Legends of Idleon

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garbagax
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Re: Legends of Idleon

Post by garbagax »

garbagax wrote:
Sun May 11, 2025 4:11 pm
Okay1414 wrote:
Sun May 11, 2025 12:07 pm
garbagax wrote:
Sat May 10, 2025 11:51 pm


I think have 20k server gems so i should be good. How do i use the "OptionsListAccount 199"? Is it through the set command or can i use it over the new web UI?

Also do you maybe know which attribute i can use to set my best WISDOM round wins to? I got it too high right now at 42 lol and i want to bring it down to something like 16
I don't use the webui so wouldn't know what it's capability is, both the chng command or chromedebug would work at least. And as garbagax pointed out (good call) the ball amount can also be edited to be lower (they're at optionslistaccount 75) though just using them and having high-lvl arcade bonuses wouldn't risk a shadowban unless your account was public on I.E. or Toolbox and someone actually reviewed and reported that as suspicious, which is pretty unlikely.

As for wisdom rounds I haven't seen anyone comment on that, at least not by that name.. viewtopic.php?p=382644#p382644 lists holes[14][5] as "Wisdom bonuses "unlocked"" which could mean highscore? I would use chromedebug to inspect that and see if it's 42 for you, changing the value via chromedebug is also the safer option than 'chng' for messing with these since it doesn't risk deleting entire arrays from a typo and bricking the caverns.
Thx this is all very helpful
Its not that one, i guess its somewhere under tome, but dunno where those entries are

Zaynr
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Re: Legends of Idleon

Post by Zaynr »

Bro how to fix error when i start injector?

YuuEndMe
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Re: Legends of Idleon

Post by YuuEndMe »

Okay1414 wrote:
Sun May 11, 2025 4:10 pm
Green gems are serversided, so far there's no ways discovered to get them exept by actually buying packs or green gems.

YuuEndMe wrote:
Sun May 11, 2025 3:22 pm
I instaled the injector some days ago and i have some doubts: how to change the opption list account values? I try using chng bEngine.GameAttribute("OptionsListAccount")[n° of the option] = [x], but i din't work, i tried on the injector and on the chrome debug.

My second doubt is similar, i upgraded the pets upgrades before doing one quest (oinkin npc) that says i need to do this upgrades. How do complete the quest or reset the upgrades.

My last question: is possible to use the injector on the website version of the game.

For context im playing on the steam version (idk if matters). English is not my first language so im sorry if i did some gramatical error.
For changing OptionsListAccount values you almost got it, but the last value (= [x]) should not have brackets, just a number. The brackets are only used if the particular index contains a list, and optionslistaccount never does.
Oinkin's quest should get completed if you buy any upgrade after the required ones are reached. If you somehow maxed all upgrades ever there's also a way to mark the quest as completed, and then if it doesn't let you claim the reward items just drop them via command. Quest completions are stored in "QuestComplete" but idk where that particular one is.
As for web version I don't think you can use the injector directly, but it was susceptible to [Link] at one point, dunno if that is still the case. This means that there is potentially a way in there to talk to the game directly, one just needs to find out what command to use.
I tried without the brackets but it give this error on the injector:
Error: ReferenceError: err is not defined
at Object.<anonymous> (<anonymous>:2190:24)
at Object.cheat (<anonymous>:387:36)
at <anonymous>:1:7

And this when i tried on the chrome debug:
SyntaxError: Unexpected indentifier

I would send the prints that i took but i dont know how. And how i mark a quest as completed?

Okay1414
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Re: Legends of Idleon

Post by Okay1414 »

YuuEndMe wrote:
Sun May 11, 2025 7:57 pm
Okay1414 wrote:
Sun May 11, 2025 4:10 pm
YuuEndMe wrote:
Sun May 11, 2025 3:22 pm
I instaled the injector some days ago and i have some doubts: how to change the opption list account values? I try using chng bEngine.GameAttribute("OptionsListAccount")[n° of the option] = [x], but i din't work, i tried on the injector and on the chrome debug.
[...]
I tried without the brackets but it give this error on the injector:
Error: ReferenceError: err is not defined
at Object.<anonymous> (<anonymous>:2190:24)
at Object.cheat (<anonymous>:387:36)
at <anonymous>:1:7

And this when i tried on the chrome debug:
SyntaxError: Unexpected indentifier

I would send the prints that i took but i dont know how. And how i mark a quest as completed?
Oh, there is also a typo that I didn't notice initially, it's
chng bEngine.getGameAttribute("OptionsListAccount")[XY]=z

And to mark a quest as complete you would have to find the quest under the QuestsComplete list and change its value to 1, I can see there's Oinkin1, Oinkin2 and Oinkin3 so the one you need is one of those. In chromedebug you can see the whole list by entering bEngine.gameAttributes.h.QuestComplete into the console, and you should be able to change values by double-clicking and editing there.

Zaynr
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Re: Legends of Idleon

Post by Zaynr »

Broo i got error when start the injector.

How to fix this?
Spoiler
C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\types\array.js:646
for (let choice of choices) {
^

TypeError: choices is not iterable
at reset (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\types\array.js:646:22)
at get choices [as choices] (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\types\array.js:583:12)
at get limit [as limit] (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\types\array.js:597:27)
at setOptions (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\prompt.js:461:29)
at new Prompt (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\prompt.js:33:5)
at new ArrayPrompt (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\types\array.js:11:5)
at new SelectPrompt (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\prompts\select.js:8:5)
at new AutoComplete (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\lib\prompts\autocomplete.js:17:5)
at Enquirer.ask (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\index.js:107:18)
at Enquirer.prompt (C:\snapshot\Legends-of-Idleon\node_modules\enquirer\index.js:82:20)

Node.js v18.5.0

wando
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Re: Legends of Idleon

Post by wando »

sorry but i dont know anaything thats my first time here can some tell how to use the commands what app or engine you can use and this stuff thanks in advance
i use steam
if possible i would like to get auto loot if possible :)
Last edited by wando on Mon May 12, 2025 6:38 pm, edited 1 time in total.

turinhorse1
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Re: Legends of Idleon

Post by turinhorse1 »

The old injector is not working, do we have a new version of the injector? What has everyone been using recently?

YuuEndMe
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Re: Legends of Idleon

Post by YuuEndMe »

Okay1414 wrote:
Sun May 11, 2025 9:28 pm
YuuEndMe wrote:
Sun May 11, 2025 7:57 pm
Okay1414 wrote:
Sun May 11, 2025 4:10 pm


[...]
I tried without the brackets but it give this error on the injector:
Error: ReferenceError: err is not defined
at Object.<anonymous> (<anonymous>:2190:24)
at Object.cheat (<anonymous>:387:36)
at <anonymous>:1:7

And this when i tried on the chrome debug:
SyntaxError: Unexpected indentifier

I would send the prints that i took but i dont know how. And how i mark a quest as completed?
Oh, there is also a typo that I didn't notice initially, it's
chng bEngine.getGameAttribute("OptionsListAccount")[XY]=z

And to mark a quest as complete you would have to find the quest under the QuestsComplete list and change its value to 1, I can see there's Oinkin1, Oinkin2 and Oinkin3 so the one you need is one of those. In chromedebug you can see the whole list by entering bEngine.gameAttributes.h.QuestComplete into the console, and you should be able to change values by double-clicking and editing there.
It worked, thanks.

BiggestToes
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Re: Legends of Idleon

Post by BiggestToes »

Are obols safe to just drop? Or is there a certain limit or certain drop that can shadow you?

YeetOrDie
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Re: Legends of Idleon

Post by YeetOrDie »

crazycapybara wrote:
Wed Apr 30, 2025 8:15 pm
mighthateidleonp2w2 wrote:
Wed Apr 30, 2025 7:06 pm
crazycapybara wrote:
Wed Apr 30, 2025 6:20 pm
I used bEngine.getGameAttribute("BundlesReceived").h["bon_a"]=1

But now I want to really buy, how can I delete this?
I guess just set it to 0 and it should remove it from the array
It doesn't work
did you manage to turn the pack back on? bought it without getting the deer and now i can't turn it back on...

wando
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Re: Legends of Idleon

Post by wando »

what is the engine you guys are useing ihave been trying with nodeje and cheat engine nothing worked
i just want to see if ican get dust bones and those stuff so if anay know how to then plz help
ihave fearlessrevolution
cheat engine
and nodeje but its my first time trying it with online games

Shaman123
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Re: Legends of Idleon

Post by Shaman123 »

wando wrote:
Tue May 13, 2025 3:34 am
what is the engine you guys are useing ihave been trying with nodeje and cheat engine nothing worked
i just want to see if ican get dust bones and those stuff so if anay know how to then plz help
ihave fearlessrevolution
cheat engine
and nodeje but its my first time trying it with online games
viewtopic.php?f=2&t=14407&p=401860#p401860
link to injector latest update
it has instructions on how to set up (its pretty simple to begin with)
it also info on newer cheats and link to post which has info for older (still working) cheats (info gold mine imo)
make sure you at least read about the avoid/dangerous cheats section(s)
bookmark page for future referencing
Have fun!

zagrow
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Re: Legends of Idleon

Post by zagrow »

Does anyone know what the game attribute for current trade offers? I understand everything with companions is server side, I just want to see how that data is saved off.

turinhorse1
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Re: Legends of Idleon

Post by turinhorse1 »

I've been encountering this error"getZJSManipulator() did not return a valid function string. Applying basic injection only.", does anyone have any ideas?

wing1412
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Re: Legends of Idleon

Post by wing1412 »

How do I change cosmic candy values so I can always get the 500hrs from it?

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