Legends of Idleon

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

Gosubear wrote:
Tue Jun 17, 2025 11:15 pm
I typed chromedebug on cmd and it just closes the game. I thought it would launch Chrome and the game. Do I need an extension?
You can just go to the IP in chrome that is printed in the cmd, I think it says something like webUI ready. But if that doesn't work I think people had problems with the injector not finding your chrome path. If you search for that issue you can probably find a solution.
lucario192 wrote:
Wed Jun 18, 2025 12:12 am
Hey, how can i get the world 6 lab jewels? I don't want to wait till next year to have it, it's such a stupid mechanic
2 ways to do this:
1.
Use wide mtx and the cheat that sets the max purchases higher then 2 and buy all the lab jewels from the gemshop.
2.
Use gga labs and find where the jewels are stored and add them through there.
garbagax wrote:
Wed Jun 18, 2025 7:47 am
Anybody knows how to directly edit the DUST values for WW?
If you want extra dust you should drop it so the dust gathered/received also goes up.

If by mistake you fucked something up you can change the dust values that are stored in the OptionsListAccount:

Code: Select all

357:	Current amount of Stardust
358:	Current amount of Moondust
359:	Current amount of Solardust
360:	Current amount of Cooldust
361:	Current amount of Novadust
362:	Total amount of dust collected (referenced by WW talent 14)
If you change this directly without changing 362 it might be possible that people pick up on you cheating because the total amount of dust you spend in the shop or have gathered /= what 362 said you got.

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Re: Legends of Idleon

Post by ChaliceTheRealest »

can someone explain how to write out the nomore config? putting the item ID just results in it saying that the item wasnt found when i boot the game up, but i can type "nomore x" with the exact same ID and it will work just fine

Sciel
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Re: Legends of Idleon

Post by Sciel »

Hello,

I m looking forward on how to to disable some island liake trash island, cause i don t know why, it unlocked all once when i did open the injector. Want it to look legit if possible.

And also, i made some afk in afk island, dont know if you can unlock or re lock some gains

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Re: Legends of Idleon

Post by mikemyers »

i posted a few days ago regarding sneaking levels is there anyway to delevel my characters? in the lvl section of the cheat i see only limited options im not sure if it is possible im sure it is my levels are like 950+ which is very unlegit since the highest ranked person on leader board is 900.

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Re: Legends of Idleon

Post by sciomachist »

youngthugfan183 wrote:
Wed Jun 18, 2025 7:54 am

I just want to say, for a newer poster - you are doing a fantastic job troubleshooting for others. I got tired of people fvcking up things they shouldn't because they don't understand arrays. If you aren't burning yourself out, keep up the good work.

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Re: Legends of Idleon

Post by sciomachist »

mikemyers wrote:
Wed Jun 18, 2025 5:45 pm
i posted a few days ago regarding sneaking levels is there anyway to delevel my characters? in the lvl section of the cheat i see only limited options im not sure if it is possible im sure it is my levels are like 950+ which is very unlegit since the highest ranked person on leader board is 900.
Lv0[17] controls the sneaking level for each character. You have to login to each character and set it. I believe one of the built-in commands can do something similar but I haven't looked into its syntax to know exactly what its doing.

Code: Select all

chng bEngine.getGameAttribute("Lv0")[17]=x
thats Lv like Level and then the number zero, 0.

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Re: Legends of Idleon

Post by sciomachist »

ChaliceTheRealest wrote:
Wed Jun 18, 2025 11:31 am
can someone explain how to write out the nomore config? putting the item ID just results in it saying that the item wasnt found when i boot the game up, but i can type "nomore x" with the exact same ID and it will work just fine
It helps if you actually shared what you were trying to stop - so we can see what you are doing wrong. I have no idea what you are calling "Item ID"
Only thing I can help you with is you can see what the item is called in the command prompt using the drop command. That is the name you need to use for the nomore command.

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Re: Legends of Idleon

Post by Deathmashine »

Still no one has a clue why 'w1 anvil' is not working?

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

Sciel wrote:
Wed Jun 18, 2025 3:23 pm
Hello,

I m looking forward on how to to disable some island liake trash island, cause i don t know why, it unlocked all once when i did open the injector. Want it to look legit if possible.

And also, i made some afk in afk island, dont know if you can unlock or re lock some gains
chng bEngine.getGameAttribute("OptionsListAccount")[169]="_abcde" for all islands

You shoud remove island's letter, you want..

Code: Select all

_ - trash
a - rando
b - crystal
c - seasalt
d - shimmer
e - fractal
For example, to remove Fractal island value is "_abcd"
These are in order, so if you legit purchased rando first and then crystal it would be "ab". If you then bought shimmer it would add behind so "abd".

Most 'legit' order is probably the order people recommend you to unlock it in. Off of the top of my head I can't remember what that was anymore.
sciomachist wrote:
Wed Jun 18, 2025 11:50 pm

I just want to say, for a newer poster - you are doing a fantastic job troubleshooting for others. I got tired of people fvcking up things they shouldn't because they don't understand arrays. If you aren't burning yourself out, keep up the good work.
Lol thanks, most people in Idleon already don't read. Let alone changing stuff without any tooltips.
ChaliceTheRealest wrote:
Wed Jun 18, 2025 11:31 am
can someone explain how to write out the nomore config? putting the item ID just results in it saying that the item wasnt found when i boot the game up, but i can type "nomore x" with the exact same ID and it will work just fine
Why would you want to run nomore x everytime you start the game? I don't see any need for this? And like someone else said without the config file or an error message there is nothing we can do (since I doubt anyone will be bothered enough to replicate this).
Deathmashine wrote:
Thu Jun 19, 2025 3:21 am
Still no one has a clue why 'w1 anvil' is not working?
No clue but there is a way to do this yourself. Typing gga AnvilPAstats gives the anvil array:

Code: Select all

0, x
1, x
2, x
3, x
4, x
5, x
Each x is:
0 -> PTS left
1 -> Points bought with money
2 -> Points bought with monster parts
3 -> Bonus EXP
4 -> Speed/hr
5 -> Capacity

Change the points bought with money to 600 and the points bought with monster parts to 700, which are the current highest values for said parameters (according to [Link]).
To do that you would go:

Code: Select all

chng bEngine.getGameAttribute("AnvilPAstats")[1]=600

Code: Select all

chng bEngine.getGameAttribute("AnvilPAstats")[2]=700
You can also revert used points. For example, I reverted all the points I distributed among Bonus EXP, Speed/hr and Capacity by chng each parameter to 0, and the corresponding amount of points was automatically added to PTS left, so you can easily redistribute them.

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Re: Legends of Idleon

Post by Deathmashine »

Deathmashine wrote:
Thu Jun 19, 2025 3:21 am
Still no one has a clue why 'w1 anvil' is not working?
No clue but there is a way to do this yourself. Typing gga AnvilPAstats gives the anvil array:

Code: Select all

0, x
1, x
2, x
3, x
4, x
5, x
Each x is:
0 -> PTS left
1 -> Points bought with money
2 -> Points bought with monster parts
3 -> Bonus EXP
4 -> Speed/hr
5 -> Capacity

Change the points bought with money to 600 and the points bought with monster parts to 700, which are the current highest values for said parameters (according to [Link]).
To do that you would go:

Code: Select all

chng bEngine.getGameAttribute("AnvilPAstats")[1]=600

Code: Select all

chng bEngine.getGameAttribute("AnvilPAstats")[2]=700
You can also revert used points. For example, I reverted all the points I distributed among Bonus EXP, Speed/hr and Capacity by chng each parameter to 0, and the corresponding amount of points was automatically added to PTS left, so you can easily redistribute them.
Thanks for the answer, but i mean the 0 cost of the 'w1 anvil' function. i already replaced the cheats.js with a backup but still no effect.
Today there is a new probleme, my Quickref and Cards tab not working anymore . :( i think i have to validate the install.

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

Deathmashine wrote:
Thu Jun 19, 2025 8:30 am

Thanks for the answer, but i mean the 0 cost of the 'w1 anvil' function. i already replaced the cheats.js with a backup but still no effect.
Today there is a new probleme, my Quickref and Cards tab not working anymore . :( i think i have to validate the install.
I doubt that the install is wrong of the cheat, I've never had this happen. You can try to delete all the files in the Idleon folder then go to steam>Idleon>Local files>Validate files. This will reinstall Idleon without the cheats (its like 160mb so like a 1 second download) and check to see if the quickref is still bugged.

If it is still bugged you have a different issue in one of the parameters of your account. You can then download the cheats from Disputate again and try to fix it.

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Re: Legends of Idleon

Post by eztub »

anyone found a way to get yourself every mob entry for killroy?

Image

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Re: Legends of Idleon

Post by Ckeylos »

eztub wrote:
Thu Jun 19, 2025 3:21 pm
anyone found a way to get yourself every mob entry for killroy?

Image
chng bEngine.getGameAttribute("KRbest").h.acorn=[x]

Replace acorn with the mob internal name

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Re: Legends of Idleon

Post by bearbear_36 »

hey guys,anyone know how to edit max waves completed in specific worship tds?i couldnt find any way from list gga..

ty

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youngthugfan183
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Re: Legends of Idleon

Post by youngthugfan183 »

bearbear_36 wrote:
Fri Jun 20, 2025 8:47 am
hey guys,anyone know how to edit max waves completed in specific worship tds?i couldnt find any way from list gga..

ty
Its under TotemInfo:

Code: Select all

chng bEngine.getGameAttribute("TotemInfo")[0][x]=y
x = The totem (The first totem is 0)
y = Max wave

Small note that if you set the max wave to 200 and haven't unlocked the prayer associated with that TD it won't unlock, you have to do this manually. I believe these are stored somewhere in "PrayersUnlocked", but I'm not sure. The command above just changes the max waves as seen in the MSA.

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