Tuuuup! wrote: ↑Sat Jun 14, 2025 9:16 pm
~snip~
Thanks for sharing the character pointers! Wanted to share something I found:
The pointer that's a Double right below the two Max Shield pointers is the value used for shield protection level. This is what changes how many shield bars you have and increases your damage reduction. I also just went through and found what all the values equate to when you're at max shield:
0- No shield bars. Only obtainable with Skin Suit; modifying this to 0 with any actual suits equipped will act like 1. Take 100% damage from enemy attacks.
1- One shield bar. Not normally obtainable. 17.5% damage reduction.
2- Two shield bars. Standard without the Protection spine. 35% damage reduction.
32- Three shield bars. 70% damage reduction. ***
512- 4 shield bars. 70% damage reduction.
2048- 5 shield bars. 87.5 damage reduction.
8192- 5 shield bars. 100% damage reduction.
These are break points; using a value in between will result in the lower break point being honored (for example, setting the value to 10 will give you 2 bars with 35% dr).
ADDED: Interestingly, when you have more or less than 2 bars, your stats screen will show both the shield protection level and shield damage reduction. These values aren't represented accurately; they show a gradual increase in both level and dr (a value of 10 shows a level of 2.562 and a dr of 44.8%), but in combat testing, the breakpoint values are what gets honored.
***- This seems to behave oddly based on several variables. Reaching three shield bars naturally, so using the Protection spine, results in a 57.25% damage reduction (this number being after the 10% melee/ranged reduction from the first passive of the spine). Interestingly, if you edit the max shield to be anything other than what you have equipped (so 750 without any relevant gear), the damage reduction jumps to 73%. Honestly, you're probably better off just going to 4 bars manually to avoid shenanigans.
Unfortunately, manual edits to this value do not stay after any kind of reload; just traveling anywhere that involves a loading screen will cause it to reset. It'd be cool to see a script that allows us to set the desired number of shield bars!
And that's all! Oh, one thing I'll add: attack speed caps in the stat screen at 160% and I haven't noticed any differences when going above that value.