[Request] Tinkerlands
[Request] Tinkerlands
Game Name: Tinkerlands
Game Version: EA
Options Required:
-Unlimited Health
-Unlimited Stamina
-Unlimited Money / Add Money
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Does anyone have anything on this game already?
--
Steam Website:
Game Version: EA
Options Required:
-Unlimited Health
-Unlimited Stamina
-Unlimited Money / Add Money
--
Does anyone have anything on this game already?
--
Steam Website:
- EphenSteve
- Expert Cheater
- Posts: 118
- Joined: Wed Mar 22, 2017 12:30 pm
- Reputation: 102
Re: [Request] Tinkerlands
Did a few pointer scans, Might not work for everyone but the values do persist through 20 game restarts so they are pretty stable for me. probably wont survive an update either if addresses shift.
As for Money, everything i've found so far is a double but every single function is shared by over 20 different functions so its kinda hard to make scripts (at least for me) because compares don't really help when the opcodes have so many constantly updating functions.
So to cheat items change your scan to double pick up the item with your cursor and scan for the amount held then right click back into the inventory slot to drop one then scan for the new. should happen within 1-2 scans. doubles are easy to find *most of the time*
Current Cheats:
As for Money, everything i've found so far is a double but every single function is shared by over 20 different functions so its kinda hard to make scripts (at least for me) because compares don't really help when the opcodes have so many constantly updating functions.
So to cheat items change your scan to double pick up the item with your cursor and scan for the amount held then right click back into the inventory slot to drop one then scan for the new. should happen within 1-2 scans. doubles are easy to find *most of the time*
Current Cheats:
- Current Health + Bonus
- Max Health
- Current Mana + Bonus
- Max Mana
- Attachments
-
- tinkerlands.CT
- (727.13 KiB) Downloaded 910 times
Last edited by EphenSteve on Sun May 25, 2025 5:35 am, edited 1 time in total.
Re: [Request] Tinkerlands
Update 5/27:
Updated the OnSplit AOB work with both versions and updated it to also duplicate the stack at the desired value.
====================================================================================================================
Not a huge fan of this game so very likely wont be revisiting, but did make a few inventory based scripts.
Set your Item to a value on use, pickup, or split. For money, just pull the coins into the inventory, set the split value pretty high, and split it a few times until you have max currency.
Updated the OnSplit AOB work with both versions and updated it to also duplicate the stack at the desired value.
====================================================================================================================
Not a huge fan of this game so very likely wont be revisiting, but did make a few inventory based scripts.
Set your Item to a value on use, pickup, or split. For money, just pull the coins into the inventory, set the split value pretty high, and split it a few times until you have max currency.
- Attachments
-
- tinkerlands.CT
- v45801.66 - Inventory Scripts
- (51.16 KiB) Downloaded 655 times
-
- tinkerlands.CT
- v45800.60 - Inventory Scripts
- (51.02 KiB) Downloaded 448 times
Last edited by cooleko2 on Tue May 27, 2025 11:35 pm, edited 1 time in total.
Re: [Request] Tinkerlands
For anyone else in the future, a table isn't super necessary if you're just looking for inventory changes. Every inventory item is held as a double.
1) Set a stack of an item in an inventory slot (e.g. 50 gold)
2) Search exact value > Double > 50
3) Left click stack to pickup, then right-click another inventory slot a few times (e.g. 3 times) and place original stack back down in any empty slot
4) Update search to new value of original stack (e.g. 47)
5) Find original stack current value (e.g. 47) in list at top, highlight, "CTRL+E" to quickly edit value.
6) Profit
If you're trying to dupe something you only have like, 2 of, select "Truncated" from the radio boxes on the right. The item count is always stored as a true number, no decimals and this will remove decimal results.
1) Set a stack of an item in an inventory slot (e.g. 50 gold)
2) Search exact value > Double > 50
3) Left click stack to pickup, then right-click another inventory slot a few times (e.g. 3 times) and place original stack back down in any empty slot
4) Update search to new value of original stack (e.g. 47)
5) Find original stack current value (e.g. 47) in list at top, highlight, "CTRL+E" to quickly edit value.
6) Profit
If you're trying to dupe something you only have like, 2 of, select "Truncated" from the radio boxes on the right. The item count is always stored as a true number, no decimals and this will remove decimal results.
Last edited by Snowbunny on Sun May 25, 2025 11:36 pm, edited 1 time in total.
- Chindopopito
- Expert Cheater
- Posts: 102
- Joined: Wed Apr 26, 2023 4:40 pm
- Reputation: 34
Re: [Request] Tinkerlands
It works 100%, thanks.cooleko2 wrote: ↑Sun May 25, 2025 5:00 amNot a huge fan of this game so very likely wont be revisiting, but did make a few inventory based scripts.
Set your Item to a value on use, pickup, or split. For money, just pull the coins into the inventory, set the split value pretty high, and split it a few times until you have max currency.
Re: [Request] Tinkerlands
EphenSteve wrote: ↑Sun May 25, 2025 4:27 amDid a few pointer scans, Might not work for everyone but the values do persist through 20 game restarts so they are pretty stable for me. probably wont survive an update either if addresses shift.
As for Money, everything i've found so far is a double but every single function is shared by over 20 different functions so its kinda hard to make scripts (at least for me) because compares don't really help when the opcodes have so many constantly updating functions.
So to cheat items change your scan to double pick up the item with your cursor and scan for the amount held then right click back into the inventory slot to drop one then scan for the new. should happen within 1-2 scans. doubles are easy to find *most of the time*
Current Cheats:
- Current Health + Bonus
- Max Health
- Current Mana + Bonus
EDIT: Warping to different places other than town changes the pointers into unusable pointers going to try to figure something out.
- Max Mana
Thank you!!!
Re: [Request] Tinkerlands
Thank you!!!cooleko2 wrote: ↑Sun May 25, 2025 5:00 amNot a huge fan of this game so very likely wont be revisiting, but did make a few inventory based scripts.
Set your Item to a value on use, pickup, or split. For money, just pull the coins into the inventory, set the split value pretty high, and split it a few times until you have max currency.

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- Noobzor
- Posts: 11
- Joined: Tue Aug 13, 2024 10:22 am
- Reputation: 1
Re: [Request] Tinkerlands
You can spawn any item in game by editing your savefile. Bloody merman idol is item id 889. It will fight for you automatically and be your companion like the crab from the dlc but more powerful! Anyone found more item codes?
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- Expert Cheater
- Posts: 75
- Joined: Sat May 10, 2025 2:24 pm
- Reputation: 9
Re: [Request] Tinkerlands
The item settings don't seem to work today,can you update it plz?Thx best,great table maker!!
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- Expert Cheater
- Posts: 75
- Joined: Sat May 10, 2025 2:24 pm
- Reputation: 9
Re: [Request] Tinkerlands
The item settings don't seem to work today,can you update it plz?Thx best,great table maker!!cooleko2 wrote: ↑Sun May 25, 2025 5:00 amNot a huge fan of this game so very likely wont be revisiting, but did make a few inventory based scripts.
Set your Item to a value on use, pickup, or split. For money, just pull the coins into the inventory, set the split value pretty high, and split it a few times until you have max currency.
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