The Slormancer

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Scheimann
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Re: The Slormancer

Post by Scheimann »

lenewbie wrote:
Tue May 20, 2025 7:07 pm
@Scheimann
yea i encountered that situation. i believe it happens when the numer of mats is too big. check your mats screen if the material has no number under it.
i just dropped the mat on the ground and crafted some new ones and that fixed it.

Image
I solved it with the CE itself... how did you do it to drop it on the ground?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Siuxter
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Re: The Slormancer

Post by Siuxter »

FYI The Slorm essence gain multiplier script also makes that it costs the same x amount when upgrading.

Scheimann
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Re: The Slormancer

Post by Scheimann »

Siuxter wrote:
Wed May 21, 2025 2:12 am
FYI The Slorm essence gain multiplier script also makes that it costs the same x amount when upgrading.
same with gold (:

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Siuxter
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Re: The Slormancer

Post by Siuxter »

Scheimann wrote:
Wed May 21, 2025 3:19 am
same with gold (:
I get random crashes once in a while when those two scripts are enabled. Do you get crashes as well?

lenewbie
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Re: The Slormancer

Post by lenewbie »

Scheimann wrote:
Wed May 21, 2025 12:45 am
I solved it with the CE itself... how did you do it to drop it on the ground?
Ctrl + right click drops things on the ground.

devilnbp
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Re: The Slormancer

Post by devilnbp »

Wraithspectr3 wrote:
Fri May 16, 2025 4:22 pm
the scripts still seem to work. but i cant get to populate the adresses like "obj_parent_hero" or "Global Variables". when i click enable i get these errors:

Sucessfully Hooked: get_gml_CScriptList
Sucessfully Hooked: get_gml_ObjectArray
Sucessfully Hooked: get_gml_GlobalVariables
Sucessfully Hooked: get_gml_StringsList
Sucessfully Hooked: get_gml_SettingsList
Sucessfully Hooked: modifyXPGain
Sucessfully Hooked: attackSpeed
Error in thread called Unnamed::[string "---------------------------------------------..."]:219: attempt to perform arithmetic on a nil value (local 'cAddr')
stack traceback:
[string "---------------------------------------------..."]:219: in function 'parseCompiledStrings'
[string "---------------------------------------------..."]:445: in function <[string "---------------------------------------------..."]:445>
Objects Table Parsed
CScript Table Parsed
i think i read in the patchnotes that the dev changed attackspeed and cooldown stats to be separate, maybe that is causing an error now. :?
its not about attackspeed and cooldown stats, error caused by 219 line local checkVal = readInteger(cAddr+GM.Strings.Spacing) in "TS_GameMaker_Functions.lua" file, function called "parseCompiledStrings" which is using some premade data
GM.Strings.Dict = {}
GM.Strings.Dict2 = {}
GM.Strings.Spacing = 0x8
GM.Strings.IndexCorrection = 0--+0x186A0 or -0x186A0 or 0
GM.Strings.StrNum = 0x4C
GM.Strings.StrArray = 0x58
GM.Strings.Parse = parseCompiledStrings

also i found that the line "GM.Strings.Spacing" (and some other props) uses spaces instead of tabs, so maybe thats a value was modified earlier and we can also experiment with it to fix "parseCompiledStrings" error

UPD this error occurs only on GOG version

Ashtarte3D
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Re: The Slormancer

Post by Ashtarte3D »

Is there any way to directly edit the amount of slormlines and such, or am I just stuck increasing their rates and praying? In particular I wanna increase the amount of legendary modifying items so I can start spamming legendary upgrades for a specific build I wanna play.

Stazz
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Re: The Slormancer

Post by Stazz »

Anyone know how to modify the amount of ancestral stones?

Makyaro
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Re: The Slormancer

Post by Makyaro »

Ashtarte3D wrote:
Fri May 23, 2025 1:42 pm
Is there any way to directly edit the amount of slormlines and such, or am I just stuck increasing their rates and praying? In particular I wanna increase the amount of legendary modifying items so I can start spamming legendary upgrades for a specific build I wanna play.
Yes it's possible even without cheat table, use cheat engine and search for the slormline number but not as (exact value), change it to (group search), all slormlines can be edited using group search to find them then u do the normal method of (search then next until u get it and edit it)

mushibugyo
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Re: The Slormancer

Post by mushibugyo »

First off this CT is made of win! Many thanks for the work put into creating it. :) I have just one question ... is there any method of unlocking the reaper runes and/or some trick to automagically spawning the Siege Leader in the Great Forge? TIA.

Cheers

FerrisMonja
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Re: The Slormancer

Post by FerrisMonja »

Anyone know how to edit influence? or a way to speed up the grind, there is an influence pointer in the table but I have no idea what it does.

Makyaro
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Re: The Slormancer

Post by Makyaro »

FerrisMonja wrote:
Sat May 24, 2025 8:46 pm
Anyone know how to edit influence? or a way to speed up the grind, there is an influence pointer in the table but I have no idea what it does.
I did mine months ago using cheat engine, do the old known method (search, edit, next, edit) search for group value if exact value didn't work

Thunkbeef
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Re: The Slormancer

Post by Thunkbeef »

Really useful table, thank you! If anyone knows a good way of increasing the reaper level cap and could point me in that direction, I would really appreciate it! I haven't been able to figure out where it is stored/if it is on a per-reaper basis. If I figure it out I'll update this post!

Level cap is calculated by reaper, so to alter it pick the reaper which you want to increase the level cap of using the handy tool provided in the table, then add a new address +E0 as a double, it should come up as 100 and will then change the level cap if you alter that number. If that doesn't work, try subsequent letters of the alphabet in place of E.
Last edited by Thunkbeef on Mon May 26, 2025 5:50 pm, edited 1 time in total.

FerrisMonja
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Re: The Slormancer

Post by FerrisMonja »

Makyaro wrote:
Sun May 25, 2025 12:54 pm
FerrisMonja wrote:
Sat May 24, 2025 8:46 pm
Anyone know how to edit influence? or a way to speed up the grind, there is an influence pointer in the table but I have no idea what it does.
I did mine months ago using cheat engine, do the old known method (search, edit, next, edit) search for group value if exact value didn't work
Sorry to ask but how do you use group search? When I try there is an error that shows up (Scan error:thread 0,Nothing to scan), I'm familiar with the usual method using exact values.

mushibugyo
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Re: The Slormancer

Post by mushibugyo »

Hey All,

Wondering if there's a method for changing the reaper # of victims value? If anybody knows how to do this, please share. tia. :)

Cheers

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