Doom: The Dark Ages

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Metal Messiah
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Re: Doom The Dark Ages Table

Post by Metal Messiah »

Loveness wrote:
Sun May 25, 2025 7:29 pm

I don't have xbox app.. i work only on Steam version, but people say that this works on Gamepass. So, the script must work..
Okay. Thanks for the confirmation, and your reply. I will see If I can grab the STEAM copy of this game somehow.

Btw, no, I just tried attaching the game process again. The script does not activate at all, so this means the game pass version is incompatible with this cheat table.

It might have worked before when the game came out, but on the latest patched version, I cannot activate the script.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Loveness
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Re: Doom The Dark Ages Table

Post by Loveness »

Metal Messiah wrote:
Sun May 25, 2025 7:50 pm
Loveness wrote:
Sun May 25, 2025 7:29 pm

I don't have xbox app.. i work only on Steam version, but people say that this works on Gamepass. So, the script must work..
Okay. Thanks for the confirmation, and your reply. I will see If I can grab the STEAM copy of this game somehow.

Btw, no, I just tried attaching the game process again. The script does not activate at all, so this means the game pass version is incompatible with this cheat table.

It might have worked before when the game came out, but on the latest patched version, I cannot activate the script.
Maybe you use outdated version... my script works on the last version now. So you are the first who confirm that not works. Unfortunately, i can't access your game to see what's the problem, but if i could access your version i can clarify the problem.

Loveness
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Re: Doom The Dark Ages Table

Post by Loveness »

- Fixed Infinite Jumps option that crashes the game randomly.
- Added Complete All Objectives option that complete all the mission objectives and weapon objectives. To take effect, you must open the map and also the objective's tab..
Last edited by Loveness on Fri Jun 06, 2025 10:58 am, edited 1 time in total.

kwyjibo!
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Re: Doom The Dark Ages Table

Post by kwyjibo! »

OG table worked with xbox... v2-5 didn't but with v6 it is once again working with the xbox version.

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Metal Messiah
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Re: Doom The Dark Ages Table

Post by Metal Messiah »

Yup, I can confirm, the latest uploaded V6 of the CE table appears to be work fine now on the Xbox PC Game pass version.

I can now activate the cheat options. I'm still checking all the options though, and will report back with more details. V5 of the table still doesn't work for some odd reason, but this isn't an issue now.

Sorry for the trouble.

BTW, just to clarify, what does the "No Hits" option actually do ? The enemies don't attack/hit the player, or is it entirely something else ? Because once activated, enemies are still attacking the player.

But if "No Hits" option is coded for some other purpose, then obviously it won't behave like the famous old-school "Notarget" cheat, where the player is invisible to enemies. I'm using some console commands for this though, like e.g., "AI_forceIdle, "AI_EnableAttacks", "AI_Senses_enable", and few other AI related cvars.

Anyway, thanks for the table once again. :)

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Metal Messiah
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Re: Doom The Dark Ages Table

Post by Metal Messiah »

Is there any way to UNLOCK all the maps/levels for the campaign mode ? There are a total of 22 missions.

This console command doesn't seem to work though, "mainMenu_unlockAllMissionSelectMaps". It worked on Doom ETERNAL, but not on this game.

Loveness
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Re: Doom The Dark Ages Table

Post by Loveness »

Metal Messiah wrote:
Sun May 25, 2025 10:22 pm
BTW, just to clarify, what does the "No Hits" option actually do ? The enemies don't attack/hit the player, or is it entirely something else ? Because once activated, enemies are still attacking the player.
No Hits option means that the enemies use 0 damage to player, i.e. if you enable this option, you will never see pain screen markers and you will never hear the pain of the voice of the player when he obtain a hit :) Also the health and the armor doesn't decrease.

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Carriva
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Re: Doom The Dark Ages Table

Post by Carriva »

thanks you :wub:

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Metal Messiah
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Re: Doom The Dark Ages Table

Post by Metal Messiah »

Loveness wrote:
Mon May 26, 2025 3:54 am

No Hits option means that the enemies use 0 damage to player, i.e. if you enable this option, you will never see pain screen markers and you will never hear the pain of the voice of the player when he obtain a hit :) Also the health and the armor doesn't decrease.
Okay. Now I get it. Thanks for clarifying.

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Re: Doom The Dark Ages Table

Post by Loveness »

Metal Messiah wrote:
Sun May 25, 2025 10:22 pm
I'm using some console commands for this though, like e.g., "AI_forceIdle, "AI_EnableAttacks", "AI_Senses_enable", and few other AI related cvars.
By the way, ai_enableattacks 0/1 not works as in the previous Dooms.. if enabling this option, it disables just a few attacks (physic attacks) but AI weapon attacking no effect. ai_senses not works also. Also is a command: /ai_movement_enable that just make the monsters to stay in their position and to not move, but are attacking. The only way is /ai_forceidle that stops all the attacks and their movement also. So i will make a script based on this :)

Thank you for suggestion. If you have another suggestions please tell me.

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Metal Messiah
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Re: Doom The Dark Ages Table

Post by Metal Messiah »

Loveness wrote:
Mon May 26, 2025 11:06 am

By the way, ai_enableattacks 0/1 not works as in the previous Dooms.. if enabling this option, it disables just a few attacks (physic attacks) but AI weapon attacking no effect. ai_senses not works also. Also is a command: /ai_movement_enable that just make the monsters to stay in their position and to not move, but are attacking. The only way is /ai_forceidle that stops all the attacks and their movement also. So i will make a script based on this :)

Thank you for suggestion. If you have another suggestions please tell me.
Yes, some of the commands don't seem to work properly in DARK AGES. The game developers seems to have hard-coded the game, and some are overly scripted as well, which when enabled can also "Soft lock" the game's progress.

ai_forceidle is the sure-fire option to stop the enemies from attacking the slayer, as other commands sometimes don't have an effect.

ai_enableattacks was working before though. It seems the latest patch might have broken this code IMO, but I need to re-test the game.

There are many more AI cvars to test. You can try "ai_enable 0" command, but again this one is tricky. But it somehow works.

These Cvars also do NOT work properly: ai_ignorevents, ai_enableDormancy

I'm still checking all the AI commands. Will update if I find any useful cvar.

Joshuan
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Re: Doom The Dark Ages Table

Post by Joshuan »

Thank you very much Loveness

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Akira
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Re: Doom The Dark Ages Table

Post by Akira »

Metal Messiah wrote:
Mon May 26, 2025 12:55 pm
I'm still checking all the AI commands. Will update if I find any useful cvar.
As in otehr ID Tech games, some things are restricted, you can patch a byte in the game code to allow the use of CVars in the console for example.
Image

----------------------------

Anyone got a hint on auto-parray?
Saw this:
DOOMTheDarkAges.exe+1915A55

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Metal Messiah
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Re: Doom The Dark Ages Table

Post by Metal Messiah »

Akira wrote:
Fri May 30, 2025 11:10 am
Metal Messiah wrote:
Mon May 26, 2025 12:55 pm
I'm still checking all the AI commands. Will update if I find any useful cvar.
As in otehr ID Tech games, some things are restricted, you can patch a byte in the game code to allow the use of CVars in the console for example.
Image


That's nice ! Yes, we can patch the game code to unrestrict some cvars. By the way, can you share the Cheat table/scripts which you are currently using ?
Last edited by Metal Messiah on Fri May 30, 2025 2:48 pm, edited 1 time in total.

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Re: Doom The Dark Ages Table

Post by Akira »

Metal Messiah wrote:
Fri May 30, 2025 12:06 pm
can you share the Cheat table/scripts which you are currently using?
That's my private table, won't be shared in public, sorry.

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