
  • in data manager -> flag status -> global bit flags change aoc_recieve_05 to 0
  • claim the pegasus again
How to do this but for pre order/deluxe items?
Also, I do not have invVehicle but invMount and none list ive000 (using Fli 013 CT). Flag status are there as you described.
Image
Steam version is 1.3.3 (yesterday update)

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Niedzielan
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

PoutouYou wrote:
Fri Jun 20, 2025 10:12 am

How to do this but for pre order/deluxe items?
Also, I do not have invVehicle but invMount and none list ive000 (using Fli 013 CT). Flag status are there as you described.
Image
Steam version is 1.3.3 (yesterday update)
Yeah, invMount is correct - misremembered the name.
For there to be item names you need to run the FName and getNameStuff scripts.

Image

Looking at the names you might be able to just minus 6 (e.g. my pegasus ID ends with 25E and unicorn is 258) but Unreal FName ID assignment isn't necessarily consistent - hence the need for fetching names.

Though apparently on launch the unicorn gets replaced by the pegasus so you'd have to do this every time, better to wait until it's available and they remove that script.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by gn00367627 »

Niedzielan wrote:
Fri Jun 20, 2025 1:17 pm
PoutouYou wrote:
Fri Jun 20, 2025 10:12 am

How to do this but for pre order/deluxe items?
Also, I do not have invVehicle but invMount and none list ive000 (using Fli 013 CT). Flag status are there as you described.
Image
Steam version is 1.3.3 (yesterday update)
Yeah, invMount is correct - misremembered the name.
For there to be item names you need to run the FName and getNameStuff scripts.

Image

Looking at the names you might be able to just minus 6 (e.g. my pegasus ID ends with 25E and unicorn is 258) but Unreal FName ID assignment isn't necessarily consistent - hence the need for fetching names.

Though apparently on launch the unicorn gets replaced by the pegasus so you'd have to do this every time, better to wait until it's available and they remove that script.
You can share this table?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by PoutouYou »

Niedzielan wrote:
Fri Jun 20, 2025 1:17 pm
PoutouYou wrote:
Fri Jun 20, 2025 10:12 am

How to do this but for pre order/deluxe items?
Also, I do not have invVehicle but invMount and none list ive000 (using Fli 013 CT). Flag status are there as you described.
Image
Steam version is 1.3.3 (yesterday update)
Yeah, invMount is correct - misremembered the name.
For there to be item names you need to run the FName and getNameStuff scripts.

Image

Looking at the names you might be able to just minus 6 (e.g. my pegasus ID ends with 25E and unicorn is 258) but Unreal FName ID assignment isn't necessarily consistent - hence the need for fetching names.

Though apparently on launch the unicorn gets replaced by the pegasus so you'd have to do this every time, better to wait until it's available and they remove that script.
Ah ok. My bad.
Anyway to get the pre order and deluxe item?

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Niedzielan
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

gn00367627 wrote:
Fri Jun 20, 2025 2:08 pm

You can share this table?
viewtopic.php?p=407765#p407765
PoutouYou wrote:
Fri Jun 20, 2025 2:39 pm
Ah ok. My bad.
Anyway to get the pre order and deluxe item?
Yes, if you know the item codes you can easily swap them in. The mount would need doing the same way as the pegasus/unicorn (i.e. change the pegasus into the dragon and reset the pegasus flag to receive it again)

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by PoutouYou »

Thank you!!!!!

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miabi
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by miabi »

Niedzielan wrote:
Fri Jun 20, 2025 9:09 am
miabi wrote:
Thu Jun 19, 2025 4:32 pm
hope someone can figure out a way to add the unicorn even on newer versions... only found out after already updating and would love to have both

if anyone still has the unicorn, can you use the table here (the one on page 2) to see what the item id and info is?
The pegasus is ive000205, unicorn is ive000204.

You should be able to get both by:
  • claiming the pegasus
  • in data manager -> inventory status -> invMount change ive000205 to ive000204
  • in data manager -> flag status -> global bit flags change aoc_recieve_05 to 0
  • claim the pegasus again
Thank you for the walkthrough :) Shall try to do that now... Just need to... hope the data manger can populate my inventory properly...

edit: did it! thank you so much
Last edited by miabi on Sat Jun 21, 2025 12:56 am, edited 2 times in total.

gn00367627
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by gn00367627 »

Niedzielan wrote:
Fri Jun 20, 2025 1:17 pm
PoutouYou wrote:
Fri Jun 20, 2025 10:12 am

How to do this but for pre order/deluxe items?
Also, I do not have invVehicle but invMount and none list ive000 (using Fli 013 CT). Flag status are there as you described.
Image
Steam version is 1.3.3 (yesterday update)
Yeah, invMount is correct - misremembered the name.
For there to be item names you need to run the FName and getNameStuff scripts.

Image

Looking at the names you might be able to just minus 6 (e.g. my pegasus ID ends with 25E and unicorn is 258) but Unreal FName ID assignment isn't necessarily consistent - hence the need for fetching names.

Though apparently on launch the unicorn gets replaced by the pegasus so you'd have to do this every time, better to wait until it's available and they remove that script.
Where is FName scripts? I can't find it to run. :(

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