Dolls Nest

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RampageFormula
Administration
Administration
Posts: 412
Joined: Fri Mar 03, 2017 12:04 am
Reputation: 173

Re: Dolls Nest

Post by RampageFormula »

This is why one of the post guidelines is to post the table instead of the xml into posts. It increases database sizes and also many people don’t know CE hotkeys and functionalities well

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

unknowthing
What is cheating?
What is cheating?
Posts: 2
Joined: Sun Sep 04, 2022 6:50 am
Reputation: 0

Re: Dolls Nest

Post by unknowthing »

Hop for Table v1.1 with more item cheat

Algester
Expert Cheater
Expert Cheater
Posts: 315
Joined: Sun Mar 04, 2018 9:48 am
Reputation: 72

Re: Dolls Nest

Post by Algester »

Offset with "thruster EN cost" it could be handy it could also not be handy

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337262273</ID>
      <Description>"QB EN Cost"</Description>
      <LastState Value="50" RealAddress="14AF3F0CB88"/>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Float</VariableType>
      <Address>[base_address]+30</Address>
      <Offsets>
        <Offset>248</Offset>
        <Offset>948</Offset>
        <Offset>250</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Infinite Item Wheel Items

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337262278</ID>
      <Description>"Infinite Consumables"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : DollsNest-Win64-Shipping.exe
  Version: 
  Date   : 2025-05-14
  Author : Algester

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(InfConsumableItem,DollsNest-Win64-Shipping.exe,41 8B 49 08 83 E9 01) // should be unique

InfConsumableItem:
  db 41 8B 49 08 90 90 90


[DISABLE]

InfConsumableItem:
  db 41 8B 49 08 83 E9 01


{
// ORIGINAL CODE - INJECTION POINT: "DollsNest-Win64-Shipping.exe"+E71251

"DollsNest-Win64-Shipping.exe"+E7122B: E8 B0 7D FB FF        - call "DollsNest-Win64-Shipping.exe"+E28FE0
"DollsNest-Win64-Shipping.exe"+E71230: 48 63 44 24 40        - movsxd  rax,dword ptr [rsp+40]
"DollsNest-Win64-Shipping.exe"+E71235: 45 33 C0              - xor r8d,r8d
"DollsNest-Win64-Shipping.exe"+E71238: 83 F8 FF              - cmp eax,-01
"DollsNest-Win64-Shipping.exe"+E7123B: 74 11                 - je "DollsNest-Win64-Shipping.exe"+E7124E
"DollsNest-Win64-Shipping.exe"+E7123D: 48 8D 14 40           - lea rdx,[rax+rax*2]
"DollsNest-Win64-Shipping.exe"+E71241: 48 8B 86 B0 00 00 00  - mov rax,[rsi+000000B0]
"DollsNest-Win64-Shipping.exe"+E71248: 4C 8D 0C D0           - lea r9,[rax+rdx*8]
"DollsNest-Win64-Shipping.exe"+E7124C: EB 03                 - jmp "DollsNest-Win64-Shipping.exe"+E71251
"DollsNest-Win64-Shipping.exe"+E7124E: 4D 8B C8              - mov r9,r8
// ---------- INJECTING HERE ----------
"DollsNest-Win64-Shipping.exe"+E71251: 41 8B 49 08           - mov ecx,[r9+08]
// ---------- DONE INJECTING  ----------
"DollsNest-Win64-Shipping.exe"+E71255: 83 E9 01              - sub ecx,01
"DollsNest-Win64-Shipping.exe"+E71258: 44 0F 49 C1           - cmovns r8d,ecx
"DollsNest-Win64-Shipping.exe"+E7125C: 45 89 41 08           - mov [r9+08],r8d
"DollsNest-Win64-Shipping.exe"+E71260: 48 8B 5C 24 38        - mov rbx,[rsp+38]
"DollsNest-Win64-Shipping.exe"+E71265: 40 0F B6 C7           - movzx eax,dil
"DollsNest-Win64-Shipping.exe"+E71269: 48 8B 7C 24 30        - mov rdi,[rsp+30]
"DollsNest-Win64-Shipping.exe"+E7126E: 48 83 C4 20           - add rsp,20
"DollsNest-Win64-Shipping.exe"+E71272: 5E                    - pop rsi
"DollsNest-Win64-Shipping.exe"+E71273: C3                    - ret 
"DollsNest-Win64-Shipping.exe"+E71274: CC                    - int 3 
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Fine I'll be adding the table with my few observational edits from based on Patka's table
Spoiler
DollsNest-Win64-Shipping.CT
Initial Edit
(1.41 MiB) Downloaded 109 times
Attachments
DollsNest-Win64-Shipping.CT
added Blast pwr addresses for primary weapons
(315.22 KiB) Downloaded 44 times

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