Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

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oilnarak01
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by oilnarak01 »

Image

Seems like you can have both Unicorn and Pegasus at the same time

Ps. You have to play on 1.3.2 and get Pegasus first then downgrade to 1.3.1 and use Niedzielan table to reset flag to get Unicorn
Ps2. If you update to 1.3.2 again your Unicorn will auto transform to Pegasus :(

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Niedzielan
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

oilnarak01 wrote:
Thu Jun 12, 2025 10:33 pm
Image

Seems like you can have both Unicorn and Pegasus at the same time

Ps. You have to play on 1.3.2 and get Pegasus first then downgrade to 1.3.1 and use Niedzielan table to reset flag to get Unicorn
Ps2. If you update to 1.3.2 again your Unicorn will auto transform to Pegasus :(
If going from both on 1.3.1, when 1.3.2 autoconverts the unicorn to pegasus just switch one of the Pegasus to Unicorn, in Data Manager -> Inventory Status. Unicorn is ive000204 and Pegasus is ive000205
Also there was a code datamined for 1.3.1 that gave pegasus in gifts. Removed in 1.3.2 though.
To do it without downgrading you could get the pegasus from mail, then change it to unicorn as above, reset the GlobalBitFlag aoc_recieve_05 (I think this one), and get the pegasus again.

Eshasempai
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Eshasempai »

zurls wrote:
Thu Jun 12, 2025 3:48 am
To aviod the EAC do not start the game with NFL1.exe in the game root folder. Instead go to FANTASY LIFE i\Game\Binaries\Win64\NFL1-Win64-Shipping.exe - using that bypasses the EAC.
Okay sweet I did that. Sometimes it works and sometimes it doesn't. I notice that I can't activate the cheats but on a different process they work. On the game itself, it doesn't work.

Salju
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Salju »

Oops, wrong game. Ignore this post, but thank you for the table!

HeyItsTHK
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by HeyItsTHK »

Seems Ginormosia seems prone to crashing with any kind of point multiplier on. Any fix for this?

minhnhatx
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by minhnhatx »

HeyItsTHK wrote:
Fri Jun 13, 2025 7:07 am
Seems Ginormosia seems prone to crashing with any kind of point multiplier on. Any fix for this?
Try my table, and disable Trainer 12. I made a replacement for Trainer 12.
viewtopic.php?f=4&t=35056&start=453

Ayaka5hinn
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Ayaka5hinn »

Niedzielan wrote:
Thu Jun 12, 2025 11:23 pm
oilnarak01 wrote:
Thu Jun 12, 2025 10:33 pm
Image

Seems like you can have both Unicorn and Pegasus at the same time

Ps. You have to play on 1.3.2 and get Pegasus first then downgrade to 1.3.1 and use Niedzielan table to reset flag to get Unicorn
Ps2. If you update to 1.3.2 again your Unicorn will auto transform to Pegasus :(
If going from both on 1.3.1, when 1.3.2 autoconverts the unicorn to pegasus just switch one of the Pegasus to Unicorn, in Data Manager -> Inventory Status. Unicorn is ive000204 and Pegasus is ive000205
Also there was a code datamined for 1.3.1 that gave pegasus in gifts. Removed in 1.3.2 though.
To do it without downgrading you could get the pegasus from mail, then change it to unicorn as above, reset the GlobalBitFlag aoc_recieve_05 (I think this one), and get the pegasus again.
Ok I try what u mean data manager -> inventory ... then what ? do we have a tuto somewhere ?

Max10
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Max10 »

is it possibile to unlock every recipe? what happen if you obtain the recipe after?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by CuriousOne »

Does anyone have the numbers for the +20% sweet spot damage skill? Or a list of the numbers for all skills?

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PJRamaglia
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+27]

Post by PJRamaglia »

Niedzielan wrote:
Thu Jun 12, 2025 8:27 am
PJRamaglia wrote:
Wed Jun 11, 2025 10:02 pm
Encountering the following error message with your fli_13.CT table.

Image

Figured I should also post the error message from the screenshot in plain text as well:

Code: Select all

<<Lua error in the script at line 1:[string "local syntaxcheck,memrec=... ..."]:26: attempt to call a nil value (global 'genNameList')>>
I can't reproduce this, however that error means that the "Unreal Engine" script failed to run.
If you have another version of Cake's UE Helper table, remove it. The getNameStuff script calls a script of the name "Unreal Engine" and if you have another entry in the table of that name it might try to activate that one instead. My table includes a modified one in Debug / Backup -> Cake-san's UE Helper table, v7.3 hotfixed -> Unreal Engine where I added some functions to make things easier.
If you have no other versions of an "Unreal Engine", version, the errors to look for are in Debug / Backup -> Cake-san's UE Helper table, v7.3 hotfixed -> Unreal Engine or the LUA output (Ctrl + Alt + Shift + L to open the LUA window again). Sorry for the inconvenience.
Mushdoom wrote:
Thu Jun 12, 2025 6:00 am
Is it possible to add the 3rd skill slot from aging an item in the treasure groves?
Yes, the item editor lists all three skill slots. It might not show up in-game, but setting a skill to slot 3 does apply even if not
PoutouYou wrote:
Thu Jun 12, 2025 7:03 am
Is there an easier way to switch items? I find the table very confusing, and the guide is no longer fitting the version 13.

While I am super thankful for the GUI mod version, when I tried the mod gui version, I get the following error when launching the fli cmd file:

CreateProcess error=203
At line:153 char:5
+ throw "$function error=$([Runtime.InteropServices.Marshal]::GetLa ...
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : OperationStopped: (CreateProcess error=203:String) [], RuntimeException
+ FullyQualifiedErrorId : CreateProcess error=203

Press any key to continue . . .

When I launch the game, I get the ue gui but if I click DataManager I get a Fatal error. And the game crashes. Can't read the dmp file. I am on steam version 1.2.1. I did not update to 1.3 yet
I did not create the fli cmd file, so I don't know much about fixing it - perhaps it can't find your game exe, at the top of the cmd file find the "$WORKING_DIRECTORY = '" bit and change it to point to your "FANTASY LIFE i" folder directly, e.g. "$WORKING_DIRECTORY = 'C:\\Gaming\\Steam\\steamapps\\common\\FANTASY LIFE i'" using your own directory structure. The cmd file must be in the same location as the UE4SS.dll file.

If you get the GUI and DataManager tab though, sounds like it's working fine... I just checked, and it doesn't crash for me. Try the latest version: DataManager.zip though there shouldn't be much changed.

I also have yet to update to 1.3.1, so there may be some delay if any of my scripts have broken.
Okay so it seems like the combined table (NFL1-Win64-Shipping.CT + fli_013.CT) I'm using ended up working again after restarting the game a few times. I wonder if CE (or the table, not sure how it's done exactly) was grabbing the wrong "section" of memory or something. Either way things are working as they should now! ^_^

Is it possible to modify our move speed by any chance? That could help clear Groves a bit faster and not be too broken in my opinion. Just like a QoL cheat, you know?

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Niedzielan
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+27]

Post by Niedzielan »

PJRamaglia wrote:
Sat Jun 14, 2025 6:51 pm
Okay so it seems like the combined table (NFL1-Win64-Shipping.CT + fli_013.CT) I'm using ended up working again after restarting the game a few times. I wonder if CE (or the table, not sure how it's done exactly) was grabbing the wrong "section" of memory or something. Either way things are working as they should now! ^_^

Is it possible to modify our move speed by any chance? That could help clear Groves a bit faster and not be too broken in my opinion. Just like a QoL cheat, you know?
In my table, PlayerController -> Character -> CharacterMovement -> MaxWalkSpeed (also MaxAcceleration if needed).
Maybe also BtlRunMaxSpeed or RpgWalkMaxSpeed in that same section for move speed in battle - can't recall which.

I should note that my table does not Disable fully - it populates a list of current objects and locations, so if you're closing the game and reopening without restarting the table it might have the wrong stuff.

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PJRamaglia
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+27]

Post by PJRamaglia »

Niedzielan wrote:
Sat Jun 14, 2025 7:15 pm
PJRamaglia wrote:
Sat Jun 14, 2025 6:51 pm
Okay so it seems like the combined table (NFL1-Win64-Shipping.CT + fli_013.CT) I'm using ended up working again after restarting the game a few times. I wonder if CE (or the table, not sure how it's done exactly) was grabbing the wrong "section" of memory or something. Either way things are working as they should now! ^_^

Is it possible to modify our move speed by any chance? That could help clear Groves a bit faster and not be too broken in my opinion. Just like a QoL cheat, you know?
In my table, PlayerController -> Character -> CharacterMovement -> MaxWalkSpeed (also MaxAcceleration if needed).
Maybe also BtlRunMaxSpeed or RpgWalkMaxSpeed in that same section for move speed in battle - can't recall which.

I should note that my table does not Disable fully - it populates a list of current objects and locations, so if you're closing the game and reopening without restarting the table it might have the wrong stuff.
Oh my gosh thank you! I completely forgot about that section of your table! I've mainly been using just the item editor section, lol. I'll start checking that out now. Thanks again :D

Ayaka5hinn
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Ayaka5hinn »

Max10 wrote:
Sat Jun 14, 2025 1:45 pm
is it possibile to unlock every recipe? what happen if you obtain the recipe after?
Looking for that too , if someone know to unlock all recipe let us know plz !

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