Thank you so much CannonFodder.
I really like the game as well.
A not too complex 4x game with focus on turn based combat.
Comparable with Age of Wonders 4 but far less complex.
Best wishes and have a great weekend.
[REQ] SpellForce Conquest of Eo
Re: [REQ] SpellForce Conquest of Eo
do you think is it possible to edit number of "level up/promotion" points?
rather then leveling up unit
@CannonFodder
here is mine, hope it helps
rather then leveling up unit
@CannonFodder
here is mine, hope it helps
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- SFCoE.CT
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- Table Makers
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Re: [REQ] SpellForce Conquest of Eo
I don't understand what you mean, there is no "level up/promotion" points in game, if you want to pick more lv up traits, just use my table to set level to 0 after reaching max level, the traits you picked will stay and you can pick more traits.
Re: [REQ] SpellForce Conquest of Eo
Oh, makes sense. I didn't though you can reset to lv 1 for some reason. Yes i want to pick more level up traits as you say.
Re: [REQ] SpellForce Conquest of Eo
I can also suggest "More Levels" mod, which increases cap to LV 25
Re: [REQ] SpellForce Conquest of Eo
Thank you again CannonFodder.CannonFodder wrote: ↑Sat Mar 15, 2025 3:09 pmSince the game added more and random maps, I'm coming back to play it.
I created a table on game v 01.09.30858
options:
Max Faction Reputation
Add Item On Subtraction
Get Selected Unit Stack
Unlimited Move
Heal Unit
Strengthen Unit
Edit Level And XP
Update1:
fixed bugs in Get Selected Unit Stack
provide a full aob scan choice if above fails
Update2:
add unit name for easier distinguish
add unit unlocked level to allow level up fantastic unit, and no need to fight one battle after modify exp, don't change it to larger than 14 or you will see an empty trait list
Just wanted to mention that our friend RUNE released version v 01.09.30883 yesterday

Best wishes.
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- Cheater
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Re: [REQ] SpellForce Conquest of Eo
Is there anyone willing to update to the new version?

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