Legends of Idleon
Re: Legends of Idleon
I still can't get past the character select screen. I tried using chromedebug but it crashed, so I changed the path to ProgramFiles instead of Programfiles(x86) because i'm on 64 bit chrome, which worked with chromedebug opening. But I can't really do anything here.
I'm getting these errors when trying to open chromedebug:
bundle.js:2 Uncaught ReferenceError: module is not defined
at file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/bundle.js:2:161967
at file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/bundle.js:2:161985
(anonymous) @ bundle.js:2
(anonymous) @ bundle.js:2
cursor3.png:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
oxygen_regular.ttf:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
nunito_bold.ttf:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
nunito_extrabold.ttf:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
steam.js:1 Array(3)
VM10:2201 Entering setup function...
VM10:2220 Iframe found successfully.
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
(unknown) Waiting Object
(unknown) Waiting Object
bundle.js:2 Top bar change
firebase.js:1 GUILD_START
firebase.js:1 GUILD_EVENT GUILD_EVENT_NOT_IN_GUILD
firebase.js:1 GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
firebase.js:1 SNAP: null
$e @ firebase.js:1
(anonymous) @ firebase.js:1
(anonymous) @ firebase-database.js:1
Qe @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Pi @ firebase-database.js:1
Ii @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
ro.onDataMessage_ @ firebase-database.js:1
Ji.onDataMessage_ @ firebase-database.js:1
Ji.onPrimaryMessageReceived_ @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Qe @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Mi.handleResponse @ firebase-database.js:1
s.isClosed_.e.start @ firebase-database.js:1
pRTLPCB @ s-usc1f-nss-5523.firebaseio.com/.lp?start=t&ser=20938931&cb=1&v=5&p=1:267901585099:web:541850859230c27619bd4e&ns=idlemmo:6
(anonymous) @ s-usc1f-nss-5523.firebaseio.com/.lp?id=399017&pw=DHiOzFf2M4&ser=46709438&ns=idlemmo&seg0=10&ts0=1&d0=eyJ0IjoiZCIsImQiOnsiciI6MTEsImEiOiJuIiwiYiI6eyJwIjoiL191aWQvc3RlYW1fNzY1NjExOTgzMzIxNTI2NDkifX19:1
(unknown) Registering "cheats" command...
(unknown) Registering "list" command group...
(unknown) Exiting setup function successfully.
bundle.js:2 Top bar change
firebase.js:1 Signed Out
2oauth2.googleapis.com/token:1 Failed to load resource: the server responded with a status of 428 ()
extra.js:1 Login Success
bundle.js:2 Top bar change
firebase.js:1 GUILD_START
firebase.js:1 SNAP: Object
$e @ firebase.js:1
(anonymous) @ firebase.js:1
(anonymous) @ firebase-database.js:1
Qe @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Pi @ firebase-database.js:1
Ii @ firebase-database.js:1
wo @ firebase-database.js:1
s.server_ @ firebase-database.js:1
ro.onDataPush_ @ firebase-database.js:1
ro.onDataMessage_ @ firebase-database.js:1
Ji.onDataMessage_ @ firebase-database.js:1
Ji.onPrimaryMessageReceived_ @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Ki.appendFrame_ @ firebase-database.js:1
Ki.handleIncomingFrame @ firebase-database.js:1
mySock.onmessage @ firebase-database.js:1
firebase.js:1 GUILD_EVENT GUILD_EVENT_RANK_CHANGE
firebase.js:1 GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
firebase.js:1 GUILD_EVENT GUILD_EVENT_GUILD_STAT_CHANGE
DevTools failed to load SourceMap: Could not parse content for file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/bundle.js.map: Unexpected end of JSON input
DevTools failed to load SourceMap: Could not parse content for file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/main.css.map: Unexpected end of JSON input
I'm getting these errors when trying to open chromedebug:
bundle.js:2 Uncaught ReferenceError: module is not defined
at file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/bundle.js:2:161967
at file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/bundle.js:2:161985
(anonymous) @ bundle.js:2
(anonymous) @ bundle.js:2
cursor3.png:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
oxygen_regular.ttf:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
nunito_bold.ttf:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
nunito_extrabold.ttf:1 Failed to load resource: net::ERR_FILE_NOT_FOUND
steam.js:1 Array(3)
VM10:2201 Entering setup function...
VM10:2220 Iframe found successfully.
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
VM10:352 Waiting Object
(unknown) Waiting Object
(unknown) Waiting Object
bundle.js:2 Top bar change
firebase.js:1 GUILD_START
firebase.js:1 GUILD_EVENT GUILD_EVENT_NOT_IN_GUILD
firebase.js:1 GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
firebase.js:1 SNAP: null
$e @ firebase.js:1
(anonymous) @ firebase.js:1
(anonymous) @ firebase-database.js:1
Qe @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Pi @ firebase-database.js:1
Ii @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
ro.onDataMessage_ @ firebase-database.js:1
Ji.onDataMessage_ @ firebase-database.js:1
Ji.onPrimaryMessageReceived_ @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Qe @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Mi.handleResponse @ firebase-database.js:1
s.isClosed_.e.start @ firebase-database.js:1
pRTLPCB @ s-usc1f-nss-5523.firebaseio.com/.lp?start=t&ser=20938931&cb=1&v=5&p=1:267901585099:web:541850859230c27619bd4e&ns=idlemmo:6
(anonymous) @ s-usc1f-nss-5523.firebaseio.com/.lp?id=399017&pw=DHiOzFf2M4&ser=46709438&ns=idlemmo&seg0=10&ts0=1&d0=eyJ0IjoiZCIsImQiOnsiciI6MTEsImEiOiJuIiwiYiI6eyJwIjoiL191aWQvc3RlYW1fNzY1NjExOTgzMzIxNTI2NDkifX19:1
(unknown) Registering "cheats" command...
(unknown) Registering "list" command group...
(unknown) Exiting setup function successfully.
bundle.js:2 Top bar change
firebase.js:1 Signed Out
2oauth2.googleapis.com/token:1 Failed to load resource: the server responded with a status of 428 ()
extra.js:1 Login Success
bundle.js:2 Top bar change
firebase.js:1 GUILD_START
firebase.js:1 SNAP: Object
$e @ firebase.js:1
(anonymous) @ firebase.js:1
(anonymous) @ firebase-database.js:1
Qe @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Pi @ firebase-database.js:1
Ii @ firebase-database.js:1
wo @ firebase-database.js:1
s.server_ @ firebase-database.js:1
ro.onDataPush_ @ firebase-database.js:1
ro.onDataMessage_ @ firebase-database.js:1
Ji.onDataMessage_ @ firebase-database.js:1
Ji.onPrimaryMessageReceived_ @ firebase-database.js:1
(anonymous) @ firebase-database.js:1
Ki.appendFrame_ @ firebase-database.js:1
Ki.handleIncomingFrame @ firebase-database.js:1
mySock.onmessage @ firebase-database.js:1
firebase.js:1 GUILD_EVENT GUILD_EVENT_RANK_CHANGE
firebase.js:1 GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
firebase.js:1 GUILD_EVENT GUILD_EVENT_GUILD_STAT_CHANGE
DevTools failed to load SourceMap: Could not parse content for file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/bundle.js.map: Unexpected end of JSON input
DevTools failed to load SourceMap: Could not parse content for file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/main.css.map: Unexpected end of JSON input
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- Novice Cheater
- Posts: 21
- Joined: Mon Aug 07, 2023 10:55 pm
- Reputation: 0
Re: Legends of Idleon
So I didn’t read the change log correctly so I was expecting charred bone fragments to drop, after getting 1,000, I then realized you only get charred bones if you claim AFK activity after 1H+.thefrozen wrote: ↑Thu May 08, 2025 1:49 pmCharred bones or charred bone fragments? The charred bone fragments are the ones you had to find 1000 of to unlock getting charred bones. Once you use the 1k they will no longer drop because you don't need them.TheDarkerDragon wrote: ↑Thu May 08, 2025 12:20 pmSo I had the game grinding for 1000 chaired bones while in an area without service for a couple hours, mistakenly used over 2,000 while in an area essentially without service, and now it seems they won’t drop at all for me.
Any suggestions on how to diagnose the problem?
You really helped me, thank you!
Re: Legends of Idleon
Guys, I messed up and accidentally added too many items to my Grimoire.

The Talent id is 208, but I cant find number 192QQQ anywhere in the console
could somebody please help me?

The Talent id is 208, but I cant find number 192QQQ anywhere in the console
could somebody please help me?
Re: Legends of Idleon
That will work but it will also be slow, and idk if there's any kind of detection for it but lava has said that there is a cap of 40 envelopes dropper per day, I doubt going over that amount will shadowban but I've not tested either.
If you don't mind having a ton of gold balls (and yet it'll still be less than the whales have..) you can trigger a jackpot in the arcade and afterwards change your OptionsListAccount 199 back to whatever "normal" value you had before.
Just make sure to stay within reason compared to your ServerGemsReceived number because according to this post viewtopic.php?p=393712#p393712 anything above [servergemsreceived]+3999 may get shadowbanned.
The amount that triggers a flag/ban may have changed unless those numbers were pulled from the code recently and not just referenced from some older post, I can tell from experience that it will at least not be an instant shadowban as ~6mo ago I jackpotted almost 15k gems before spending them all within the hour without shadowban, and my gemsreceived was only 900.
-
- What is cheating?
- Posts: 1
- Joined: Tue Apr 22, 2025 2:16 am
- Reputation: 0
Re: Legends of Idleon
Does anyone know if injecting the cheats activates the config automatically as i want to only use specific features without having the config stuff mess with my games values
Re: Legends of Idleon
config.custon.js is activated automatically, if you open config.custom.example.js in notepad and read the instructions there it's pretty self-explanatory but TLDR; if you want nothing activated at startup simply delete all the cheats listed under 'exports.startupCheats' so that it's justBigChunga662 wrote: ↑Sat May 10, 2025 3:30 pmDoes anyone know if injecting the cheats activates the config automatically as i want to only use specific features without having the config stuff mess with my games values
Code: Select all
exports.startupCheats = [
];
Re: Legends of Idleon
I think have 20k server gems so i should be good. How do i use the "OptionsListAccount 199"? Is it through the set command or can i use it over the new web UI?Okay1414 wrote: ↑Sat May 10, 2025 1:06 amThat will work but it will also be slow, and idk if there's any kind of detection for it but lava has said that there is a cap of 40 envelopes dropper per day, I doubt going over that amount will shadowban but I've not tested either.
If you don't mind having a ton of gold balls (and yet it'll still be less than the whales have..) you can trigger a jackpot in the arcade and afterwards change your OptionsListAccount 199 back to whatever "normal" value you had before.
Just make sure to stay within reason compared to your ServerGemsReceived number because according to this post viewtopic.php?p=393712#p393712 anything above [servergemsreceived]+3999 may get shadowbanned.
The amount that triggers a flag/ban may have changed unless those numbers were pulled from the code recently and not just referenced from some older post, I can tell from experience that it will at least not be an instant shadowban as ~6mo ago I jackpotted almost 15k gems before spending them all within the hour without shadowban, and my gemsreceived was only 900.
Also do you maybe know which attribute i can use to set my best WISDOM round wins to? I got it too high right now at 42 lol and i want to bring it down to something like 16
Re: Legends of Idleon
It probably applied or was active at the beginning of the game, when there weren’t many sources to get free gems... or maybe it activates in a different way – from what I can tell, it seems to be safe now. However, going over 2.5 million gems still isn’t safe and results in an instant ban (but after dropping below 2.5 million, I received an automatic unban).garbagax wrote: ↑Sat May 10, 2025 11:51 pmI think have 20k server gems so i should be good. How do i use the "OptionsListAccount 199"? Is it through the set command or can i use it over the new web UI?Okay1414 wrote: ↑Sat May 10, 2025 1:06 amThat will work but it will also be slow, and idk if there's any kind of detection for it but lava has said that there is a cap of 40 envelopes dropper per day, I doubt going over that amount will shadowban but I've not tested either.
If you don't mind having a ton of gold balls (and yet it'll still be less than the whales have..) you can trigger a jackpot in the arcade and afterwards change your OptionsListAccount 199 back to whatever "normal" value you had before.
Just make sure to stay within reason compared to your ServerGemsReceived number because according to this post viewtopic.php?p=393712#p393712 anything above [servergemsreceived]+3999 may get shadowbanned.
The amount that triggers a flag/ban may have changed unless those numbers were pulled from the code recently and not just referenced from some older post, I can tell from experience that it will at least not be an instant shadowban as ~6mo ago I jackpotted almost 15k gems before spending them all within the hour without shadowban, and my gemsreceived was only 900.
Also do you maybe know which attribute i can use to set my best WISDOM round wins to? I got it too high right now at 42 lol and i want to bring it down to something like 16
Re: Legends of Idleon
Btw cant you just modify your gold balls back to a lower number together with jackpots?Saul wrote: ↑Sun May 11, 2025 1:37 amIt probably applied or was active at the beginning of the game, when there weren’t many sources to get free gems... or maybe it activates in a different way – from what I can tell, it seems to be safe now. However, going over 2.5 million gems still isn’t safe and results in an instant ban (but after dropping below 2.5 million, I received an automatic unban).garbagax wrote: ↑Sat May 10, 2025 11:51 pmI think have 20k server gems so i should be good. How do i use the "OptionsListAccount 199"? Is it through the set command or can i use it over the new web UI?Okay1414 wrote: ↑Sat May 10, 2025 1:06 am
That will work but it will also be slow, and idk if there's any kind of detection for it but lava has said that there is a cap of 40 envelopes dropper per day, I doubt going over that amount will shadowban but I've not tested either.
If you don't mind having a ton of gold balls (and yet it'll still be less than the whales have..) you can trigger a jackpot in the arcade and afterwards change your OptionsListAccount 199 back to whatever "normal" value you had before.
Just make sure to stay within reason compared to your ServerGemsReceived number because according to this post viewtopic.php?p=393712#p393712 anything above [servergemsreceived]+3999 may get shadowbanned.
The amount that triggers a flag/ban may have changed unless those numbers were pulled from the code recently and not just referenced from some older post, I can tell from experience that it will at least not be an instant shadowban as ~6mo ago I jackpotted almost 15k gems before spending them all within the hour without shadowban, and my gemsreceived was only 900.
Also do you maybe know which attribute i can use to set my best WISDOM round wins to? I got it too high right now at 42 lol and i want to bring it down to something like 16
Re: Legends of Idleon
I don't use the webui so wouldn't know what it's capability is, both the chng command or chromedebug would work at least. And as garbagax pointed out (good call) the ball amount can also be edited to be lower (they're at optionslistaccount 75) though just using them and having high-lvl arcade bonuses wouldn't risk a shadowban unless your account was public on I.E. or Toolbox and someone actually reviewed and reported that as suspicious, which is pretty unlikely.garbagax wrote: ↑Sat May 10, 2025 11:51 pmI think have 20k server gems so i should be good. How do i use the "OptionsListAccount 199"? Is it through the set command or can i use it over the new web UI?Okay1414 wrote: ↑Sat May 10, 2025 1:06 amThat will work but it will also be slow, and idk if there's any kind of detection for it but lava has said that there is a cap of 40 envelopes dropper per day, I doubt going over that amount will shadowban but I've not tested either.
If you don't mind having a ton of gold balls (and yet it'll still be less than the whales have..) you can trigger a jackpot in the arcade and afterwards change your OptionsListAccount 199 back to whatever "normal" value you had before.
Just make sure to stay within reason compared to your ServerGemsReceived number because according to this post viewtopic.php?p=393712#p393712 anything above [servergemsreceived]+3999 may get shadowbanned.
The amount that triggers a flag/ban may have changed unless those numbers were pulled from the code recently and not just referenced from some older post, I can tell from experience that it will at least not be an instant shadowban as ~6mo ago I jackpotted almost 15k gems before spending them all within the hour without shadowban, and my gemsreceived was only 900.
Also do you maybe know which attribute i can use to set my best WISDOM round wins to? I got it too high right now at 42 lol and i want to bring it down to something like 16
As for wisdom rounds I haven't seen anyone comment on that, at least not by that name.. viewtopic.php?p=382644#p382644 lists holes[14][5] as "Wisdom bonuses "unlocked"" which could mean highscore? I would use chromedebug to inspect that and see if it's 42 for you, changing the value via chromedebug is also the safer option than 'chng' for messing with these since it doesn't risk deleting entire arrays from a typo and bricking the caverns.
Re: Legends of Idleon
Hey, wondering if anyone knows a way to cheat yourself companion gems (those green things). I tried buying a pack (in this case Storage Ram) which should give you these gems, but haven't got any and would like to roll some myself instead of having to enable the w1 companions cheat
Re: Legends of Idleon
I instaled the injector some days ago and i have some doubts: how to change the opption list account values? I try using chng bEngine.GameAttribute("OptionsListAccount")[n° of the option] = [x], but i din't work, i tried on the injector and on the chrome debug.
My second doubt is similar, i upgraded the pets upgrades before doing one quest (oinkin npc) that says i need to do this upgrades. How do complete the quest or reset the upgrades.
My last question: is possible to use the injector on the website version of the game.
For context im playing on the steam version (idk if matters). English is not my first language so im sorry if i did some gramatical error.
My second doubt is similar, i upgraded the pets upgrades before doing one quest (oinkin npc) that says i need to do this upgrades. How do complete the quest or reset the upgrades.
My last question: is possible to use the injector on the website version of the game.
For context im playing on the steam version (idk if matters). English is not my first language so im sorry if i did some gramatical error.
Re: Legends of Idleon
I have a question Math.originalRandom = Math.random
Math.random = () => Math.originalRandom() / 1; doesn't work in the console anymore?
Math.random = () => Math.originalRandom() / 1; doesn't work in the console anymore?
Re: Legends of Idleon
Green gems are serversided, so far there's no ways discovered to get them exept by actually buying packs or green gems.
Oinkin's quest should get completed if you buy any upgrade after the required ones are reached. If you somehow maxed all upgrades ever there's also a way to mark the quest as completed, and then if it doesn't let you claim the reward items just drop them via command. Quest completions are stored in "QuestComplete" but idk where that particular one is.
As for web version I don't think you can use the injector directly, but it was susceptible to [Link] at one point, dunno if that is still the case. This means that there is potentially a way in there to talk to the game directly, one just needs to find out what command to use.
For changing OptionsListAccount values you almost got it, but the last value (= [x]) should not have brackets, just a number. The brackets are only used if the particular index contains a list, and optionslistaccount never does.YuuEndMe wrote: ↑Sun May 11, 2025 3:22 pmI instaled the injector some days ago and i have some doubts: how to change the opption list account values? I try using chng bEngine.GameAttribute("OptionsListAccount")[n° of the option] = [x], but i din't work, i tried on the injector and on the chrome debug.
My second doubt is similar, i upgraded the pets upgrades before doing one quest (oinkin npc) that says i need to do this upgrades. How do complete the quest or reset the upgrades.
My last question: is possible to use the injector on the website version of the game.
For context im playing on the steam version (idk if matters). English is not my first language so im sorry if i did some gramatical error.
Oinkin's quest should get completed if you buy any upgrade after the required ones are reached. If you somehow maxed all upgrades ever there's also a way to mark the quest as completed, and then if it doesn't let you claim the reward items just drop them via command. Quest completions are stored in "QuestComplete" but idk where that particular one is.
As for web version I don't think you can use the injector directly, but it was susceptible to [Link] at one point, dunno if that is still the case. This means that there is potentially a way in there to talk to the game directly, one just needs to find out what command to use.
Last edited by Okay1414 on Sun May 11, 2025 4:14 pm, edited 2 times in total.
Re: Legends of Idleon
Thx this is all very helpfulOkay1414 wrote: ↑Sun May 11, 2025 12:07 pmI don't use the webui so wouldn't know what it's capability is, both the chng command or chromedebug would work at least. And as garbagax pointed out (good call) the ball amount can also be edited to be lower (they're at optionslistaccount 75) though just using them and having high-lvl arcade bonuses wouldn't risk a shadowban unless your account was public on I.E. or Toolbox and someone actually reviewed and reported that as suspicious, which is pretty unlikely.garbagax wrote: ↑Sat May 10, 2025 11:51 pmI think have 20k server gems so i should be good. How do i use the "OptionsListAccount 199"? Is it through the set command or can i use it over the new web UI?Okay1414 wrote: ↑Sat May 10, 2025 1:06 am
That will work but it will also be slow, and idk if there's any kind of detection for it but lava has said that there is a cap of 40 envelopes dropper per day, I doubt going over that amount will shadowban but I've not tested either.
If you don't mind having a ton of gold balls (and yet it'll still be less than the whales have..) you can trigger a jackpot in the arcade and afterwards change your OptionsListAccount 199 back to whatever "normal" value you had before.
Just make sure to stay within reason compared to your ServerGemsReceived number because according to this post viewtopic.php?p=393712#p393712 anything above [servergemsreceived]+3999 may get shadowbanned.
The amount that triggers a flag/ban may have changed unless those numbers were pulled from the code recently and not just referenced from some older post, I can tell from experience that it will at least not be an instant shadowban as ~6mo ago I jackpotted almost 15k gems before spending them all within the hour without shadowban, and my gemsreceived was only 900.
Also do you maybe know which attribute i can use to set my best WISDOM round wins to? I got it too high right now at 42 lol and i want to bring it down to something like 16
As for wisdom rounds I haven't seen anyone comment on that, at least not by that name.. viewtopic.php?p=382644#p382644 lists holes[14][5] as "Wisdom bonuses "unlocked"" which could mean highscore? I would use chromedebug to inspect that and see if it's 42 for you, changing the value via chromedebug is also the safer option than 'chng' for messing with these since it doesn't risk deleting entire arrays from a typo and bricking the caverns.
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